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At least 1,621 records · Page 90

A low-cost optical data acquisition system for vibration measurement

A low cost optical data acquisition system was designed to measure deflection of vibrating rotor blade tips. The basic principle of the new design is to record raw data, which is a set of blade arrival times, in memory and to perform all processing by software following a run. This approach yields a simple and inexpensive system with the least possible hardware. Functional elements of the system were breadboarded and operated satisfactorily during rotor simulations on the bench, and during a data collection run with a two-bladed rotor in the Lewis Research Center Spin Rig. Software was written to demonstrate the sorting and processing of data stored in the system control computer, after retrieval from the data acquisition system. The demonstration produced an accurate graphical display of deflection versus time.

Posta, S. J.↗

Low-cost optical data acquisition system for blade vibration measurement

A low cost optical data acquisition system was designed to measure deflection of vibrating rotor blade tips. The basic principle of the new design is to record raw data, which is a set of blade arrival times, in memory and to perform all processing by software following a run. This approach yields a simple and inexpensive system with the least possible hardware. Functional elements of the system were breadboarded and operated satisfactorily during rotor simulations on the bench, and during a data collection run with a two-bladed rotor in the Lewis Research Center Spin Rig. Software was written to demonstrate the sorting and processing of data stored in the system control computer, after retrieval from the data acquisition system. The demonstration produced an accurate graphical display of deflection versus time.

Posta, Stephen J.↗

Common Graphics Library (CGL). Volume 1: LEZ user's guide

Users are introduced to and instructed in the use of the Langley Easy (LEZ) routines of the Common Graphics Library (CGL). The LEZ routines form an application independent graphics package which enables the user community to view data quickly and easily, while providing a means of generating scientific charts conforming to the publication and/or viewgraph process. A distinct advantage for using the LEZ routines is that the underlying graphics package may be replaced or modified without requiring the users to change their application programs. The library is written in ANSI FORTRAN 77, and currently uses a CORE-based underlying graphics package, and is therefore machine independent, providing support for centralized and/or distributed computer systems.

Taylor, Nancy L.↗

Buckling tests on eccentrically loaded beam columns

Formulas are obtained for computing the buckling load of rods eccentrically loaded at each end, the computation being extended in particular to the inelastic range. The test results are graphically presented on three sets of curves. Two of these, at least for the elastic range, are independent of the material tested. The third set, which is independent of the material, possesses greater clearness and is therefore used for comparing the test results with the theoretical.

Cassens, J↗

Software Graphics Processing Unit (sGPU) for Deep Space Applications

A graphics processing capability will be required for deep space missions and must include a range of applications, from safety-critical vehicle health status to telemedicine for crew health. However, preliminary radiation testing of commercial graphics processing cards suggest they cannot operate in the deep space radiation environment. Investigation into an Software Graphics Processing Unit (sGPU)comprised of commercial-equivalent radiation hardened/tolerant single board computers, field programmable gate arrays, and safety-critical display software shows promising results. Preliminary performance of approximately 30 frames per second (FPS) has been achieved. Use of multi-core processors may provide a significant increase in performance.

McCabe, Mary↗

High-Efficacy Modeling of Human Perceptual Similarity Opinions

The computer code relates to human nature studies and more specifically to a novel graphical user interface (GUI) that facilitates high-efficacy collection of perceptual similarity opinions of a user in an effective and intuitive manner. The GUI presents a base image for rating its similarity to seven peripheral images that are displayed simultaneously following a circular layout. The user is asked to report the base image's pairwise similarity to each peripheral image on a fixed scale while preserving the relative ranking among all peripheral images. The collected data are then used to predict the user's subjective opinions regarding the perceptual similarity of images.

Xu, Songhua↗

Deep Learning-Based Queue-Aware Eco-Approach and Departure System for Plug-In Hybrid Electric Buses at Signalized Intersections: A Simulation Study

