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At least 19 records

Stabilization of discrete-event processes

Discrete-event processes are modeled by state-machines in the Ramadge-Wonham framework with control by a feedback event disablement mechanism. In this paper, concepts of stabilization of discrete-event processes are defined and investigated. The possibility of driving a process (under control) from arbitrary initial states to a prescribed subset of the state set and then keeping it there indefinitely is examined. This stabilization property is studied also with respect to 'open-loop' processes and their asymptotic behavior is characterized. Polynomial time algorithms are presented for verifying various types of attraction and for the synthesis of attractors.

Brave, Y.

Synchronization of autonomous objects in discrete event simulation

Autonomous objects in event-driven discrete event simulation offer the potential to combine the freedom of unrestricted movement and positional accuracy through Euclidean space of time-driven models with the computational efficiency of event-driven simulation. The principal challenge to autonomous object implementation is object synchronization. The concept of a spatial blackboard is offered as a potential methodology for synchronization. The issues facing implementation of a spatial blackboard are outlined and discussed.

Rogers, Ralph V.

An Advanced Simulation Framework for Parallel Discrete-Event Simulation

Discrete-event simulation (DEVS) users have long been faced with a three-way trade-off of balancing execution time, model fidelity, and number of objects simulated. Because of the limits of computer processing power the analyst is often forced to settle for less than desired performances in one or more of these areas.

parallel processing technologies DEVS (PDEVS) ssto

Concurrency and discrete event control

Much of discrete event control theory has been developed within the framework of automata and formal languages. An alternative approach inspired by the theories of process-algebra as developed in the computer science literature is presented. The framework, which rests on a new formalism of concurrency, can adequately handle nondeterminism and can be used for analysis of a wide range of discrete event phenomena.

Heymann, Michael

SPADES (Scalable Parallel Discrete Events Simulation) [SWR-24-99]

SPADES (Solver for PArallel Discrete Event Simulation) is an open-source parallel discrete event simulation (PDES) package built on the AMReX library. Targeted at solving discrete event systems in parallel, this software package aims to be performance portable and scalable on heterogeneous computing architectures, e.g., graphic processing units (GPU). SPADES implements optimistic synchronization with rollback through an implementation of the Time Warp algorithm. An alternative conservative synchronization approach is also implemented using the Lower Bound on Incoming Time Stamp. In our implementation, logical processes are represented as cells in a grid and event messages are represented as particles. SPADES supports various parallel decomposition strategies, including the use of the Message Passing Interface (MPI) and OpenMP threading. All major GPU architectures (e.g., Intel, AMD, NVIDIA) are supported through the use of performance portability functionalities implemented in AMReX. The SPADES software is released in NREL Software Record SWR-24-99 “SPADES (Scalable Parallel Discrete Events Simulation)”.

Henry de Frahan, Marc [National Renewable Energy L

Synchronization Of Parallel Discrete Event Simulations

Adaptive, parallel, discrete-event-simulation-synchronization algorithm, Breathing Time Buckets, developed in Synchronous Parallel Environment for Emulation and Discrete Event Simulation (SPEEDES) operating system. Algorithm allows parallel simulations to process events optimistically in fluctuating time cycles that naturally adapt while simulation in progress. Combines best of optimistic and conservative synchronization strategies while avoiding major disadvantages. Algorithm processes events optimistically in time cycles adapting while simulation in progress. Well suited for modeling communication networks, for large-scale war games, for simulated flights of aircraft, for simulations of computer equipment, for mathematical modeling, for interactive engineering simulations, and for depictions of flows of information.

Steinman, Jeffrey S.

