Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “visualization generation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 1,009 records · Page 56

The nucleus of the optic tract. Its function in gaze stabilization and control of visual-vestibular interaction

1. Electrical stimulation of the nucleus of the optic tract (NOT) induced nystagmus and after-nystagmus with ipsilateral slow phases. The velocity characteristics of the nystagmus were similar to those of the slow component of optokinetic nystagmus (OKN) and to optokinetic after-nystagmus (OKAN), both of which are produced by velocity storage in the vestibular system. When NOT was destroyed, these components disappeared. This indicates that velocity storage is activated from the visual system through NOT. 2. Velocity storage produces compensatory eye-in-head and head-on-body movements through the vestibular system. The association of NOT with velocity storage implies that NOT helps stabilize gaze in space during both passive motion and active locomotion in light with an angular component. It has been suggested that "vestibular-only" neurons in the vestibular nuclei play an important role in generation of velocity storage. Similarities between the rise and fall times of eye velocity during OKN and OKAN to firing rates of vestibular-only neurons suggest that these cells may receive their visual input through NOT. 3. One NOT was injected with muscimol, a GABAA agonist. Ipsilateral OKN and OKAN were lost, suggesting that GABA, which is an inhibitory transmitter in NOT, acts on projection pathways to the brain stem. A striking finding was that visual suppression and habituation of contralateral slow phases of vestibular nystagmus were also abolished after muscimol injection. The latter implies that NOT plays an important role in producing visual suppression of the VOR and habituating its time constant. 4. Habituation is lost after nodulus and uvula lesions and visual suppression after lesions of the flocculus and paraflocculus. We postulate that the disappearance of vestibular habituation and of visual suppression of vestibular responses after muscimol injections was due to dysfacilitation of the prominent NOT-inferior olive pathway, inactivating climbing fibers from the dorsal cap to nodulouvular and flocculoparafloccular Purkinje cells. The prompt loss of habituation when NOT was inactivated, and its return when the GABAergic inhibition dissipated, suggests that although VOR habituation can be relatively permanent, it must be maintained continuously by activity of the vestibulocerebellum.

Review↗

Visual task analysis /VISTA/

Computer system VISTA, automatically plots selective PERT networks in order to develop accurate, standardized scheduling documentation as an essential element to project planning. This automation of plotting networks generates standardized networks due to a priority scheme adopted for calculating paths between events.

Burkes, T.↗

Parallelization and visual analysis of multidimensional fields: Application to ozone production, destruction, and transport in three dimensions

Atmospheric modeling is a grand challenge problem for several reasons, including its inordinate computational requirements and its generation of large amounts of data concurrent with its use of very large data sets derived from measurement instruments like satellites. In addition, atmospheric models are typically run several times, on new data sets or to reprocess existing data sets, to investigate or reinvestigate specific chemical or physical processes occurring in the earth's atmosphere, to understand model fidelity with respect to observational data, or simply to experiment with specific model parameters or components.

Schwan, Karsten↗

VTK-m User's' Guide (V.1.7)

High-performance computing relies on ever finer threading. Advances in processor technology include ever greater numbers of cores, hyperthreading, accelerators with integrated blocks of cores, and special vectorized instructions, all of which require more software parallelism to achieve peak performance. Traditional visualization solutions cannot support this extreme level of concurrency. Extreme scale systems require a new programming model and a fundamental change in how we design algorithms. To address these issues we created VTK-m: the visualization toolkit for multi-/many-core architectures. VTK-m supports a number of algorithms and the ability to design further algorithms through a top-down design with an emphasis on extreme parallelism. VTK-m also provides support for finding and building links across topologies, making it possible to perform operations that determine manifold surfaces, interpolate generated values, and find adjacencies. Although VTK-m provides a simplified high-level interface for programming, its template-based code removes the overhead of abstraction. VTK-m simplifies the development of parallel scientific visualization algorithms by providing a framework of supporting functionality that allows developers to focus on visualization operations. Consider the listings in Figure 1.1 that compares the size of the implementation for the Marching Cubes algorithm in VTK-m with the equivalent reference implementation in the CUDA software development kit. Because VTK-m internally manages the parallel distribution of work and data, the VTK-m implementation is shorter and easier to maintain. Additionally, VTK-m provides data abstractions not provided by other libraries that make code written in VTK-m more versatile.This book includes contributions from the VTK-m community including the VTK-m development team and the user community.