Eco-Approach and Departure (EAD) has been considered as a promising eco-driving strategy for vehicles traveling in an urban environment, where information such as signal phase and timing (SPaT) and geometric intersection description is well utilized to guide vehicles passing through intersections in the most energy-efficient manner. Previous studies formulated the optimal trajectory planning problem as finding the shortest path on a graphical model. While this method is effective in terms of energy saving, its computation efficiency can be further enhanced by adopting machine learning techniques. In this paper, we propose an innovative deep learning-based queue-aware eco-approach and departure (DLQ-EAD) system for a plug-in hybrid electric bus (PHEB), which is able to provide an online optimal trajectory for the vehicle considering both the downstream traffic condition (i.e. traffic lights, queues) and the vehicle powertrain efficiency. Based on optimal solutions obtained from the graph-based trajectory planning algorithm (GTPA), a deep neural network (DNN) is developed to learn the optimal vehicle speed for the next time step given its current state. It is demonstrated that the trained DNN can provide energy-efficient trajectories with high computational efficiency and high flexibility adopting to dynamic changes in the surrounding environment. To address the impact of downstream traffic, a queue prediction model is further developed using data from radars and connected vehicles (CVs), as well as signal timing data from SPaT messages. A comprehensive simulation study in the microscopic traffic modeling software PTV VISSIM shows that the proposed DLQ-EAD can achieve 18.7%-24.0% energy efficiency improvements for a single PHEB on various traffic congestion levels. The proposed queue prediction model can be of practical significance even at low penetration rates of CVs. Specifically, additional energy savings of 2.0%-8.2% can be further achieved with 20% vehicles in the network.

Ye, Fei↗

Developing And Scaling an OpenFOAM Model to Study Turbulent Flow in a HFIR Coolant Channel

Improving the understanding of how computational fluid dynamics (CFD) direct numerical simulations (DNS) of flows in the High Flux Isotope Reactor (HFIR) perform when run in parallel using the high performance computing (HPC) platform Summit at the Oak Ridge Leadership Computing Facility (OLCF) is of particular importance to boost the computational tools used to support HFIR conversion to low enriched fuel (LEU). Evaluation of scaling performance was driven by the increasing importance of graphics processing unit (GPU) usage in HPC, which is becoming the standard for modern supercomputers such as Summit. The desired results are to obtain a strong positive correlation between the computational resources dedicated to a problem and the relative speed-up of the simulation in comparison to a benchmark. This capability will allow substantially improvement in HFIR flow analytical capabilities, specifically when predicting turbulence properties at high Reynolds numbers. The study leverages previous simulation results performed with code PHASTA (finite element) on HPC platforms Cori (NERSC) and Theta (ALCF) [1] with computing options provided in the computing platform OpenFOAM (finite volume) at OLCF. Transitioning from PHASTA to OpenFOAM will (1) eliminate dependence on third-party software for mesh generation and manipulation, (2) reduce resource needs by employing modern architectures, and (3) build expertise for future modeling of HFIR-specific problems like heat transfer in involute geometry, entrance effects, flow structure in channel corners, and so on—all important issues when defining the available thermal margins in the transition to LEU. CPUs and GPUs differ significantly in their architecture and utilization, as discussed in the literature [2]. The most important differences are in the approach to computations and their memory. A single GPU contains a large quantity of cores, enabling it to perform with a much higher throughput than a CPU, but execution requires a different approach. GPU codes execute instructions using the Single-Instruction Multiple-Thread (SIMT) approach in which a single instruction is used for groups of threads called warps. A warp typically consists of 32 threads which must execute the same set of instructions, although on separate threads. Alternately, a CPU has far fewer cores that are much more flexible in their operation, excelling at quickly performing more complex serial computations. This is why GPUs have greater throughput when properly utilized. The second important difference is seen when comparing their memory spaces. Limited memory allocations and CPU–GPU communications cause a significant bottleneck in GPU-accelerated programs. Further study was required to properly take advantage of GPU resources. A comprehensive analysis of code performance and the model-specific features of turbulence constitutes the core of this work. In this study, a DNS simulation of HFIR channel turbulence was performed with the finite volume CFD code OpenFOAM v2112 and CUDA v11.0 on Red Hat Enterprise Linux v8.2. The OpenFOAM installation had AMGx integrated to enable GPU acceleration and utilizes the PETSc4FOAM library. The computational resources and the problem size were scaled on CPU and CPU + GPU architectures to gain a better understanding of the performance of a DNS problem on modern computing hardware. The study aimed to analyze the scaling of the code exclusively on CPUs and then to examine the scaling of the codes with GPU acceleration enabled. Scaling studies included CPU and GPU acceleration on a mesh of varying resolution to analyze the impact of problem size relative to computational resources. In the course of preparing the GPU configuration on Summit, mainly using the AMGX solvers, difficulties were encountered stemming from constant changes resulting from extensive ongoing development activities and the changing environment. This resulted in the inability to complete the GPU portion of the work. The code was compiled and tested, but production runs to assess acceleration were not performed because the used discretional compute time allocation expired as year-end approached. The Summit HPC platform is scheduled for decommissioning in 2024, making it unattractive for future use with Nvidia-based GPUs. Therefore, the work will be moved onto NERSC machines in FY24. An application was prepared and submitted, and sufficient node-hours were awarded to continue the research in the next calendar year. This report summarizes work performed thus far, which mostly focused on CPU OpenFOAM computing.

