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At least 19 records

First Compilation and Evaluation of Beta-Delayed Neutron Emission Probabilities and Associated Half-Lives for A ≤ 72 Nuclei

A comprehensive compilation and evaluation of beta-delayed neutron (β{sup −}n) emission probabilities, P{sub n}, and associated half-lives for A ≤ 72 nuclei has been performed for the first time. The recommended values have been used to analyze the systematics of β{sup −}n emission in this region. The ratio P{sub n}/T{sub 1/2} is better correlated with the Q-value of the β{sup −}n decay mode than the previously proposed Kratz-Herrmann Formula (KHF). The recommended values are also compared with theoretical quasi-particle random phase approximation (QRPA) calculations.

73 NUCLEAR PHYSICS AND RADIATION PHYSICS↗

The spatial footprint of injection wells in a global compilation of induced earthquake sequences

Fluid injection can cause extensive earthquake activity, sometimes at unexpectedly large distances. Appropriately mitigating associated seismic hazards requires a better understanding of the zone of influence of injection. We analyze spatial seismicity decay in a global dataset of 18 induced cases with clear association between isolated wells and earthquakes. We distinguish two populations. The first is characterized by near-well seismicity density plateaus and abrupt decay, dominated by square-root space-time migration and pressure diffusion. Injection at these sites occurs within the crystalline basement. The second population exhibits larger spatial footprints and magnitudes, as well as a power law–like, steady spatial decay over more than 10 kilometers, potentially caused by poroelastic effects. Far-reaching spatial effects during injection may increase event magnitudes and seismic hazard beyond expectations based on purely pressure-driven seismicity.

Science & Technology - Other Topics↗

Compiling software for a hierarchical distributed processing system

Compiling software for a hierarchical distributed processing system including providing to one or more compiling nodes software to be compiled, wherein at least a portion of the software to be compiled is to be executed by one or more nodes; compiling, by the compiling node, the software; maintaining, by the compiling node, any compiled software to be executed on the compiling node; selecting, by the compiling node, one or more nodes in a next tier of the hierarchy of the distributed processing system in dependence upon whether any compiled software is for the selected node or the selected node's descendents; sending to the selected node only the compiled software to be executed by the selected node or selected node's descendent.

97 MATHEMATICS AND COMPUTING↗

Domain-specific compilers for dynamic simulations of quantum materials on quantum computers

Abstract Simulation of the dynamics of quantum materials is emerging as a promising scientific application for noisy intermediate-scale quantum (NISQ) computers. Due to their high gate-error rates and short decoherence times, however, NISQ computers can only produce high-fidelity results for those quantum circuits smaller than some given circuit size. Dynamic simulations, therefore, pose a challenge as current algorithms produce circuits that grow in size with each subsequent time-step of the simulation. This underscores the crucial role of quantum circuit compilers to produce executable quantum circuits of minimal size, thereby maximizing the range of physical phenomena that can be studied within the NISQ fidelity budget. Here, we present two domain-specific (DS) quantum circuit compilers for the Rigetti and IBM quantum computers, specifically designed to compile circuits simulating dynamics under a special class of time-dependent Hamiltonians. The compilers outperform state-of-the-art general-purpose compilers in terms of circuit size reduction by around 25%–30% as well as wall-clock compilation time by around 40% (dependent on system size and simulation time-step). Drawing on heuristic techniques commonly used in artificial intelligence, both compilers scale well with simulation time-step and system size. Code for both compilers is open-source and packaged into a full-stack quantum simulation software with tutorials included for ease of use for future researchers wishing to perform dynamic simulations of quantum materials on quantum computers. As our DS compilers provide significant improvements in both compilation time and simulation fidelity, they provide a building block for accelerating progress toward physical quantum supremacy.

Physics↗

A Framework for the Analysis of Compiler Optimizations

Compilers transform program source code to machine executable code. During this transformation, they perform a number of compiler optimizations to improve the performance of the generated executable code. Importantly, applying those optimizations depends on the source code structure, such as the parallel programming model used to parallelize an algorithm. Often, implementations of the same algorithm with different programming models have vastly different performance because the compiler optimized them differently. We create FAROS, a framework to structure and automate the analysis of compiler optimizations on programs. FAROS automates the building process, execution profiling, and analysis of compiler optimization of programs, through a configuration interface. It outputs compiler optimization reports to show which optimizations applied to which line of source code, leveraging compilation remarks output by the compiler. Also, FAROS supports benchmarking performance of different program versions by collecting execution time results. In this first release of FAROS, we provide a configuration file to analyze compiler optimization differences for sequential vs OpenMP compilation, including 38 programs consisting of HPC proxy/mini/large applications, and NAS and Rodina kernels for analysis.

