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At least 1,621 records · Page 90

Human Flight to Lunar and Beyond - Re-Learning Operations Paradigms

For the first time since the Apollo era, NASA is planning on sending astronauts on flights beyond LEO. The Human Space Flight (HSF) program started with a successful initial flight in Earth orbit, in December 2014. The program will continue with two Exploration Missions (EM): EM-1 will be unmanned and EM-2, carrying astronauts, will follow. NASA established a multi-center team to address the communications, and related tacking/navigation needs. This paper will focus on the lessons learned by the team designing the architecture and operations for the missions. Many of these Beyond Earth Orbit lessons had to be re-learned, as the HSF program has operated for many years in Earth orbit. Unlike the Apollo missions that were largely tracked by a dedicated ground network, the HSF planned missions will be tracked (at distances beyond GEO) by the DSN, a network that mostly serves robotic missions. There have been surprising challenges to the DSN as unique modern human spaceflight needs stretch the experience base beyond that of tracking robotic missions in deep space. Close interaction between the DSN and the HSF community to understand the unique needs (e.g. 2-way voice) resulted in a Concept of Operations (ConOps) that leverages both the deep space robotic and the Human LEO experiences. Several examples will be used to highlight the unique challenges the team faced in establishing the communications and tracking capabilities for HSF missions beyond Earth Orbit, including: Navigation. At LEO, HSF missions can rely on GPS devices for orbit determination. For Lunar-and-beyond HSF missions, techniques such as precision 2-way and 3-way Doppler and ranging, Delta-Difference-of-range, and eventually possibly on-board navigation will be used. At the same time, HSF presents a challenge to navigators, beyond those presented by robotic missions - navigating a dynamic/"noisy" spacecraft. Impact of latency - the delay associated with Round-Trip-Light-Time (RTLT). Imagine trying to have a 2-way discussion (audio or video) with an astronaut, with a 2-3 sec or more delay inserted (for lunar distances) or 20 minutes delay (for Mars distances). Balanced communications link. For robotic missions, there has been a heavy emphasis on higher downlink data rates, e.g. bringing back science data. Higher uplink data rates were of secondary importance, as uplink was used only to send commands (and occasionally small files) to the spacecraft. The ratio of downlink-to-uplink data rates was often 10:1 or more. For HSF, a continuous forward link is established and rates for uplink and downlink are more similar.

Kenny, Edward (Ted)↗

Human Flight to Lunar and Beyond - Re-Learning Operations Paradigms

For the first time since the Apollo era, NASA is planning on sending astronauts on flights beyond Low-Earth Orbit (LEO). The Human Space Flight (HSF) program started with a successful initial flight in Earth orbit, in December 2014. The program will continue with two Exploration Missions (EM) to Lunar orbit: EM-1 will be unmanned and EM-2, carrying astronauts, will follow. NASA established a multi-center team to address the communications, and related navigation, needs. This paper will focus on the lessons learned in the team, planning for the missions' parts that are beyond Earth orbit. Many of these lessons had to be re-learned, as the HSF program after operated for many years in Earth orbit. Fortunately, the experience base from tracking robotic missions in deep space by the Deep Space Network (DSN) and close interaction with the HSF community to understand the unique needs (e.g. 2-way voice) resulted in a ConOps that leverages of both the deep space robotic and the Human LEO experiences. Several examples will be used to highlight the unique operational needs for HSF missions beyond Earth Orbit, including: - Navigation. At LEO, HSF missions can rely on Global Positioning System (GPS) devices for orbit determination. For Lunar-and-beyond HSF missions, techniques such as precision 2-way and 3-way Doppler and ranging, Delta-Difference-of-range, and eventually on-board navigation will be used. - Impact of latency - the delay associated with Round-Trip-Light-Time (RTLT). Imagine trying to have a 2-way discussion (audio or video) with an astronaut, with a 2-3 sec delay inserted (for Lunar distances) or 20 minutes delay (for Mars distances). - Balanced communications link. For robotic missions, there has been a heavy emphasis on the downlink data rates, bringing back science data from the instruments on-board the spacecraft. Uplink data rates were of secondary importance, used to send commands to the spacecraft. The ratio of downlink-to-uplink data rates was often 10:1 or more. For HSF, rates for uplink and downlink, at least for high-quality video, need to be similar.