Symbolic discrete event system specification

Extending discrete event modeling formalisms to facilitate greater symbol manipulation capabilities is important to further their use in intelligent control and design of high autonomy systems. An extension to the DEVS formalism that facilitates symbolic expression of event times by extending the time base from the real numbers to the field of linear polynomials over the reals is defined. A simulation algorithm is developed to generate the branching trajectories resulting from the underlying nondeterminism. To efficiently manage symbolic constraints, a consistency checking algorithm for linear polynomial constraints based on feasibility checking algorithms borrowed from linear programming has been developed. The extended formalism offers a convenient means to conduct multiple, simultaneous explorations of model behaviors. Examples of application are given with concentration on fault model analysis.

Zeigler, Bernard P.

Multiple Autonomous Discrete Event Controllers for Constellations

The Multiple Autonomous Discrete Event Controllers for Constellations (MADECC) project is an effort within the National Aeronautics and Space Administration Goddard Space Flight Center's (NASA/GSFC) Information Systems Division to develop autonomous positioning and attitude control for constellation satellites. It will be accomplished using traditional control theory and advanced coordination algorithms developed by the Johns Hopkins University Applied Physics Laboratory (JHU/APL). This capability will be demonstrated in the discrete event control test-bed located at JHU/APL. This project will be modeled for the Leonardo constellation mission, but is intended to be adaptable to any constellation mission. To develop a common software architecture. the controllers will only model very high-level responses. For instance, after determining that a maneuver must be made. the MADECC system will output B (Delta)V (velocity change) value. Lower level systems must then decide which thrusters to fire and for how long to achieve that (Delta)V.

Esposito, Timothy C.

An algebra of discrete event processes

This report deals with an algebraic framework for modeling and control of discrete event processes. The report consists of two parts. The first part is introductory, and consists of a tutorial survey of the theory of concurrency in the spirit of Hoare's CSP, and an examination of the suitability of such an algebraic framework for dealing with various aspects of discrete event control. To this end a new concurrency operator is introduced and it is shown how the resulting framework can be applied. It is further shown that a suitable theory that deals with the new concurrency operator must be developed. In the second part of the report the formal algebra of discrete event control is developed. At the present time the second part of the report is still an incomplete and occasionally tentative working paper.

Heymann, Michael

Hierarchical Discrete Event Supervisory Control of Aircraft Propulsion Systems

This paper presents a hierarchical application of Discrete Event Supervisory (DES) control theory for intelligent decision and control of a twin-engine aircraft propulsion system. A dual layer hierarchical DES controller is designed to supervise and coordinate the operation of two engines of the propulsion system. The two engines are individually controlled to achieve enhanced performance and reliability, necessary for fulfilling the mission objectives. Each engine is operated under a continuously varying control system that maintains the specified performance and a local discrete-event supervisor for condition monitoring and life extending control. A global upper level DES controller is designed for load balancing and overall health management of the propulsion system.

Yasar, Murat

Optimization of Operations Resources via Discrete Event Simulation Modeling

The resource levels required for operation and support of reusable launch vehicles are typically defined through discrete event simulation modeling. Minimizing these resources constitutes an optimization problem involving discrete variables and simulation. Conventional approaches to solve such optimization problems involving integer valued decision variables are the pattern search and statistical methods. However, in a simulation environment that is characterized by search spaces of unknown topology and stochastic measures, these optimization approaches often prove inadequate. In this paper, we have explored the applicability of genetic algorithms to the simulation domain. Genetic algorithms provide a robust search strategy that does not require continuity and differentiability of the problem domain. The genetic algorithm successfully minimized the operation and support activities for a space vehicle, through a discrete event simulation model. The practical issues associated with simulation optimization, such as stochastic variables and constraints, were also taken into consideration.

Joshi, B.

Optimal stabilization of discrete event systems

An optimal stabilization problem for discrete event systems (DES) is addressed. A class of not necessarily finite state 'logical' DES models is utilized which can also model the costs for events to occur. Let P and A denote two such models. Suppose that P characterizes the valid behavior of a dynamical system and A represents certain design objectives which specify the allowable DES behavior which is 'contained in' the valid behavior. An optimal control problem for P and A is how to choose the sequence of inputs to P so that the DES behavior lies in A (i.e., it is allowable) and so that a performance index defined in terms of the costs of the events is minimized. Two solutions are provided to an optimal stabilization problem, i.e. how to find a sequence of inputs that results in an optimal state trajectory which cycles in a pre-specified set.

