NASA NTRS ยท 19790007818
Visually induced motion in flight simulation
Abstract
Visually induced yaw (circularvection) resulting from a moving wide field presentation, and its interaction with vestibular yaw cues generated by base motion is discussed. A model is presented for the interaction between visual and motion cues in yaw which rationalizes the high frequency utilization of vestibular cues and the low frequency use of visual cues to support sustained angular velocity. The implications for fixed and moving base flight simulator design are discussed. Similar considerations apply to visually induced linear velocity (linearvection) and interesting asymmetries in the fore-aft direction are noted. Visually induced pitch and roll are discussed and modelled in terms of conflict between the visually induced motion and the information regarding attitude based upon graviceptor signals.
Keep this discovery
Explore connections, maps & timelines
Young, L. R.. 1978-10-01. Visually induced motion in flight simulation. https://ntrs.nasa.gov/citations/19790007818
Cite the original work for its findings. Save a collection to share your selection of sources.