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At least 19 records

Rule-based simulation models

Procedural modeling systems, rule based modeling systems, and a method for converting a procedural model to a rule based model are described. Simulation models are used to represent real time engineering systems. A real time system can be represented by a set of equations or functions connected so that they perform in the same manner as the actual system. Most modeling system languages are based on FORTRAN or some other procedural language. Therefore, they must be enhanced with a reaction capability. Rule based systems are reactive by definition. Once the engineering system has been decomposed into a set of calculations using only basic algebraic unary operations, a knowledge network of calculations and functions can be constructed. The knowledge network required by a rule based system can be generated by a knowledge acquisition tool or a source level compiler. The compiler would take an existing model source file, a syntax template, and a symbol table and generate the knowledge network. Thus, existing procedural models can be translated and executed by a rule based system. Neural models can be provide the high capacity data manipulation required by the most complex real time models.

Nieten, Joseph L.↗

Rule-based air combat simulation

An improved version of the Adaptive Maneuvering Logic (AML) program for air-combat maneuvering is discussed. The modifications and improvements incorporated into the AML program are documented.

Burgin, G. H.↗

Expert systems and simulation models; Proceedings of the Seminar, Tucson, AZ, November 18, 19, 1985

The seminar presents papers on modeling and simulation methodology, artificial intelligence and expert systems, environments for simulation/expert system development, and methodology for simulation/expert system development. Particular attention is given to simulation modeling concepts and their representation, modular hierarchical model specification, knowledge representation, and rule-based diagnostic expert system development. Other topics include the combination of symbolic and discrete event simulation, real time inferencing, and the management of large knowledge-based simulation projects.

Source record↗

An application of object-oriented knowledge representation to engineering expert systems

The paper describes an object-oriented knowledge representation and its application to engineering expert systems. The object-oriented approach promotes efficient handling of the problem data by allowing knowledge to be encapsulated in objects and organized by defining relationships between the objects. An Object Representation Language (ORL) was implemented as a tool for building and manipulating the object base. Rule-based knowledge representation is then used to simulate engineering design reasoning. Using a common object base, very large expert systems can be developed, comprised of small, individually processed, rule sets. The integration of these two schemes makes it easier to develop practical engineering expert systems. The general approach to applying this technology to the domain of the finite element analysis, design, and optimization of aerospace structures is discussed.

D S Logie↗

An expert system to manage the operation of the Space Shuttle's fuel cell cryogenic reactant tanks

This paper describes a rule-based expert system to manage the operation of the Space Shuttle's cryogenic fuel system. Rules are based on standard fuel tank operating procedures described in the EECOM Console Handbook. The problem of configuring the operation of the Space Shuttle's fuel tanks is well-bounded and well defined. Moreover, the solution of this problem can be encoded in a knowledge-based system. Therefore, a rule-based expert system is the appropriate paradigm. Furthermore, the expert system could be used in coordination with power system simulation software to design operating procedures for specific missions.

Murphey, Amy Y.↗

Temporal and contextual knowledge in model-based expert systems

A basic paradigm that allows representation of physical systems with a focus on context and time is presented. Paragon provides the capability to quickly capture an expert's knowledge in a cognitively resonant manner. From that description, Paragon creates a simulation model in LISP, which when executed, verifies that the domain expert did not make any mistakes. The Achille's heel of rule-based systems has been the lack of a systematic methodology for testing, and Paragon's developers are certain that the model-based approach overcomes that problem. The reason this testing is now possible is that software, which is very difficult to test, has in essence been transformed into hardware.

Toth-Fejel, Tihamer↗

Validation and verification of expert systems using evidence flow graphs

This paper describes an ongoing investigation into the use of evidence flow graph techniques for performing V&V of expert systems. This method involves translating a rule-base into an evidence flow graph, a representation originally developed for real-time intelligent systems in distributed environments, and then running simulations of the evidence flow graph. Certain errors can be found during the translation process. The simulations can detect output sensitivity to rule firing order, to order of presentation of inputs, and to small changes in input values.