21 SPECIFIC NUCLEAR REACTORS AND ASSOCIATED PLANTS↗

Methods and systems for generating a continuous helical tool path for parts having multiple central axes

A computer-implemented method for generating a continuous helical tool path for forming a part having a plurality of central axes is provided. The method includes performing a tool path algorithm modeling and a tool path algorithm execution using a computer system. The tool path algorithm modeling includes defining a starting point location within a computer-generated three-dimensional part geometry model, defining a vector, defining a helix, defining a sweeping surface three-dimensional geometry element, and generating an intersection curve from tracing a continuous curved line of an intersection between the sweeping surface geometry element and the part geometry model. The tool path algorithm execution includes defining data for a forming tool stylus, selecting the intersection curve as a guiding element for the forming tool stylus, and generating the continuous helical tool path for the forming tool stylus. The continuous helical tool path includes a forming tool stylus centerline path in graphical space.

42 ENGINEERING↗

Characterization of rhenium compounds obtained by electrochemical synthesis after aging process

The proper identification of the molecular nature of the aged rhenium compound obtained by means of electrodeposition from an alkaline aqueous electrolyte was determined. Chemical, structural and vibrational experimental characterization of the aged Re compound showed agreement with quantum-computations, thereby allowing the unambiguous identification of the Re compound as H(ReO{sub 4})H{sub 2}O. - Graphical abstract: Rhenium oxides were electrodeposited on a copper surface and after environmental aging was formed the H(ReO{sub 4})H{sub 2}O compound. The characterization of the synthesized material was made through the comparison of experimental evidence with quantum mechanical computations carried out by means of density functional theory (DFT). - Highlights: • Aged rhenium compound obtained by means of electrodeposition was studied. • The study was made by combining experimental and DFT-computational information. • The aged electrodeposited material is consistent with the H(ReO{sub 4})H{sub 2}O compound.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Summer Student Internship working on the GPU

This summer internship consisted of learning computer programming skills and languages including Thrust, CUDA, C++, C and Linux. The application of this programming is for use in GPU, graphics processing units, that are processors that perform math intensive calculations rapidly in three dimensions typically in advanced video games (“NVIDIA GeForce…”). Our goal is to apply this technology towards exa-scale computing on the LANL supercomputing infrastructure. My mentors use these machines to do computations. The completed algorithms include KD tree and Top K. In order to access the GPU, CUDA was used. CUDA is a parallel computer architecture for general computing on the GPUs. There are different means by which to access CUDA. The first approach uses libraries, like Thrust, Linear Algebra, and Signal and Image Processing. Another approach parallelizes loops in Fortran or C and in the last approach people develop custom parallel algorithms using familiar language (“What is CUDA”). The algorithms I worked on this summer use the first approach of using the thrust library of parallel algorithms and data structures.

97 MATHEMATICS AND COMPUTING↗

Accelerating the density-functional tight-binding method using graphical processing units

Acceleration of the density-functional tight-binding (DFTB) method on single and multiple graphical processing units (GPUs) was accomplished using the MAGMA linear algebra library. Herein two major computational bottlenecks of DFTB ground-state calculations were addressed in our implementation: the Hamiltonian matrix diagonalization and the density matrix construction. The code was implemented and benchmarked on two different computer systems: (1) the SUMMIT IBM Power9 supercomputer at the Oak Ridge National Laboratory Leadership Computing Facility with 1–6 NVIDIA Volta V100 GPUs per computer node and (2) an in-house Intel Xeon computer with 1–2 NVIDIA Tesla P100 GPUs. The performance and parallel scalability were measured for three molecular models of 1-, 2-, and 3-dimensional chemical systems, represented by carbon nanotubes, covalent organic frameworks, and water clusters.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Efficient Computation Of Surface Sunlit Fractions In Urban-Scale Building Modeling Using Ray-Tracing Techniques

For building energy simulation at an urban-scale, solar shading calculations can be significantly slow when a large number of shading surfaces are considered in the solar shading calculations, due to the computational complexity of the geometry calculations. We developed a new algorithm using the ray-tracing technique to pre-calculate the sunlit fractions of all exterior surfaces in an urban district altogether. The ray tracing-based calculator is accelerated using General Purpose Graphics Processing Units (GPGPUs) and the Optix ray tracing library, and provides an efficient, flexible, and robust means for computing the sunlit fraction of large numbers of urban surfaces of complex geometries.

