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At least 19 records

NASA-NIAC 2001 Phase I Research Grant on Aneutronic Fusion Spacecraft Architecture

This study was developed because the recognized need of defining of a new spacecraft architecture suitable for aneutronic fusion and featuring game-changing space travel capabilities. The core of this architecture is the definition of a new kind of fusion-based space propulsion system. This research is not about exploring a new fusion energy concept, it actually assumes the availability of an aneutronic fusion energy reactor. The focus is on providing the best (most efficient) utilization of fusion energy for propulsion purposes. The rationale is that without a proper architecture design even the utilization of a fusion reactor as a prime energy source for spacecraft propulsion is not going to provide the required performances for achieving a substantial change of current space travel capabilities.

aneutronic

Spacecraft architecture

Three requirements for a spacecraft interior are considered. Adequate motor activity in the anatomical-physiological sense results from attention to the anthropometric characteristics of humans. Analysis of work requirements is a prerequisite for the planning of adequate performance space. The requirements for cognitive activity are also elucidated. The importance of a well-designed interior during a long space flight is discussed.

Zefeld, V. V.

Design and Development of an Equipotential Voltage Reference (Grounding) System for a Low-Cost Rapid-Development Modular Spacecraft Architecture

This work describes the design and development effort to adapt rapid-development space hardware by creating a ground system using solutions of low complexity, mass, & cost. The Lunar Atmosphere and Dust Environment Explorer (LADEE) spacecraft is based on the modular common spacecraft bus architecture developed at NASA Ames Research Center. The challenge was building upon the existing modular common bus design and development work and improving the LADEE spacecraft design by adding an Equipotential Voltage Reference (EVeR) system, commonly referred to as a ground system. This would aid LADEE in meeting Electromagnetic Environmental Effects (E3) requirements, thereby making the spacecraft more compatible with itself and its space environment. The methods used to adapt existing hardware are presented, including provisions which may be used on future spacecraft.

Lukash, James A.

A Low Cost Spacecraft Architecture for Robotic Lunar Exploration Projects

A program of frequent, capable, but affordable lunar robotic missions prior to return of humans to the moon can contribute to the Vision for Space Exploration (VSE) NASA is tasked to execute. The Lunar Reconnaissance Orbiter (LRO) and its secondary payload are scheduled to orbit the moon, and impact it, respectively, in 2008. It is expected that the sequence of missions occurring for approximately the decade after 2008 will place an increasing emphasis on soft landed payloads. These missions are requited to explore intrinsic characteristics of the moon, such as hydrogen distribution in the regolith, and levitated dust, to demonstrate the ability to access and process in-situ resources, and to demonstrate functions critical to supporting human presence, such as automated precision navigation and landing. Additional factors governing the design of spacecraft to accomplish this diverse set of objectives are: operating within a relatively modest funding profile, the need tb visit multiple sites (both polar and equatorial) repeatedly, and to use the current generation of launch vehicles. In the US, this implies use of the Evolved Expendable Launch Vehicles, or EELVs, although this design philosophy may be extended to launch vehicles of other nations, as well. Many of these factors are seemingly inconsistent with each other. For example, the cost of a spacecraft usually increases with mass; therefore the desire to fly frequent, modestly priced spacecraft seems to imply small spacecraft (< 1 Mt, injected mass). On the other hand, the smallest of the EELVs will inject approx. 3 Mt. on a Trans Lunar Injection (TLI) trajectory md would therefore be wasteful or launching a single, small spacecraft. Increasing the technical capability of a spacecraft (such as autonomous navigation and soft landing) also usually increases cost. A strategy for spacecraft design that meets these conflicting requirements is presented. Taken together, spacecraft structure and propulsion subsystems constitute the majority of spacecraft mass; saving development and integration cost on these elements is critical to controlling cost. Therefore, a low cost, modular design for spacecraft structure and propulsion subsystems is presented which may be easily scaled up or down for either insertion into lunar orbit or braking for landing on the lunar surface. In order to effectively use the approx.3 Mt mass-to-TLI of the EELV, two low cost spacecraft will be manifested on the same launch. One spacecraft will be located on top of the other for launch and the two will have to be released in sequence in order to achieve all mission objectives. The two spacecraft could both be landers, both orbiters, or one lander and one orbiter. In order to achieve mass efficiency, the body of the spacecraft will serve the dual purposes of carrying launch loads and providing attachment points for all the spacecraft subsystems. In order to avoid unaffordable technology development costs, small liquid propulsion components and autonomous, scene-matching navigation cameras may be adapted from military missile programs in order to execute precision soft landings.

