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At least 163 records · Page 9

3D Navigation and Integrated Hazard Display in Advanced Avionics: Workload, Performance, and Situation Awareness

We examined the ability for pilots to estimate traffic location in an Integrated Hazard Display, and how such estimations should be measured. Twelve pilots viewed static images of traffic scenarios and then estimated the outside world locations of queried traffic represented in one of three display types (2D coplanar, 3D exocentric, and split-screen) and in one of four conditions (display present/blank crossed with outside world present/blank). Overall, the 2D coplanar display best supported both vertical (compared to 3D) and lateral (compared to split-screen) traffic position estimation performance. Costs of the 3D display were associated with perceptual ambiguity. Costs of the split screen display were inferred to result from inappropriate attention allocation. Furthermore, although pilots were faster in estimating traffic locations when relying on memory, accuracy was greatest when the display was available.

Wickens, Christopher D.↗

Overestimation of heights in virtual reality is influenced more by perceived distal size than by the 2-D versus 3-D dimensionality of the display

One important aspect of the pictorial representation of a scene is the depiction of object proportions. Yang, Dixon, and Proffitt (1999 Perception 28 445-467) recently reported that the magnitude of the vertical-horizontal illusion was greater for vertical extents presented in three-dimensional (3-D) environments compared to two-dimensional (2-D) displays. However, because all of the 3-D environments were large and all of the 2-D displays were small, the question remains whether the observed magnitude differences were due solely to the dimensionality of the displays (2-D versus 3-D) or to the perceived distal size of the extents (small versus large). We investigated this question by comparing observers' judgments of vertical relative to horizontal extents on a large but 2-D display compared to the large 3-D and the small 2-D displays used by Yang et al (1999). The results confirmed that the magnitude differences for vertical overestimation between display media are influenced more by the perceived distal object size rather than by the dimensionality of the display.

NASA Center ARC↗

An Evaluation Methodology for Traffic Awareness Displays

An evaluation methodology for traffic awareness displays for helicopters and other vertical/short takeoff aircraft was developed. Pilots of vertical/short takeoff aircraft wil1 require more traffic information than would pilots of conventional aircraft to avoid both other vertical/short takeoff traffic and conventional traffic. The BF Goodrich Skywatch traffic advisory display was used as a candidate display to develop a procedure for evaluating the usefulness of such displays. Four high-time helicopter pilots participated in a 16-hour flight evaluation. They flew a closed circuit in the San Francisco Bay Area. In one-half of the flights the evaluation pilot had the traffic advisory display as an aid in detecting and locating traffic. In the other half of the flights the traffic advisory display was not available to the evaluation pilot. Data examined include measures of traffic advisory display performance and pilot performance in detecting traffic, as well as subjective workload and situation awareness data. The traffic advisory system did not help the pilots to detect more traffic. The importance of detection to traffic awareness is discussed.

DeMaio, Joe↗

Evaluation of Head-Worn Display Concepts for Commercial Aircraft Taxi Operations

Previous research has demonstrated that a Head-Up Display (HUD) can be used to enable more capacity and safer aircraft surface operations. This previous research also noted that the HUD exhibited two major limitations which hindered the full potential of the display concept: 1) the monochrome HUD format; and, 2) a limited, fixed field of regard. Full-color Head Worn Displays (HWDs) with very small sizes and weights are emerging to the extent that this technology may be practical for commercial and business aircraft operations. By coupling the HWD with a head tracker, full-color, out-the-window display concepts with an unlimited field-of-regard may be realized to improve efficiency and safety in surface operations. A ground simulation experiment was conducted at NASA Langley to evaluate the efficacy of head-worn display applications which may directly address the limitations of the HUD while retaining all of its advantages in surface operations. The simulation experiment used airline crews to evaluate various displays (HUD, HWD) and display concepts in an operationally realistic environment by using a Chicago, O Hare airport database. The results pertaining to the implications of HWDs for commercial business and transport aviation applications are presented herein. Overall HWD system latency was measured and found to be acceptable, but not necessarily optimal. A few occurrences of simulator sickness were noted while wearing the HWD, but overall there appears to be commercial pilot acceptability and usability to the concept. Many issues were identified which need to be addressed in future research including continued reduction in user encumbrance due to the HWD, and improvement in image alignment, accuracy, and boresighting.

