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At least 1,045 records · Page 58

FUN3D Manual: 13.7

This manual describes the installation and execution of FUN3D version 13.7, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver may be used for formal design optimization, error estimation, and mesh adaptation. FUN3D also offers a reacting, real-gas capability and provides GPU acceleration of many common simulation options.

FUN3D↗

FUN3D Manual: 14.0.2

This manual describes the installation and execution of FUN3D version 14.0.2, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver may be used for formal design optimization, error estimation, and mesh adaptation. FUN3D also offers a reacting, real-gas capability and provides GPU acceleration of many common simulation options.

William K Anderson↗

FUN3D Manual: 14.1

This manual describes the installation and execution of FUN3D version 14.1, including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver may be used for formal design optimization, error estimation, and mesh adaptation. FUN3D also offers a reacting, real-gas capability and provides GPU acceleration of many common simulation options.

William K Anderson↗

Efficient and generalizable nested Fourier-DeepONet for three-dimensional geological carbon sequestration

Geological carbon sequestration (GCS) involves injecting CO2 into subsurface geological formationsfor permanent storage. Numerical simulations could guide decisions in GCS projects by predictingCO 2 migration pathways and the pressure distribution in storage formation. However, these simula-tions are often computationally expensive due to highly coupled physics and large spatial-temporalsimulation domains. Surrogate modelling with data-driven machine learning has become a promis-ing alternative to accelerate physics-based simulations. Among these, the Fourier neural operator(FNO) has been applied to three-dimensional synthetic subsurface models. Despite its good accuracyin simulating CO 2 plume migration, it requires large computational resources in training and alsolacks generalizability. Here, to further improve performance, we have developed a nested Fourier-DeepONet by combining the expressiveness of the FNO with the modularity of a deep operatornetwork (DeepONet). This new framework is twice as efficient as a nested FNO for training and has atleast 80% lower GPU memory requirement due to its flexibility to treat temporal coordinates sepa-rately. These performance improvements are achieved without compromising prediction accuracy.In addition, the generalization and extrapolation ability of nested Fourier-DeepONet beyond thetraining range has been thoroughly evaluated. Nested Fourier-DeepONet outperformed the nestedFNO for extrapolation in time with more than 50% reduced error. It also exhibited good extrapolationaccuracy beyond the training range in terms of reservoir properties, number of wells, and injectionrate.

Lee, Jonathan E. [Department of Chemical and Envir↗

The effect of helmet loader G-cueing on pilot's simulator performance

A helmet loader has been designed and tested in a differential maneuvering simulator which provides the proper cues without restricting the pilot's movement or requiring cumbersome attachments. An experiment was conducted to determine the effect of the loader on both test pilots and operational F-15 pilots. Both the objective and subjective data from the experiment were used to determine the effect of the helmet provided acceleration cues on the simulator pilot's performance. An analysis of the obtained data indicates that the helmet-loader does have measurable effect on the pilot/simulator system. The effect is mainly seen in the transition portion of the task. The pilots significantly increase their control outputs for pitch which causes a significant increase in aircraft pitch rate.

Ashworth, B. R.↗

A Distributed Simulation-to-Flight Framework to Support Investigating Trust/Trustworthiness in Multi-Agent Systems

As autonomous systems continue to grow both in use and complexity, the necessity for robust and extensible simulation-to-flight frameworks is paramount for establishing an effective architecture for autonomous systems. Hardware test flights are time-consuming and cost prohibitive during early system design and development. Simulation environments can be useful tools to accelerate algorithm development and testing. However, transitions from simulation to flight (sim-to-flight) can be challenging, unless systems are designed with this transition in mind and with the necessary capabilities built into the architecture and framework. One of the objectives of Autonomy Teaming and TRAjectories for Complex Trusted Operational Reliability (ATTRACTOR) was to design and develop a distributed mixed-reality simulation environment to begin establishing a basis for certification of autonomous systems via research into trust and trustworthiness. ATTRACTOR’s objective was to construct computational concepts of trustworthiness and justifiable trust in multi-agent autonomous teams, to inform future certification of safety-critical and time-critical autonomous systems in aviation. In this paper, we present an autonomous systems architecture and development framework paired with a persistent distributed modeling and simulation (ModSim) environment for test and evaluation of autonomous systems. They were designed under ATTRACTOR in order to measure and establish trustworthiness and trust in single-and multi-agent human-machine systems whether these machines are fixed-wing general aviation, rotary-wing Unmanned Aerial Vehicles (UAVs), ground rovers, or even spacecraft. The Autonomous Entity Operational Network (AEON) framework enables autonomous system development with an easily extensible collection of libraries and plug-n-play nodes facilitated by the Data Distribution Service (DDS) communication protocol standard. The Baseline Environment for Autonomous Modeling (BEAM) simulation environment is a distributed mixed-reality Unity™-based environment built around the same DDS communication paradigm allowing for easy integration with AEON-based autonomous applications, enabling sim-to-flight with minimal configuration changes. Using AEON and BEAM, source code that runs in simulation ports directly to hardware and has successfully flown in the National Airspace System (NAS) at NASA LaRC many times over the lifetime of ATTRACTOR.