Kenny, Ted↗

Mars Science Laboratory CHIMRA: A Device for Processing Powdered Martian Samples

The CHIMRA is an extraterrestrial sample acquisition and processing device for the Mars Science Laboratory that emphasizes robustness and adaptability through design configuration. This work reviews the guidelines utilized to invent the initial CHIMRA and the strategy employed in advancing the design; these principles will be discussed in relation to both the final CHIMRA design and similar future devices. The computational synthesis necessary to mature a boxed-in impact-generating mechanism will be presented alongside a detailed mechanism description. Results from the development testing required to advance the design for a highly-loaded, long-life and high-speed bearing application will be presented. Lessons learned during the assembly and testing of this subsystem as well as results and lessons from the sample-handling development test program will be reviewed.

Sunshine, Daniel↗

COSMIC: Content-based Onboard Summarization to Monitor Infrequent Change

Interplanetary exploration occurs at vast distancesthat severely limit communication bandwidth to spacecraft exploringother planets. It is possible to collect much morescientific data than can ever be downlinked given current communicationcapabilities. Therefore, we are developing a systemcalled COSMIC (Content-based Onboard Summarization toMonitor Infrequent Change) that will opportunistically analyzedata onboard a Mars orbiter to alert scientists when meaningfulchanges have occurred. COSMIC will allow future spacecraftto continuously collect data to search for rare, transient phenomenasuch as fresh impacts or seasonally changing polarlandforms under a constrained downlink budget. In this paper,we describe the overall goals and architecture of COSMIC,plans to enable specific scientific studies, label acquisition toenable supervised approaches to surface landform classification,a new machine learning evaluation framework for analyzingthe trade-offs between classifier accuracy and computationalrequirements, and lessons learned about constraints that COSMICwill face operating onboard a spacecraft. In particular, wediscuss design considerations surrounding computational andstorage constraints, change detection strategies, and localizingdetected landforms of interest within a global coordinate frame.Finally, we describe challenges and open research questions thatmust be addressed prior to deploying COSMIC.

Trockman, Asher↗

Learning from Experience Case Studies of the Hyper-X Project

The Hyper-X project (X-43A) provides a number of "lessons learned" which can be applied to other aerospace project. The specific areas examined were the selection of the goals of the Hyper-X. How the technical unknowns and assumptions were handled. The final lesson was the ambiguous nature of risk assessment, and how trying to remove a technical unknown can have unintended consequences.

Peebles, Curtis↗

Solar Energy Innovation Network 2017-2024: Abbreviated Final Technical Report

This material is based upon work supported by the U.S. Department of Energy's (DOE) Office of Energy Efficiency and Renewable Energy (EERE) Solar Energy Technologies Office under the Agreement/Award Number 32954 for Solar Energy Innovation Network (SEIN) Project, 2017-2024. SEIN is a dynamic program that assembles diverse teams of stakeholders to research solutions to real-world challenges associated with solar energy adoption. In conjunction with its partner organizations, NREL implemented the program by providing research, analysis, and technical expertise directly to project teams and groups of teams (cohorts), by facilitating networked learning through cohorts and peer exchange, and by facilitating dissemination and replication of solutions and lessons learned among stakeholders across the U.S. with similar challenges.