97 MATHEMATICS AND COMPUTING↗

VTK-m User's Guide (V.1.8)

Extreme scale systems require a new programming model and a fundamental change in how we design algorithms. To address these issues we created VTK-m: the visualization toolkit for multi-/many-core architectures. VTK-m supports a number of algorithms and the ability to design further algorithms through a top-down design with an emphasis on extreme parallelism. VTK-m also provides support for finding and building links across topologies, making it possible to perform operations that determine manifold surfaces, interpolate generated values, and find adjacencies. Although VTK-m provides a simplified high-level interface for programming, its template-based code removes the overhead of abstraction. VTK-m simplifies the development of parallel scientific visualization algorithms by providing a framework of supporting functionality that allows developers to focus on visualization operations. Additionally, VTK-m provides data abstractions not provided by other libraries that make code written in VTK-m more versatile.

97 MATHEMATICS AND COMPUTING↗

The VTK-m Users' Guide (V.1.9)

High-performance computing relies on ever finer threading. Advances in processor technology include ever greater numbers of cores, hyperthreading, accelerators with integrated blocks of cores, and special vectorized instructions, all of which require more software parallelism to achieve peak performance. Traditional visualization solutions cannot support this extreme level of concurrency. Extreme scale systems require a new programming model and a fundamental change in how we design algorithms. To address these issues we created VTK-m: the visualization toolkit for multi-/many-core architectures. VTK-m supports a number of algorithms and the ability to design further algorithms through a top-down design with an emphasis on extreme parallelism. VTK-m also provides support for finding and building links across topologies, making it possible to perform operations that determine manifold surfaces, interpolate generated values, and find adjacencies. Although VTK-m provides a simplified high-level interface for programming, its template-based code removes the overhead of abstraction. VTK-m simplifies the development of parallel scientific visualization algorithms by providing a framework of supporting functionality that allows developers to focus on visualization operations. Consider the listings in Figure 1.1 that compares the size of the implementation for the Marching Cubes algorithm in VTK-m with the equivalent reference implementation in the CUDA software development kit. Because VTK-m internally manages the parallel distribution of work and data, the VTK-m implementation is shorter and easier to maintain. Additionally, VTK-m provides data abstractions not provided by other libraries that make code written in VTK-m more versatile.

97 MATHEMATICS AND COMPUTING↗

The VTK-m Users' Guide (V.2.0)

High-performance computing relies on ever finer threading. Advances in processor technology include ever greater numbers of cores, hyperthreading, accelerators with integrated blocks of cores, and special vectorized instructions, all of which require more software parallelism to achieve peak performance. Traditional visualization solutions cannot support this extreme level of concurrency. Extreme scale systems require a new programming model and a fundamental change in how we design algorithms. To address these issues we created VTK-m: the visualization toolkit for multi-/many-core architectures. VTK-m supports a number of algorithms and the ability to design further algorithms through a top-down design with an emphasis on extreme parallelism. VTK-m also provides support for finding and building links across topologies, making it possible to perform operations that determine manifold surfaces, interpolate generated values, and find adjacencies. Although VTK-m provides a simplified high-level interface for programming, its template-based code removes the overhead of abstraction. VTK-m simplifies the development of parallel scientific visualization algorithms by providing a framework of supporting functionality that allows developers to focus on visualization operations. Consider the listings in Figure 1.1 that compares the size of the implementation for the Marching Cubes algorithm in VTK-m with the equivalent reference implementation in the CUDA software development kit. Because VTK-m internally manages the parallel distribution of work and data, the VTK-m implementation is shorter and easier to maintain. Additionally, VTK-m provides data abstractions not provided by other libraries that make code written in VTK-m more versatile.