Benjamin N Kelley↗

FUN3D Manual: 14.0

This manual describes the installation and execution of FUN3D version 14.0,including optional dependent packages. FUN3D is a suite of computational fluid dynamics simulation and design tools that uses mixed-element unstructured grids in a large number of formats, including structured multiblock and overset grid systems. A discretely-exact adjoint solver may be used for for-mal design optimization, error estimation, and mesh adaptation. FUN3D also offers a reacting, real-gas capability and provides GPU acceleration of many common simulation options.1

William K Anderson↗

HybridSystemsSimulations.jl - Solving the Merchant Collocated Facilities with JuMP

The development of new clean-generation technologies also leads to new plant-level architectures that combine several generation and storage assets behind the point of connection. These co-located generation resources (Hybrid Systems) primarily operate as merchant assets that employ automated market bidding models and internal Energy Management Systems (EMS) to comply with the operator's signals. Formulating an optimal bidding model requires embedding the EMS control model into the bidding algorithm, resulting in a bi-level optimization problem. In this presentation, we first showcase using JuMP to formulate and solve this problem effectively for multiple merchant systems and the bidding outcomes considering different model formulations. Second, the bidding outcomes are later integrated into a PowerSimulations.jl (also built with JuMP) simulation to study the system-level effects of the various merchant bidding and the interactions between market-clearing models and the embedded EMS model. We will showcase simulations conducted in the RTS system considering different levels of merchant hybrid systems participation. The presentation provides the following specific insights on JuMP usage: 1) the Formulation of specialized bi-level problems with custom cuts to solve the merchant hybrid system bidding problem; 2) the integration of a modular model within a complex simulation workflow supported by JuMP in PowerSimulations.jl; 3) Accelerating the solution of power systems operations simulation that employ agent optimization problems using JuMP.

energy markets↗

Simulation of Relativistic Shocks and Associated Radiation from Turbulent Magnetic Fields

Recent PIC simulations of relativistic electron-positron (electron-ion) jets injected into a stationary medium show that particle acceleration occurs at shocked regions. Simulations show that the Weibel instability is responsible for generating and amplifying highly nonuniform, small-scale magnetic fields and particle acceleration. These magnetic fields contribute to the electron's transverse deflection behind the shock. The jitter'' radiation from deflected electrons in turbulent magnetic fields has different properties than synchrotron radiation, which is calculated in a uniform magnetic field. This jitter radiation may be important for understanding the complex time evolution and/or spectral structure in gamma-ray bursts, relativistic jets in general, and supernova remnants. We will present detailed spectra for conditions relevant of various astrophysical sites of shock formation via the Weibel instability. In particular we will discuss the application to GRBs and SNRs

Nishikawa, K.-I.↗

Simulation of Relativistic Shocks and Associated Self-Consistent Radiation

Recent PIC simulations of relativistic electron-positron (electron-ion) jets injected into a stationary medium show that particle acceleration occurs at shocked regions. Simulations show that the Weibel instability is responsible for generating and amplifying highly nonuniform, small-scale magnetic fields and particle acceleration. These magnetic fields contribute to the electron's transverse deflection behind the shock. The "jitter" radiation from deflected electrons in turbulent magnetic fields has different properties than synchrotron radiation, which is calculated in a uniform magnetic field. This jitter radiation may be important for understanding the complex time evolution and/or spectral structure in gamma-ray bursts, relativistic jets in general, and supernova remnants. We will present detailed spectra for conditions relevant of various astrophysical sites of shock formation via the Weibel instability. In particular we will discuss the application to GRBs and SNRs.

Nishikawa, K.-I.↗

MO-FG-BRA-01: 4D Monte Carlo Simulations for Verification of Dose Delivered to a Moving Anatomy