14 SOLAR ENERGY↗

BioSentinel: Forging the path for Deep Space CubeSat Missions

The BioSentinel mission was launched in 2022 aboard the SLS launch vehicle as part of the Artemis-I campaign and continues mission operations into 2024. The 6U CubeSat has been characterizing deep space radiation at large distances from Earth. This presentation gives a status of the mission performance to date, as well as some of the lessons learned from project. BioSentinel has achieved unprecedented performance as an SLS secondary payload due to preparation, planning, and a robust design. Pre-launch antenna and interface testing with both DSN and ESA confirmed command and data pathways and allowed for operational flexibility in the critical early hours post-deployment. Mission Operations simulations prior to launch identified potential risks and trained operators to respond in flight, preparing the team to react quickly and successfully to detumble the spacecraft and enter a power-positive state. The spacecraft would not have survived without the inclusion of the trailblazing 3D-printed composite cold gas propulsion system. The non-standard tank geometry enabled efficient use of the limited space available in the CubeSat form factor as well as the capability to detumble the spacecraft and manage momentum for extended mission durations, while providing sufficient margin to execute potential delta-V maneuvers. Following the conclusion of the primary science mission, the Linear Energy Transfer (LET) Spectrometer has continued to collect solar and galactic radiation data from its unique location in heliocentric orbit. The free space dataset offered by the BioSentinel LET is a valuable source of data for both model validation and future mission planning. As the spacecraft travels farther from Earth it is poised to provide longitudinally distributed measurements of solar particle events during solar maximum. NASA Ames led development of the BioSentinel spacecraft to operate for long durations in deep space. The novel subsystems and COTS components that comprise the BioSentinel bus can serve as a template for future deep space missions, while the lessons the team has learned from well over a year of continuous operations will enable improved performance in the generation of deep space CubeSat missions.

BioSentinel↗

The Emergence of Agent-Based Technology as an Architectural Component of Serious Games

The evolution of games as an alternative to traditional simulations in the military context has been gathering momentum over the past five years, even though the exploration of their use in the serious sense has been ongoing since the mid-nineties. Much of the focus has been on the aesthetics of the visuals provided by the core game engine as well as the artistry provided by talented development teams to produce not only breathtaking artwork, but highly immersive game play. Consideration of game technology is now so much a part of the modeling and simulation landscape that it is becoming difficult to distinguish traditional simulation solutions from game-based approaches. But games have yet to provide the much needed interactive free play that has been the domain of semi-autonomous forces (SAF). The component-based middleware architecture that game engines provide promises a great deal in terms of options for the integration of agent solutions to support the development of non-player characters that engage the human player without the deterministic nature of scripted behaviors. However, there are a number of hard-learned lessons on the modeling and simulation side of the equation that game developers have yet to learn, such as: correlation of heterogeneous systems, scalability of both terrain and numbers of non-player entities, and the bi-directional nature of simulation to game interaction provided by Distributed Interactive Simulation (DIS) and High Level Architecture (HLA).

Phillips, Mark↗

Continual Learning for Production-Level Machine Learning in Particle Accelerators

Particle accelerators operate in complex environments where data distribution can change dynamically, leading to data drifts that significantly challenge Machine Learning (ML) models. These non-stationary conditions often cause ML models to deteriorate in performance, making it difficult to maintain reliable predictions in operation. The primary sources of data drifts are changes in accelerator settings and changes in equipment performance which cannot be measured directly. To bridge this gap between ML development and long-term deployment in operational settings, we identify key areas within particle accelerators where continual learning can help mitigate drift-induced performance degradation. We will provide a practical guide on selecting the appropriate method given resource constraints and desired stability plasticity trade offs. As a concrete example, we will present a real-world use case for anomaly detection to predict errant beams at the Spallation Neutron Source accelerator, where continual learning has been employed to demonstrate stable performance on drifting data streams. We will present practical challenges, lessons learned, and the results from the deployed ML model.

Rajput, Kishansingh [Thomas Jefferson National Acc↗

Cutting More than Metal: Breaking the Development Cycle

New technology is changing the way we do business at NASA. The ability to use these new tools is made possible by a learning culture able to embrace innovation, flexibility, and prudent risk tolerance, while retaining the hard-won lessons learned of other successes and failures. Technologies such as 3-D manufacturing and structured light scanning are re-shaping the entire product life cycle, from design and analysis, through production, verification, logistics and operations. New fabrication techniques, verification techniques, integrated analysis, and models that follow the hardware from initial concept through operation are reducing the cost and time of building space hardware. Using these technologies to be more efficient, reliable and affordable requires we bring them to a level safe for NASA systems, maintain appropriate rigor in testing and acceptance, and transition new technology. Maximizing these technologies also requires cultural acceptance and understanding and balancing rules with creativity. Evolved systems engineering processes at NASA are increasingly more flexible than they have been in the past, enabling the implementation of new techniques and approaches. This paper provides an overview of NASA Marshall Space Flight Center's new approach to development, as well as examples of how that approach has been incorporated into NASA's Space Launch System (SLS) Program, which counts among its key tenants - safety, affordability, and sustainability. One of the 3D technologies that will be discussed in this paper is the design and testing of various rocket engine components.

