Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “image generation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 55 records · Page 3

Optical Potential Field Mapping System

The present invention relates to an optical system for creating a potential field map of a bounded two dimensional region containing a goal location and an arbitrary number of obstacles. The potential field mapping system has an imaging device and a processor. Two image writing modes are used by the imaging device, electron deposition and electron depletion. Patterns written in electron deposition mode appear black and expand. Patterns written in electron depletion mode are sharp and appear white. The generated image represents a robot's workspace. The imaging device under processor control then writes a goal location in the work-space using the electron deposition mode. The black image of the goal expands in the workspace. The processor stores the generated images, and uses them to generate a feedback pattern. The feedback pattern is written in the workspace by the imaging device in the electron deposition mode to enhance the expansion of the original goal pattern. After the feedback pattern is written, an obstacle pattern is written by the imaging device in the electron depletion mode to represent the obstacles in the robot's workspace. The processor compares a stored image to a previously stored image to determine a change therebetween. When no change occurs, the processor averages the stored images to produce the potential field map.

Reid, Max B.↗

Detection Of Motion With A Phase-Conjugate Mirror

Photorefractive image-processing apparatus generates images of rapidly moving objects and suppresses images of stationary and slowly moving objects. Resembles apparatus described in article, "Improved Interferometric Photorefractive Optical Processor", NPO-17773. Principle of operation similar, except system includes two video cameras and instead of transparencies, electro-optical spatial light modulators used to impress image information from video camera on laser beams.

Cheng, Li-Jen↗

Use of Multi-Resolution Wavelet Feature Pyramids for Automatic Registration of Multi-Sensor Imagery

The problem of image registration, or alignment of two or more images representing the same scene or object, has to be addressed in various disciplines that employ digital imaging. In the area of remote sensing, just like in medical imaging or computer vision, it is necessary to design robust, fast and widely applicable algorithms that would allow automatic registration of images generated by various imaging platforms at the same or different times, and that would provide sub-pixel accuracy. One of the main issues that needs to be addressed when developing a registration algorithm is what type of information should be extracted from the images being registered, to be used in the search for the geometric transformation that best aligns them. The main objective of this paper is to evaluate several wavelet pyramids that may be used both for invariant feature extraction and for representing images at multiple spatial resolutions to accelerate registration. We find that the band-pass wavelets obtained from the Steerable Pyramid due to Simoncelli perform better than two types of low-pass pyramids when the images being registered have relatively small amount of nonlinear radiometric variations between them. Based on these findings, we propose a modification of a gradient-based registration algorithm that has recently been developed for medical data. We test the modified algorithm on several sets of real and synthetic satellite imagery.

Zavorin, Ilya↗

Curvature-Based Wavefront Sensor for Use on Extended, Arbitrary, Low-Contract Scenes Final Technical Report August 2004

A small amount of work has been done on this project; the strategy to be adopted has been better defined, though no experimental work has been started. 1) Wavefront error signals: The best choice appears use a lenslet array at a pupil image to produce defocused image pairs for each subaperture. Then use the method proposed by Molodij et al. to produce subaperture curvature signals. Basically, this method samples a moderate number of locations in the image where the value of the image Laplacian is high, then taking the curvature signal from the difference of the Laplacians of the extrafocal images at those locations. The tip-tilt error is obtained from the temporal dependence of the first spatial derivatives of an in-focus image, at selected locations where these derivatives are significant. The wavefront tilt can be obtained from the full-aperture image. 2) Extrafocal image generation: The important aspect here is to generate symmetrically defocused images, with dynamically adjustable defocus. The adjustment is needed because larger defocus is required before the feedback loop is closed, and at times when the seeing is worse. It may be that the usual membrane mirror is the best choice, though other options should be explored. 3) Detector: Since the proposed sensor is to work on solar granulation, rather than a point source, an array detector for each subaperture is required. A fast CMOS camera such as that developed by the National Solar Observatory would be a satisfactory choice. 4) Processing: Processing requirements have not been defined in detail, though significantly fewer operations per cycle are required than for a correlation tracker.

LaBonte, Barry J.↗

Use of multiresolution wavelet feature pyramids for automatic registration of multisensor imagery

The problem of image registration, or the alignment of two or more images representing the same scene or object, has to be addressed in various disciplines that employ digital imaging. In the area of remote sensing, just like in medical imaging or computer vision, it is necessary to design robust, fast, and widely applicable algorithms that would allow automatic registration of images generated by various imaging platforms at the same or different times and that would provide subpixel accuracy. One of the main issues that needs to be addressed when developing a registration algorithm is what type of information should be extracted from the images being registered, to be used in the search for the geometric transformation that best aligns them. The main objective of this paper is to evaluate several wavelet pyramids that may be used both for invariant feature extraction and for representing images at multiple spatial resolutions to accelerate registration. We find that the bandpass wavelets obtained from the steerable pyramid due to Simoncelli performs best in terms of accuracy and consistency, while the low-pass wavelets obtained from the same pyramid give the best results in terms of the radius of convergence. Based on these findings, we propose a modification of a gradient-based registration algorithm that has recently been developed for medical data. We test the modified algorithm on several sets of real and synthetic satellite imagery.