97 MATHEMATICS AND COMPUTING↗

Planetary Boundary Layer Height from AIRS and MERRA-2 Products at NASA GES DISC, and Insights from Data Intercomparison

The Atmospheric Infrared Sounder (AIRS) is the hyperspectral infrared sounder onboard NASA's Aqua satellite, launched in 2002. The NASA Goddard Earth Sciences Data and Information Services Center (GES DISC), in collaboration with NASA Sounder Team at JPL, provides processing, archiving, and distribution services for NASA sounders: the Aqua AIRS mission and the subsequent Suomi-National Polar-orbiting Partnership Cross-track Infrared Sounder (CrIS) mission. The Planetary Boundary Layer (PBL) Height is a new variable added in the AIRS Version 6 support product. It is derived based on gradients of the retrieved atmospheric thermodynamic profile, and gives the pressure at the top of PBL over the ocean. The GES DISC also provides services for the second Modern-Era Retrospective analysis for Research and Applications (MERRA-2) product generated by the Goddard Earth Observing System Model, Version 5 (GEOS-5) data assimilation system. The monthly PBL Height variable has been available in the Giovanni system, which is a Web-based application developed by the GES DISC providing a simple and intuitive way to visualize, analyze, and access vast amounts of Earth science remote sensing data. In this work, we will present the monthly PBL Height data from AIRS and MERRA-2 and the services to support data intercomparison, such as access, plotting, subsetting, re-gridding, and generation of a multi-year monthly mean. We will also show intercomparison results, and evaluate whether (over the ocean) AIRS can observe PBL features similar to the reanalysis product at monthly and longer-term scales.

AIRS↗

SaS4D Home Team UI (SaS4D-HT-UI) v1.0

The SaS4D Home Team UI (python) is a software to view and interact with different layers of 3D geometries and generate usable MCNP-style input file. It is used by the remote Home Team in providing guidance and building models of environments they have never seen in order to investigate threat object discovered at the Working Point. The UI visualizes a colorized mesh, a semantic labelled mesh, and a semantic labelled probability mesh of the scanned environment as well as individual water-tight material-labeled objects. It allows for manipulation and re-processing of these objects. The UI also contains measurement tools to facilitate better MCNP input file generation in the manipulation workflow. The software is a key component in ensuring the Home Team has prompt awareness of the Working Point.

Chen, Xin↗

Probing and Tuning Strain‐Localized Exciton Emission in 2D Material Bubbles at Room Temperature

In monolayer transition metal dichalcogenides bubbles-nanoscale deformations typically exhibiting a dome-like shape-Excitons are confined by the strain effect, which exhibits extraordinary emission properties, such as single photon generation, enhanced light emission, and spectrally tunable excitonic states. While the strain profiles of these bubbles are extensively studied, this work provides an approach 1) to directly visualize the associated exciton properties in bubbles formed in WSe2 monolayer, revealing an intrinsic emission wavelength shift of ≈40 nm, and 2) actively modify local strain, enabling further exciton emission tuning over a range of 50 nm. These are achieved by emission mapping and nanoindentation using a dielectric near-field probe, which enables the detection of local emission spectra and emission lifetimes within individual bubbles. Statistical analysis of 67 bubbles uncovers an emission wavelength distribution centered around 780 nm. Furthermore, saturation behavior in the power-dependent studies and the associated lifetime change reveal the localized nature of the strain-induced states. These findings provide direct insights into the strain-localized emission dynamics in bubbles and establish a robust framework for non-destructive, reversible, and predictable nanoscale emission control, presenting a potential avenue for developing next-generation tunable quantum optical sources.

