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At least 19 records

Recent Advances in Visualizing 3D Flow with LIC

Line Integral Convolution (LIC), introduced by Cabral and Leedom in 1993, is an elegant and versatile technique for representing directional information via patterns of correlation in a texture. Although most commonly used to depict 2D flow, or flow over a surface in 3D, LIC methods can equivalently be used to portray 3D flow through a volume. However, the popularity of LIC as a device for illustrating 3D flow has historically been limited both by the computational expense of generating and rendering such a 3D texture and by the difficulties inherent in clearly and effectively conveying the directional information embodied in the volumetric output textures that are produced. In an earlier paper, we briefly discussed some of the factors that may underlie the perceptual difficulties that we can encounter with dense 3D displays and outlined several strategies for more effectively visualizing 3D flow with volume LIC. In this article, we review in more detail techniques for selectively emphasizing critical regions of interest in a flow and for facilitating the accurate perception of the 3D depth and orientation of overlapping streamlines, and we demonstrate new methods for efficiently incorporating an indication of orientation into a flow representation and for conveying additional information about related scalar quantities such as temperature or vorticity over a flow via subtle, continuous line width and color variations.

Interrante, Victoria↗

LIC for Surface Flow Feature Detection

The Line Integral Convolution (LIC) algorithm has received a lot of attention and interest. Yet, only a few of the current LIC related algorithms deal specifically with color textures for automatic detection of flow features. This paper provides an overview of research in this area.

Kao, David L.↗

The low-lying electronic states of LiC

The spectroscopic constants for the doublet and quartet states of LiC below about 30,000/cm are determined using an internally contracted multireference configuration-interaction approach in conjunction with a [6s 5p 3d 2f] atomic natural orbital basis sets. All of the strongly bound states, X(sup 4)(SIGMA)(sup -),(1)(sup 2)(DELTA), (1)(sup 2)(SIGMA)(sup +), and (2)(sup 2) II, very ionic in character. The only bound-bound quartet transition in this energy range is (2)(sup 4)SIGMA(sup -) and Franck-Condon factors, Einstein A values, and lifetimes are reported for this transition.

Ricca, Alessandra↗

Boundary Conditions of the Heliosphere

We present new calculations of the ionization of the Local Interstellar Cloud (LIC) by directly observed sources including nearby stellar extreme ultraviolet (EUV) sources and the diffuse emission of the Soft X-ray Background (SXRB). In addition, we model the important, unobserved EUV emission both from the hot gas responsible for the SXRB and from a possible evaporative boundary between the LIC and the hot gas. We show that these ionization sources can provide the necessary ionization and heating of the cloud to match observations. Including the radiation from the conductive boundary, while not required, does improve the agreement with observations of the temperature of the LIC. The ionization predicted in our models shows good agreement with pickup ion results, interstellar absorption line data towards epsilon CMa, and EUV opacity measurements of nearby white dwarf stars. The areas of disagreement point to a possible underabundance (relative to solar abundance) of neon in the LIC. The presence of dust in the cloud, or at least depleted abundances, is necessary to maintain the heating/cooling balance and reach the observed temperature.

Slavin, Jonathan D.↗

Low-Thrust Trajectory Design for a Cislunar CubeSat Leveraging Structures from the Bicircular Restricted Four-Body Problem

The upcoming Lunar IceCube (LIC) mission will deliver a 6U CubeSat to a low lunar orbit via a ride-share opportunity during NASAs Artemis 1 mission. This presents a challenging trajectory design scenario, as the vast change in energy required to transfer from the initial deployment state to the destination orbit is compounded by the limitations of the LICs low-thrust engine. This investigation addresses these challenges by developing a trajectory design framework that utilizes dynamical structures available in the Bicircular Restricted Four-Body Problem (BCR4BP) along with a robust direct collocation algorithm. Maps are created that expedite the selection of invariant manifold paths from a periodic staging orbit in the BCR4BP that offer favorable connections between the LIC transfer phases. Initial guesses assembled from these maps are passed to a direct collocation algorithm that corrects them in the BCR4BP while including the variable low-thrust acceleration of the spacecraft engine. Results indicate that the ordered motion provided by the BCR4BP and the robustness of direct collocation combine to offer an efficient and adaptable framework for designing a baseline trajectory for the LIC mission.

Pritchett, Robert↗

Low-Thrust Trajectory Design for A Cislunar CubeSat Leveraging Structures from the Bicircular Restricted Four-Body Problem

The upcoming Lunar IceCube (LIC) mission will deliver a 6U CubeSat to a low lunar orbit via a ride-share opportunity during NASAs Artemis 1 mission. This presents a challenging trajectory design scenario, as the vast change in energy required to transfer from the initial deployment state to the destination orbit is compounded by the limitations of the LICs low-thrust engine. This investigation addresses these challenges by developing a trajectory design framework that utilizes dynamical structures available in the Bicircular Restricted Four-Body Problem (BCR4BP) along with a robust direct collocation algorithm. Maps are created that expedite the selection of invariant manifold paths from a periodic staging orbit in the BCR4BP that offer favorable connections between the LIC transfer phases. Initial guesses assembled from these maps are passed to a direct collocation algorithm that corrects them in the BCR4BP while including the variable low-thrust acceleration of the spacecraft engine. Results indicate that the ordered motion provided by the BCR4BP and the robustness of direct collocation combine to offer an efficient and adaptable framework for designing a baseline trajectory for the LIC mission.

