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At least 19 records

Octree based automatic meshing from CSG models

Finite element meshes derived automatically from solid models through recursive spatial subdivision schemes (octrees) can be made to inherit the hierarchical structure and the spatial addressability intrinsic to the underlying grid. These two properties, together with the geometric regularity that can also be built into the mesh, make octree based meshes ideally suited for efficient analysis and self-adaptive remeshing and reanalysis. The element decomposition of the octal cells that intersect the boundary of the domain is emphasized. The problem, central to octree based meshing, is solved by combining template mapping and element extraction into a procedure that utilizes both constructive solid geometry and boundary respresentation techniques. Boundary cells that are not intersected by the edge of the domain boundary are easily mapped to predefined element topology. Cells containing edges (and vertices) are first transformed into a planar polyhedron and then triangulated via element extractors. The modeling environments required for the derivation of planar polyhedra and for element extraction are analyzed.

Perucchio, Renato↗

Geometrical and topological issues in octree based automatic meshing

Finite element meshes derived automatically from solid models through recursive spatial subdivision schemes (octrees) can be made to inherit the hierarchical structure and the spatial addressability intrinsic to the underlying grid. These two properties, together with the geometric regularity that can also be built into the mesh, make octree based meshes ideally suited for efficient analysis and self-adaptive remeshing and reanalysis. The element decomposition of the octal cells that intersect the boundary of the domain is discussed. The problem, central to octree based meshing, is solved by combining template mapping and element extraction into a procedure that utilizes both constructive solid geometry and boundary representation techniques. Boundary cells that are not intersected by the edge of the domain boundary are easily mapped to predefined element topology. Cells containing edges (and vertices) are first transformed into a planar polyhedron and then triangulated via element extractor. The modeling environments required for the derivation of planar polyhedra and for element extraction are analyzed.

Saxena, Mukul↗

Finite octree meshing through topologically driven geometric operators

The octree technique is developed into the finite octree, and an overview is given. Modeler requirements are given. The octree discretization is discussed along with geometric communication operators. Geometric communication operators returning topological associativity and geometric communication operators returning spatial data are also discussed and illustrated. The advantages are given of the boundary representation and of geometric communication operators. The implementation plays an important role in the integration with a variety of geometric modelers. The capabilities of closed loop processes within a complete finite element system are presented.

Grice, Kurt R.↗

A real-time robot arm collision detection system

A data structure and update algorithm are presented for a prototype real time collision detection safety system for a multi-robot environment. The data structure is a variant of the octree, which serves as a spatial index. An octree recursively decomposes 3-D space into eight equal cubic octants until each octant meets some decomposition criteria. The octree stores cylspheres (cylinders with spheres on each end) and rectangular solids as primitives (other primitives can easily be added as required). These primitives make up the two seven degrees-of-freedom robot arms and environment modeled by the system. Octree nodes containing more than a predetermined number N of primitives are decomposed. This rule keeps the octree small, as the entire environment for the application can be modeled using a few dozen primitives. As robot arms move, the octree is updated to reflect their changed positions. During most update cycles, any given primitive does not change which octree nodes it is in. Thus, modification to the octree is rarely required. Incidents in which one robot arm comes too close to another arm or an object are reported. Cycle time for interpreting current joint angles, updating the octree, and detecting/reporting imminent collisions averages 30 milliseconds on an Intel 80386 processor running at 20 MHz.

Shaffer, Clifford A.↗

A real-time robot arm collision avoidance system

A data structure and update algorithm are presented for a prototype real-time collision avoidance safety system simulating a multirobot workspace. The data structure is a variant of the octree, which serves as a spatial index. An octree recursively decomposes 3D space into eight equal cubic octants until each octant meets some decomposition criteria. The N-objects octree, which indexes a collection of 3D primitive solids is used. These primitives make up the two (seven-degrees-of-freedom) robot arms and workspace modeled by the system. As robot arms move, the octree is updated to reflect their changed positions. During most update cycles, any given primitive does not change which octree nodes it is in. Thus, modification to the octree is rarely required. Cycle time for interpreting current arm joint angles, updating the octree to reflect new positions, and detecting/reporting imminent collisions averages 30 ms on an Intel 80386 processor running at 20 MHz.

Shaffer, Clifford A.↗

A Wall-Modeled LES Perspective for the High Lift Common Research Model Using LAVA

