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Spacecraft Vibration Testing: Benefits and Potential Issues

JPL has traditionally performed system level vibration testing of flight spacecraft. The benefits and potential issues of fully assembled flight spacecraft vibration testing are discussed herein. The following specific topics, which may be complementary to the special session on “Virtual Vibration Testing,” are discussed: spacecraft workmanship, functional and structural integrity testing to uncover workmanship problems, force- and moment-limited vibration testing, potential issues with structural frequency identification using base shake test data, and several failures related to vibration shaker testing. The information provided in this paper is complementary to the special session on “Virtual Shaker Testing,’ and attention is given to issues that virtual shaker testing may face.

Kolaini, Ali R.↗

TPSAS-NF1676L-19703-DND

Given the emerging virtual / digital age, with research & development globalization, open innovation, and pervasive connectivity... how will rapid broad virtual testing affect R&D, what are the implications for virtual testing facilities, and what are technical contributors?

Edward L Mclarney↗

Architecture and Operations of the OSIRIS-REx Independent Navigation Team

The Origins, Spectral Interpretation, Resource Identification, Security-Regolith Explorer (OSIRIS-REx) GoddardSpace Flight Center (GSFC) Independent Navigation Team (INT) performs center-finding and landmark-basedOptical Navigation (OpNav), Orbit Determination (OD), maneuver verification, and additional analyses in support ofnavigation operations motivated by a stringent set of science requirements. The INT has adopted a streamlined andagile approach to navigation operations support via a virtual operations environment, known as "OREX-NAV",which leverages existing capabilities of the Space Science Mission Operations (SSMO) virtual Multi-MissionOperations Center (vMMOC). The virtual environment architecture of OREX-NAV enables the INT to perform dailyoperational tasks and seamlessly interface with external mission networks, regardless of physical location. Throughthe automation and process adopted, the INT is able to keep pace with the rapid cadence of required deliverables.

OSIRIS-REx↗

X-HAB 2020: AR Field Treks Summary and Conclusions

As part of the FY20 X-Hab Challenge, BLiSS sought to create an Augmented Reality (AR) toolkit to help with analog field trek operations under the supervision of the Solar System Exploration Research Virtual Institute (SSERVI). These treks are operational and technical demonstrations at space-like destinations on Earth to test current extra-vehicular activity (EVA) techniques. While BLiSS as an organization has experience studying operational tasks such as this, it has never developed AR software at this scale. For that reason, another team at the University was brought on to work in parallel. The Collaborative Lab for Advancing Work in Space (CLAWS) is a veteran group of the NASA Spacesuit User Interface Technologies for Students (SUITS) challenge in which Hololens displays for astronauts are created within a year. The operational and technological pairing was ideally suited for tackling this problem. The team divided its responsibilities so that BLiSS would handle the research required to shape the project. As this deliverable had an end user, it was decided that interviewing these field geologists and operations specialists would provide the best insight. These interviews paired with literature review would reveal niche applications for AR that remained within feasible bounds. These science-driven EVAs in unknown terrain require more flexible tools than the current generation of EVA assistants. Rather than focus on sequential instructions, there instead needs to be a broad toolkit that's only called upon in specific instances. This AR Toolkit for Lunar Astronauts and Scientists (ATLAS) became the development goal of the project: create a non-intrusive assembly of tools that could be accessed in AR on the field. The current ATLAS design makes use of a geospatially and temporally annotated eld note system called GeoNotes. This allows for data to be collected and coordinated in a way that's synchronized across time, space, and different users. A Mission Control Center (MCC) and Mobile Support Equipment (MSE) were all needed to transport the AR headset into the field with the user. A network infrastructure was designed and set up within the University to enable this functionality. The software is based on a Protocol-Module structure that allows for modular development of each capability. A Protocol Manager coordinates different protocols that make use of modules. Each module tackles a different individual task while the protocol puts each one to use. The protocol manager coordinates when these are called to be used. This software is hosted on a head-mounted display (HMD) with the MCC acting as support from afar. While the software would be unit-tested at each level and each hardware component verified, a final demonstration would serve to prove the system's capabilities: an analog field trek. The team would prepare to support a user in a remote location from the MCC back at the University. A local area near campus would be tested before going out to do sample field geology further away. This unfortunately became impossible with the arrival of COVID-19. Access to all of the facilities to complete the project as planned were shut down. Our team was scattered across the globe and forced to complete the rest virtually. Adjustments were made to produce a small virtual concept in Adobe XD in the meantime. Even digital surveys were created based on the NASA task-load index (TLX) originally intended for testing actual users. The goal shifted towards completing software and getting feedback on the user interfaces (UI) and user experiences (UX). This team has reformed in response to COVID and its focus has shifted to what can be done remotely. There is still an intention to finish the original deliverable described in this report. The work has been expanded beyond the original X-Hab challenge and has instead become its own research e ort to be continued afterwards. This report collects the processes and knowledge gained from a year of studying and working at this problem with two teams. It should preserve it for the time until the world returns to normal and work can resume. CLAWS will be taking over full responsibility from that point forward, eventually surpassing the original needs of the project. While this document captures the work done towards an eventual end, the CLAWS team has written their own proposal alongside it. It outlines a new future for ATLAS beyond X-Hab, BLiSS, and hopefully beyond COVID-19. This project began as a vague goal hoping to place a new technology into the unique setting of exploration science. The project has since comfortably taken root and will hopefully bloom over the next year.