Becker, Lee A.↗

A design philosophy for multi-layer neural networks with applications to robot control

A system is proposed which receives input information from many sensors that may have diverse scaling, dimension, and data representations. The proposed system tolerates sensory information with faults. The proposed self-adaptive processing technique has great promise in integrating the techniques of artificial intelligence and neural networks in an attempt to build a more intelligent computing environment. The proposed architecture can provide a detailed decision tree based on the input information, information stored in a long-term memory, and the adapted rule-based knowledge. A mathematical model for analysis will be obtained to validate the cited hypotheses. An extensive software program will be developed to simulate a typical example of pattern recognition problem. It is shown that the proposed model displays attention, expectation, spatio-temporal, and predictory behavior which are specific to the human brain. The anticipated results of this research project are: (1) creation of a new dynamic neural network structure, and (2) applications to and comparison with conventional multi-layer neural network structures. The anticipated benefits from this research are vast. The model can be used in a neuro-computer architecture as a building block which can perform complicated, nonlinear, time-varying mapping from a multitude of input excitory classes to an output or decision environment. It can be used for coordinating different sensory inputs and past experience of a dynamic system and actuating signals. The commercial applications of this project can be the creation of a special-purpose neuro-computer hardware which can be used in spatio-temporal pattern recognitions in such areas as air defense systems, e.g., target tracking, and recognition. Potential robotics-related applications are trajectory planning, inverse dynamics computations, hierarchical control, task-oriented control, and collision avoidance.

Vadiee, Nader↗

Towards a science of expert systems

Developments in the field of AI are discussed. The components and applications of expert systems, which are computer systems designed to simulate the problem-solving behavior of a person expert in a narrow field, are examined. Two types of expert systems, shallow and deep, are described and examples are given. A logic programming system, rule-based system, and framed-based system are utilized as means of representing the expert system's data base. The limitations of expert systems are considered.

Denning, P. J.↗

A real-time expert system for self-repairing flight control

An integrated environment for specifying, prototyping, and implementing a self-repairing flight-control (SRFC) strategy is described. At an interactive workstation, the user can select paradigms such as rule-based expert systems, state-transition diagrams, and signal-flow graphs and hierarchically nest them, assign timing and priority attributes, establish blackboard-type communication, and specify concurrent execution on single or multiple processors. High-fidelity nonlinear simulations of aircraft and SRFC systems can be performed off-line, with the possibility of changing SRFC rules, inference strategies, and other heuristics to correct for control deficiencies. Finally, the off-line-generated SRFC can be transformed into highly optimized application-specific real-time C-language code. An application of this environment to the design of aircraft fault detection, isolation, and accommodation algorithms is presented in detail.

Gaither, S. A.↗

Pilot interaction with automated airborne decision making systems

Progress was made in the three following areas. In the rule-based modeling area, two papers related to identification and significane testing of rule-based models were presented. In the area of operator aiding, research focused on aiding operators in novel failure situations; a discrete control modeling approach to aiding PLANT operators was developed; and a set of guidelines were developed for implementing automation. In the area of flight simulator hardware and software, the hardware will be completed within two months and initial simulation software will then be integrated and tested.

Rouse, W. B.↗

Automated control of hierarchical systems using value-driven methods

An introduction is given to the Value-driven methodology, which has been successfully applied to solve a variety of difficult decision, control, and optimization problems. Many real-world decision processes (e.g., those encountered in scheduling, allocation, and command and control) involve a hierarchy of complex planning considerations. For such problems it is virtually impossible to define a fixed set of rules that will operate satisfactorily over the full range of probable contingencies. Decision Science Applications' value-driven methodology offers a systematic way of automating the intuitive, common-sense approach used by human planners. The inherent responsiveness of value-driven systems to user-controlled priorities makes them particularly suitable for semi-automated applications in which the user must remain in command of the systems operation. Three examples of the practical application of the approach in the automation of hierarchical decision processes are discussed: the TAC Brawler air-to-air combat simulation is a four-level computerized hierarchy; the autonomous underwater vehicle mission planning system is a three-level control system; and the Space Station Freedom electrical power control and scheduling system is designed as a two-level hierarchy. The methodology is compared with rule-based systems and with other more widely-known optimization techniques.

Pugh, George E.↗

Perspectives on the use of rule-based control

Issues regarding the application of artificial intelligence techniques to real-time control are discussed. Advantages associated with knowledge-based programming are discussed. A proposed rule-based control technique is summarized and applied to the problem of automated aircraft emergency procedure execution. Although emergency procedures are by definition predominately procedural, their numerous evaluation and decision points make a declarative representation of the knowledge they encode highly attractive, resulting in an organized and easily maintained software hierarchy. Simulation results demonstrate that real-time performance can be obtained using a microprocessor-based controller. It is concluded that a rule-based control system design approach may prove more useful than conventional methods under certain circumstances, and that declarative rules with embedded procedural code provide a sound basis for the construction of complex, yet economical, control systems.

