Automatic shading correction and speckle noise mapping/removal techniques for radar image data
Techniques were developed to correct for shading problems, and to suppress speckle noise contained in the radar images.
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Techniques were developed to correct for shading problems, and to suppress speckle noise contained in the radar images.
Mathematical models which predict the behavior of fluid flow in different experiments are simulated using digital computers. The simulations predict values of parameters of the fluid flow (pressure, temperature and velocity vector) at many points in the fluid. Visualization of the spatial variation in the value of these parameters is important to comprehend and check the data generated, to identify the regions of interest in the flow, and for effectively communicating information about the flow to others. The state of the art imaging techniques developed in the field of three dimensional shaded computer graphics is applied to visualization of fluid flow. Use of an imaging technique known as 'SCAN' for visualizing fluid flow, is studied and the results are presented.
This study presents scale analysis and numerical model evaluations of the impact of cloud shading on (1) the development of sea breeze and thermally induced upslope flows and (2) the generation of mesoscale circulations between cloudy areas adjacent to clear areas. Based on the assumption of modifications of solar and longwave radiation which are typical for some overcast conditions, it was found that the reduction in the first type of circulation is significant and most noticeable in the vertical velocities. In the second case, thermally induced circulations in favorable conditions appear to approach the typical intensity of the sea breeze.
A variety of algorithms are presented that are useful in the color graphics displays of large sets of three-dimensional aerodynamic data. These methods augment established techniques for rapidly and interactively reviewing an assortment of smooth-shaded, color-coded illustrations for experimental and computational distributions of both scalar and vector quantities.
A shading band can alter the system transfer function. In our theory and experiment, both contrast improvement and enhanced carrier-to-noise ratio are investigated.
The primary objective of this research was to map as many spectrally distinct types of green vegetation (GV), non-photosynthetic vegetation (NPV), shade, and soil (endmembers) in an Airborne Visible/Infrared Imaging Spectrometer (AVIRIS) scene as is warranted by the spectral variability of the data. Once determined, a secondary objective was to interpret these endmembers and their abundances spatially and spectrally in an ecological context.
Methods exploiting photometric information in images that have been developed in machine vision can be applied to planetary imagery. Integrating shape from shading, binocular stereo, and photometric stereo yields a robust system for recovering detailed surface shape and surface reflectance information. Such a system is useful in producing quantitative information from the vast volume of imagery being received, as well as in helping visualize the underlying surface.
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation, called Voltx, produces high-quality images at nearly interactive speeds on workstations with hardware support for three-dimensional texture maps. Previously reported methods did not incorporate a light model, and did not address issues of multiple texture maps for large volumes. Our research shows that these extensions impact performance by about a factor of ten. Voltx supports orthographic, perspective, and stereo views. This paper describes the theory and implementation of this technique, and compares it to the shear-warp factorization approach. A rectilinear data set is converted into a three-dimensional texture map containing color and opacity information. Quantized normal vectors and a lookup table provide efficiency. A new tesselation of the sphere is described, which serves as the basis for normal-vector quantization. A new gradient-based shading criterion is described, in which the gradient magnitude is interpreted in the context of the field-data value and the material classification parameters, and not in isolation. In the rendering phase, the texture map is applied to a stack of parallel planes, which effectively cut the texture into many slabs. The slabs are composited to form an image.
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation, called Voltx, produces high-quality images at nearly interactive speeds on workstations with hardware support for three-dimensional texture maps. Previously reported methods did not incorporate a light model, and did not address issues of multiple texture maps for large volumes. Our research shows that these extensions impact performance by about a factor of ten. Voltx supports orthographic, perspective, and stereo views. This paper describes the theory and implementation of this technique, and compares it to the shear-warp factorization approach. A rectilinear data set is converted into a three-dimensional texture map containing color and opacity information. Quantized normal vectors and a lookup table provide efficiency. A new tesselation of the sphere is described, which serves as the basis for normal-vector quantization. A new gradient-based shading criterion is described, in which the gradient magnitude is interpreted in the context of the field-data value and the material classification parameters, and not in isolation. In the rendering phase, the texture map is applied to a stack of parallel planes, which effectively cut the texture into many slabs. The slabs are composited to form an image.
In an effort to increase situational awareness, the aviation industry is investigating technologies that allow pilots to visualize what is outside of the aircraft during periods of low-visibility. One of these technologies, referred to as Synthetic Vision Systems (SVS), provides the pilot with real-time computer-generated images of obstacles, terrain features, runways, and other aircraft regardless of weather conditions. To help ensure the integrity of such systems, methods of verifying the accuracy of synthetically-derived display elements using onboard remote sensing technologies are under investigation. One such method is based on a shadow detection and extraction (SHADE) algorithm that transforms computer-generated digital elevation data into a reference domain that enables direct comparison with radar measurements. This paper describes machine vision techniques for making this comparison and discusses preliminary results from application to actual flight data.
Photovoltaic cells can be damaged by reverse bias stress, which arises during service when a monolithically integrated thin-film module is partially shaded. We introduce a model for describing a module's internal thermal and electrical state, which cannot normally be measured. Using this model and experimental measurements, we present several results with relevance for reliability testing and module engineering: Modules with a small breakdown voltage experience less stress than those with a large breakdown voltage, with some exceptions for modules having light-enhanced reverse breakdown. Masks leaving a small part of the masked cells illuminated can lead to very high temperature and current density compared to masks covering entire cells.
The National Renewable Energy Laboratory (NREL), in partnership with Helioscope, independently verified the accuracy of Helioscope's 3-D modeling capabilities to create remote-shading solar access values (SAVs) on an annual basis for locations in Los Angeles, California, Denver, Colorado and Camden, New Jersey.
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Virtually all residential and commercial windows in the U.S. have some form of window attachment, but few have been designed for energy savings. ISO 15099 presents a simulation framework to determine thermal performance of window attachments, but the model has not been validated for these products. This paper outlines a review and validation of the ISO 15099 centre-of-glass heat transfer correlations for perimeter gaps (top, bottom, and side) in naturally ventilated cavities through measurement and simulation. The thermal transmittance impact due to dimensional variations of these gaps is measured experimentally, simulated using computational fluid dynamics, and simulated utilizing simplified correlations from ISO 15099. Results show that the ISO 15099 correlations produce a mean error between measured and simulated heat flux of 2.5 ± 7%. These tolerances are similar to those obtained from sealed cavity comparisons and are deemed acceptable within the ISO 15099 framework.
With aggressive goals to reduce national energy use and carbon emissions, the U.S. Department of Energy (DOE) will be looking to exemplary buildings that have already invested in new approaches to achieving the energy performance goals now needed at a national level. The New York Times Building, in New York, New York, incorporates a number of innovative technologies, systems and processes and could become model for widespread replication in new and existing buildings. A year-long monitored study was conducted to verify energy performance, assess occupant comfort and satisfaction with the indoor environment, and evaluate impact on maintenance and operations. Lessons learned were derived from the analysis; these lessons could help identify and shape policy, financial, or supporting strategies to accelerate diffusion in the commercial building market.
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