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At least 163 records · Page 9

Learning with imperfectly labeled patterns

The problem of learning in pattern recognition using imperfectly labeled patterns is considered. The performance of the Bayes and nearest neighbor classifiers with imperfect labels is discussed using a probabilistic model for the mislabeling of the training patterns. Schemes for training the classifier using both parametric and non parametric techniques are presented. Methods for the correction of imperfect labels were developed. To gain an understanding of the learning process, expressions are derived for success probability as a function of training time for a one dimensional increment error correction classifier with imperfect labels. Feature selection with imperfectly labeled patterns is described.

Chittineni, C. B.↗

Survey of multi-function display and control technology

The NASA orbiter spacecraft incorporates a complex array of systems, displays and controls. The incorporation of discrete dedicated controls into a multi-function display and control system (MFDCS) offers the potential for savings in weight, power, panel space and crew training time. The technology applicable to the development of a MFDCS for orbiter application is surveyed. Technology thought to be applicable presently or in the next five years is highlighted. Areas discussed include display media, data handling and processing, controls and operator interactions and the human factors considerations which are involved in a MFDCS design. Several examples of applicable MFDCS technology are described.

Spiger, R. J.↗

Application of multi-function display and control technology

The NASA orbiter spacecraft incorporates a complex array of systems, displays, and controls. The incorporation of discrete dedicated controls into a multifunction display and control system (MFDCS) offers the potential for savings in weight, power, panel space, and crew training time. Technology identified as applicable to a MFDCS is applied to the orbiter orbital maneuvering system (OMS) and the electrical power distribution and control system (EPDCS) to derive concepts for a MFDCS design. Several concepts of varying degrees of performance and complexity are discussed and a suggested concept for further development is presented in greater detail. Both the hardware and software aspects and the human factors considerations of the designs are included.

Spiger, R. J.↗

NASA LeRC/Akron University Graduate Cooperative Fellowship Program and Graduate Student Researchers Program

On June 1, 1980, the University of Akron and the NASA Lewis Research Center (LERC) established a Graduate Cooperative Fellowship Program in the specialized areas of Engine Structural Analysis and Dynamics, Computational Mechanics, Mechanics of Composite Materials, and Structural Optimization, in order to promote and develop requisite technologies in these areas of engine technology. The objectives of this program are consistent with those of the NASA Engine Structure Program in which graduate students of the University of Akron participate by conducting research at Lewis. This report is the second on this grant and summarizes the second and third year research effort, which includes the participation of five graduate students where each student selects one of the above areas as his special field of interest. Each student is required to spend 30 percent of his educational training time at the NASA Lewis Research Center and the balance at the University of Akron. His course work is judiciously selected and tailored to prepare him for research work in his field of interest. A research topic is selected for each student while in residence at the NASA Lewis Research Center, which is also approved by the faculty of the University of Akron as his thesis topic for a Master's and/or a Ph.D. degree.

Fertis, D. G.↗

An expert system for a distributed real-time trainer

The problem addressed by this expert system concerns the expansion of capability of a Real Time Trainer for the Spacelab flight crew. As requirements for more models or fidelity are placed upon the system, expansion is necessary. The simulator can be expanded using a larger processor or by going to a distributed system and expand by adding additional processors. The distributed system is preferable because it is more economical and can be expanded in a more incremental manner. An expert system was developed to evaluate modeling and timing capability within a real time training simulator. The expert system is based upon a distributed configuration. Components of the modeled system are control tasks, network tasks, emulator tasks, processors, displays, and a network. The distributed module expert system (DMES) allows the configuring of processors, tasks, display use, keyboard use, and selection of alternate methods to update the data buffer. Modules can be defined with execution occurring in a specific processor on a network. The system consists of a knowledge front end editor to interactively generate or update the knowledge base, an inference engine, a display module, and a recording module.

Purinton, Steven C.↗

Adaptive Neurons For Artificial Neural Networks

Training time decreases dramatically. In improved mathematical model of neural-network processor, temperature of neurons (in addition to connection strengths, also called weights, of synapses) varied during supervised-learning phase of operation according to mathematical formalism and not heuristic rule. Evidence that biological neural networks also process information at neuronal level.