Lemke, Lawrence G.

An Integrated Architecture for Onboard Spacecraft

As increasingly complex scientific and environmental observation spacecraft are deployed, the burden on the downlink assets, and ground-based systems complexity and cost is becoming a major problem. Already, the limitations of communications bandwidth and processing throughput limit the science data gathering, both in volume and in rate. This poses a dilemma to the scientist experimenter forcing choices between data collection and bandwidth/processing/archiving. Advances in ground based processing and space-to-Earth links have fallen behind the requirements for observation data, at increasing rates, over the last few decades. As NASA achieves its 40th anniversary, the ability to observe and capture phenomena of theoretical and practical interest to life on Earth far outstrips the ability to transfer, process, or store these data. NASA recognizes the need to invest on technological advancements that will enable both the space and ground systems to address the limitations. Spacecraft onboard computing power is a clear one. The capability of creating data products onboard the spacecraft adds a new level of flexibility to address the more demanding observation needs. Current spacecraft computing power is limited and incapable of addressing the needs of the new generation of observation satellites because extensive onboard data processing is required. Traditional spacecraft architectures only collect, package, and transmit to Earth the data acquired by multiple instruments. Conversely, the experience on developing ground data systems shows the need for high performance computing systems to process and create information from the instrumentation data. The expectation is that supercomputing technology is required to enable spacecraft to create information onboard. Moving supercomputing capability onboard spacecraft requires an approach that considers an integrated data architecture. Otherwise, it may simply convert a compute-bound problem into a communications bound problem, as has been shown numerous times in the context of massively parallel architectures. What is left to determine are the technologies that will enable spacecraft high performance computing.

Figueiredo, Marco A.

Software Architecture for Autonomous Spacecraft

The thesis objective is to design an autonomous spacecraft architecture to perform both deliberative and reactive behaviors. The Autonomous Small Planet In-Situ Reaction to Events (ASPIRE) project uses the architecture to integrate several autonomous technologies for a comet orbiter mission.

Software Spacecraft ASPIRE project

Spacecraft power system architecture to mitigate spacecraft charging effects

A power system architecture for a spacecraft and a method of a power supply for a spacecraft are presented which take advantage of the reduced plasma interaction associated with positive ground high voltage photovoltaic arrays and provide a negative ground power supply for electrical loads of the spacecraft. They efficiently convert and regulate power to the load bus and reduce power system mass and complexity. The system and method ground the positive terminal of the solar arrays to the spacecraft hull, and using a power converter to invert the electric sign, permit a negative ground for the electrical distribution bus and electrical components. A number of variations including a load management system and a battery management system having charging and recharging devices are presented.

Manner, David B.

MIDEX Advanced Modular and Distributed Spacecraft Avionics Architecture

MIDEX (Medium Class Explorer) is the newest line in NASA's Explorer spacecraft development program. As part of the MIDEX charter, the MIDEX spacecraft development team has developed a new modular, distributed, and scaleable spacecraft architecture that pioneers new spaceflight technologies and implementation approaches, all designed to reduce overall spacecraft cost while increasing overall functional capability. This resultant "plug and play" system dramatically decreases the complexity and duration of spacecraft integration and test, providing a basic framework that supports spacecraft modularity and scalability for missions of varying size and complexity. Together, these subsystems form a modular, flexible avionics suite that can be modified and expanded to support low-end and very high-end mission requirements with a minimum of redesign, as well as allowing a smooth, continuous infusion of new technologies as they are developed without redesigning the system. This overall approach has the net benefit of allowing a greater portion of the overall mission budget to be allocated to mission science instead of a spacecraft bus. The MIDEX scaleable architecture is currently being manufactured and tested for use on the Microwave Anisotropy Probe (MAP), an inhouse program at GSFC.