Evaluation Studies↗

Utilization of the Space Vision System as an Augmented Reality System For Mission Operations

Augmented reality is a technique whereby computer generated images are superimposed on live images for visual enhancement. Augmented reality can also be characterized as dynamic overlays when computer generated images are registered with moving objects in a live image. This technique has been successfully implemented, with low to medium levels of registration precision, in an NRA funded project entitled, "Improving Human Task Performance with Luminance Images and Dynamic Overlays". Future research is already being planned to also utilize a laboratory-based system where more extensive subject testing can be performed. However successful this might be, the problem will still be whether such a technology can be used with flight hardware. To answer this question, the Canadian Space Vision System (SVS) will be tested as an augmented reality system capable of improving human performance where the operation requires indirect viewing. This system has already been certified for flight and is currently flown on each shuttle mission for station assembly. Successful development and utilization of this system in a ground-based experiment will expand its utilization for on-orbit mission operations. Current research and development regarding the use of augmented reality technology is being simulated using ground-based equipment. This is an appropriate approach for development of symbology (graphics and annotation) optimal for human performance and for development of optimal image registration techniques. It is anticipated that this technology will become more pervasive as it matures. Because we know what and where almost everything is on ISS, this reduces the registration problem and improves the computer model of that reality, making augmented reality an attractive tool, provided we know how to use it. This is the basis for current research in this area. However, there is a missing element to this process. It is the link from this research to the current ISS video system and to flight hardware capable of utilizing this technology. This is the basis for this proposed Space Human Factors Engineering project, the determination of the display symbology within the performance limits of the Space Vision System that will objectively improve human performance. This utilization of existing flight hardware will greatly reduce the costs of implementation for flight. Besides being used onboard shuttle and space station and as a ground-based system for mission operational support, it also has great potential for science and medical training and diagnostics, remote learning, team learning, video/media conferencing, and educational outreach.

Maida, James C.↗

Full resolution hologram-like autostereoscopic display

Under this program, Dimension Technologies Inc. (DTI) developed a prototype display that uses a proprietary illumination technique to create autostereoscopic hologram-like full resolution images on an LCD operating at 180 fps. The resulting 3D image possesses a resolution equal to that of the LCD along with properties normally associated with holograms, including change of perspective with observer position and lack of viewing position restrictions. Furthermore, this autostereoscopic technique eliminates the need to wear special glasses to achieve the parallax effect. Under the program a prototype display was developed which demonstrates the hologram-like full resolution concept. To implement such a system, DTI explored various concept designs and enabling technologies required to support those designs. Specifically required were: a parallax illumination system with sufficient brightness and control; an LCD with rapid address and pixel response; and an interface to an image generation system for creation of computer graphics. Of the possible parallax illumination system designs, we chose a design which utilizes an array of fluorescent lamps. This system creates six sets of illumination areas to be imaged behind an LCD. This controlled illumination array is interfaced to a lenticular lens assembly which images the light segments into thin vertical light lines to achieve the parallax effect. This light line formation is the foundation of DTI's autostereoscopic technique. The David Sarnoff Research Center (Sarnoff) was subcontracted to develop an LCD that would operate with a fast scan rate and pixel response. Sarnoff chose a surface mode cell technique and produced the world's first large area pi-cell active matrix TFT LCD. The device provided adequate performance to evaluate five different perspective stereo viewing zones. A Silicon Graphics' Iris Indigo system was used for image generation which allowed for static and dynamic multiple perspective image rendering. During the development of the prototype display, we identified many critical issues associated with implementing such a technology. Testing and evaluation enabled us to prove that this illumination technique provides autostereoscopic 3D multi perspective images with a wide range of view, smooth transition, and flickerless operation given suitable enabling technologies.