Pritchett, Robert↗

Visualizing Vector Fields Using Line Integral Convolution and Dye Advection

We present local and global techniques to visualize three-dimensional vector field data. Using the Line Integral Convolution (LIC) method to image the global vector field, our new algorithm allows the user to introduce colored 'dye' into the vector field to highlight local flow features. A fast algorithm is proposed that quickly recomputes the dyed LIC images. In addition, we introduce volume rendering methods that can map the LIC texture on any contour surface and/or translucent region defined by additional scalar quantities, and can follow the advection of colored dye throughout the volume.

Shen, Han-Wei↗

GHRS Observations of the LISM

The GHRS has obtained high-resolution spectra of interstellar gas toward 19 nearby stars. These excellent data show that the Sun is located inside the Local Interstellar Cloud (LIC) with other warm clouds nearby. I will summarize the physical properties of these clouds and the three-dimensional structure of this warm interstellar gas. There is now clear evidence that the Sun and other late-type stars are surrounded by hydrogen walls in the upwind direction. The D/H ratio probably has a constant value in the LIC, (1.6 +/- 0.2) x 10(exp -5), consistent with the measured values for all LIC lines of sight.

Linsky, Jeffrey L.↗

Visualizing Flow Over Parametric Surfaces Using Line Integral Convolution

Line Integral Convolution (LIC) is a powerful technique for imaging and animating vector fields. We extend the LIC paradigm in three ways: (1) The existing technique is limited to vector fields over a regular Cartesian grid. We extend it to vector fields over parametric surfaces, such as those found in curvilinear grids, used in computational fluid dynamics simulations; (2) Periodic motion filters can be used to animate the flow visualization. When the flow lies on a parametric surface, however, the motion appears misleading. We explain why this problem arises and show how to adjust the LIC algorithm to handle it; (3) We introduce a technique to visualize vector magnitudes as well as vector direction. Cabral and Leedom have suggested a method for variable-speed animation, which is based on varying the frequency of the filter function. We develop a different technique based on kernel phase shifts which we have found to show substantially better results. Our implementation of these algorithms utilizes texture-mapping hardware to run in real time, which allows them to be included in interactive applications.

Forssell, Lisa↗

Trajectory Design and Early Mission Operations for the Lunar IceCube Mission

The Lunar IceCube (LIC) mission, a Next Space Technologies for Exploration Partnerships (NSTEP) program selection, was launched as a rideshare onboard Artemis-I on November 16th 2022, and deployed into a high energy lunar flyby trajectory. The final destination of the mission was a polar elliptical lunar orbit from which it could conduct spectroscopy observations of the lunar surface; however, a near rectilinear halo orbit (NRHO) was planned to be used as a staging orbit that divided the lunar transfer and low-thrust spiral phases of the mission. This paper presents the process used to design the LIC transfer trajectory from the high-energy deployment state to a 9:2 synodic resonance NRHO. Additional analyses performed, to assess the critical deployment to lunar flyby phase of the trajectory and to generate recovery trajectories following a loss of contact with the spacecraft, are described as well. Lessons learned from working on the LIC mission are presented to inform the design of similar future CubeSat missions.

Robert E Pritchett↗

Enhanced Line Integral Convolution with Flow Feature Detection

The Line Integral Convolution (LIC) method, which blurs white noise textures along a vector field, is an effective way to visualize overall flow patterns in a 2D domain. The method produces a flow texture image based on the input velocity field defined in the domain. Because of the nature of the algorithm, the texture image tends to be blurry. This sometimes makes it difficult to identify boundaries where flow separation and reattachments occur. We present techniques to enhance LIC texture images and use colored texture images to highlight flow separation and reattachment boundaries. Our techniques have been applied to several flow fields defined in 3D curvilinear multi-block grids and scientists have found the results to be very useful.

Lane, David↗

Which Way Is the Flow?

The line integral convolution (LIC) technique has been known to be an effective tool for depicting flow patterns in a given vector field. There have been many extensions to make it run faster and reveal useful flow information such as velocity magnitude, motion, and direction. There are also extensions to unsteady flows and 3D vector fields. Surprisingly, none of these extensions automatically highlight flow features, which often represent the most important and interesting physical flow phenomena. In this sketch, a method for highlighting flow direction in LIC images is presented. The method gives an intuitive impression of flow direction in the given vector field and automatically reveals saddle points in the flow.