Tawel, Raoul↗

Advanced Software Development Workstation Project, phase 3

ACCESS provides a generic capability to develop software information system applications which are explicitly intended to facilitate software reuse. In addition, it provides the capability to retrofit existing large applications with a user friendly front end for preparation of input streams in a way that will reduce required training time, improve the productivity even of experienced users, and increase accuracy. Current and past work shows that ACCESS will be scalable to much larger object bases.

Source record↗

FACE computer simulation

A computer simulation of the FACE (Flexible Arm Controls Experiment) was conducted to assess its design for use in the Space Shuttle. The FACE is supposed to be a 14-ft long articulate structure with 4 degrees of freedom, consisting of shoulder pitch and yaw, elbow pitch, and wrist pitch. Kinematics of the FACE was simulated to obtain data on arm operation, function, workspace and interaction. Payload capture ability was modeled. The simulation indicates the capability for detailed kinematic simulation and payload capture ability analysis, and the feasibility of real-time simulation was determined. In addition, the potential for interactive real-time training through integration of the simulation with various interface controllers was revealed. At this stage, the flexibility of the arm was not yet considered.

Sadeh, Willy Z.↗

Pattern recognition of clouds and ice in polar regions

The study is based on AVHRR imagery and results from Landsat high-spatial-resolution scenes. Among the textual features investigated are the gray level difference vector (GLDV), and sum and difference histogram (SADH) approaches as well as gray level run length, spatial-coherence, and spectral-histogram measures. The traditional stepwise discriminant analysis and neural-network analysis are used for the identification of 20 Arctic surface and cloud classes. A principal-component analysis and hybrid architecture employing a modularized competitive learning layer are utilized. It is pointed out that the cloud-classification accuracy comparable to that of back-propagation could be achieved with a training time two orders of magnitude faster.

Welch, R. M.↗

Current training: Where are we?

Petroleum Helicopters, Inc. maintains a staff of 750 helicopter pilots. The initial, transition, upgrade, and recurrent training for these pilots requires a significant financial outlay. Since a major portion of that training is done to satisfy the requirements of FAR 61.57, 'Recent Flight Experience, Pilot in Command' and 135.297, 'Pilot in Command: Instrument Proficiency Check Requirements', much could be accomplished using an approved simulator. However, it is imperative that credit be given for training time spent in the simulators and that the device be realistic, practical, and affordable.

Golden, Gerald↗

Application of neural networks to prediction of advanced composite structures mechanical response and behavior

Two types of neural networks were used to evaluate acousto-ultrasonic (AU) data for material characterization and mechanical reponse prediction. The neural networks included a simple feedforward network (backpropagation) and a radial basis functions network. Comparisons of results in terms of accuracy and training time are given. Acousto-ultrasonic (AU) measurements were performed on a series of tensile specimens composed of eight laminated layers of continuous, SiC fiber reinforced Ti-15-3 matrix. The frequency spectrum was dominated by frequencies of longitudinal wave resonance through the thickness of the specimen at the sending transducer. The magnitude of the frequency spectrum of the AU signal was used for calculating a stress-wave factor based on integrating the spectral distribution function and used for comparison with neural networks results.

Cios, K. J.↗

Feature selection for neural networks using Parzen density estimator

A feature selection method for neural networks is proposed using the Parzen density estimator. A new feature set is selected using the decision boundary feature selection algorithm. The selected feature set is then used to train a neural network. Using a reduced feature set, an attempt is made to reduce the training time of the neural network and obtain a simpler neural network, which further reduces the classification time for test data.

Lee, Chulhee↗

A review and analysis of neural networks for classification of remotely sensed multispectral imagery

A literature survey and analysis of the use of neural networks for the classification of remotely sensed multispectral imagery is presented. As part of a brief mathematical review, the backpropagation algorithm, which is the most common method of training multi-layer networks, is discussed with an emphasis on its application to pattern recognition. The analysis is divided into five aspects of neural network classification: (1) input data preprocessing, structure, and encoding; (2) output encoding and extraction of classes; (3) network architecture, (4) training algorithms; and (5) comparisons to conventional classifiers. The advantages of the neural network method over traditional classifiers are its non-parametric nature, arbitrary decision boundary capabilities, easy adaptation to different types of data and input structures, fuzzy output values that can enhance classification, and good generalization for use with multiple images. The disadvantages of the method are slow training time, inconsistent results due to random initial weights, and the requirement of obscure initialization values (e.g., learning rate and hidden layer size). Possible techniques for ameliorating these problems are discussed. It is concluded that, although the neural network method has several unique capabilities, it will become a useful tool in remote sensing only if it is made faster, more predictable, and easier to use.