Eichenlaub, Jesse B.↗

Automated generation of image products for Mars Exploration Rover Mission tactical operations

This paper will discuss, from design to implementation, the methodologies applied to MIPL's automated pipeline processing as a 'system of systems' integrated with the MER GDS. Overviews of the interconnected product generating systems will also be provided with emphasis on interdependencies, including those for a) geometric rectificationn of camera lens distortions, b) generation of stereo disparity, c) derivation of 3-dimensional coordinates in XYZ space, d) generation of unified terrain meshes, e) camera-to-target ranging (distance) and f) multi-image mosaicking.

products↗

Interstitial Digital-Image-Point Generator

Resolution of digital imagery increased by calculating estimated values of intensity at coordinate points between original intensity-data points. Calculator implements algorithm that generates such interstitial points using four-by-four array of convolute integer coefficients. Coefficients multiplied by intensities at 16 original image points nearest each interstice to obtain weighted average intensity at each interstice.

Edwards, T. R.↗

Advanced Three-Dimensional Display System

A desktop-scale, computer-controlled display system, initially developed for NASA and now known as the VolumeViewer(TradeMark), generates three-dimensional (3D) images of 3D objects in a display volume. This system differs fundamentally from stereoscopic and holographic display systems: The images generated by this system are truly 3D in that they can be viewed from almost any angle, without the aid of special eyeglasses. It is possible to walk around the system while gazing at its display volume to see a displayed object from a changing perspective, and multiple observers standing at different positions around the display can view the object simultaneously from their individual perspectives, as though the displayed object were a real 3D object. At the time of writing this article, only partial information on the design and principle of operation of the system was available. It is known that the system includes a high-speed, silicon-backplane, ferroelectric-liquid-crystal spatial light modulator (SLM), multiple high-power lasers for projecting images in multiple colors, a rotating helix that serves as a moving screen for displaying voxels [volume cells or volume elements, in analogy to pixels (picture cells or picture elements) in two-dimensional (2D) images], and a host computer. The rotating helix and its motor drive are the only moving parts. Under control by the host computer, a stream of 2D image patterns is generated on the SLM and projected through optics onto the surface of the rotating helix. The system utilizes a parallel pixel/voxel-addressing scheme: All the pixels of the 2D pattern on the SLM are addressed simultaneously by laser beams. This parallel addressing scheme overcomes the difficulty of achieving both high resolution and a high frame rate in a raster scanning or serial addressing scheme. It has been reported that the structure of the system is simple and easy to build, that the optical design and alignment are not difficult, and that the system can be built by use of commercial off-the-shelf products. A prototype of the system displays an image of 1,024 by 768 by 170 (=133,693,440) voxels. In future designs, the resolution could be increased. The maximum number of voxels that can be generated depends upon the spatial resolution of SLM and the speed of rotation of the helix. For example, one could use an available SLM that has 1,024 by 1,024 pixels. Incidentally, this SLM is capable of operation at a switching speed of 300,000 frames per second. Implementation of full-color displays in future versions of the system would be straightforward: One could use three SLMs for red, green, and blue, respectively, and the colors of the voxels could be automatically controlled. An optically simpler alternative would be to use a single red/green/ blue light projector and synchronize the projection of each color with the generation of patterns for that color on a single SLM.

Geng, Jason↗

Mission environment simulation for Army rotorcraft development: Requirements and capabilities

The rich and varied detail visible in terrain flight must be presented by a wide field-of-view system with much detail and high resolution. The rotary-wing R&D simulator must have great versatility for easy change of cab configurations and the capability to accommodate a two or three man crew. Basic specifications for an adequate visual display were developed and are compared with current and forecasted techniques for image generation and presentation. Results of a study performed to determine the feasibility of meeting these requirements using the current technology of TV camera-model image generation and projected display are discussed and an assessment of the possibility that computer generated imagery can achieve the desired level of detail is presented.

Key, D. L.↗

Research and analysis of head-directed area-of-interest visual system concepts

An analysis and survey with conjecture supporting a preliminary data base design is presented. The data base is intended for use in a Computer Image Generator visual subsystem for a rotorcraft flight simulator that is used for rotorcraft systems development, not training. The approach taken was to attempt to identify the visual perception strategies used during terrain flight, survey environmental and image generation factors, and meld these into a preliminary data base design. This design is directed at Data Base developers, and hopefully will stimulate and aid their efforts to evolve such a Base that will support simulation of terrain flight operations.

