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At least 19 records

Graphics for Stereo Visualization Theater for Supercomputing 1998

The Stereo Visualization Theater is a high-resolution graphics demonstration that prides a review of current research being performed at NASA. Using a stereoscopic projection, multiple participants can explore scientific data in new ways. The pre-processed audio and video are being played in real-time off of a workstation. A stereo graphics filter for the projector and passive polarized glasses worn by audience members are used to create the stereo effect.

Antipuesto, Joel

Stereo image visualization of numerically simulated turbulence

Stereo imaging techniques are used in the current study to analyze the results of a direct Navier-Stokes simulation of a turbulent boundary layer. Coherent structures embedded within the unsteady, highly three-dimensional turbulent flow fields are significantly enhanced through the use of stereo computer graphic renderings. In the paper, the geometrical foundations of two different methods for generating stereo images are reviewed. Sufficient detail is provided to enable readers to code stereo display algorithms from scratch. The effects of varying the geometric parameters of the stereo algorithm are demonstrated. Sample image pairs from animations of the turbulence numerical simulation are presented in color. Stereo imagery, especially when used with time-evolving data, provides new insight into the physical processes responsible for the generation an maintenance of turbulence within boundary layers.

Robinson, Stephen K.

Initial results from the Magellan stereo experiment

The second global radar image coverage of Venus by Magellan included a 1 day experiment to produce a set of eight images along orbits that combined with the original nominal imagery into stereo image pairs suited for visual stereo interpretation and mapping of topographic elevations. Initial analysis shows excellent stereo radar data with good vertical exaggeration of six and more, parallax accuracies of +/- 0.6 pixels or +/- 45 m and a surface definition with +/- 30 m. The topographic relief can be very accentuated, with local elevation differences of 2.5 km and terrain slopes often in excess of 25 deg. This data set has proven the usefulness of global stereo coverage and marks the beginning of significant planetary stereo radargrammetric developments. Extensive mapping with this same stereo geometry is being carried out in cycle 3, and preparations are underway to develop a detailed stereo radargrammetric topographic model of the planet.

Leberl, Franz W.

The Evolution of Three Dimensional Visualization for Commanding the Mars Rovers

NASA's Jet Propulsion Laboratory has built and operated four rovers on the surface of Mars. Two and three dimensional visualization has been extensively employed to command both the mobility and robotic arm operations of these rovers. Stereo visualization has been an important component in this set of visualization techniques. This paper discusses the progression of the implementation and use of visualization techniques for in-situ operations of these robotic missions. Illustrative examples will be drawn from the results of using these techniques over more than ten years of surface operations on Mars.

stereo visualization

Visual tracking in stereo

A method is described for visual object tracking by a computer vision system using TV cameras and special low-level image processing hardware. The tracker maintains an internal model of the location, orientation, and velocity of the object in three-dimensional space. This model is used to predict where features of the object will lie on the two-dimensional images produced by stereo TV cameras. The differences in the locations of features in the two-dimensional images as predicted by the internal model and as actually seen create an error signal in the two-dimensional representation. This is multiplied by a generalized inverse Jacobian matrix to deduce the error in the internal model. The procedure repeats to update the internal model of the object's location, orientation and velocity continuously.

Saund, E.

Exploratory Climate Data Visualization and Analysis Using DV3D and UVCDAT

Earth system scientists are being inundated by an explosion of data generated by ever-increasing resolution in both global models and remote sensors. Advanced tools for accessing, analyzing, and visualizing very large and complex climate data are required to maintain rapid progress in Earth system research. To meet this need, NASA, in collaboration with the Ultra-scale Visualization Climate Data Analysis Tools (UVCOAT) consortium, is developing exploratory climate data analysis and visualization tools which provide data analysis capabilities for the Earth System Grid (ESG). This paper describes DV3D, a UV-COAT package that enables exploratory analysis of climate simulation and observation datasets. OV3D provides user-friendly interfaces for visualization and analysis of climate data at a level appropriate for scientists. It features workflow inte rfaces, interactive 40 data exploration, hyperwall and stereo visualization, automated provenance generation, and parallel task execution. DV30's integration with CDAT's climate data management system (COMS) and other climate data analysis tools provides a wide range of high performance climate data analysis operations. DV3D expands the scientists' toolbox by incorporating a suite of rich new exploratory visualization and analysis methods for addressing the complexity of climate datasets.

