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Young, L. R.

Publications and source records attributed to Young, L. R..

At least 73 records · Page 4

Sensation of rotation about a vertical axis with a fixed visual field in different illuminations and in the dark

The effects of the oculogyro illusion of the relative motion of a spot fixed with respect to the subject during subject rotation and of a fixed striped peripheral visual field under different levels of illumination on perceptions of rotation about a vertical axis are investigated. Subjects were seated in a rotatable flight trainer cockpit with visual fields consisting of darkness, a dim peripheral field, and a bright peripheral field, all fixed with respect to the subject, and subject perceptual thresholds, frequency responses and sensations of displacement and velocity were measured during trainer rotation at constant and varying angular accelerations. The perception of angular acceleration is found to exhibit a significantly lower threshold and a reduced latency time in the illuminated visual fields which was independent of the level of illumination. Subjective frequency responses showed a higher gain in the illuminated presentations, while subjective displacements during triangular velocity stimuli exhibited no difference for the different visual cues. Finally, magnitude estimations of the after-rotation associated with deceleration from a constant velocity showed a greater rising speed, larger velocity and longer duration under illumination. Results show that, for low accelerations, the visual input enhances sensitivity to self-motion, an effect explained by the oculogyral illusion.

Huang, J.↗

Instrument scan - Is it an indicator of the pilot's workload

Results of an investigation of the relationship between an aircraft pilot's visual scanning of instruments and the level of mental activity during a simulated approach and landing are presented. Noting that periods of activity which demand either close to 100% of human capacity or low levels of capacity are the times when most errors are committed, trials were conducted with three NASA test pilots in a terminal configured vehicle simulator. The pilots flew a normal approach while verbally responding to three digit stimuli to be judged plus or minus according to an order of magnitude scheme, and also while using a control stick to extinguish a light that came on and off to the right and left of the instrument panel. Eyescans of the instrumentation were monitored, and determinations were made of the most common instruments used during approach and flare. Fixation on instruments was found to increase with the arithmetic tasks.

Ephrath, A. R.↗

A fast-reacting and versatile optokinetic stimulus pattern by computer graphics with application examples

A computer graphics method for the generation of horizontally moving vertical stripes which serve as stimuli for optokinetic nystagmus is presented. The pattern is generated by the successive addition of a constant in a digital register, leading to its periodic overflow. Digital to analog conversion of the register contents results in a staircase waveform, which is converted into a pattern of vertical lines on a CRT. The addition of any number to the reference buffer shifts all lines uniformly, so that the group velocity of the pattern is easily controlled. The computer controlled display allows an accurate realization of a commanded velocity profile with practically no time delay and facilitates study under conditions of variable feedback. The display software can be easily modified to limit stimulation to a selected area of the moving retina, and the method has been used to simulate central scotomata. It is pointed out that the technique, while more accurate, versatile and responsive than a rotating drum device, may be less useful in experiments requiring a wide field display.

Yasui, S.↗

Optimal estimator model for human spatial orientation

A model is being developed to predict pilot dynamic spatial orientation in response to multisensory stimuli. Motion stimuli are first processed by dynamic models of the visual, vestibular, tactile, and proprioceptive sensors. Central nervous system function is then modeled as a steady-state Kalman filter which blends information from the various sensors to form an estimate of spatial orientation. Where necessary, this linear central estimator has been augmented with nonlinear elements to reflect more accurately some highly nonlinear human response characteristics. Computer implementation of the model has shown agreement with several important qualitative characteristics of human spatial orientation, and it is felt that with further modification and additional experimental data the model can be improved and extended. Possible means are described for extending the model to better represent the active pilot with varying skill and work load levels.

Borah, J.↗

Visually induced motion in flight simulation

Visually induced yaw (circularvection) resulting from a moving wide field presentation, and its interaction with vestibular yaw cues generated by base motion is discussed. A model is presented for the interaction between visual and motion cues in yaw which rationalizes the high frequency utilization of vestibular cues and the low frequency use of visual cues to support sustained angular velocity. The implications for fixed and moving base flight simulator design are discussed. Similar considerations apply to visually induced linear velocity (linearvection) and interesting asymmetries in the fore-aft direction are noted. Visually induced pitch and roll are discussed and modelled in terms of conflict between the visually induced motion and the information regarding attitude based upon graviceptor signals.

Young, L. R.↗

Adaptive polarization separation experiments

Network approach lends itself to simple, direct, analog adaptive control. System constructed and tested successfully with adaptive control yielding residual cross polarization below main channel level for input cross polarization. Canellation network significantly cancels polarization over very wide bandwidths and is adaptively controlled.

Baird, C. A.↗

Analytical evaluation of two motion washout techniques

Practical tools were developed which extend the state of the art of moving base flight simulation for research and training purposes. The use of visual and vestibular cues to minimize the actual motion of the simulator itself was a primary consideration. The investigation consisted of optimum programming of motion cues based on a physiological model of the vestibular system to yield 'ideal washout logic' for any given simulator constraints.