Passino, Kevin M.

Desktop Modeling and Simulation: Parsimonious, yet Effective Discrete-Event Simulation Analysis

This paper evaluates how quickly students can be trained to construct useful discrete-event simulation models using Excel The typical supply chain used by many large national retailers is described, and an Excel-based simulation model is constructed of it The set of programming and simulation skills required for development of that model are then determined we conclude that six hours of training are required to teach the skills to MBA students . The simulation presented here contains all fundamental functionallty of a simulation model, and so our result holds for any discrete-event simulation model. We argue therefore that Industry workers with the same technical skill set as students having completed one year in an MBA program can be quickly trained to construct simulation models. This result gives credence to the efficacy of Desktop Modeling and Simulation whereby simulation analyses can be quickly developed, run, and analyzed with widely available software, namely Excel.

Bradley, James R.

Advances in Discrete-Event Simulation for MSL Command Validation

In the last five years, the discrete event simulator, SEQuence GENerator (SEQGEN), developed at the Jet Propulsion Laboratory to plan deep-space missions, has greatly increased uplink operations capacity to deal with increasingly complicated missions. In this paper, we describe how the Mars Science Laboratory (MSL) project makes full use of an interpreted environment to simulate change in more than fifty thousand flight software parameters and conditional command sequences to predict the result of executing a conditional branch in a command sequence, and enable the ability to warn users whenever one or more simulated spacecraft states change in an unexpected manner. Using these new SEQGEN features, operators plan more activities in one sol than ever before.

discrete event simulation

Non-Lipschitz Dynamics Approach to Discrete Event Systems

This paper presents and discusses a mathematical formalism for simulation of discrete event dynamics (DED) - a special type of 'man- made' system designed to aid specific areas of information processing. A main objective is to demonstrate that the mathematical formalism for DED can be based upon the terminal model of Newtonian dynamics which allows one to relax Lipschitz conditions at some discrete points.

Mathematics Newtonian Dynamics Scientific Computin

Terminal Dynamics Approach to Discrete Event Systems

This paper presents and discusses a mathematical formalism for simulation of discrete event dynamic (DED)-a special type of 'man-made' systems to serve specific purposes of information processing. The main objective of this work is to demonstrate that the mathematical formalism for DED can be based upon a terminal model of Newtonian dynamics which allows one to relax Lipschitz conditions at some discrete points.!.

discrete event systems

Discrete event simulation and the resultant data storage system response in the operational mission environment of Jupiter-Saturn /Voyager/ spacecraft

The Data Storage Subsystem Simulator (DSSSIM) simulating (by ground software) occurrence of discrete events in the Voyager mission is described. Functional requirements for Data Storage Subsystems (DSS) simulation are discussed, and discrete event simulation/DSSSIM processing is covered. Four types of outputs associated with a typical DSSSIM run are presented, and DSSSIM limitations and constraints are outlined.

Mukhopadhyay, A. K.

Parallel discrete event simulation: A shared memory approach

With traditional event list techniques, evaluating a detailed discrete event simulation model can often require hours or even days of computation time. Parallel simulation mimics the interacting servers and queues of a real system by assigning each simulated entity to a processor. By eliminating the event list and maintaining only sufficient synchronization to insure causality, parallel simulation can potentially provide speedups that are linear in the number of processors. A set of shared memory experiments is presented using the Chandy-Misra distributed simulation algorithm to simulate networks of queues. Parameters include queueing network topology and routing probabilities, number of processors, and assignment of network nodes to processors. These experiments show that Chandy-Misra distributed simulation is a questionable alternative to sequential simulation of most queueing network models.

Reed, Daniel A.