Paola, Justin D.↗

Neural network with dynamically adaptable neurons

This invention is an adaptive neuron for use in neural network processors. The adaptive neuron participates in the supervised learning phase of operation on a co-equal basis with the synapse matrix elements by adaptively changing its gain in a similar manner to the change of weights in the synapse IO elements. In this manner, training time is decreased by as much as three orders of magnitude.

Tawel, Raoul↗

Cloud Classification in Polar and Desert Regions and Smoke Classification from Biomass Burning Using a Hierarchical Neural Network

This research focuses on a new neural network scene classification technique. The task is to identify scene elements in Advanced Very High Resolution Radiometry (AVHRR) data from three scene types: polar, desert and smoke from biomass burning in South America (smoke). The ultimate goal of this research is to design and implement a computer system which will identify the clouds present on a whole-Earth satellite view as a means of tracking global climate changes. Previous research has reported results for rule-based systems (Tovinkere et at 1992, 1993) for standard back propagation (Watters et at. 1993) and for a hierarchical approach (Corwin et al 1994) for polar data. This research uses a hierarchical neural network with don't care conditions and applies this technique to complex scenes. A hierarchical neural network consists of a switching network and a collection of leaf networks. The idea of the hierarchical neural network is that it is a simpler task to classify a certain pattern from a subset of patterns than it is to classify a pattern from the entire set. Therefore, the first task is to cluster the classes into groups. The switching, or decision network, performs an initial classification by selecting a leaf network. The leaf networks contain a reduced set of similar classes, and it is in the various leaf networks that the actual classification takes place. The grouping of classes in the various leaf networks is determined by applying an iterative clustering algorithm. Several clustering algorithms were investigated, but due to the size of the data sets, the exhaustive search algorithms were eliminated. A heuristic approach using a confusion matrix from a lightly trained neural network provided the basis for the clustering algorithm. Once the clusters have been identified, the hierarchical network can be trained. The approach of using don't care nodes results from the difficulty in generating extremely complex surfaces in order to separate one class from all of the others. This approach finds pairwise separating surfaces and forms the more complex separating surface from combinations of simpler surfaces. This technique both reduces training time and improves accuracy over the previously reported results. Accuracies of 97.47%, 95.70%, and 99.05% were achieved for the polar, desert and smoke data sets.

Alexander, June↗

NASA's Design and Development of a Field Goniometer Instrument Using Solid Works

With NASA suffering severe funding cutbacks, engineers at NASA are required to produce state-of-the-art hardware with limited personnel and financial resources. In light of these constraints, the new NASA mandate is to build better, faster and cheaper. In April of 1998, Stennis Space Center's Commercial Remote Sensing Program contracted to the Systems Engineering Division at NASA Ames Research Center to develop a device known as a Field Goniometer. A Field Goniometer is a device that measures bi-directional reflectance of a target, such as vegetation, relative to the sun and an imaging system in an aircraft or spacecraft. The device is able to provide a spectral fingerprint of the surface it is measuring in wavelengths from 350nm-2500nm using a hyperspectral imager. To accomplish this project, several obstacles had to be overcome. First, the design had to be completed in less than four months. Second, due to the complexity of the design, the use of solid modeling was highly desirable but most of the group's solid modelers were assigned to other jobs. Third, the amount of funding available from the customer was one half to one third the funding typically expended for a job of this nature. Our choices for this project were to design with standard 2-D CAD systems currently used in-house or train additional engineers on our existing solids package or purchase a new solid model package. The use of a 2D CAD system was very undesirable due to the complexity of the design. Using our existing solids modeler would have required a learning curve for our engineers that would be incompatible with our schedule. Prior to this project, a member of our design group researched the solid modeling industry and decided to purchase SolidWorks. After examining the product for ease of use, modeling capability, training time required and cost, we decided our highest probability of success would be to design with Solidworks. During the design phase, our fabrication group was able to provide input at the very early stages, which added significant benefit to the final product. Fabrication cost and schedule savings have been realized by having complex part geometries translated directly from the SolidWorks design models to Surfcam and other computer-aided manufacturing (CAM) software. This direct model translation capability optimized the fabrication processes. The end result was that we were able to successfully complete the project on time and on budget. Other advantages of using SolidWorks, as cited by the design team, include a rapid negotiation of the initial learning curve, the ability to develop solid model hardware prototypes (used to communicate the design intent to both the customer and the fabricator), and the ability to work as a team collaborating on a large, complex model. These types of tools and efforts represent our response to NASA's challenge to produce higher quality products within shorter design and fabrication times.