Bailey, Randall E.↗

HTML 5 Displays for On-Board Flight Systems

During my Internship at NASA in the summer of 2016, I was assigned to a project which dealt with developing a web-server that would display telemetry and other system data using HTML 5, JavaScript, and CSS. By doing this, it would be possible to view the data across a variety of screen sizes, and establish a standard that could be used to simplify communication and software development between NASA and other countries. Utilizing a web- approach allowed us to add in more functionality, as well as make the displays more aesthetically pleasing for the users. When I was assigned to this project my main task was to first establish communication with the current display server. This display server would output data from the on-board systems in XML format. Once communication was established I was then asked to create a dynamic telemetry table web page that would update its header and change as new information came in. After this was completed, certain minor functionalities were added to the table such as a hide column and filter by system option. This was more for the purpose of making the table more useful for the users, as they can now filter and view relevant data. Finally my last task was to create a graphical system display for all the systems on the space craft. This was by far the most challenging part of my internship as finding a JavaScript library that was both free and contained useful functions to assist me in my task was difficult. In the end I was able to use the JointJs library and accomplish the task. With the help of my mentor and the HIVE lab team, we were able to establish stable communication with the display server. We also succeeded in creating a fully dynamic telemetry table and in developing a graphical system display for the advanced modular power system. Working in JSC for this internship has taught me a lot about coding in JavaScript and HTML 5. I was also introduced to the concept of developing software as a team, and exposed to the different types of programs that are used to simplify team coding such as GitLab. While in JSC, I took full advantage of and attended the lectures that were held here on site. I learned a lot about what it is NASA does and about the interesting projects that are conducted here. One of the lectures I attended was about the selection process and the criteria that is used to select future astronauts for flight missions. This truly had an impact on my future plans as it showed me that this path was a viable option for me. After this internship I plan on completing my undergraduate course work and plan to move on for a masters degree. However, during the time in which I will be completing my masters course work, I would like to apply for the NASA pathways graduate program and, if I am accepted, eventually move on to being a full time civil servant. Working in NASA has not only been enjoyable, but full of information and great experiences that have motivated me to seek a full time employment here in the near future.

Silva, Chandika↗

UAS Pilot Evaluations of Suggestive Guidance on Detect-and-Avoid Displays

Minimum display requirements for Detect-and-Avoid (DAA) systems are being developed in order to support the expansion of Unmanned Aircraft Systems (UAS) into the National Airspace System (NAS). The present study examines UAS pilots' subjective assessments of four DAA display configurations with varying forms of maneuver guidance. For each configuration, pilots rated the intuitiveness of the display and how well it supported their ability to perform the DAA task. Responses revealed a clear preference for the DAA displays that presented suggestive maneuver guidance in the form of "banding" compared to an Information Only display, which lacked any maneuver guidance. Implications on DAA display requirements, as well as the relation between the subjective evaluations and the objective performance data from previous studies are discussed.

unmanned aircraft systems↗

Helmet-Mounted Display Technology for Eva Training in NASA's Neutral Buoyancy Lab

Currently, during extravehicular activity (EVA) on the International Space Station (ISS), astronauts are in constant communication with mission control; however, this paradigm will significantly change during future NASA exploration missions due to limited and time-delayed communications. As exploration missions will thereby require an increase in crew autonomy, it is hypothesized that heads-up display (HUD) technology can supplement communications with mission control. Before introducing novel display technology to EVA operations, it must first be demonstrated and evaluated in an EVA training environment. The UC Davis Center for Spaceflight Research, in collaboration with NASA Johnson Space Center’s Human Physiology, Performance, Protection, and Operations (H-3PO) Lab has developed a low-cost and rapid development helmet-mounted display (HMD) for EVA training at NASA’s Neutral Buoyancy Lab (NBL). The first two phases of HMD testing (Phase I and II) at the NBL focused on technology and capability development and demonstration. Crew member feedback was obtained that evaluated aspects of HMD including its user satisfaction, visibility, readability, and usefulness. Overall, feedback indicated HMD was readable, un-obtrusive, and the available display modes had potential to be useful and enhance EVA training. HMD display modes currently available include: real-time biofeedback (metabolic rate), phase elapsed time (PET), ability to set timers, task procedural aids (e.g. Pistol Grip Tool settings) and custom messages. The goal for Phase III, which is currently underway, is to evaluate the effects that access to bioinformatics through HMD has on astronaut training and performance at the NBL. For this phase of testing, crewmembers will be asked to perform a go/no-go task while wearing HMD throughout the NBL run to characterize crew member state of situational awareness with respect to HMD. This information could be used to inform how best to display relatively important or supplemental, but not critical, data in the future.

