Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “virtual machine”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 163 records · Page 9

Exploring the benefits of using co-packaged optics in data center and AI supercomputer networks: a simulation-based analysis [Invited]

We investigate the advantages of using co-packaged optics in next-generation data center and AI supercomputer networks. The increased escape bandwidth offered by co-packaged optics provides multiple possibilities for building 50T switches and beyond, expanding the opportunities in both the data center and supercomputing domains. Furthermore, this provides network architects with the opportunity to expand their design space and develop simplified networks with enhanced network locality properties. Co-packaging at the switch and server points enables networks with double capacity while reducing the switch count by 64% compared to state-of-the-art systems. We evaluate these concepts through discrete-event simulations using all-to-all and all-reduce traffic patterns that simulate collective communications commonly found in network-bound applications. Initially, we investigate the all-to-all overhead involved in distributing the virtual machines of the applications across multiple leaf switches and compare it to the scenario in which all VMs are placed under a single switch. Subsequently, we evaluate the performance of an AI supercomputing cluster by simulating both patterns for different message sizes, while also varying the number of participating nodes. The results suggest that networks with improved locality properties become increasingly important as the network stack operates at higher speeds; for a stack latency of 1.25 µs, placing the applications under multiple switches can result in up to 68% higher completion times than placing them under a single switch. For AI supercomputers, significant improvements are observed in the mean server throughput, reaching more than 90% for configurations involving 256 nodes and message sizes of at least 128 KiB.

99 GENERAL AND MISCELLANEOUS↗

Validating quantum-classical programming models with tensor network simulations

The exploration of hybrid quantum-classical algorithms and programming models on noisy near-term quantum hardware has begun. As hybrid programs scale towards classical intractability, validation and benchmarking are critical to understanding the utility of the hybrid computational model. In this paper, we demonstrate a newly developed quantum circuit simulator based on tensor network theory that enables intermediate-scale verification and validation of hybrid quantum-classical computing frameworks and programming models. We present our tensor-network quantum virtual machine (TNQVM) simulator which stores a multi-qubit wavefunction in a compressed (factorized) form as a matrix product state, thus enabling single-node simulations of larger qubit registers, as compared to brute-force statevector simulators. Our simulator is designed to be extensible in both the tensor network form and the classical hardware used to run the simulation (multicore, GPU, distributed). The extensibility of the TNQVM simulator with respect to the simulation hardware type is achieved via a pluggable interface for different numerical backends (e.g., ITensor and ExaTENSOR numerical libraries). We demonstrate the utility of our TNQVM quantum circuit simulator through the verification of randomized quantum circuits and the variational quantum eigensolver algorithm, both expressed within the eXtreme-scale ACCelerator (XACC) programming model.

97 MATHEMATICS AND COMPUTING↗

An Initial Investigation of the Design Challenges Associated with Reliable 100GigE Packet Capture

Network security researchers often rely on Emulytics TM to provide a way to evaluate the safety and security of real world systems. This work involves running a large number of virtual machines on a distributed platform to observe how software and hardware will respond to different types of attacks. While Emulytics TM software such as minimega provide a scalable system for conducting experiments, the sheer volume of network traffic produced in an experiment can easily exceed the rate at which data can be recorded for offline analysis. As such, researchers must perform live analytics, narrow their monitoring scope or accept that they must run an experiment multiple times to capture all the information they require. In support of Sandia's commitment to Emulytics TM , we are developing new storage components for the Carlin cluster that will enable researchers to capture significantly more network traffic from their experiments. This report provides a summary of Haoda Wang's initial investigation of how new AMD Epyc storage nodes can be adapted to perform packet capture at 100Gbps speeds with minimal loss. This work found that the NVMe storage capabilities of the Epyc architecture are suitable for capturing 100Gbps Ethernet traffic. While capturing traffic with existing libraries was surprisingly challenging, we were able to develop a DPDK-based software tool that recorded network traffic to disk with minimal packet loss.