Maxwell, Thomas

NASA Tech Briefs, March 2014

Topics include: Data Fusion for Global Estimation of Forest Characteristics From Sparse Lidar Data; Debris and Ice Mapping Analysis Tool - Database; Data Acquisition and Processing Software - DAPS; Metal-Assisted Fabrication of Biodegradable Porous Silicon Nanostructures; Post-Growth, In Situ Adhesion of Carbon Nanotubes to a Substrate for Robust CNT Cathodes; Integrated PEMFC Flow Field Design for Gravity-Independent Passive Water Removal; Thermal Mechanical Preparation of Glass Spheres; Mechanistic-Based Multiaxial-Stochastic-Strength Model for Transversely-Isotropic Brittle Materials; Methods for Mitigating Space Radiation Effects, Fault Detection and Correction, and Processing Sensor Data; Compact Ka-Band Antenna Feed with Double Circularly Polarized Capability; Dual-Leadframe Transient Liquid Phase Bonded Power Semiconductor Module Assembly and Bonding Process; Quad First Stage Processor: A Four-Channel Digitizer and Digital Beam-Forming Processor; Protective Sleeve for a Pyrotechnic Reefing Line Cutter; Metabolic Heat Regenerated Temperature Swing Adsorption; CubeSat Deployable Log Periodic Dipole Array; Re-entry Vehicle Shape for Enhanced Performance; NanoRacks-Scale MEMS Gas Chromatograph System; Variable Camber Aerodynamic Control Surfaces and Active Wing Shaping Control; Spacecraft Line-of-Sight Stabilization Using LWIR Earth Signature; Technique for Finding Retro-Reflectors in Flash LIDAR Imagery; Novel Hemispherical Dynamic Camera for EVAs; 360 deg Visual Detection and Object Tracking on an Autonomous Surface Vehicle; Simulation of Charge Carrier Mobility in Conducting Polymers; Observational Data Formatter Using CMOR for CMIP5; Propellant Loading Physics Model for Fault Detection Isolation and Recovery; Probabilistic Guidance for Swarms of Autonomous Agents; Reducing Drift in Stereo Visual Odometry; Future Air-Traffic Management Concepts Evaluation Tool; Examination and A Priori Analysis of a Direct Numerical Simulation Database for High-Pressure Turbulent Flows; and Resource-Constrained Application of Support Vector Machines to Imagery.

Source record

Virtual Reality Used to Serve the Glenn Engineering Community

There are a variety of innovative new visualization tools available to scientists and engineers for the display and analysis of their models. At the NASA Glenn Research Center, we have an ImmersaDesk, a large, single-panel, semi-immersive display device. This versatile unit can interactively display three-dimensional images in visual stereo. Our challenge is to make this virtual reality platform accessible and useful to researchers. An example of a successful application of this computer technology is the display of blade out simulations. NASA Glenn structural dynamicists, Dr. Kelly Carney and Dr. Charles Lawrence, funded by the Ultra Safe Propulsion Project under Base R&T, are researching blade outs, when turbine engines lose a fan blade during operation. Key objectives of this research include minimizing danger to the aircraft via effective blade containment, predicting destructive loads due to the imbalance following a blade loss, and identifying safe, cost-effective designs and materials for future engines.

Carney, Dorothy V.

Real-time tracking using stereo and motion: Visual perception for space robotics

The state-of-the-art in computing technology is rapidly attaining the performance necessary to implement many early vision algorithms at real-time rates. This new capability is helping to accelerate progress in vision research by improving our ability to evaluate the performance of algorithms in dynamic environments. In particular, we are becoming much more aware of the relative stability of various visual measurements in the presence of camera motion and system noise. This new processing speed is also allowing us to raise our sights toward accomplishing much higher-level processing tasks, such as figure-ground separation and active object tracking, in real-time. This paper describes a methodology for using early visual measurements to accomplish higher-level tasks; it then presents an overview of the high-speed accelerators developed at Teleos to support early visual measurements. The final section describes the successful deployment of a real-time vision system to provide visual perception for the Extravehicular Activity Helper/Retriever robotic system in tests aboard NASA's KC135 reduced gravity aircraft.

Nishihara, H. Keith

Accuracy aspects of stereo side-looking radar

The geometry of the radar stereo model and factors affecting visual radar stereo perception are reviewed. Limits to the vertical exaggeration factor of stereo radar are defined. Radar stereo model accuracies are analyzed with respect to coordinate errors caused by errors of radar sensor position and of range, and with respect to errors of coordinate differences, i.e., cross-track distances and height differences.