Singer, Chris↗

Cutting More than Metal: Breaking Through the Development Cycle

NASA is advancing a new development approach and new technologies in the design construction, and testing of the next great launch vehicle for space exploration. The ability to use these new tools is made possible by a learning culture able to embrace innovation, flexibility, and prudent risk tolerance, while retaining the hard-won lessons learned through the successes and failures of the past. This paper provides an overview of the Marshall Space Flight Center's new approach to launch vehicle development, as well as examples of how that approach has been leveraged by NASA's Space Launch System (SLS) Program to achieve its key goals to safety, affordability, and sustainability.

Singer, Christopher E.↗

Detecting And Characterizing Archetypes of Unintended Consequences in Engineered Systems

When designing engineered systems, the potential for unintended consequences of design policies or design decisions exists despite best intentions. Conditions that might cause the formation of unintended consequences are often known only in hindsight. However, since these conditions are associated with a single event, it is difficult to uncover the general patterns of conditions leading to unintended consequences. In this research, patterns of conditions associated with unintended consequences are learned from historical data and represented in the form of archetypes. While previous work using systems theoretic modeling has identified high-level archetypes, this work leverages a self-organizing map to learn archetypes of unintended consequences from human-tagged risk factors in a large data set of lessons learned from adverse events at NASA. The sixty-six identified archetypes contain patterns of conditions such as complexity and human-machine interaction associated with the formation of unintended consequences. To validate the archetypes, a sample of the archetypes is represented using system dynamics in order to illustrate that the identified archetypes are specialized versions of known high-level archetypes of unintended consequences. While the research is based upon a specific dataset, the archetypes apply to any engineered system and the pattern of leading indicators open a new path to manage unintended consequences and mitigate the magnitude of potentially adverse outcomes.

Hannah S Walsh↗

The Auto-Gopher: A Wireline Rotary-Percussive Deep Sampler

Accessing regions on planetary bodies that potentially preserved biosignatures or are presently habitable is vital to meeting NASA solar system "Search for Life" exploration objectives. To address these objectives, a wireline deep rotary-percussive corer called Auto-Gopher was developed. The percussive action provides effective material fracturing and the rotation provides effective cuttings removal. To increase the drill's penetration rate, the percussive and rotary motions are operated simultaneously. Initially, the corer was designed as a percussive mechanism for sampling ice and was demonstrated in 2005 in Antarctica reaching about 2 m deep. The lessons learned suggested the need to use a combination of rotation and hammering to maximize the penetration rate. This lesson was implemented into the Auto-Gopher-I deep drill which was demonstrated to reach 3-meter deep in gypsum. The average drilling power that was used has been in the range of 100-150 Watt, while the penetration rate was approximately 2.4 m/hr. Recently, a task has started with the goal to develop Auto-Gopher-II that is equipped to execute all the necessary functions in a single drilling unit. These functions also include core breaking, retention and ejection in addition drilling. In this manuscript, the Auto-Gopher-II, its predecessors and their capability are described and discussed.

drilling↗

Investigation of Bipropellant Plume-Induced Contamination Effects on Coverglass Materials

