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At least 19 records

Endpoint Naming for Space Delay/Disruption Tolerant Networking

Delay/Disruption Tolerant Networking (DTN) provides solutions to space communication challenges such as disconnections when orbiters lose line-of-sight with landers, long propagation delays over interplanetary links, and other operational constraints. DTN is critical to enabling the future space internetworking envisioned by NASA. Interoperability with international partners is essential and standardization is progressing through both the CCSDS and the IETF.

Space Communications

Implementing Delay/Disruption Tolerant Networking for NASA’s Plankton, Aerosol, Clouds, ocean Ecosystem (PACE) Mission

NASA’s Plankton, Aerosol, Clouds, ocean Ecosystem (PACE) mission will be the first NASA science mission to use Delay/Disruption Tolerant Networking (DTN) for routine operations. The DTN Bundle Protocol (BP) is being integrated into the core Flight Software (cFS) for the transfer of house-keeping files. DTN nodes will also be integrated into the Near Space Network (NSN) ground stations and the PACE Mission Operations Center. This paper will describe the DTN implementations, the PACE DTN operations concept and how this mission is a significant step towards the Solar System Internet.

dtn

Delay/Disruption Tolerant Networks (DTN): Testing and Demonstration for Lunar Surface Applications

This slide presentation reviews the testing of the Delay/Disruption Tolerant Network (DTN) designed for use with Lunar Surface applications. This is being done through the DTN experimental Network (DEN), that permit access and testing by other NASA centers, DTN team members and protocol developers. The objective of this work is to demonstrate DTN for high return applications in lunar scenarios, provide DEN connectivity with analogs of Constellation elements, emulators, and other resources from DTN Team Members, serve as a wireless communications staging ground for remote analog excursions and enable testing of detailed communication scenarios and evaluation of network performance. Three scenarios for DTN on the Lunar surface are reviewed: Motion imagery, Voice and sensor telemetry, and Navigation telemetry.

Source record

Delay/Disruption Tolerant Networking

Communicating from Earth to any spacecraft is a complex challenge, largely due to the extreme distances involved. When data are transmitted and received across thousands and even millions of miles, the delay and potential for disruption or data loss is significant. Delay/Disruption Tolerant Networking (DTN) is NASA’s solution to reliable internet working for space missions.

delay tolerant networking

Delay/Disruption Tolerance Networking (DTN) Implementation and Utilization Options on the International Space Station

The International Space Station (ISS) is in an operational configuration and nearing final assembly. With its maturity and diverse payloads onboard, the opportunity exists to extend the orbital lab into a facility to exercise and demonstrate Delay/Disruption Tolerant Networking (DTN). DTN is an end-to-end network service providing communications through environments characterized by intermittent connectivity, variable delays, high bit error rates, asymmetric links and simplex links. The DTN protocols, also known as bundle protocols, provide a store-and-forward capability to accommodate end-to-end network services. Key capabilities of the bundling protocols include: the Ability to cope with intermittent connectivity, the Ability to take advantage of scheduled and opportunistic connectivity (in addition to always up connectivity), Custody Transfer, and end-to-end security. Colorado University at Boulder and the Huntsville Operational Support Center (HOSC) have been developing a DTN capability utilizing the Commercial Generic Bioprocessing Apparatus (CGBA) payload resources onboard the ISS, at the Boulder Payload Operations Center (POC) and at the HOSC. The DTN capability is in parallel with and is designed to augment current capabilities. The architecture consists of DTN endpoint nodes on the ISS and at the Boulder POC, and a DTN node at the HOSC. The DTN network is composed of two implementations; the Interplanetary Overlay Network (ION) and the open source DTN2 implementation. This paper presents the architecture, implementation, and lessons learned. By being able to handle the types of environments described above, the DTN technology will be instrumental in extending networks into deep space to support future missions to other planets and other solar system points of interest. Thus, this paper also discusses how this technology will be applicable to these types of deep space exploration missions.

Holbrook, Mark

Delay/Disruption Tolerant Networks for Human Space Flight Video Project

The movie describes collaboration between NASA and Vint Cerf on the development of Disruption Tolerant Networks (DTN) for use in space exploration. Current evaluation efforts at Johnson Space Center are focused on the use of DTNs in space communications. Tests include the ability of rovers to store data for later display, tracking local and remote habitat inventory using radio-frequency identification tags, and merging networks.