Alex Sena↗

UAS Integration in the NAS Project: Overview of Flight Test Series 6

The National Aeronautics and Space Administration (NASA) Unmanned Aircraft Systems Integration in the National Airspace System (UAS-NAS) Project has conducted a series of flight test campaigns intended to support the reduction of barriers that prevent unmanned aircraft from flying without the required waivers from the Federal Aviation Administration (FAA). The 2019 Flight Test Series 6 (FT6) campaign furthered this path and supported three test configurations: 1) Radar Characterization, 2) Scripted Encounters and 3) Full Mission. Radar Characterization assessed the performance of Honeywell’s low size, weight, and power (low SWaP) radar system; Scripted Encounters investigated the timing of Detect and Avoid (DAA) alerting thresholds using a Department of Defense (DoD) Group 3 unmanned aircraft system (UAS) equipped with low SWaP sensors and three different live intruder aircraft flown at varying encounter geometries; and Full Mission validated human-in-the-loop simulations by collecting pilot performance data from a ground control station while controlling a live unmanned aircraft on a mission in both virtual and live air traffic controlled airspace. The subject pilot observed a research display that presented DAA advisories to maintain separation from live and virtual aircraft. The test was conducted over a twenty-week period within the R-2508 special use airspace located near Edwards Air Force Base (EAFB), CA. Over 240 encounters were flown during the test series and FT6 proved to be invaluable for the purposes of planning, managing, and executing this type of integrated flight test in both live and virtual environments. Data collected from FT6 was provided to the RTCA Special Committee 228 (SC-228) to help inform the Phase 2 Minimum Operational Performance Standards (MOPS). FT6 was the final test series for the UAS-NAS project that began in 2012. This paper provides an overview of FT6 and its success can be directly attributed to the diligent work of the men and women who supported this effort.

UAS in the NAS↗

Students Planting Research Of Use To Space (SPROUTS) Networking and Engagement of Interns at Kennedy Space Center

While Kennedy Space Center (KSC) has had summer interns in the life sciences for many years, beginning in 2016, the internship program was re-envisioned. Rather than having many interns in the summer with numerous innovative small projects created primarily for this purpose, the current model is to offer internship opportunities every semester (Spring, Summer, and Fall), so that research is continuous and sustained. Since 2016 we have had 64 internship opportunities for undergraduate and graduate students in the areas of space crop production and microgravity simulation support. Some students have participated in more than one opportunity, so 52 separate individuals have participated in this program. While interns primarily worked with individual mentors on a main project, most also worked on group projects with other interns or developed smaller secondary projects on their own initiative. In addition, all interns participated in a weekly Lunch, Learn, and Discuss seminar series where they were encouraged to present their research, learn from scientists at KSC, and engage with members of the space life sciences community. When the face-to-face spring internship of 2020 ended prematurely, we resumed the weekly seminar series as a virtual event, and this led to the concept of engaging former interns. Current and former interns were invited to participate in the on-going virtual series, and 46 asked to be included on the mailing list. Our current seminar series involves remote seminars or hosted discussions from contacts within and outside of the agency, and engages a large network of current scientists and former interns with an weekly participation averaging 40-50 people. Speakers include experts from industry, academia, and other space agencies working on topics of interest to KSC space life science researchers. In addition, this series has served as a brain trust and brainstorming mechanism for KSC scientists to invite and discuss new ideas and concepts. The advent of remote work and virtual platforms has allowed us to engage with interns in a new way that will continue as future interns are integrated into this network of individuals interested in space research. This work is funded by NASA’s Space Biology Program.