Heads up display↗

Web Extensible Display Manager 2

The Web Extensible Display Manager (WEDM) was first deployed at Jefferson Lab (JLab) in 2016 with the goal of rendering Extensible Display Manager (EDM) control screens on the web for the benefit of accessibility, and with version 2 our aim is to provide a more general purpose display toolkit by freeing ourselves from the constraints of the EDM dependency. Over the last few years WEDM has been extensively used at JLab for 24/7 information kiosks, on-call monitoring, and by remote users and staff. The software has also been deployed to Oak Ridge National Laboratory, and has become more robust as many bug fixes and contributions have been added. However, adoption and utility of the software as a general purpose control system display manager is limited by EDM, which is no longer actively maintained. A new toolkit can be built on modern frameworks, fully embrace web conventions and standards, and support multiple control system data sources. This new version is a result of a technology review and selection, and introduces a web inspired display file format, a web based display builder, new widgets, and a data interface intended to support pluggable data.

Slominski, R. J.↗

An auditory display in a dual-axis tracking task.

Results of a study in which subjects were presented concurrently with the primary task of controlling a second-order plant and the secondary task of controlling a first-order plant. The plant errors for the two tasks were shown on separate visual displays. An auditory display, whose output varied in frequency and volume with the error, was used to supplement the secondary task in half of the runs. To study the effects of the auditory display, two performance measures were obtained: (1) the integral of the squared error (ISE) and (2) the describing functions of the human operator. Statistical analysis of the ISE measures indicated that when the secondary task was supplemented with an auditory display, there was a significant improvement in performance on the secondary task. The performance on the primary task improved on the average, but not significantly. The variances of the ISE values decreased for both the tasks, indicating a more consistent behavior with the auditory display. The describing function analysis showed that supplementing the secondary task with the auditory display increased the low frequency gain of the human operator for this task. The describing functions for the primary task did not show any apparent changes.

Mirchandani, P. B.↗

Pilot performance with a simulated ILS independence pictorial display

As part of a general investigation of the effectiveness of pictorial displays for manual control and monitoring of aircraft approaches and landings, a simulator study was conducted in which pilot performance with three pictorial displays was evaluated. These displays differed in the type of guidance symbology added to the basic perspective runway display. The effect of decreased resolution and update rate of the runway image on pilot performance was also determined. The results indicate that for pictorial displays with added guidance symbology, there was a marked improvement in pilot performance compared to results of a previous study in which the display consisted of only a runway image and aircraft attitude.

Palmer, E.↗

Effects of display format on pilot describing function and remnant

As part of a program to develop a comprehensive theory of manual control displays, six display formats were used by three instrument-rated pilots to regulate against random disturbances with a controlled element under both foveal and 10 deg parafoveal viewing conditions. The six display formats were: CRT line, CRT thermometer bar, 14-bar quantized on a CRT, a rotary dial and pointer, and two variations of a moving scale tape-drive. All were scaled to equivalent movement and apparent brightness. Measures included overall performance, describing functions, error remnant power spectra, critical instability scores, and subjective display ratings. The results show that the main effect of display format is on the loop closure properties. Less desirable displays induce lower bandwidth closures with consequent effects on the closed-loop remnant and performance.