Fink, Patrick W.

Distributed Interplanetary Delay/Disruption Tolerant Network (DTN) Monitor and Control System

The main purpose of Distributed interplanetary Delay Tolerant Network Monitor and Control System as a DTN system network management implementation in JPL is defined to provide methods and tools that can monitor the DTN operation status, detect and resolve DTN operation failures in some automated style while either space network or some heterogeneous network is infused with DTN capability. In this paper, "DTN Monitor and Control system in Deep Space Network (DSN)" exemplifies a case how DTN Monitor and Control system can be adapted into a space network as it is DTN enabled.

Bundle Status Report

Delay/Disruption Tolerant Networking for the International Space Station (ISS)

Disruption Tolerant Networking (DTN) is an emerging data networking technology designed to abstract the hardware communication layer from the spacecraft/payload computing resources. DTN is specifically designed to operate in environments where link delays and disruptions are common (e.g., space-based networks). The National Aeronautics and Space Administration (NASA) has demonstrated DTN on several missions, such as the Deep Impact Networking (DINET) experiment, the Earth Observing Mission 1 (EO-1) and the Lunar Laser Communication Demonstration (LLCD). To further the maturation of DTN, NASA is implementing DTN protocols on the International Space Station (ISS). This paper explains the architecture of the ISS DTN network, the operational support for the system, the results from integrated ground testing, and the future work for DTN expansion.

Schlesinger, Adam

Delay/Disruption Tolerant Networking

“This AES project has been transferred to the NASA Space Technology Mission Directorate (STMD) as of September, 2020”.

Brenda Lyons

NASA ION (Interplanetary Overlay Network) Developer Course Materials

The Delay/Disruption Tolerant Networking Project created open-source software, the Interplanetary Overlay Network (ION), as an implementation of the Bundle Protocol. To aid users in understanding the architecture of ION and how best to use it, the DTN Project developed a course.

DTN

The Deep Impact Network Experiment Operations Center

Delay/Disruption Tolerant Networking (DTN) promises solutions in solving space communications challenges arising from disconnections as orbiters lose line-of-sight with landers, long propagation delays over interplanetary links, and other phenomena. DTN has been identified as the basis for the future NASA space communications network backbone, and international standardization is progressing through both the Consultative Committee for Space Data Systems (CCSDS) and the Internet Engineering Task Force (IETF). JPL has developed an implementation of the DTN architecture, called the Interplanetary Overlay Network (ION). ION is specifically implemented for space use, including design for use in a real-time operating system environment and high processing efficiency. In order to raise the Technology Readiness Level of ION, the first deep space flight demonstration of DTN is underway, using the Deep Impact (DI) spacecraft. Called the Deep Impact Network (DINET), operations are planned for Fall 2008. An essential component of the DINET project is the Experiment Operations Center (EOC), which will generate and receive the test communications traffic as well as "out-of-DTN band" command and control of the DTN experiment, store DTN flight test information in a database, provide display systems for monitoring DTN operations status and statistics (e.g., bundle throughput), and support query and analyses of the data collected. This paper describes the DINET EOC and its value in the DTN flight experiment and potential for further DTN testing.

flight experiment

Contact Graph Routing Enhancements Developed in ION for DTN

The Interplanetary Overlay Network (ION) software suite is an open-source, flight-ready implementation of networking protocols including the Delay/Disruption Tolerant Networking (DTN) Bundle Protocol (BP), the CCSDS (Consultative Committee for Space Data Systems) File Delivery Protocol (CFDP), and many others including the Contact Graph Routing (CGR) DTN routing system. While DTN offers the capability to tolerate disruption and long signal propagation delays in transmission, without an appropriate routing protocol, no data can be delivered. CGR was built for space exploration networks with scheduled communication opportunities (typically based on trajectories and orbits), represented as a contact graph. Since CGR uses knowledge of future connectivity, the contact graph can grow rather large, and so efficient processing is desired. These enhancements allow CGR to scale to predicted NASA space network complexities and beyond. This software improves upon CGR by adopting an earliest-arrival-time cost metric and using the Dijkstra path selection algorithm. Moving to Dijkstra path selection also enables construction of an earliest- arrival-time tree for multicast routing. The enhancements have been rolled into ION 3.0 available on sourceforge.net.

Segui, John S.