Turner, Mark↗

Runway Texture and Grid Pattern Effects on Rate-of-Descent Perception

To date, perceptual errors occur in determining descent rate from a computer-generated image in flight simulation. Pilots tend to touch down twice as hard in simulation than in flight, and more training time is needed in simulation before reaching steady-state performance. Barnes suggested that recognition of range may be the culprit, and he cited that problems such as collimated objects, binocular vision, and poor resolution lead to poor estimation of the velocity vector. Brown's study essentially ruled out that the lack of binocular vision is the problem. Dorfel added specificity to the problem by showing that pilots underestimated range in simulated scenes by 50% when 800 ft from the runway threshold. Palmer and Petitt showed that pilots are able to distinguish between a 1.7 ft/sec and 2.9 ft/sec sink rate when passively observing sink rates in a night scene. Platform motion also plays a role, as previous research has shown that the addition of substantial platform motion improves pilot estimates of vertical velocity and results in simulated touchdown rates more closely resembling flight. This experiment examined how some specific variations in the visual scene properties affect a pilot's perception of sink rate. It extended another experiment that focused on the visual and motion cues necessary for helicopter autorotations. In that experiment, pilots performed steep approaches to a runway. The visual content of the runway and its surroundings varied in two ways: texture and rectangular grid spacing. Four textures, included a no-texture case, were evaluated. Three grid spacings, including a no-grid case, were evaluated. The results showed that pilot better controlled their vertical descent rates when good texture cues were present. No significant differences were found for the grid manipulation. Using those visual scenes a simple psychophysics, experiment was performed. The purpose was to determine if the variations in the visual scenes allowed pilots to better perceive vertical velocity. To determine that answer, pilots passively viewed a particular visual scene in which the vehicle was descending at two different rates. Pilots had to select which of the two rates they thought was the fastest rate. The difference between the two rates changed using a staircase method, depending on whether or not the pilot was correct, until a minimum threshold between the two descent rates was reached. This process was repeated for all of the visual scenes to decide whether or not the visual scenes did allow pilots to perceive vertical velocity better among them. All of the data have yet to be analyzed; however, neither the effects of grid nor texture revealed any statistically significant trends. On further examination of the staircase method employed, a possibility exists that the lack of an evident trend may be due to the exit criterion used during the study. As such, the experiment will be repeated with an improved exit criterion in February. Results of this study will be presented in the submitted paper.

Schroeder, J. A.↗

Reinforcement Learning for Weakly-Coupled MDPs and an Application to Planetary Rover Control

Weakly-coupled Markov decision processes can be decomposed into subprocesses that interact only through a small set of bottleneck states. We study a hierarchical reinforcement learning algorithm designed to take advantage of this particular type of decomposability. To test our algorithm, we use a decision-making problem faced by autonomous planetary rovers. In this problem, a Mars rover must decide which activities to perform and when to traverse between science sites in order to make the best use of its limited resources. In our experiments, the hierarchical algorithm performs better than Q-learning in the early stages of learning, but unlike Q-learning it converges to a suboptimal policy. This suggests that it may be advantageous to use the hierarchical algorithm when training time is limited.

Bernstein, Daniel S.↗