Ruffa, John A.

Standardizing the information architecture for spacecraft operations

This paper presents an information architecture developed for the Space Station Freedom as a model from which to derive an information architecture standard for advanced spacecraft. The information architecture provides a way of making information available across a program, and among programs, assuming that the information will be in a variety of local formats, structures and representations. It provides a format that can be expanded to define all of the physical and logical elements that make up a program, add definitions as required, and import definitions from prior programs to a new program. It allows a spacecraft and its control center to work in different representations and formats, with the potential for supporting existing spacecraft from new control centers. It supports a common view of data and control of all spacecraft, regardless of their own internal view of their data and control characteristics, and of their communications standards, protocols and formats. This information architecture is central to standardizing spacecraft operations, in that it provides a basis for information transfer and translation, such that diverse spacecraft can be monitored and controlled in a common way.

Easton, C. R.

A comparative analysis of loop heat pipe based thermal architectures for spacecraft thermal control

Loop Heat Pipes (LHP) have gained acceptance as a viable means of heat transport in many spacecraft in recent years. However, applications using LHP technology tend to only remove waste heat from a single component to an external radiator. Removing heat from multiple components has been done by using multiple LHPs. This paper discusses the development and implementation of a Loop Heat Pipe based thermal architecture for spacecraft. In this architecture, a Loop Heat Pipe with multiple evaporators and condensers is described in which heat load sharing and thermal control of multiple components can be achieved. A key element in using a LHP thermal architecture is defining the need for such an architecture early in the spacecraft design process. This paper describes an example in which a LHP based thermal architecture can be used and how such a system can have advantages in weight, cost and reliability over other kinds of distributed thermal control systems. The example used in this paper focuses on a Mars Rover Thermal Architecture. However, the principles described here are applicable to Earth orbiting spacecraft as well.

loop heat pipes

Tools for describing the reference architecture for space data systems

This paper has briefly presented the Reference Architecture for Space Data Systems (RASDS) that is being developed by the CCSDS Systems Architecture Working Group (SAWG). The SAWG generated some sample architectures (spacecraft onboard architectures, space link architectures, cross-support architectures) using this RASDS approach, and RASDS was proven to be a powerful tool for describing and relating different space data system architectures.

communication

An Overview of the Current State of the Art on Small Spacecraft Avionics Architectures

This paper will expand on the technological progression of small spacecraft avionicsystems and architectures. The authors will identify modern requirements of avionics systems to meet the need of the modern, complex small spacecraft, expand upon the updated avionics architecture composition, list any challenges this technology may encounter, and highlight activities that are being conducted to develop a new generational small spacecraft avionics system.

Bruce Daniel Yost

System Engineering of Photonic Systems for Space Application

The application of photonics in space systems requires tight integration with the spacecraft systems to ensure accurate operation. This requires some detailed and specific system engineering to properly incorporate the photonics into the spacecraft architecture and to guide the spacecraft architecture in supporting the photonics devices. Recent research in product focused, elegant system engineering has led to a system approach which provides a robust approach to this integration. Focusing on the mission application and the integration of the spacecraft system physics incorporation of the photonics can be efficiently and effectively accomplished. This requires a clear understanding of the driving physics properties of the photonics device to ensure proper integration with no unintended consequences. The driving physics considerations in terms of optical performance will be identified for their use in system integration. Keywords: System Engineering, Optical Transfer Function, Optical Physics, Photonics, Image Jitter, Launch Vehicle, System Integration, Organizational Interaction

Watson, Michael D.