Purpose: To validate 4D Monte Carlo (MC) simulations of dose delivery by an Elekta Agility linear accelerator to a moving phantom. Methods: Monte Carlo simulations were performed using the 4DdefDOSXYZnrc/EGSnrc user code which samples a new geometry for each incident particle and calculates the dose in a continuously moving anatomy. A Quasar respiratory motion phantom with a lung insert containing a 3 cm diameter tumor was used for dose measurements on an Elekta Agility linac with the phantom in stationary and moving states. Dose to the center of tumor was measured using calibrated EBT3 film and the RADPOS 4D dosimetry system. A VMAT plan covering the tumor was created on the static CT scan of the phantom using Monaco V.5.10.02. A validated BEAMnrc model of our Elekta Agility linac was used for Monte Carlo simulations on stationary and moving anatomies. To compare the planned and delivered doses, linac log files recorded during measurements were used for the simulations. For 4D simulations, deformation vectors that modeled the rigid translation of the lung insert were generated as input to the 4DdefDOSXYZnrc code as well as the phantom motion trace recorded with RADPOS during the measurements. Results: Monte Carlo simulations and film measurements were found to agree within 2mm/2% for 97.7% of points in the film in the static phantom and 95.5% in the moving phantom. Dose values based on film and RADPOS measurements are within 2% of each other and within 2σ of experimental uncertainties with respect to simulations. Conclusion: Our 4D Monte Carlo simulation using the defDOSXYZnrc code accurately calculates dose delivered to a moving anatomy. Future work will focus on more investigation of VMAT delivery on a moving phantom to improve the agreement between simulation and measurements, as well as establishing the accuracy of our method in a deforming anatomy. This work was supported by the Ontario Consortium of Adaptive Interventions in Radiation Oncology (OCAIRO), funded by the Ontario Research Fund Research Excellence program.

60 APPLIED LIFE SCIENCES↗

International Collaboration for Galactic Cosmic Ray Simulation at the NASA Space Radiation Laboratory

An international collaboration on Galactic Cosmic Ray (GCR) simulation is being formed to make recommendations on how to best simulate the GCR spectrum at ground based accelerators. The external GCR spectrum is significantly modified when it passes through spacecraft shielding and astronauts. One approach for simulating the GCR space radiation environment at ground based accelerators would use the modified spectrum, rather than the external spectrum, in the accelerator beams impinging on biological targets. Two recent workshops have studied such GCR simulation. The first workshop was held at NASA Langley Research Center in October 2014. The second workshop was held at the NASA Space Radiation Investigators' workshop in Galveston, Texas in January 2015. The anticipated outcome of these and other studies may be a report or journal article, written by an international collaboration, making accelerator beam recommendations for GCR simulation. This poster describes the status of GCR simulation at the NASA Space Radiation Laboratory and encourages others to join the collaboration.

Norbury, John W.↗

Particle acceleration by turbulent magnetohydro-dynamic reconnection

Test particles in a two dimensional, turbulent MHD simulation are found to undergo significant acceleration. The magnetic field configuration is a periodic sheet pinch which undergoes reconnection. The test particles are trapped in the reconnection region for times of order an Alfven transit time in the large electric fields that characterize the turbulent reconnection process at the relatively large magnetic Reynolds number used in the simulation. The maximum speed attained by these particles is consistent with an analytic estimate which depends on the reconnection electric field, the Alfven speed, and the ratio of Larmor period to the Alfven transit time.

Matthaeus, W. H.↗

Microgravity liquid propellant management

The requirement to settle or to position liquid fluid over the outlet end of a spacecraft propellant tank prior to main engine restart, poses a microgravity fluid behavior problem. Resettlement or reorientation of liquid propellant can be accomplished by providing optimal acceleration to the spacecraft such that the propellant is reoriented over the tank outlet without any vapor entrainment, any excessive geysering, or any other undersirable fluid motion for the space fluid management under microgravity environment. The most efficient technique is studied for propellant resettling through the minimization of propellant usage and weight penalties. Both full scale and subscale liquid propellant tank of Space Transfer Vehicle were used to simulate flow profiles for liquid hydrogen reorientation over the tank outlet. In subscale simulation, both constant and impulsive resettling acceleration were used to simulate the liquid flow reorientation. Comparisons between the constant reverse gravity acceleration and impulsive reverse gravity acceleration to be used for activation of propellant resettlement shows that impulsive reverse gravity thrust is superior to constant reverse gravity thrust.

Hung, R. J.↗

Gravitational Acceleration as a Cue for Absolute Size and Distance

When an object's motion is influenced by gravity, such as the rise and fall of a thrown ball, the vertical component of acceleration is roughly constant at 9.8 m/sec2. In principle, an observer could use this information to estimate the absolute size and distance of the object (Saxberg, 1987a; Watson, Banks, von Hofsten, & Royden, 1992). In three experiments, we examined the ability to utilize the size and distance information provided by gravitational acceleration. Observers viewed computer simulations of an object rising and falling on a trajectory parallel to the gravitational vector. The simulated objects were three balls of different diameters presented across a wide range of simulated distances. Observers were asked to identify which ball was presented and the distance at which it was presented. The results of Experiment 1 showed that size and distance judgments were significantly better than chance, but not as accurate as expected if the information contained in the dynamics of free fall were used fully utilized. The results of Experiment 2 showed that acceleration information is used, but that observers can also make use of velocity information. Finally, the results of Experiment 3 showed that observers can use projected size information, but that their size and distance judgments are much more accurate when motion information is present as well. These results show that observers can use the information in the dynamics of free fall to estimate absolute size and distance, but their estimates are not as accurate as they could be if the information were used effectively.