97 MATHEMATICS AND COMPUTING↗

Reinforcement Learning Approach to Cybersecurity in Space (RELACSS)

Securing satellite groundstations against cyber-attacks is vital to national security missions. However, these cyber threats are constantly evolving. As vulnerabilities are discovered and patched, new vulnerabilities are discovered and exploited. In order to automate the process of discovering existing vulnerabilities and the means to exploit them, a reinforcement learning framework is presented in this report. We demonstrate that this framework can learn to successfully navigate an unknown network and detect nodes of interest despite the presence of a moving target defense. The agent then exfiltrates a file of interest from the node as quickly as possible. This framework also incorporates a defensive software agent that learns to impede the attacking agents progress. This setup allows for the agents to work against each other and improve their abilities. We anticipate that this capability will help uncover unforeseen vulnerabilities and the means to mitigate them. The modular nature of the framework enables users to swap out learning algorithms and modify the reward functions in order to adapt the learning tasks to various use cases and environments. Several algorithms, viz., tabular Q learning, deep Q networks, proximal policy optimization, advantage actor-critic, generative adversarial imitation learning, are explored for the agents and the results highlighted. The agent learns to solve the tasks in a light-weight abstract environment. Once the agent learns to perform sufficiently well, it can be deployed in a minimega virtual machine environment (or a real network) with wrappers that map abstract actions to software commands. The agent also uses a local representation of the actions called a ‘slot-mechanism’. This allows the agent to learn in a certain network and generalize it to different networks. The defensive agent learns to predict the actions taken by an offensive agent and uses that information to anticipate the threat. This information can then either be used to raise an alarm or to take actions to thwart the attack. We believe that with the appropriate reward design, a representative environment, and action set, this framework can be generalized to tackle other cybersecurity tasks. By sufficiently training these agents, we can anticipate vulnerabilities leading to robust future designs. We can also deploy automated defensive agents that can help secure satellite groundstation and their vital national security missions.

45 MILITARY TECHNOLOGY, WEAPONRY, AND NATIONAL DEF↗

A Generic Primary-Control Model for Grid-Forming Inverters: Towards Interoperable Operation & Control

This paper outlines an architectural vision centered around the notion of interoperability to integrate grid-forming inverter-based resources in large-scale grids. With the underlying principle of interoperability guiding developments, we focus on modeling the characteristics of droop, virtual synchronous machine, and virtual oscillator controls. Emphasis is placed on these three controllers since they are leading grid-forming control candidates and are likely to be commonplace as primary-control schemes in future systems. We show that these controllers can each be considered as instantiations of a more generic model and that all these controllers exhibit similar droop-like relations between pertinent terminal variables in steady state. This commonality between controllers gives interoperability among them such that automatic synchronization, power sharing, and voltage regulation can be achieved. Simulation results validate the models and demonstrate how the steady-state droop characteristics of these control methods can be aligned with the aid of the developed modeling paradigm.

control↗

An assembler for the MOS Technology 6502 microprocessor as implemented in jolt (TM) and KIM-1 (TM)

Design of low-cost, microcomputer-based navigation receivers, and the assembler are described. The development of computer software for microprocessors is materially aided by the assembler program using mnemonic variable names. The flexibility of the environment provided by the IBM's Virtual Machine Facility and the Conversational Monitor System, make possible the convenient assembler access. The implementation of the assembler for the microprocessor chip serves a part of the present need and forms a model for support of other microprocessors.

Lilley, R. W.↗

Microprocessor-to-system/370 interface

The design and operation of a microprocessor interface unit which allows use of a computer terminal for communication at 110 or 300 baud both with a central host computer and with the microprocessor monitor are documented. Additionally, the interface permits the host computer to load the microprocessor memory directly with object code, avoiding the use of intermediate data storage such as paper tape. The central computer, containing an assembler language processor for the target microcomputer, can be used from the terminal with all the flexibility offered by the virtual machine facility, producing object code for the micro plus program listings and supporting outputs. The object code can then be loaded directly to the micro and the same terminal device used to run the micro program, communicating with the micro's monitor routine.