Young, L. R.↗

Research on integration of visual and motion cues for flight simulation and ride quality investigation

Vestibular perception and integration of several sensory inputs in simulation were studied. The relationship between tilt sensation induced by moving fields and those produced by actual body tilt is discussed. Linearvection studies were included and the application of the vestibular model for perception of orientation based on motion cues is presented. Other areas of examination includes visual cues in approach to landing, and a comparison of linear and nonlinear wash out filters using a model of the human vestibular system is given.

Young, L. R.↗

Integration of semicircular canal and otolith information for multisensory orientation stimuli

This paper presents a model for the perception of dynamic orientation resulting from stimuli which involve both the otoliths and the semicircular canals. The model was applied to several multisensory stimuli and its predictions evaluated. In all cases, the model predictions were in substantial agreement with the known illusions or with the relevant experimental data.

Ormsby, C. C.↗

Manual control of yaw motion with combined visual and vestibular cues

Measurements are made of manual control performance in the closed-loop task of nulling perceived self-rotation velocity about an earth-vertical axis. Self-velocity estimation was modelled as a function of the simultaneous presentation of vestibular and peripheral visual field motion cues. Based on measured low-frequency operator behavior in three visual field environments, a parallel channel linear model is proposed which has separate visual and vestibular pathways summing in a complementary manner. A correction to the frequency responses is provided by a separate measurement of manual control performance in an analogous visual pursuit nulling task. The resulting dual-input describing function for motion perception dependence on combined cue presentation supports the complementary model, in which vestibular cues dominate sensation at frequencies above 0.05 Hz. The describing function model is extended by the proposal of a non-linear cue conflict model, in which cue weighting depends on the level of agreement between visual and vestibular cues.

Zacharias, G. L.↗

Display/control requirements for automated VTOL aircraft

A systematic design methodology for pilot displays in advanced commercial VTOL aircraft was developed and refined. The analyst is provided with a step-by-step procedure for conducting conceptual display/control configurations evaluations for simultaneous monitoring and control pilot tasks. The approach consists of three phases: formulation of information requirements, configuration evaluation, and system selection. Both the monitoring and control performance models are based upon the optimal control model of the human operator. Extensions to the conventional optimal control model required in the display design methodology include explicit optimization of control/monitoring attention; simultaneous monitoring and control performance predictions; and indifference threshold effects. The methodology was applied to NASA's experimental CH-47 helicopter in support of the VALT program. The CH-47 application examined the system performance of six flight conditions. Four candidate configurations are suggested for evaluation in pilot-in-the-loop simulations and eventual flight tests.

Hoffman, W. C.↗

Subjective detection of vertical acceleration: A velocity dependent response?

Difficulty in the subjective tracking of the whole body vertical accelerative movement parallel to the long axis of the body is discussed which identified specifically the direction of imposed acceleration to be the difficulty rather than low sensitivity to vertical acceleration. The product of angular acceleration and time to detect proves to be constant over a wide range of suprathreshold step changes of angular acceleration. It is concluded that threshold conditions are determined by the velocity attained rather than the acceleration amplitude for the semicircular canals.

Jones, G. M.↗

Research on habituation to novel visual-vestibular environments with particular reference to space flight

Progress in the development of a cohesive theory of the underlying physiological mechanisms associated with spatial orientation in unusual environments is described. Results can be applied to providing means of preventing and/or minimizing the space motion sickness which has been observed during prolonged space missions. Three major areas were investigated: (1) the interaction of visual and vestibular cues in conflict in the human, (2) the plasticity of the vestibulo-ocular reflex in monkeys, and (3) end organ function in the ray with particular emphasis on the effect of ionic concentration.

Young, L. R.↗

Perception of static orientation in a constant gravitoinertial environment

The illusions associated with the perception of static tilt in various specific force environments have been reviewed and then classified in such a way that a simple perceptual model could be developed to account for the experimental data. The fundamental conclusion to be drawn from this model is that these illusions can be accounted for by a simple nonlinear transformation of the information primarily from the saccule.

Ormsby, C. C.↗

Eye movements during afterimage tracking under sinusoidal and random vestibular stimulation

The smooth portion of the horizontal vestibulo-ocular reflex was analyzed in terms of the frequency response, relating slow-phase eye velocity to angular velocity of a rotating chair under four different cases: sinusoidal rotation about a vertical axis in total darkness, sinusoidal rotation during afterimage tracking, pseudorandom head rotation in total darkness, and pseudorandom head rotation during afterimage tracking. Eye movements were recorded using a photoelectric limbus tracking method. The observation that the presence of an afterimage during vestibular stimulation increases the velocity of slow-phase eye movements is in support of the theory that such slow-phase movements are generated, at least in part, by the perceived velocity of the target. Since the target is immobilized on the retina, this perceived velocity is clearly not generated by retinal slip, but rather by a mechanism related to the eye movement such as corollary discharge.

Yasui, S.↗