Sinacori, J. B.↗

An Operationally Based Vision Assessment Simulator for Domes

The Operational Based Vision Assessment (OBVA) simulator was designed and built by NASA and the United States Air Force (USAF) to provide the Air Force School of Aerospace Medicine (USAFSAM) with a scientific testing laboratory to study human vision and testing standards in an operationally relevant environment. This paper describes the general design objectives and implementation characteristics of the simulator visual system being created to meet these requirements. A key design objective for the OBVA research simulator is to develop a real-time computer image generator (IG) and display subsystem that can display and update at 120 frame s per second (design target), or at a minimum, 60 frames per second, with minimal transport delay using commercial off-the-shelf (COTS) technology. There are three key parts of the OBVA simulator that are described in this paper: i) the real-time computer image generator, ii) the various COTS technology used to construct the simulator, and iii) the spherical dome display and real-time distortion correction subsystem. We describe the various issues, possible COTS solutions, and remaining problem areas identified by NASA and the USAF while designing and building the simulator for future vision research. We also describe the critically important relationship of the physical display components including distortion correction for the dome consistent with an objective of minimizing latency in the system. The performance of the automatic calibration system used in the dome is also described. Various recommendations for possible future implementations shall also be discussed.

Archdeacon, John↗

Incorporation of shuttle CCT parameters in computer simulation models

Computer simulations of shuttle missions have become increasingly important during recent years. The complexity of mission planning for satellite launch and repair operations which usually involve EVA has led to the need for accurate visibility and access studies. The PLAID modeling package used in the Man-Systems Division at Johnson currently has the necessary capabilities for such studies. In addition, the modeling package is used for spatial location and orientation of shuttle components for film overlay studies such as the current investigation of the hydrogen leaks found in the shuttle flight. However, there are a number of differences between the simulation studies and actual mission viewing. These include image blur caused by the finite resolution of the CCT monitors in the shuttle and signal noise from the video tubes of the cameras. During the course of this investigation the shuttle CCT camera and monitor parameters are incorporated into the existing PLAID framework. These parameters are specific for certain camera/lens combinations and the SNR characteristics of these combinations are included in the noise models. The monitor resolution is incorporated using a Gaussian spread function such as that found in the screen phosphors in the shuttle monitors. Another difference between the traditional PLAID generated images and actual mission viewing lies in the lack of shadows and reflections of light from surfaces. Ray tracing of the scene explicitly includes the lighting and material characteristics of surfaces. The results of some preliminary studies using ray tracing techniques for the image generation process combined with the camera and monitor effects are also reported.

Huntsberger, Terry↗

A high fidelity video delivery system for real-time flight simulation research

The Flight Systems and Simulation Research Laboratory (Simlab) at the NASA Ames Research Center, utilizes an extensive network of video image generation, delivery, processing, and display systems coupled with a large amplitude Vertical Motion Simulator (VMS) to provide a high fidelity visual environment for flight simulation research. This paper will explore the capabilities of the current Simlab video distribution system architecture with a view toward technical solutions implemented to resolve a variety of video interface, switching, and distribution issues common to many simulation facilities. Technical discussions include a modular approach to a video switching and distribution system capable of supporting both coax and fiber optic video signal transmission, video scan conversion and processing techniques for lab observation and recording, adaptation of image generation and display system video interfaces to industry standards, an all raster solution for 'glass cockpit' configurations encompassing Head up, Head-down, and Out-the-Window display systems.

Wilkins, Daniel A.↗

Memory systems for signal generating photoelectric image detectors

Digital systems are discussed which have the capacity to handle the large amounts of information contained in a typical image. It was used with a high gain pulse counting television camera tube, with a silicon target image detector and an analog to digital converter between the detector and the memory.

Dennison, E. W.↗

Improved scene generator capability

Components of an integrated system having all functions for model preparation and generation, image computation and scene generation, and collision detection and reporting for the visual simulation of space shuttle maneuvers and its interaction with the manipular arm and other objects, as well as during earth landing exercises are described. High surface solution by range priority allows for correct views of dynamically moving objects from any viewpoint. Smooth shading, anti-aliasing and edge smoothing techniques provide a high quality picture. The collision detection system allows for simulation of impenetrable objects and docking maneuvers, and the modeling systems permit production of new data bases for desired simulations.

Source record↗

Digital image processing of Seabeam bathymetric data for structural studies of seamounts near the East Pacific Rise

The problem of displaying information on the seafloor morphology is attacked by utilizing digital image processing techniques to generate images for Seabeam data covering three young seamounts on the eastern flank of the East Pacific Rise. Errors in locations between crossing tracks are corrected by interactively identifying features and translating tracks relative to a control track. Spatial interpolation techniques using moving averages are used to interpolate between gridded depth values to produce images in shaded relief and color-coded forms. The digitally processed images clarify the structural control on seamount growth and clearly show the lateral extent of volcanic materials, including the distribution and fault control of subsidiary volcanic constructional features. The image presentations also clearly show artifacts related to both residual navigational errors and to depth or location differences that depend on ship heading relative to slope orientation in regions with steep slopes.

Edwards, M. H.↗