2D materials bubbles↗

Observed Surface Disturbances Associated with the DPRK’s 3 September 2017 Underground Nuclear Test

Satellite-based Synthetic Aperture Radar (SAR) data of the Punggye-ri nuclear test site, along with pre- and post-test optical commercial satellite imagery and a short official video (which was apparently recorded during the 3 September 2017 test), provide additional insights on the widespread surface disturbances around the peak of Mt. Mantap. These were generated by North Korea’s sixth and by far largest nuclear test (estimated to be roughly a quarter of a megaton; Zerbo, 2017). Although a number of visible landslides that are associated with this test had been previously reported, these additional data reveal more information about the widespread nature of the detected larger-scale movements that have been reported by other researchers, in addition to some smaller scale instances of localized slumping or compression within the top 200 m of the mountain; these took place in an area that was observed to contain stratified volcanic deposits not otherwise described to date. A closer look at two previously described zones of localized slippage, subsidence, or slumping (located within those identified volcanic layer deposits on the western side of Mt. Mantap) revealed useful information about the landscape of the area. Several healthy trees have been knocked down in one zone; in the other, a rock prominence had collapsed, and a 60-m-long crack or crevice appeared to have opened. It remains unclear whether these surface disturbances were associated with what had been allegedly reported by the news media as a “cave-in that was externally observable.” However, given the likely 800 m depth of the test in the lower hard-rock geology, we have been led to conclude that the notable observed localized surface disturbances cannot be interpreted as a “collapse crater” that was a result of a “cave-in” above any nuclear test created cavity and/or associated tunneling. Although the broadscale nature of the SAR and visually detected movements inhibits more precise geolocation of the test within the mountain, the radar imagery did show that the various surface ground movements were generated in opposing directions. The movements were directed away from the center on either side of the mountain; as such, they provided an empirical basis to confirm the previous seismological estimates that the detonation had occurred somewhere under the peak of Mt. Mantap. Moreover, a North Korean-sourced short video that was acquired with a ground-based camera focused directly on the peak shows a large dust cloud rising up from the mountain. In conclusion, this provides additional evidence that is consistent with that conclusion.

58 GEOSCIENCES↗

A deep learning approach to programmable RNA switches

Engineered RNA elements are programmable tools capable of detecting small molecules, proteins, and nucleic acids. Predicting the behavior of these synthetic biology components remains a challenge, a situation that could be addressed through enhanced pattern recognition from deep learning. Here, we investigate Deep Neural Networks (DNN) to predict toehold switch function as a canonical riboswitch model in synthetic biology. To facilitate DNN training, we synthesize and characterize in vivo a dataset of 91,534 toehold switches spanning 23 viral genomes and 906 human transcription factors. DNNs trained on nucleotide sequences outperform (R 2 = 0.43–0.70) previous state-of-the-art thermodynamic and kinetic models (R 2 = 0.04–0.15) and allow for human-understandable attention-visualizations (VIS4Map) to identify success and failure modes. This work shows that deep learning approaches can be used for functionality predictions and insight generation in RNA synthetic biology.

59 BASIC BIOLOGICAL SCIENCES↗

Kronoseismology. IV. Six Previously Unidentified Waves in Saturn’s Middle C Ring

Recent studies of stellar occultations observed by the Visual and Infrared Mapping Spectrometer on board the Cassini spacecraft have demonstrated that multiple spiral wave structures in Saturn’s rings are probably generated by normal-mode oscillations inside the planet. Wavelet-based analyses have been able to unambiguously determine both the number of spiral arms and the rotation rate of many of these patterns. However, there are many more planetary normal modes that should have resonances in the rings, implying that many normal modes do not have sufficiently large amplitudes to generate obvious ring waves. Fortunately, recent advances in wavelet analysis allow weaker wave signals to be uncovered by combining data from multiple occultations. These new analytical tools reveal that a pattern previously identified as a single spiral wave actually consists of two superimposed waves, one with five spiral arms rotating at 1593.°6/day and one with 11 spiral arms rotating at 1450.°5/day. Furthermore, a broad search for new waves revealed four previously unknown wave patterns with six, seven, eight, and nine spiral arms rotating around the planet at 1538.°2/day, 1492.°5/day, 1454.°2/day, and 1421.°8/day, respectively. These six patterns provide precise frequencies for another six fundamental normal modes inside Saturn, yielding what is now a complete sequence of fundamental sectoral normal modes with azimuthal wavenumbers from 2 to 10. These frequencies should place strong constraints on Saturn’s interior structure and rotation rate, while the relative amplitudes of these waves should help clarify how the corresponding normal modes are excited inside the planet.