Leberl, F. W.

Stereo and IMU-Assisted Visual Odometry for Small Robots

This software performs two functions: (1) taking stereo image pairs as input, it computes stereo disparity maps from them by cross-correlation to achieve 3D (three-dimensional) perception; (2) taking a sequence of stereo image pairs as input, it tracks features in the image sequence to estimate the motion of the cameras between successive image pairs. A real-time stereo vision system with IMU (inertial measurement unit)-assisted visual odometry was implemented on a single 750 MHz/520 MHz OMAP3530 SoC (system on chip) from TI (Texas Instruments). Frame rates of 46 fps (frames per second) were achieved at QVGA (Quarter Video Graphics Array i.e. 320 240), or 8 fps at VGA (Video Graphics Array 640 480) resolutions, while simultaneously tracking up to 200 features, taking full advantage of the OMAP3530's integer DSP (digital signal processor) and floating point ARM processors. This is a substantial advancement over previous work as the stereo implementation produces 146 Mde/s (millions of disparities evaluated per second) in 2.5W, yielding a stereo energy efficiency of 58.8 Mde/J, which is 3.75 better than prior DSP stereo while providing more functionality.

Source record

Demonstration of Stereo Vision for Deorbit Descent and Landing

Planetary landers need to reduce velocity at low altitude for soft landing. Traditionally, estimating velocity and altitude has been performed with radar sensors whose performance meets the specific mission needs. There are not very many options for these sensors and they are difficult to include in a flight system either due to obsolescence, prohibitive cost or difficulty in accommodation. Recently, alternative sensing modalities are being pursued including Doppler LiDAR and vision. This paper describes results from a recent helicopter field test of a binocular stereo vision system for deorbit descent and landing applications. The system consisted of two 18.6 ̊ field of view cameras mounted 1.7m apart. Post processing of the images showed ranging accuracy better than 1% up to 500mand 17 cm/s velocimetry accuracy at 37m. For a flight system these images could be input into an FPGA-based processor which processes dense stereo and visual odometry in less than 1 second to achieve the stereo ranging frame rates required for soft landing. When coupled with vision based Terrain Relative Navigation this stereo system enables landing accuracies on the order of 10m.

Sternberg, David C.

Demonstration of stereo vision for deorbit descent and landing

This paper describes results from a recent helicopter field test of a binocular stereo vision system for deorbit descent and landing applications. The system consisted of two 18.6˚ field of view cameras mounted 1.7m apart. Post processing of the images showed ranging accuracy better than 1% up to 500m and 17 cm/s velocimetry accuracy at 37m. For a flight system these images could be input into an FPGA-based processor which processes dense stereo and visual odometry in less than 1 second to achieve the stereo ranging frame rates required for soft landing. When coupled with vision based Terrain Relative Navigation this stereo system enables landing accuracies on the order of 10m.

Johnson, Andrew E.

Hand-Eye Calibration Using Active Vision

The project described in this paper designed and implemented a hand-eye calibration method for manipulators under observation by stereo cameras. This method has been utilized on Johnson Space Center's Robonaut, and on a planetary manipulator mock-up at the Jet Propulsion Laboratory. The intent of this calibration is to improve the manipulator's hand-eye coordination.

manipulation

Robot Vision Library

The JPL Robot Vision Library (JPLV) provides real-time robot vision algorithms for developers who are not vision specialists. The package includes algorithms for stereo ranging, visual odometry and unsurveyed camera calibration, and has unique support for very wideangle lenses

Howard, Andrew B.

Conceptual design study for a teleoperator visual system, phase 2

An analysis of the concept for the hybrid stereo-monoscopic television visual system is reported. The visual concept is described along with the following subsystems: illumination, deployment/articulation, telecommunications, visual displays, and the controls and display station.

Grant, C.

Visual cues in flight simulation - An evaluation of stereo effectiveness

The purpose of the present study was to quantify the effects of visual scene information on precision hovering tasks under biocular and stereo viewing conditions in a rotorcraft helmet-mounted display simulator. Four NASA test pilots performed a series of precision hover maneuvers in the context of three different scene contents, two ground textures, and three levels of control configuration difficulty. The results revealed that vertical position variability was greatest when vertical cues were absent, and that patterned ground texture aided hover stability only when other position-reference cues were absent from the scene. The stereo viewing condition showed no uniform advantages over the biocular condition. The results are discussed in terms of their implications for simulator design and qualification.

Johnson, Walter W.