Lilley, R. W.↗

Implementation of NASTRAN on the IBM/370 CMS operating system

The NASA Structural Analysis (NASTRAN) computer program is operational on the IBM 360/370 series computers. While execution of NASTRAN has been described and implemented under the virtual storage operating systems of the IBM 370 models, the IBM 370/168 computer can also operate in a time-sharing mode under the virtual machine operating system using the Conversational Monitor System (CMS) subset. The changes required to make NASTRAN operational under the CMS operating system are described.

Britten, S. S.↗

Wave scheduling - Decentralized scheduling of task forces in multicomputers

Decentralized operating systems that control large multicomputers need techniques to schedule competing parallel programs called task forces. Wave scheduling is a probabilistic technique that uses a hierarchical distributed virtual machine to schedule task forces by recursively subdividing and issuing wavefront-like commands to processing elements capable of executing individual tasks. Wave scheduling is highly resistant to processing element failures because it uses many distributed schedulers that dynamically assign scheduling responsibilities among themselves. The scheduling technique is trivially extensible as more processing elements join the host multicomputer. A simple model of scheduling cost is used by every scheduler node to distribute scheduling activity and minimize wasted processing capacity by using perceived workload to vary decentralized scheduling rules. At low to moderate levels of network activity, wave scheduling is only slightly less efficient than a central scheduler in its ability to direct processing elements to accomplish useful work.

Van Tilborg, A. M.↗

A methodology for the design and evaluation of user interfaces for interactive information systems

The definition of proposed research addressing the development and validation of a methodology for the design and evaluation of user interfaces for interactive information systems is given. The major objectives of this research are: the development of a comprehensive, objective, and generalizable methodology for the design and evaluation of user interfaces for information systems; the development of equations and/or analytical models to characterize user behavior and the performance of a designed interface; the design of a prototype system for the development and administration of user interfaces; and the design and use of controlled experiments to support the research and test/validate the proposed methodology. The proposed design methodology views the user interface as a virtual machine composed of three layers: an interactive layer, a dialogue manager layer, and an application interface layer. A command language model of user system interactions is presented because of its inherent simplicity and structured approach based on interaction events. All interaction events have a common structure based on common generic elements necessary for a successful dialogue. It is shown that, using this model, various types of interfaces could be designed and implemented to accommodate various categories of users. The implementation methodology is discussed in terms of how to store and organize the information.

Dominick, Wayne D.↗

Space station Ada runtime support for nested atomic transactions

The Space Station Data Management System (DMS), associated computing subsystems, and applications have varying degrees of reliability associated with their operation. A model has been developed (McKay '86) which allows the DMS runtime environment to appear as an Ada virtual machine to applications executing within it. This model is modular, flexible, and dynamically configurable to allow for evolution and growth over time. Support for Fault-tolerant computing is included within this model. The basic primitive involved in this support is based on atomic actions (Grey '78). An atomic action possesses two fundamental properties: (1) it is indivisible with respect to concurrent actions, and (2) it is indivisible with respect to failure. A transaction is a collection of atomic actions which collectively appear to be one action. Transactions may be nested, providing even more powerful support for reliability. A proposed approach is described for providing support for nested atomic transactions within the Ada runtime model developed for the Space Station environment. The level of support is modular, flexible and dynamically configurable just like the overall runtime support environment.

Monteiro, Edward J.↗

An interactive preprocessor for the NASA engine performance program

The Simplified NEPP Automated Preprocessor (SNAP), which is written to aid in the preparation of input data files for the NASA Engine Performance Program (NEPP), is described. Specifically, SNAP is a software package on the Virtual Machine operating system that prompts the NEPP user for input information via a series of menus. The data collected from these menus are assimilated into an input file suitable for the running of NEPP. SNAP acts as a user-friendly preprocessing interface for NEPP. This serves as an introduction to the SNAP software, a user's manual, a description of the program logic, and a maintenance manual for future modifications to the software.