79 ASTRONOMY AND ASTROPHYSICS↗

Multispectral combination and display of ERTS-1 data

A significant problem in the use of ERTS-1 data is the extraction of information pertinent to each application and the presentation of that information in a form most suitable to users. When the information is to be displayed for visual study by an observer, the problem can be reduced to two steps: (1) Dimensionality reduction, an objective procedure which attempts to preserve most of the ERTS-1 information in a smaller number of components. (2) Display of the reduced number of components for optimum visibility by an observer. A specific dimensionality reduction technique has been applied to ERTS-1 data for several geographical areas in California and distinct types of earth resources. In the display of the reduced number of components, consideration has to be given to properties of the human visual system and the statistics of the data to be displayed. Previous work on digital image enhancement was applied to this problem to generate color composites which contain and display most of the information provided by the ERTS-1 sensors. Results of this approach were interesting, both in terms of the small mean-square caused by the dimensionality reduction, as well as for the examples of enhanced images that have been obtained.

Algazi, V. R.↗

Time delays in flight simulator visual displays

It is pointed out that the effects of delays of less than 100 msec in visual displays on pilot dynamic response and system performance are of particular interest at this time because improvements in the latest computer-generated imagery (CGI) systems are expected to reduce CGI displays delays to this range. Attention is given to data which quantify the effects of display delays in the range of 0-100 msec on system stability and performance, and pilot dynamic response for a particular choice of aircraft dynamics, display, controller, and task. The conventional control system design methods are reviewed, the pilot response data presented, and data for long delays, all suggest lead filter compensation of display delay. Pilot-aircraft system crossover frequency information guides compensation filter specification.

Crane, D. F.↗

Near-field acoustic environment of a supersonic plume adjacent to a wall

The interaction of a supersonic plume with an adjacent plane surface has been studied using phase-conditioned schlieren flow visualization and near-field microphone measurements. As a consequence of interaction with the wall, the round and 3:1 rectangular/divergent nozzle configurations generated the most intense screech at about one throat diameter from the wall. It is found that the low-aspect-ratio rectangular nozzle has a screech oscillation parallel to the wall which is enhanced by proximity to the wall.

Wlezien, R. W.↗

The large-scale morphology of IRAS galaxies

At present, visual inspection is the only method for comparing the large-scale morphologies in the distribution of galaxies to those in model universes generated by N-body simulations. To remedy the situation, we have developed a set of three structure functions (S1, S2, S3) that quantify the degree of large-scale prolateness, oblateness, and sphericity/uniformity of a 3-D particle distribution and have applied them to a volume-limited (less than = 4000 km/s) sample of 699 IRAS galaxies with f sub 60 greater than 1.2 Jy. To determine the structure functions, we randomly select 500 galaxies as origins of spherical windows of radius R sub w, locate the centroid of the galaxies in the window (assuming all galaxies have equal mass) and then, compute the principal moments of inertia (I sub 1, I sub 2, I sub 3) about the centroid. Each S sub i is a function of (I sub 2)/(I sub 1) and (I sub 3)/I sub 1). S1, S2, and S3 tend to unity for highly prolate, oblate, and uniform distributions, respectively and tend to zero otherwise. The resulting 500 values of S sub i at each scale R sub w are used to construct a histogram.

Babul, Arif↗

Scheduling time-critical graphics on multiple processors

This paper describes an algorithm for the scheduling of time-critical rendering and computation tasks on single- and multiple-processor architectures, with minimal pipelining. It was developed to manage scientific visualization scenes consisting of hundreds of objects, each of which can be computed and displayed at thousands of possible resolution levels. The algorithm generates the time-critical schedule using progressive-refinement techniques; it always returns a feasible schedule and, when allowed to run to completion, produces a near-optimal schedule which takes advantage of almost the entire multiple-processor system.

Meyer, Tom W.↗