Georgakoudis, Giorgis↗

StreamJIT: a commensal compiler for high-performance stream programming

There are many domain libraries, but despite the performance benefits of compilation, domain-specific languages are comparatively rare due to the high cost of implementing an optimizing compiler. We propose commensal compilation, a new strategy for compiling embedded domain-specific languages by reusing the massive investment in modern language virtual machine platforms. Commensal compilers use the host language's front-end, use host platform APIs that enable back-end optimizations by the host platform JIT, and use an autotuner for optimization selection. The cost of implementing a commensal compiler is only the cost of implementing the domain-specific optimizations. We demonstrate the concept by implementing a commensal compiler for the stream programming language StreamJIT atop the Java platform. Our compiler achieves performance 2.8 times better than the StreamIt native code (via GCC) compiler with considerably less implementation effort.

97 MATHEMATICS AND COMPUTING↗

Kokkos GPU Compiler

The Kokkos Clang compiler is a version of the Clang C++ compiler that has been modified to perform targeted code generation for Kokkos constructs in the goal of generating highly optimized code and to provide semantic (domain) awareness throughout the compilation toolchain of these constructs such as parallel for and parallel reduce. This approach is taken to explore the possibilities of exposing the developer’s intentions to the underlying compiler infrastructure (e.g. optimization and analysis passes within the middle stages of the compiler) instead of relying solely on the restricted capabilities of C++ template metaprogramming. To date our current activities have focused on correct GPU code generation and thus we have not yet focused on improving overall performance. The compiler is implemented by recognizing specific (syntactic) Kokkos constructs in order to bypass normal template expansion mechanisms and instead use the semantic knowledge of Kokkos to directly generate code in the compiler’s intermediate representation (IR); which is then translated into an NVIDIA-centric GPU program and supporting runtime calls. In addition, by capturing and maintaining the higher-level semantics of Kokkos directly within the lower levels of the compiler has the potential for significantly improving the ability of the compiler to communicate with the developer in the terms of their original programming model/semantics.

Moss, Nicholas↗

Kokkos GPU Compiler

The Kokkos Clang compiler is a version of the Clang C++ compiler that has been modified to perform targeted code generation for Kokkos constructs in the goal of generating highly optimized code and to provide semantic (domain) awareness throughout the compilation toolchain of these constructs such as parallel for and parallel reduce. This approach is taken to explore the possibilities of exposing the developer’s intentions to the underlying compiler infrastructure (e.g. optimization and analysis passes within the middle stages of the compiler) instead of relying solely on the restricted capabilities of C++ template metaprogramming. To date our current activities have focused on correct GPU code generation and thus we have not yet focused on improving overall performance. The compiler is implemented by recognizing specific (syntactic) Kokkos constructs in order to bypass normal template expansion mechanisms and instead use the semantic knowledge of Kokkos to directly generate code in the compiler’s intermediate representation (IR); which is then translated into an NVIDIA-centric GPU program and supporting runtime calls. In addition, by capturing and maintaining the higher-level semantics of Kokkos directly within the lower levels of the compiler has the potential for significantly improving the ability of the compiler to communicate with the developer in the terms of their original programming model/semantics.

Moss, Nicholas↗

Giallar: push-button verification for the qiskit Quantum compiler

This paper presents Giallar, a fully-automated verification toolkit for quantum compilers. Giallar requires no manual specifications, invariants, or proofs, and can automatically verify that a compiler pass preserves the semantics of quantum circuits. To deal with unbounded loops in quantum compilers, Giallar abstracts three loop templates, whose loop invariants can be automatically inferred. To efficiently check the equivalence of arbitrary input and output circuits that have complicated matrix semantics representation, Giallar introduces a symbolic representation for quantum circuits and a set of rewrite rules for showing the equivalence of symbolic quantum circuits. With Giallar, we implemented and verified 44 (out of 56) compiler passes in 13 versions of the Qiskit compiler, the open-source quantum compiler standard, during which three bugs were detected in and confirmed by Qiskit. Furthermore, our evaluation shows that most of Qiskit compiler passes can be automatically verified in seconds and verification imposes only a modest overhead to compilation performance.