A new immersed boundary Wall-Modelled Large Eddy Simulation (WMLES) formulation is developed to study high-lift aerodynamics on the NASA High-Lift Common Research Model (HL-CRM). A sequence of Cartesian Octree grids with sizes ranging from 100 Million through 2.02 Billion grid points is utilized to systematically assess grid-sensitivity and convergence for the in-tunnel (QinetiQ) configuration of the model, and remarkable agreement between the immersed boundary and the curvilinear body-aligned WMLES formulations is reported on grids with comparable resolutions. In the free-air configuration of the model, consistent predictions between the Curvilinear Overset and the Cartesian Octree formulations are reported for angles of attack up to C(L,max) at a=19.57. However, some differences in the onset of stall are seen between the two methods for a>20°: while the curvilinear WMLES experiences wing-root separation with increasing angle of attack (Topology A), the Cartesian Octree formulation shows a different flow topology characterized by boundary layer weakness on the main element, emanating from the pylon-wing attachment (Topology B). In order to obtain further insight into the two-distinct topologies, carefully designed numerical experiments to isolate effects of the model standoff and the tunnel wall-boundary layers are conducted using the immersed boundary WMLES formulation. The increased incidence angle-of-attack on the inboard portion of the wing due to the standoff is shown to be sufficient for triggering a switch from Topology B to Topology A in Cartesian WMLES. The role of the floor boundary layer is further examined in detail by identification of additional corner-flow vorticity generated by the viscous juncture flow interactions between the floor boundary layer and the standoff leading to formation of a strong coherent and persistent vortex on the belly-side of the fuselage. The intensity of this vortex is shown to increase with the thickness of the floor boundary layer. A further increase in the incidence angle of attack near the leading-edge strake caused by the presence of this belly-side vortex is quantified for two-distinct floor boundary layers. Both of the floor boundary layers considered result in the onset of large scale wing-root separation at a=21.47in non-confined (free-air) configurations.

TTT↗

Deep Hierarchical Super Resolution for Scientific Data

We present a novel technique for hierarchical super resolution (SR) with neural networks (NNs), which upscales volumetric data represented with an octree data structure to a high-resolution uniform gridwith minimal seam artifacts on octree node boundaries. Our method uses existing state-of-the-art SR models and adds flexibility to upscale input data with varying levels of detail across the domain, instead of only uniform grid data that are supported in previous approaches.The key is to use a hierarchy of SR NNs, each trained to perform 2x SR between two levels of detail, with a hierarchical SR algorithm that minimizes seam artifacts by starting from the coarsest level of detail and working up.We show that our hierarchical approach outperforms baseline interpolation and hierarchical upscaling methods, and demonstrate the usefulness of our proposed approach across three use cases including data reduction using hierarchical downsampling+SR instead of uniform downsampling+SR, computation savings for hierarchical finite-time Lyapunov exponent field calculation, and super-resolving low-resolution simulation results for a high-resolution approximation visualization.

97 MATHEMATICS AND COMPUTING↗

Massively-parallel Lagrangian particle code and applications

Massively-parallel, distributed-memory algorithms for the Lagrangian particle hydrodynamic method (Samulyak et al., 2018) have been developed, verified, and implemented. The key component of parallel algorithms is a particle management module that includes a parallel construction of octree databases, dynamic adaptation and refinement of octrees, and particle migration between parallel subdomains. The particle management module is based on the p4est (parallel forest of k-trees) library. The massively-parallel Lagrangian particle code has been applied to a variety of fundamental science and applied problems. A summary of Lagrangian particle code applications to the injection of impurities into thermonuclear fusion devices and to the simulation of supersonic hydrogen jets in support of laser-plasma wakefield acceleration research has also been presented.

97 MATHEMATICS AND COMPUTING↗

Multi-Resolution UAV Path Replanning for Inspection of Tailings Dams

Autonomous inspection of large and complex structures with a commercial unmanned aerial vehicle (UAV) is a challenging problem that has been addressed in recent years. In this paper, we address the global motion planning problem of creating autonomous inspection missions for UAVs considering photogrammetry constraints. We focus on the inspection of large tailings dams, which are dam structures used to store waste byproducts of mining. Our method uses a prior sparse point cloud of the dam to generate a voxel grid, where paths satisfying photogrammetry constraints are tested for collisions. We then apply the A* algorithm as a local planner to avoid obstacles within the global mission. Moreover, we address the problem of changing routes online by using octree-based multi-resolution grids for efficient and fast pathfinding. Our results, obtained using tridimensional maps of an actual coal mine tailings dam, show that using octrees for multi-resolution motion planning is faster than using a fixed voxel grid in online missions while inspecting large structures.

42 ENGINEERING↗

Efficient Encoding and Rendering of Time-Varying Volume Data

Visualization of time-varying volumetric data sets, which may be obtained from numerical simulations or sensing instruments, provides scientists insights into the detailed dynamics of the phenomenon under study. This paper describes a coherent solution based on quantization, coupled with octree and difference encoding for visualizing time-varying volumetric data. Quantization is used to attain voxel-level compression and may have a significant influence on the performance of the subsequent encoding and visualization steps. Octree encoding is used for spatial domain compression, and difference encoding for temporal domain compression. In essence, neighboring voxels may be fused into macro voxels if they have similar values, and subtrees at consecutive time steps may be merged if they are identical. The software rendering process is tailored according to the tree structures and the volume visualization process. With the tree representation, selective rendering may be performed very efficiently. Additionally, the I/O costs are reduced. With these combined savings, a higher level of user interactivity is achieved. We have studied a variety of time-varying volume datasets, performed encoding based on data statistics, and optimized the rendering calculations wherever possible. Preliminary tests on workstations have shown in many cases tremendous reduction by as high as 90% in both storage space and inter-frame delay.