Contamination and degradation of external spacecraft materials by unburned and partially combusted species from bipropellant thruster plumes has long been observed as a key component of the induced space environment. Space shuttle flight experiments and returned flight hardware from the International Space Station (ISS) have both experienced microscopic impact features induced by high-velocity thruster plume droplets. Analytical results have shown that droplet impingement angle relative to a receiving surface plays a key role in the surface damage. Although impacts with normal impingement angles contribute more severely to surface degradation than highly oblique angles, surface effects at higher impingement angles should not be dismissed. Thruster plume-induced materials degradation is a complex phenomenon that depends on a variety of parameters, including but not limited to material type, system temperature and pressure, plume composition, and thruster firing specifications such as number of pulses, pulse duration, and sample distance from the thruster. For space applications, attaining the vacuum pressure and temperature conditions necessary for flight-like plume expansion and exposure conditions is not a trivial task. The German Aerospace Center (Deutsches Zentrum für Luft- und Raumfahrt, DLR) is a facility uniquely capable of simulating such conditions. Test coupons were exposed to bipropellant thruster firings under high vacuum at the DLR facility. Percent area coverage (PAC) and droplet size distributions were evaluated for the uncoated and coated solar array coverglass materials over a range of impingement angles (0̊ to 75̊). A post-test imaging workflow was developed that aimed to quantify changes in sample surface morphology obtained from scanning electron microscopy (SEM) images using the Image Processing and Analysis in Java (ImageJ) tool; an opensource image processing software. The goal was to create a framework through which to evaluate the effect of bipropellant-induced PAC and droplet size distribution on solar array coverglass optical transmission losses. Understanding this relationship is important because optical transmission losses are known to lead to current reduction in solar power generation systems. In addition to the development of surface characterization workflows, valuable lessons learned as they pertain to future investigations and experiments will be discussed. The authors hope that sharing these lessons will facilitate more utilization of DLR’s unique capabilities as well as open the conversation for how best to address experimental characterization of flight-like plume expansion and its impacts on materials surface degradation effects.

Gateway↗

From Bridges and Rockets, Lessons for Software Systems

Although differences exist between building software systems and building physical structures such as bridges and rockets, enough similarities exist that software engineers can learn lessons from failures in traditional engineering disciplines. This paper draws lessons from two well-known failures the collapse of the Tacoma Narrows Bridge in 1940 and the destruction of the space shuttle Challenger in 1986 and applies these lessons to software system development. The following specific applications are made: (1) the verification and validation of a software system should not be based on a single method, or a single style of methods; (2) the tendency to embrace the latest fad should be overcome; and (3) the introduction of software control into safety-critical systems should be done cautiously.

Holloway, C. Michael↗

Luna: What Did We Learn and What Should We Expect?

This presentation presents a look at the space program's background prior to lunar exploration and highlights the Apollo program and lessons learned from lunar exploration. The possibilities of exposures and difficulties attributed to lunar dust are described, including obscured vision, clogged equipment, coated surfaces, and inhalation, among others. A lunar dust simulant is proposed to support preliminary studies. Lunar dust is constantly activated by meteorite lunar dust, UV radiation and elements of solar wind - this active dust could produce reactive species. Methods of deactivation must be determined before new lunar missions, but first we must understand how to reactivate dust on Earth. Activation methods tested and described here include crushing/grinding or UV activation. Grinding time has a direct effect on amount of hydroxyl radicals produced upon addition of ground quartz to a solution. An increase in hydroxyl production was also seen for a lunar simulant with increased grinding.

Wallace, William T.↗

Ares I-X: Lessons for a New Era of Spaceflight

Since 2005, the Ares Projects at Marshall Space Flight Center (MSFC) have been developing the Ares I crew launch vehicle and Ares V cargo launch vehicle. On October 28, 2009, the first development flight test of the Ares I crew launch vehicle, Ares I-X, lifted off from a launch pad at Kennedy Space Center (KSC) on successful suborbital flight. Despite the President s intention to cancel the Constellation Program of which Ares is a part, this historic flight has produced a great amount of data and numerous lessons learned for any future launch vehicles. This paper will describe the accomplishments of Ares I-X and the lessons that other programs can glean from this successful mission. Ares I was designed to carry up to four astronauts to the International Space Station (ISS). It also was designed to be used with the Ares V cargo launch vehicle for a variety of missions beyond low-Earth orbit (LEO). The Ares I-X development flight test was conceived in 2006 to acquire early engineering and environment data during liftoff, ascent, and first stage recovery. The test achieved the following primary objectives: Demonstrated control of a dynamically similar, integrated Ares I/Orion, using Ares I relevant ascent control algorithms. Performed an in-flight separation/staging event between a Ares I-similar First Stage and a representative Upper Stage. Demonstrated assembly and recovery of a new Ares I-like First Stage element at KSC. Demonstrated First Stage separation sequencing, and quantify First Stage atmospheric entry dynamics, and parachute performance. Characterized the magnitude of integrated vehicle roll torque throughout First Stage flight.

Davis, Stephan R.↗