automated verification↗

Improving the Performance of NEML2 with Modern Graph Compilation Backends

NEML2 vectorizes constitutive-model evaluation for large-scale multiphysics simulation, using PyTorch as its tensor backend so that a batch of material-point updates runs on CPU or GPU through a single implementation. In the two prior reports in this series it was a C++-native library, deployed through TorchScript tracing and just-in-time (JIT) compilation; it has since been rewritten from the ground up into a Python-native library deployed through Ahead-of-Time Inductor (AOTInductor), a modern PyTorch graph-compilation backend. The rewrite is driven by a persistent tension, not a language preference: NEML2 composes constitutive models at runtime from a registry of small, independently-authored pieces, and that flexibility is difficult to reconcile with the compile-time knowledge an efficient GPU kernel needs. This report documents the rewrite and the investment that accompanied it: the AOTInductor export pipeline that turns a Python-authored model into a portable, Python-free compiled artifact loadable from pure C++; the eager and compiled runtimes and the new implicit solver layer built on them; a head-to-head benchmark of legacy JIT against AOTInductor; the physics-model catalog and its worked examples; the developer tooling; and the corresponding overhaul of MOOSE’s NEML2 integration that lets MOOSE consume it. A central objective is to examine whether modern PyTorch graph-compilation backends are effective for MOOSE GPU integration. The benchmark answers directly: AOTInductor outperforms legacy JIT on every GPU scenario measured, by 1.0–4.5×. Modern graph-compilation backends are effective for MOOSE GPU integration, and AOTInductor specifically – not compilation in the abstract – is why.

Hu, Gary (Tianchen) [Argonne National Laboratory (↗

COMPOFF: A Compiler Cost model using Machine Learning to predict the Cost of OpenMP Offloading

The HPC industry is inexorably moving towards an era of extremely heterogeneous architectures, with more devices configured on any given HPC platform and potentially more kinds of devices, some of them highly specialized. Writing a separate code suitable for each target system for a given HPC application is not practical. The better solution is to use directive-based parallel programming models such as OpenMP. OpenMP provides a number of options for offloading a piece of code to devices like GPUs. To select the best option from such options during compilation, most modern compilers use analytical models to estimate the cost of executing the original code and the different offloading code variants. Building such an analytical model for compilers is a difficult task that necessitates a lot of effort on the part of a compiler engineer. Recently, machine learning techniques have been successfully applied to build cost models for a variety of compiler optimization problems. In this paper, we present COMPOFF, a cost model which uses the multi-layer perceptrons to statically estimates the Cost of OpenMP OFFloading. We used six different transformations on a parallel code of Wilson Dslash Operator to support GPU offloading, and we predicted their cost of execution on different GPUs using COMPOFF during compile time. Our results show that this model can predict offloading costs with a root mean squared error in prediction of less than 0.5 seconds. Our preliminary findings indicate that this work will make it much easier and faster for scientists and compiler developers to port legacy HPC applications that use OpenMP to new heterogeneous computing environment.

97 MATHEMATICS AND COMPUTING↗

Noise-aware circuit compilations for a continuously parameterized two-qubit gateset

State-of-the-art noisy-intermediate-scale quantum processors are currently implemented across a variety of hardware platforms, each with their own distinct gatesets. As such, circuit compilation should not only be aware of but also deeply connect to the native gateset and noise properties of each. Trapped-ion processors are one such platform that provides a gateset that can be continuously parameterized across both one- and two-qubit gates. Here we use the Quantum Scientific Computing Open User Testbed to study noise-aware compilations focused on continuously parameterized two-qubit 𝑍⁢𝑍 gates (based on the Mølmer-Sørensen interaction) using $\scriptsize{SUPERSTAQ}$, a quantum software platform for hardware-aware circuit compiler optimizations. We discuss the realization of 𝑍⁢𝑍 gates with arbitrary angle on the all-to-all connected trapped-ion system. Then we discuss a variety of different compiler optimizations that innately target these 𝑍⁢𝑍 gates and their noise properties. These optimizations include moving from a restricted maximally entangling gateset to a continuously parameterized one, swap mirroring to further reduce the total entangling angle of the operations, focusing the heaviest 𝑍⁢𝑍 angle participation on the best-performing gate pairs, and circuit approximation to remove the least impactful 𝑍⁢𝑍 gates. We demonstrate these compilation approaches on the hardware with randomized quantum volume circuits, observing the potential to realize a larger quantum volume as a result of these optimizations. Using differing yet complementary analysis techniques, we observe the distinct improvements in system performance provided by these noise-aware compilations and study the role of stochastic and coherent error channels for each compilation choice.