Kao, David↗

UFLIC: A Line Integral Convolution Algorithm for Visualizing Unsteady Flows

This paper presents an algorithm, UFLIC (Unsteady Flow LIC), to visualize vector data in unsteady flow fields. Using the Line Integral Convolution (LIC) as the underlying method, a new convolution algorithm is proposed that can effectively trace the flow's global features over time. The new algorithm consists of a time-accurate value depositing scheme and a successive feed-forward method. The value depositing scheme accurately models the flow advection, and the successive feed-forward method maintains the coherence between animation frames. Our new algorithm can produce time-accurate, highly coherent flow animations to highlight global features in unsteady flow fields. CFD scientists, for the first time, are able to visualize unsteady surface flows using our algorithm.

Shen, Han-Wei↗

Boundary Conditions of the Heliosphere

As described in the Revised Task Statement for this grant (submitted following the award at a reduced budget), my role in these investigations is to focus on the theoretical calculations relevant to the ionization state and dust content of the Local Cloud that surrounds the Solar System. An important motivation for our investigations is to aid in the interpretation of pick-up ion (PUI) and anomalous cosmic ray (ACR) observations which depends on knowledge of the flux of neutral atoms of various elements into the heliosphere. This flux depends on the ionization and elemental abundances of the gas of the Local Cloud. We have made substantial progress in our program to understand the ionization of the Local Cloud. Our steady state photoionization models are remarkably successful in accounting for the ionization observed both by line of sight (column density) observations towards nearby stars and in situ measurements. By lifting some of the simplifying assumptions in our earlier modeling we hope to make further progress in this understanding. In future work on this project we will continue our exploration of photoionization models, focusing on making sense of the differences between the LIC and the BC. In addition we will explore the effects of altered abundances in the hot gas on the ionization and thermal balance in the LIC.

Frisch, Priscilla C.↗

Introduction to Vector Field Visualization

Vector field visualization techniques are essential to help us understand the complex dynamics of flow fields. These can be found in a wide range of applications such as study of flows around an aircraft, the blood flow in our heart chambers, ocean circulation models, and severe weather predictions. The vector fields from these various applications can be visually depicted using a number of techniques such as particle traces and advecting textures. In this tutorial, we present several fundamental algorithms in flow visualization including particle integration, particle tracking in time-dependent flows, and seeding strategies. For flows near surfaces, a wide variety of synthetic texture-based algorithms have been developed to depict near-body flow features. The most common approach is based on the Line Integral Convolution (LIC) algorithm. There also exist extensions of LIC to support more flexible texture generations for 3D flow data. This tutorial reviews these algorithms. Tensor fields are found in several real-world applications and also require the aid of visualization to help users understand their data sets. Examples where one can find tensor fields include mechanics to see how material respond to external forces, civil engineering and geomechanics of roads and bridges, and the study of neural pathway via diffusion tensor imaging. This tutorial will provide an overview of the different tensor field visualization techniques, discuss basic tensor decompositions, and go into detail on glyph based methods, deformation based methods, and streamline based methods. Practical examples will be used when presenting the methods; and applications from some case studies will be used as part of the motivation.

Kao, David↗

Lunar Ice Cube: ongoing development of first generation deep space cubesat mission with compact broadband IR spectrometer

Lunar Ice Cube (LIC) is one of 13 6U cubesats that will be deployed by EM1 in cislunar space. LIC along with Lunar Flashlight and LunaH-Map, all focused on the search for volatiles but with very different payloads, will be the first deep space cubesats designed to address goals for both demonstrating new technologies and collecting scientific data. Effectively, as their developments are occurring in parallel, they are acting as prototypes for future deep space cubesats missions. One useful outcome of this experiment is to evolve a working paradigm for the development and operation of compact, cost-capped, standardized (supporting subsystems) spacecraft to serve the needs of diverse user communities.

Mason, Paul↗

Trajectory Optimization Methods and Applications at NASA Goddard

The process of spacecraft trajectory design frequently incorporates an optimization step in which one or more objectives, such as propellant consumption or time of flight, is minimized. Optimization is especially crucial for low-thrust mission design, due to the need to specify a thrust vector at every instant in time along a trajectory. At NASA's Goddard Space Flight Center (GSFC) a number of open-source tools have been developed for spacecraft trajectory optimization that utilize direct shooting and collocation methods. These tools have been effectively applied to cislunar, libration point, and interplanetary mission design for the Lunar IceCube, SWFO, and DAVINCI missions, among others. This presentation outlines the theory underlying these optimization tools along with the details of their application to several trajectory design problems, with a focus on the Lunar IceCube (LIC) mission. The LIC mission required a low-thrust trajectory from a high-energy deployment state to a lunar orbit, and its limited control authority necessitated the use of optimization tools and low-energy trajectory design techniques. The tools discussed demonstrate how the use of optimization methods expands mission capabilities and enables transformational science.

Robert Pritchett↗

The band systems of alkali vapors

A number of band edges of the molecules, Na2, K2, NaK, NaCs, LiK, LiRb, LiCs, and NaRb are arranged in edge schemes. The vibrational quanta of the base terms and the upper terms can be approximately determined. Viewpoints are produced for interpreting electron terms. The terms Na2 are interpreted as terms of a photo-electron.

Weizel, W.↗