Handelman, David A.↗

Space applications of artificial intelligence; Proceedings of the Annual Goddard Conference, Greenbelt, MD, May 16, 17, 1989

Theoretical and implementation aspects of AI systems for space applications are discussed in reviews and reports. Sections are devoted to planning and scheduling, fault isolation and diagnosis, data management, modeling and simulation, and development tools and methods. Particular attention is given to a situated reasoning architecture for space repair and replace tasks, parallel plan execution with self-processing networks, the electrical diagnostics expert system for Spacelab life-sciences experiments, diagnostic tolerance for missing sensor data, the integration of perception and reasoning in fast neural modules, a connectionist model for dynamic control, and applications of fuzzy sets to the development of rule-based expert systems.

Rash, James L.↗

A knowledge-based object recognition system for applications in the space station

A knowledge-based three-dimensional (3D) object recognition system is being developed. The system uses primitive-based hierarchical relational and structural matching for the recognition of 3D objects in the two-dimensional (2D) image for interpretation of the 3D scene. At present, the pre-processing, low-level preliminary segmentation, rule-based segmentation, and the feature extraction are completed. The data structure of the primitive viewing knowledge-base (PVKB) is also completed. Algorithms and programs based on attribute-trees matching for decomposing the segmented data into valid primitives were developed. The frame-based structural and relational descriptions of some objects were created and stored in a knowledge-base. This knowledge-base of the frame-based descriptions were developed on the MICROVAX-AI microcomputer in LISP environment. The simulated 3D scene of simple non-overlapping objects as well as real camera data of images of 3D objects of low-complexity have been successfully interpreted.

Dhawan, Atam P.↗

POPEYE: A production rule-based model of multitask supervisory control (POPCORN)

Recent studies of relationships between subjective ratings of mental workload, performance, and human operator and task characteristics have indicated that these relationships are quite complex. In order to study the various relationships and place subjective mental workload within a theoretical framework, we developed a production system model for the performance component of the complex supervisory task called POPCORN. The production system model is represented by a hierarchial structure of goals and subgoals, and the information flow is controlled by a set of condition-action rules. The implementation of this production system, called POPEYE, generates computer simulated data under different task difficulty conditions which are comparable to those of human operators performing the task. This model is the performance aspect of an overall dynamic psychological model which we are developing to examine and quantify relationships between performance and psychological aspects in a complex environment.

Townsend, James T.↗

An evaluation of a real-time fault diagnosis expert system for aircraft applications

A fault monitoring and diagnosis expert system called Faultfinder was conceived and developed to detect and diagnose in-flight failures in an aircraft. Faultfinder is an automated intelligent aid whose purpose is to assist the flight crew in fault monitoring, fault diagnosis, and recovery planning. The present implementation of this concept performs monitoring and diagnosis for a generic aircraft's propulsion and hydraulic subsystems. This implementation is capable of detecting and diagnosing failures of known and unknown (i.e., unforseeable) type in a real-time environment. Faultfinder uses both rule-based and model-based reasoning strategies which operate on causal, temporal, and qualitative information. A preliminary evaluation is made of the diagnostic concepts implemented in Faultfinder. The evaluation used actual aircraft accident and incident cases which were simulated to assess the effectiveness of Faultfinder in detecting and diagnosing failures. Results of this evaluation, together with the description of the current Faultfinder implementation, are presented.

Schutte, Paul C.↗

Design of an expert system for estimating the cost of new knowledge in high energy astrophysics

The High Energy Astrophysics Costing Tool (HEACT) is a combined Expert System/Numerical Simulation to evaluate sensors and experiments proposed for space platforms in order to determine their expected performance and to assess the amount and quality of scientific information likely to be gathered by such experiments. The end product of this tool will be both a cost estimate for the experiment package as deployed and also an estimate of the amount of new scientific knowledge (both new data and reductions in the uncertainties of previous measurements) which would result from the actual deployment and operation of that experiment package. The numerical simulation part of HEACT will contain components to: (1) calculate the high energy signatures of both actual and proposed classes of astrophysical objects, and (2) model the response and resolution of the candidate sensors for observing those objects. The rule based part of the HEACT will be based on knowledge in the areas of experiment design, instrument selection, and system integration developed from experience with existing high energy astrophysics observatories, both orbiting and lofted by rockets or balloons. This paper presents mainly results from the design of the rule-based part of HEACT. It focuses on the structure of the rules and the structures used to represent the knowledge related to the design and integration of such experiments. Methods for integrating the results from numerical simulations into the expert system will also be discussed.

Bosworth, Edward L., Jr.↗