Noise↗

Retargetable Optimizing Compilers for Quantum Accelerators via a Multi-Level Intermediate Representation

In this work, we present a multi-level quantum-classical intermediate representation (IR) that enables an optimizing, retargetable compiler for available quantum languages. Our work builds upon the Multi-level Intermediate Representation (MLIR) framework and leverages its unique progressive lowering capabilities to map quantum languages to the LLVM machine-level IR. We provide both quantum and classical optimizations via the MLIR pattern rewriting sub-system and standard LLVM optimization passes, and demonstrate the programmability, compilation, and execution of our approach via standard benchmarks and test cases. In comparison to other standalone language and compiler efforts available today, our work results in compile times that are 1000x faster than standard Pythonic approaches, and 5-10x faster than comparative standalone quantum language compilers. Our compiler provides quantum resource optimizations via standard programming patterns that result in a 10x reduction in entangling operations, a common source of program noise. We see this work as a vehicle for rapid quantum compiler prototyping.

43 PARTICLE ACCELERATORS↗

Compiler verification meets cross-language linking via data abstraction

Many real programs are written in multiple different programming languages, and supporting this pattern creates challenges for formal compiler verification. We describe our Coq verification of a compiler for a high-level language, such that the compiler correctness theorem allows us to derive partial-correctness Hoare-logic theorems for programs built by linking the assembly code output by our compiler and assembly code produced by other means. Our compiler supports such tricky features as storable cross-language function pointers, without giving up the usual benefits of being able to verify different compiler phases (including, in our case, two classic optimizations) independently. Here, the key technical innovation is a mixed operational and axiomatic semantics for the source language, with a built-in notion of abstract data types, such that compiled code interfaces with other languages only through axiomatically specified methods that mutate encapsulated private data, represented in whatever formats are most natural for those languages.

97 MATHEMATICS AND COMPUTING↗

ASDF: A Compiler for Qwerty, a Basis-Oriented Quantum Programming Language

Qwerty is a high-level quantum programming language built on bases and functions rather than circuits. This new paradigm introduces new challenges in compilation, namely synthesizing circuits from basis translations and automatically specializing adjoint or predicated forms of functions. This paper presents ASDF, an open-source compiler for Qwerty that answers these challenges in compiling basis-oriented languages. Enabled with a novel high-level quantum IR implemented in the MLIR framework, our compiler produces OpenQASM 3 or QIR for either simulation or execution on hardware. Our compiler is evaluated by comparing the fault-tolerant resource requirements of generated circuits with other compilers, finding that ASDF produces circuits with comparable cost to prior circuit-oriented compilers.

Adams, Austin J [Georgia Tech]↗

Promise of Graph Sparsification and Decomposition for Noise Reduction in QAOA: Analysis for Trapped-Ion Compilations

We develop new approximate compilation schemes that significantly reduce the expense of compiling the Quantum Approximate Optimization Algorithm (QAOA) for solving the Max-Cut problem. Our main focus is on compilation with trapped-ion simulators using Pauli-X operations and all-to-all Ising Hamiltonian HIsing evolution generated by Molmer-Sorensen or optical dipole force interactions, though some of our results also apply to standard gate-based compilations. Our results are based on principles of graph sparsification and decomposition; the former reduces the number of edges in a graph while maintaining its cut structure, while the latter breaks a weighted graph into a small number of unweighted graphs. Though these techniques have been used as heuristics in various hybrid quantum algorithms, there have been no guarantees on their performance, to the best of our knowledge. This work provides the first provable guarantees using sparsification and decomposition to improve quantum noise resilience and reduce quantum circuit complexity. For quantum hardware that uses edge-by-edge QAOA compilations, sparsification leads to a direct reduction in circuit complexity. For trapped-ion quantum simulators implementing all-to-all HIsing pulses, we show that for a (1−ϵ) factor loss in the Max-Cut approximation (ϵ>0), our compilations improve the (worst-case) number of HIsing pulses from O(n2) to O(nlog(n/ϵ)) and the (worst-case) number of Pauli-X bit flips from O(n2) to O(nlog(n/ϵ)ϵ2) for n-node graphs. This is an asymptotic improvement for any constant ϵ>0. We demonstrate that significant improvements to the approximation ratio are obtained using decomposition in simulated trapped-ion experiments with dephasing noise. We further present a generic argument showing that sparsification results in an exponentially improved circuit fidelity lower bound in digital computing schemes based on one- and two-qubit gates, which are relevant to a wide variety of hardwares such as superconducting qubits and certain neutral atom or trapped ion setups, and more sophisticated noise models. We anticipate these approximate compilation techniques will be useful tools in a variety of future quantum computing experiments.

Moondra, Jai [Georgia Institute of Technology]↗