CODING↗

Probabilistic #D data fusion for multiresolution surface generation

In this paper we present an algorithm for adaptive resolution integration of 3D data collected from multiple distributed sensors. The input to the algorithm is a set of 3D surface points and associated sensor models. Using a probabilistic rule, a surface probability function is generated that represents the probability that a particular volume of space contains the surface. The surface probability function is represented using an octree data structure; regions of space with samples of large conariance are stored at a coarser level than regions of space containing samples with smaller covariance. The algorithm outputs an adaptive resolution surface generated by connecting points that lie on the ridge of surface probability with triangles scaled to match the local discretization of space given by the algorithm, we present results from 3D data generated by scanning lidar and structure from motion.

3D data fusion multiresolution surface generation ↗

Impact of artificial topological changes on flow and transport through fractured media due to mesh resolution

Abstract We performed a set of numerical simulations to characterize the interplay of fracture network topology, upscaling, and mesh refinement on flow and transport properties in fractured porous media. We generated a set of generic three-dimensional discrete fracture networks at various densities, where the radii of the fractures were sampled from a truncated power-law distribution, and whose parameters were loosely based on field site characterizations. We also considered five network densities, which were defined using a dimensionless version of density based on percolation theory. Once the networks were generated, we upscaled them into a single continuum model using the upscaled discrete fracture matrix model presented by Sweeney et al. (2019). We considered steady, isothermal pressure-driven flow through each domain and then simulated conservative, decaying, and adsorbing tracers using a pulse injection into the domain. For each simulation, we calculated the effective permeability and solute breakthrough curves as quantities of interest to compare between network realizations. We found that selecting a mesh resolution such that the global topology of the upscaled mesh matches the fracture network is essential. If the upscaled mesh has a connected pathway of fracture (higher permeability) cells but the fracture network does not, then the estimates for effective permeability and solute breakthrough will be incorrect. False connections cannot be eliminated entirely, but they can be managed by choosing appropriate mesh resolution and refinement for a given network. Adopting octree meshing to obtain sufficient levels of refinement leads to fewer computational cells (up to a 90% reduction in overall cell count) when compared to using a uniform resolution grid and can result in a more accurate continuum representation of the true fracture network.

58 GEOSCIENCES↗

SPACE: 3D parallel solvers for Vlasov-Maxwell and Vlasov-Poisson equations for relativistic plasmas with atomic transformations

A parallel, relativistic, three-dimensional particle-in-cell code SPACE has been developed for the simulation of electromagnetic fields, relativistic particle beams, and plasmas. In addition to the standard second-order Particle-in-Cell (PIC) algorithm, SPACE includes efficient novel algorithms to resolve atomic physics processes such as multi-level ionization of plasma atoms, recombination, and electron attachment to dopants in dense neutral gases. SPACE also contains a highly adaptive particle-based method, called Adaptive Particle-in-Cloud (AP-Cloud), for solving the Vlasov-Poisson problems. It eliminates the traditional Cartesian mesh of PIC and replaces it with an adaptive octree data structure. The code's algorithms, structure, capabilities, parallelization strategy, and performance have been discussed. Additionally, typical examples of SPACE applications to accelerator science and engineering problems are described.

43 PARTICLE ACCELERATORS↗

DGTile

SAND2022-12898 O DGTile is a lightweight C++17 adaptive mesh library meant to support explicit discontinuous Galerkin applications on high performance computing machines. DGTile uses a block-based adaptive mesh refinement approach, where the underlying mesh data structure is an octree in three dimensions, where each leaf node of the tree represents a Cartesian grid. Over each grid, DGTile provides modal discontinuous Galerkin basis functions to facilitate simulations. Sandia National Laboratories is a multimission laboratory managed and operated by National Technology & Engineering Solutions of Sandia, LLC, a wholly owned subsidiary of Honeywell International Inc., for the U.S. Department of Energy’s National Nuclear Security Administration under contract DE-NA0003525.

Granzow, Brian↗

automesh: Automatic mesh generation in Rust

automesh is an open-source Rust software program that uses a segmentation, typically generated from a 3D image stack, to create a finite element mesh, composed either of hexahedral (volumetric) or triangular (isosurface) elements. automesh converts between segmentation formats (.npy, .spn) and mesh formats (.exo, .inp, .mesh, .stl, .vtk). automesh can defeature voxel domains, apply Laplacian and Taubin smoothing, and output mesh quality metrics. automesh uses an internal octree for fast performance.

Hovey, Chad Brian [Sandia National Laboratories (S↗

Parallel unstructured grid generation for computational aerosciences

The objective of this research project is to develop efficient parallel automatic grid generation procedures for use in computational aerosciences. This effort is focused on a parallel version of the Finite Octree grid generator. Progress made during the first six months is reported.

Shephard, Mark S.↗