Berton, Jeffrey J.↗

The engine design engine. A clustered computer platform for the aerodynamic inverse design and analysis of a full engine

An application for parallel computation on a combined cluster of powerful workstations and supercomputers was developed. A Parallel Virtual Machine (PVM) is used as message passage language on a macro-tasking parallelization of the Aerodynamic Inverse Design and Analysis for a Full Engine computer code. The heterogeneous nature of the cluster is perfectly handled by the controlling host machine. Communication is established via Ethernet with the TCP/IP protocol over an open network. A reasonable overhead is imposed for internode communication, rendering an efficient utilization of the engaged processors. Perhaps one of the most interesting features of the system is its versatile nature, that permits the usage of the computational resources available that are experiencing less use at a given point in time.

Sanz, J.↗

A comparison using APPL and PVM for a parallel implementation of an unstructured grid generation program

Efforts to parallelize the VGRIDSG unstructured surface grid generation program are described. The inherent parallel nature of the grid generation algorithm used in VGRIDSG was exploited on a cluster of Silicon Graphics IRIS 4D workstations using the message passing libraries Application Portable Parallel Library (APPL) and Parallel Virtual Machine (PVM). Comparisons of speed up are presented for generating the surface grid of a unit cube and a Mach 3.0 High Speed Civil Transport. It was concluded that for this application, both APPL and PVM give approximately the same performance, however, APPL is easier to use.

Arthur, Trey↗

MEDUSA - An overset grid flow solver for network-based parallel computer systems

Continuing improvement in processing speed has made it feasible to solve the Reynolds-Averaged Navier-Stokes equations for simple three-dimensional flows on advanced workstations. Combining multiple workstations into a network-based heterogeneous parallel computer allows the application of programming principles learned on MIMD (Multiple Instruction Multiple Data) distributed memory parallel computers to the solution of larger problems. An overset-grid flow solution code has been developed which uses a cluster of workstations as a network-based parallel computer. Inter-process communication is provided by the Parallel Virtual Machine (PVM) software. Solution speed equivalent to one-third of a Cray-YMP processor has been achieved from a cluster of nine commonly used engineering workstation processors. Load imbalance and communication overhead are the principal impediments to parallel efficiency in this application.

Smith, Merritt H.↗

A distributed version of the NASA Engine Performance Program

Distributed NEPP, a version of the NASA Engine Performance Program, uses the original NEPP code but executes it in a distributed computer environment. Multiple workstations connected by a network increase the program's speed and, more importantly, the complexity of the cases it can handle in a reasonable time. Distributed NEPP uses the public domain software package, called Parallel Virtual Machine, allowing it to execute on clusters of machines containing many different architectures. It includes the capability to link with other computers, allowing them to process NEPP jobs in parallel. This paper discusses the design issues and granularity considerations that entered into programming Distributed NEPP and presents the results of timing runs.

Cours, Jeffrey T.↗

Intel NX to PVM 3.2 message passing conversion library

NASA Langley Research Center has developed a library that allows Intel NX message passing codes to be executed under the more popular and widely supported Parallel Virtual Machine (PVM) message passing library. PVM was developed at Oak Ridge National Labs and has become the defacto standard for message passing. This library will allow the many programs that were developed on the Intel iPSC/860 or Intel Paragon in a Single Program Multiple Data (SPMD) design to be ported to the numerous architectures that PVM (version 3.2) supports. Also, the library adds global operations capability to PVM. A familiarity with Intel NX and PVM message passing is assumed.

Arthur, Trey↗

A heterogeneous computing environment for simulating astrophysical fluid flows

In the Concurrent Computing Laboratory in the Department of Physics and Astronomy at Louisiana State University we have constructed a heterogeneous computing environment that permits us to routinely simulate complicated three-dimensional fluid flows and to readily visualize the results of each simulation via three-dimensional animation sequences. An 8192-node MasPar MP-1 computer with 0.5 GBytes of RAM provides 250 MFlops of execution speed for our fluid flow simulations. Utilizing the parallel virtual machine (PVM) language, at periodic intervals data is automatically transferred from the MP-1 to a cluster of workstations where individual three-dimensional images are rendered for inclusion in a single animation sequence. Work is underway to replace executions on the MP-1 with simulations performed on the 512-node CM-5 at NCSA and to simultaneously gain access to more potent volume rendering workstations.

Cazes, J.↗