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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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Thermal interfaces in dynamic compression experiments

Temperature is a difficult thermodynamic variable to measure in dynamic compression experiments. Optical pyrometry is a general-purpose technique for measuring temperature from a radiant surface, but that surface is often the interface between distinct materials with temperatures that vary spatially along the loading direction. This leads to a fundamental problem: how does the measured interface temperature relate to this temperature profile along the compression axis? Numerical analysis of loading history and thermal diffusion at these interfaces shows that seemingly subtle changes in experiment geometry can lead to very different temperature profiles. We compare these results to laboratory temperature measurements of shock-compressed tin.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Direct comparison of the impact of head tracking, reverberation, and individualized head-related transfer functions on the spatial perception of a virtual speech source

A study of sound localization performance was conducted using headphone-delivered virtual speech stimuli, rendered via HRTF-based acoustic auralization software and hardware, and blocked-meatus HRTF measurements. The independent variables were chosen to evaluate commonly held assumptions in the literature regarding improved localization: inclusion of head tracking, individualized HRTFs, and early and diffuse reflections. Significant effects were found for azimuth and elevation error, reversal rates, and externalization.

NASA Discipline Space Human Factors↗

Miniature Gas-Turbine Power Generator

A proposed microelectromechanical system (MEMS) containing a closed- Brayton-cycle turbine would serve as a prototype of electric-power generators for special applications in which high energy densities are required and in which, heretofore, batteries have been used. The system would have a volume of about 6 cm3 and would operate with a thermal efficiency >30 percent, generating up to 50 W of electrical power. The energy density of the proposed system would be about 10 times that of the best battery-based systems now available, and, as such, would be comparable to that of a fuel cell. The working gas for the turbine would be Xe containing small quantities of CO2, O2, and H2O as gaseous lubricants. The gas would be contained in an enclosed circulation system, within which the pressure would typically range between 5 and 50 atm (between 0.5 and 5 MPa). The heat for the Brayton cycle could be supplied by any of a number of sources, including a solar concentrator or a combustor burning a hydrocarbon or other fuel. The system would include novel heat-transfer and heat-management components. The turbine would be connected to an electric power generator/starter motor. The system would include a main rotor shaft with gas bearings; the bearing surfaces would be made of a ceramic material coated with nanocrystalline diamond. The shaft could withstand speed of 400,000 rpm or perhaps more, with bearing-wear rates less than 10(exp -)4 those of silicon bearings and 0.05 to 0.1 those of SiC bearings, and with a coefficient of friction about 0.1 that of Si or SiC bearings. The components of the system would be fabricated by a combination of (1) three-dimensional xray lithography and (2) highly precise injection molding of diamond-compatible metals and ceramic materials. The materials and fabrication techniques would be suitable for mass production. The disadvantages of the proposed system are that unlike a battery-based system, it could generate a perceptible amount of sound, and, if it were to burn fuel, then it would also generate exhaust, similarly to other combustion-based power sources.

Wiberg, Dean↗

3D Audio System

Ames Research Center research into virtual reality led to the development of the Convolvotron, a high speed digital audio processing system that delivers three-dimensional sound over headphones. It consists of a two-card set designed for use with a personal computer. The Convolvotron's primary application is presentation of 3D audio signals over headphones. Four independent sound sources are filtered with large time-varying filters that compensate for motion. The perceived location of the sound remains constant. Possible applications are in air traffic control towers or airplane cockpits, hearing and perception research and virtual reality development.

Source record↗

Characterization of Urban Air Mobility Vehicle Operational Noise and Community Noise Impact

This presentation focuses on the process for predicting urban air mobility (UAM) vehicle noise at the source and how that can be used to estimate and mitigate the impact on the community. Following conceptual design, in which the vehicle is appropriately sized for its intended mission, a comprehensive analysis must be performed for a range of operating conditions spanning the flight envelope to determine the corresponding configurations of the vehicle, that is, the trimmed states. Many UAM vehicles have redundant controls, so the trimmed state for any particular operating condition may not be unique, with some states producing more noise than others. For each trimmed state, the noise produced by each source, for example, steady and unsteady rotor noise, inclusive of propulsion airframe aeroacoustic effects, may be computed and so-called source noise (hemi)spheres generated. The data may be used for analyses supporting noise certification or serve as input to auralizations (turning the numerical data into an audible sound) that can subsequently be used as part of a perception-influenced acoustic design process. Land use planning tools, including those using simulation and integrated modeling approaches, also use these (or derived) data to generate noise exposure maps on the ground. Finally, the data may be used to support development of low noise flight operations using an acoustic flight simulator or acoustically aware flight control.

urban air mobility↗

Characterization of Urban Air Mobility Vehicle Operational Noise and Community Noise Impact