Luo, Xuan↗

Fast, multi-channel real-time processing of signals with microsecond latency using graphics processing units

Fast, digital signal processing (DSP) has many applications. Typical hardware options for performing DSP are field-programmable gate arrays (FPGAs), application-specific integrated DSP chips, or general purpose personal computer systems. This paper presents a novel DSP platform that has been developed for feedback control on the HBT-EP tokamak device. The system runs all signal processing exclusively on a Graphics Processing Unit (GPU) to achieve real-time performance with latencies below 8 μs. Signals are transferred into and out of the GPU using PCI Express peer-to-peer direct-memory-access transfers without involvement of the central processing unit or host memory. Tests were performed on the feedback control system of the HBT-EP tokamak using forty 16-bit floating point inputs and outputs each and a sampling rate of up to 250 kHz. Signals were digitized by a D-TACQ ACQ196 module, processing done on an NVIDIA GTX 580 GPU programmed in CUDA, and analog output was generated by D-TACQ AO32CPCI modules.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

A probabilistic graphical model approach to stochastic multiscale partial differential equations

We develop a probabilistic graphical model based methodology to efficiently perform uncertainty quantification in the presence of both stochastic input and multiple scales. Both the stochastic input and model responses are treated as random variables in this framework. Their relationships are modeled by graphical models which give explicit factorization of a high-dimensional joint probability distribution. The hyperparameters in the probabilistic model are learned using sequential Monte Carlo (SMC) method, which is superior to standard Markov chain Monte Carlo (MCMC) methods for multi-modal distributions. Finally, we make predictions from the probabilistic graphical model using the belief propagation algorithm. Numerical examples are presented to show the accuracy and efficiency of the predictive capability of the developed graphical model.

97 MATHEMATICS AND COMPUTING↗

Development of Message Passing Routines for High Performance Parallel Computations

Computational Fluid Dynamics (CFD) calculations require a great deal of computing power for completing the detailed computations involved. In an effort shorten the time it takes to complete such calculations they are implemented on a parallel computer. In the case of a parallel computer some sort of message passing structure must be used to communicate between the computers because, unlike a single machine, each computer in a parallel computing cluster does not have access to all the data or run all the parts of the total program. Thus, message passing is used to divide up the data and send instructions to each machine. The nature of my work this summer involves programming the "message passing" aspect of the parallel computer. I am working on modifying an existing program, which was written with OpenMP, and does not use a multi-machine parallel computing structure, to work with Message Passing Interface (MPI) routines. The actual code is being written in the FORTRAN 90 programming language. My goal is to write a parameterized message passing structure that could be used for a variety of individual applications and implement it on Silicon Graphics Incorporated s (SGI) IRIX operating system. With this new parameterized structure engineers would be able to speed up computations for a wide variety of purposes without having to use larger and more expensive computing equipment from another division or another NASA center.

Summers, Edward K.↗

Reconstituted Three-Dimensional Interactive Imaging

A method combines two-dimensional images, enhancing the images as well as rendering a 3D, enhanced, interactive computer image or visual model. Any advanced compiler can be used in conjunction with any graphics library package for this method, which is intended to take digitized images and virtually stack them so that they can be interactively viewed as a set of slices. This innovation can take multiple image sources (film or digital) and create a "transparent" image with higher densities in the image being less transparent. The images are then stacked such that an apparent 3D object is created in virtual space for interactive review of the set of images. This innovation can be used with any application where 3D images are taken as slices of a larger object. These could include machines, materials for inspection, geological objects, or human scanning. Illuminous values were stacked into planes with different transparency levels of tissues. These transparency levels can use multiple energy levels, such as density of CT scans or radioactive density. A desktop computer with enough video memory to produce the image is capable of this work. The memory changes with the size and resolution of the desired images to be stacked and viewed.

Hamilton, Joseph↗