Adding a Verification View for Autonomous Real-Time Architecture

Spacecraft software systems continue to increase in complexity and must frequently operate autonomously for extended periods. Thus, the consequences of software flaws are increasing and it is necessary to improve development methods to minimize the risk of latent flaws in the operational software. Traditional software architectures place verification as one element in the development architectural view and treat verification as a later lifecycle activity that is considered complete when the system is certified for flight. The Gateway Vehicle System Manager team, recognizing the importance of verification throughout the system lifecycle, is treating verification as an additional architectural view that receives continuous attention from the requirements analysis phase and continuing for the life of the operational system. The verification view consists of two viewpoints: development and operational. We present background on the verification view and discuss the approaches the Vehicle System Manager team is taking.

James B Dabney

Gecko Mobility Aids for a Common Habitat Architecture

Spacecraft large enough for crew to move around inside them have traditionally used handrails and foot restraints to enable crew mobility. The mass of this hardware can become significant in large spacecraft such as the Common Habitat. Additionally, handrails and foot restraints in a multi-gravity habitat are trip hazards when the habitat is in a gravity environment. Further, ISS crew have noted risks of breaking ankles and wrists when using handrails for translation and have noted places where not enough handrails are present. Robotic gecko-derived grippers developed by JPL to retrieve satellites can be adapted to crew-worn pads that can adhere to surfaces to enable crew translation in microgravity. This technology will help to eliminate the need for handrails and foot restraints for mobility in crewed microgravity spacecraft cabins. It has the potential to achieve significant mass reductions in future space habitats, with application to suborbital flight, LEO, cislunar space, interplanetary space, the Moon, and Mars. Additionally, it can prevent crew injury and discomfort. Project goals and objectives are to prepare gecko uniform prototypes for use in multi-gravity testing and conduct initial investigations into human factors of postures and motions needed for intravehicular activity (IVA) translation and restraint in multiple gravity environments, without the use of handrails or foot restraints. Gecko grippers have been tested for use as robotic end effectors terrestrially, on microgravity aircraft, and aboard the ISS. Using the grippers as a body-mounted system to achieve IVA crew mobility is a new application that has not been pursued outside of this effort. This work will continue paper studies performed by NASA student interns by developing physical prototypes of spacecraft crew uniforms with gecko-derived body-mounted grippers. Clothing prototypes may include long sleeves, short sleeves, long pants, shorts, gloves, and/or booties equipped with gecko gripper pads. Forward work is to test these uniforms in a 1g environment to verify that the design does not introduce obstructions, trip hazards, or other consequences when used in terrestrial gravity. Based on the 1g test results, the uniform prototypes will be refined, and a test plan developed for testing at 0g, (1/6)g, and (3/8)g.

Restraints and Mobility Aids

CCD architecture for spacecraft SAR image processing

A real-time synthetic aperture radar (SAR) image processing architecture amenable to future on-board spacecraft applications is currently under development. Using state-of-the-art charge-coupled device (CCD) technology, low cost and power are inherent features. Other characteristics include the ability to reprogram correlation reference functions, correct for range migration, and compensate for antenna beam pointing errors on the spacecraft in real time. The first spaceborne demonstration is scheduled to be flown as an experiment on a 1982 Shuttle imaging radar mission (SIR-B). This paper describes the architecture and implementation characteristics of this initial spaceborne CCD SAR image processor.

Arens, W. E.

Distributed Spacecraft Control Architectures

A fundamental issue for estimation and control of distributed systems such as formation flying spacecraft is the information exchange architecture. In centralized schemes, each subordinate need only share its measurement data with a central hub, and the subordinates depend on the center to direct their actions. In decentralized schemes, all nodes participate in the data exchange, so that each has the same in by formation as the center, and may thereby self-direct the same action that the center would have commanded, assuming all share a common goal. This talk compares and contrasts the centralized and decentralized schemes in the context of autonomously maintaining a distributed satellite formation.

Carpenter, James Russell