Jex, H. R.↗

Display formats manual

The standards and procedures for the generation of operational display formats to be used in the Mission Control Center (MCC) display control system are presented. The required effort, forms, and fundamentals for the design, specifications, and production of display formats are identified. The principles of display design and system constraints controlling the creation of optimum operational displays for mission control are explained. The basic two types of MCC display systems for presenting information are described.

R L Runnels↗

A manual control theory analysis of vertical situation displays for STOL aircraft

Pilot-vehicle-display systems theory is applied to the analysis of proposed vertical situation displays for manual control in approach-to-landing of a STOL aircraft. The effects of display variables on pilot workload and on total closed-loop system performance was calculated using an optimal-control model for the human operator. The steep approach of an augmentor wing jet STOL aircraft was analyzed. Both random turbulence and mean-wind shears were considered. Linearized perturbation equations were used to describe longitudinal and lateral dynamics of the aircraft. The basic display configuration was one that abstracted the essential status information (including glide-slope and localizer errors) of an EADI display. Proposed flight director displays for both longitudinal and lateral control were also investigated.

Baron, S.↗

Heads up display for the Flight Simulator for Advanced Aircraft (FSAA)

A heads-up flight director display designed for a V/STOL lift-fan transport simulation study is described. The pilot's visual flight scene had the heads-up display optically superimposed over the usual out-the-window, video flight scene. The flight director display required the development and integration of a flexible, programmable display generator, graphics assembler, display driver, computer interface system, and special collimating optics for the pilot's flight scene. The optical overlay was realistic because both scenes appeared at optical infinity, and the flexibility of this display device establishes its value as a research tool for use in future flight simulation programs.

Brocker, D. H.↗

Comparison of two head-up displays in simulated standard and noise abatement night visual approaches

Situation and command head-up displays were evaluated for both standard and two segment noise abatement night visual approaches in a fixed base simulation of a DC-8 transport aircraft. The situation display provided glide slope and pitch attitude information. The command display provided glide slope information and flight path commands to capture a 3 deg glide slope. Landing approaches were flown in both zero wind and wind shear conditions. For both standard and noise abatement approaches, the situation display provided greater glidepath accuracy in the initial phase of the landing approaches, whereas the command display was more effective in the final approach phase. Glidepath accuracy was greater for the standard approaches than for the noise abatement approaches in all phases of the landing approach. Most of the pilots preferred the command display and the standard approach. Substantial agreement was found between each pilot's judgment of his performance and his actual performance.

Cronn, F.↗

A flexible flight display research system using a ground-based interactive graphics terminal

Requirements and research areas for the air transportation system of the 1980 to 1990's were reviewed briefly to establish the need for a flexible flight display generation research tool. Specific display capabilities required by aeronautical researchers are listed and a conceptual system for providing these capabilities is described. The conceptual system uses a ground-based interactive graphics terminal driven by real-time radar and telemetry data to generate dynamic, experimental flight displays. These displays are scan converted to television format, processed, and transmitted to the cockpits of evaluation aircraft. The attendant advantages of a Flight Display Research System (FDRS) designed to employ this concept are presented. The detailed implementation of an FDRS is described. The basic characteristics of the interactive graphics terminal and supporting display electronic subsystems are presented and the resulting system capability is summarized. Finally, the system status and utilization are reviewed.

Hatfield, J. J.↗

Apollo experience report: Real-time display system

The real time display system used in the Apollo Program is described; the systematic organization of the system, which resulted from hardware/software trade-offs and the establishment of system criteria, is emphasized. Each basic requirement of the real time display system was met by a separate subsystem. The computer input multiplexer subsystem, the plotting display subsystem, the digital display subsystem, and the digital television subsystem are described. Also described are the automated display design and the generation of precision photographic reference slides required for the three display subsystems.

Sullivan, C. J.↗

Solid-state turn coordinator display

A solid state turn coordinator display which employs light emitting diodes (LED's) as the display medium was developed to demonstrate the feasibility of such displays for aircraft applications. The input to the display is supplied by a fluidic inertial rate sensor used in an aircraft wing leveler system. The display is composed of the LED radial display face and the electronics necessary to address and drive the individual lines of LED's. Three levels of brightness are provided to compensate for the different amounts of ambient light present in the cockpit.

Meredith, B. D.↗