Hecht, Heiko↗

Mechanistic Insights into Peptide Binding and Deactivation of an Adhesion G Protein-Coupled Receptor

Adhesion G protein-coupled receptors (ADGRGs) play critical roles in the reproductive, neurological, cardiovascular, and endocrine systems. In particular, ADGRG2 plays a significant role in Ewing sarcoma cell proliferation, parathyroid cell function, and male fertility. In 2022, a cryo-EM structure was reported for the active ADGRG2 bound by an optimized peptide agonist IP15 and the Gs protein. The IP15 peptide agonist was also modified to antagonists 4PH-E and 4PH-D with mutations of the 4PH residue to Glu and Asp, respectively. However, experimental structures of inactive antagonist-bound ADGRs remain to be resolved, and the activation mechanism of ADGRs such as ADGRG2 is poorly understood. Here, we applied Gaussian accelerated molecular dynamics (GaMD) simulations to probe conformational dynamics of the agonist- and antagonist-bound ADGRG2. By performing GaMD simulations, we were able to identify important low-energy conformations of ADGRG2 in the active, intermediate, and inactive states, as well as explore the binding conformations of each peptide. Moreover, our simulations revealed critical peptide-receptor residue interactions during the deactivation of ADGRG2. In conclusion, through GaMD simulations, we uncovered mechanistic insights into peptide (agonist and antagonist) binding and deactivation of the ADGRG2. These findings will potentially facilitate rational design of new peptide modulators of ADGRG2 and other ADGRs.

59 BASIC BIOLOGICAL SCIENCES↗

Launching Liquid Slugs Through Tube Networks: Investigating Multiphase Liquid Slug Acceleration Behaviors in Spacecraft Propulsion Systems using 3D Multiphase VOF CFD Simulations and High-Speed Flow-Visualization Validation Experiments

Propellant management in spacecraft propulsion systems is complex. In many current and future crewed and robotic spacecraft propulsion systems, a number of unintended or unavoidable scenarios can occasionally lead to liquid “slugs” of propellant accumulating in unwanted locations and thereafter being rapidly accelerated through complex and arbitrary tubing networks otherwise filled with vapor or gas. To develop better understanding of the multiphase fluid dynamics associated with these “slug launch” scenarios, NASA Marshal Space Flight Center’s (MSFC) ER42 branch – the propulsion fluid dynamics research branch – conducted 3D multiphase transient Volume of Fluid (VOF) CFD simulations using an in-house tool called LOCI-Stream VOF on semi-canonical tube networks with straight sections, bends, and bend complexes. In addition, high-speed flow visualization validation experiments using propellants were conducted on similar tube network geometries at the NASA White Sands Test Facility (WSTF). These simulations and flow-visualization experiments found these scenarios lead to a variety of unique multiphase fluid dynamic effects involving the leading and trailing edges of the slug in both straight sections and curved bends as well as the progressive erosion, acceleration, and eventual “punch-through” of the driving gas through the liquid slug. Understanding these multiphase fluid dynamic effects has led to unique and often counter-intuitive observations which have been of critical relevance to important engineering concerns associated with these “slug launch” scenarios.

Multiphase Fluid Dynamics↗

Large Eddy Simulation of a Supercritical Fuel Jet in Cross Flow using GPU-Acceleration

Fuel is routinely injected into combustion chambers at elevated pressures resulting in formation of supercritical fluid flow. The dispersion of fuel and the combustion processes are significantly different in high pressure conditions as the raditional liquid atomization and evaporation are replaced by diffusion-dominated mixing. Modeling supercritical flow is challenging due to the complex thermodynamics and transport properties of the fluids and in most cases high fidelity numerical simulations are prohibitively expensive. However, numerical investigations must incorporate the flow properties appropriate for the regime for accurate description of the physical processes involved. In this paper, we consider real-fluid properties and simulate the turbulent mixing of fuel jet in cross flow at high ambient pressure. In order to make efficient use of the computer resources and reduce the time to solution, without compromising the resolution requirements, the real-fluid property routines are accelerated via Graphics Processing Unit (GPU) computation. The numerical simulations performed at different resolutions suggest that the high fidelity computations with refined mesh are essential to capture the non-linear dynamics of vortex evolution downstream of the fuel jet and signifies the necessity for an accelerated code. The code is accelerated using the Kokkos C++ library and is demonstrated to be about 2 times faster than the non-accelerated version. Considerable computational cost associated with the thermodynamics routines is reduced in the accelerated version. The results also suggest the resource requirements to compute turbulent closures and the need for acceleration of the routines associated with the sub-grid scale closures.

Gottiparthi, Kalyana C.↗