This presentation focuses on the process for predicting urban air mobility (UAM) vehicle noise at the source and how that can be used to estimate the impact on the community. Following conceptual design, in which the vehicle is appropriately sized for its intended mission, a comprehensive analysis must be performed for a range of operating conditions spanning the flight envelope to determine the corresponding configurations of the vehicle, that is, the trimmed states. Many UAM vehicles have redundant controls, so the trimmed state for any particular operating condition may not be unique, with some states producing more noise than others. For each trimmed state, the noise produced by each source, for example, steady and unsteady rotor noise, inclusive of propulsion airframe aeroacoustic effects, may be computed and so-called source noise (hemi)spheres generated. Land use planning tools, including those using simulation and integrated modeling approaches, use these (or derived) data to generate noise exposure maps on the ground. Alternatively, these data may serve as input to auralization, turning the numerical data into an audible sound that can subsequently be used as part of a perception-influenced acoustic design process that takes into account human response.

urban air mobiliy↗

Active localization of virtual sounds

We describe a virtual sound display built around a 12 MHz 80286 microcomputer and special purpose analog hardware. The display implements most of the primary cues for sound localization in the ear-level plane. Static information about direction is conveyed by interaural time differences and, for frequencies above 1800 Hz, by head sound shadow (interaural intensity differences) and pinna sound shadow. Static information about distance is conveyed by variation in sound pressure (first power law) for all frequencies, by additional attenuation in the higher frequencies (simulating atmospheric absorption), and by the proportion of direct to reverberant sound. When the user actively locomotes, the changing angular position of the source occasioned by head rotations provides further information about direction and the changing angular velocity produced by head translations (motion parallax) provides further information about distance. Judging both from informal observations by users and from objective data obtained in an experiment on homing to virtual and real sounds, we conclude that simple displays such as this are effective in creating the perception of external sounds to which subjects can home with accuracy and ease.

Loomis, Jack M.↗

What Perception Implies about Implementation of Interactive Acoustic Environments

Virtual acoustics, also known as 3-D sound and auralization, is the simulation of the complex acoustic field experienced by a listener within an environment. Going beyond the simple intensity panning of normal stereo techniques, the goal is to process sounds so that they appear to come from particular positions in three-dimensional space. Current techniques use digital signal processing to synthesize the acoustical properties that people use to localize a sound source. This paper briefly reviews these techniques as well as the results of a number of psychoacoustical studies designed to validate the synthesis. In particular, the relationship between the results of recent perceptual studies on the role of head motion to the implementation of interactive spatial audio systems is addressed.

Wenzel, Elizabeth M.↗

Vertical flight training: An overview of training and flight simulator technology with emphasis on rotary-wing requirements

The principal purpose of this publication is to provide a broad overview of the technology that is relevant to the design of aviation training systems and of the techniques applicable to the development, use, and evaluation of those systems. The issues addressed in our 11 chapters are, for the most part, those that would be expected to surface in any informed discussion of the major characterizing elements of aviation training systems. Indeed, many of the same facets of vertical-flight training discussed were recognized and, to some extent, dealt with at the 1991 NASA/FAA Helicopter Simulator Workshop. These generic topics are essential to a sound understanding of training and training systems, and they quite properly form the basis of any attempt to systematize the development and evaluation of more effective, more efficient, more productive, and more economical approaches to aircrew training. Individual chapters address the following topics: an overview of the vertical flight industry: the source of training requirements; training and training schools: meeting current requirements; training systems design and development; transfer of training and cost-effectiveness; the military quest for flight training effectiveness; alternative training systems; training device manufacturing; simulator aero model implementation; simulation validation in the frequency domain; cockpit motion in helicopter simulation; and visual space perception in flight simulators.

Alderete, Thomas S.↗

Temporal Characterization of Aircraft Noise Sources

Current aircraft source noise prediction tools yield time-independent frequency spectra as functions of directivity angle. Realistic evaluation and human assessment of aircraft fly-over noise require the temporal characteristics of the noise signature. The purpose of the current study is to analyze empirical data from broadband jet and tonal fan noise sources and to provide the temporal information required for prediction-based synthesis. Noise sources included a one-tenth-scale engine exhaust nozzle and a one-fifth scale scale turbofan engine. A methodology was developed to characterize the low frequency fluctuations employing the Short Time Fourier Transform in a MATLAB computing environment. It was shown that a trade-off is necessary between frequency and time resolution in the acoustic spectrogram. The procedure requires careful evaluation and selection of the data analysis parameters, including the data sampling frequency, Fourier Transform window size, associated time period and frequency resolution, and time period window overlap. Low frequency fluctuations were applied to the synthesis of broadband noise with the resulting records sounding virtually indistinguishable from the measured data in initial subjective evaluations. Amplitude fluctuations of blade passage frequency (BPF) harmonics were successfully characterized for conditions equivalent to take-off and approach. Data demonstrated that the fifth harmonic of the BPF varied more in frequency than the BPF itself and exhibited larger amplitude fluctuations over the duration of the time record. Frequency fluctuations were found to be not perceptible in the current characterization of tonal components.

Grosveld, Ferdinand W.↗