Internships↗

We Are All Potential Role Models: How We Can Support Scientist Engagement with Youth and the General Public

We all have the opportunity to be positive STEM role models. Yet scientists rarely identify themselves as a possible role model. In the training, “Empowering Effective STEM Role Models,” scientists practice research based strategies for engaging youth, particularly girls. This type of training is complementary to science communication, but is focused on equipping scientists with the skills needed to successfully encourage youth to pursue STEM careers. This training has been provided to over 150 STEM professionals at NASA and 14 federal agencies participated in a Train-the-Trainer version, organized by the White House Council for Women and Girls in STEM Working Group. Participants in this training reported that learning and practicing how to connect with and inspire children in STEM made them more confident stepping into further engagement opportunities. Confident, inspiring scientists are a highlight of a successful engagement event, but other factors make a positive experience possible.It’s important that all partners are thoughtful and intentional in preparing for public engagement events. The logistics are crucial, especially now while many engagements have moved to virtual platforms. Additional technology considerations make preparation essential. Two examples of virtual engagement highlight the support provided that led to successful engagements. The GLOBE Mission Earth project engages scientists in virtual classroom visits. To ensure both teacher and scientist expectations are met, a coordinator facilitates up front preparation by providing slide templates for the scientist to customize and providing video and other resources to the teacher and students to prompt student questions. Another example leverages the power of social media, particularly NASA Facebook. The NASA Earth Science Education Collaborative organizes citizen science challenges and engages the public on social. For one event, scientists were asked to share their connection to the investigation, but without access to NASA’s video production studio, the plans shifted. Scientists prepared audio files instead of videos and collaborated with communications leads to help craft their message. This weekly series has been flexible, adjusting to scientist's comfort levels, and has resulted in fresh and creative engagement.

Jessica Elaine Taylor↗

Students Planting Research Of Use To Space (SPROUTS) Networking and Engagement of Interns at Kennedy Space Center

Beginning in 2016, the Kennedy Space Center (KSC) internship program for life sciences was re-envisioned. Rather than hosting interns in the summer only with numerous innovative small projects, the current model is to offer internship opportunities every semester, so that research is continuous and sustained. Since 2016 we have had 64 internship opportunities for undergraduate and graduate students in space crop production and microgravity simulation. 52 separate individuals have participated in this program, with some participating in more than one term. While interns primarily worked with individual mentors on a main project, most also worked on group projects or developed smaller secondary projects on their own initiative. Additionally, interns participated in a weekly Lunch, Learn, and Discuss seminar series where they presented their research, learned from scientists at KSC, and engaged with members of the space life sciences community. When the face-to-face spring 2020 internship ended prematurely, the weekly seminar series continued as a virtual event, which led to the concept of engaging former interns. Current and former interns were invited to participate in the on-going virtual series, and 46 asked to be included on the mailing list. Our current seminar series involves remote seminars from contacts within and outside of the agency, and engages a large network of current scientists and former interns with weekly participation averaging ~40 people. Speakers include experts from industry, academia, and other space agencies working on topics of interest to KSC researchers. This series has also served as a brainstorming platform for KSC scientists to discuss new ideas and concepts and invite feedback. Remote work and virtual platforms have allowed engagement in a new way that will continue as future interns are integrated into this network of individuals interested in space research. This work is funded by NASA’s Space Biology Program.

Space Crop Production↗

Prospective Futures of Distance Education

Society is in the midst of IT, Bio, Nano, Quantum and Energetics Technology Revolutions, which have changed and are changing econometrics, national security, health, transportation, shopping, travel, cost of living, socialization, commerce, employment, and education. We are now beyond the Industrial Age, are in the IT Age and heading rapidly into the Virtual Age.In that process we are changing from physical activities to virtual activities, developing and embracing tele-everything including tele-commuting, tele-work, tele-travel, tele-education, tele-shopping, tele-medicine, tele-commerce, tele-socialization, tele-politics and with on-site printing manufacture, tele-manufacturing. The gig economy, largely on the web and operated virtually, is a large and increasing portion of the national economy. Tele-everything took a great leap forward during the COVID pandemic response

Dennis M. Bushnell↗

Neo – Mars Adaptive Training Integrative Knowledge System (MATRIKS) to Improve Operational Performance and its Neural Basis for Spaceflight

With prolonged mission durations, spaceflight crews will become increasingly dependent on onboard technologies for knowledge acquisition and maintenance. It is expected that not all skills and knowledge required for these missions can be retained and retrieved based on pre-mission training alone. Limited and delayed communication will significantly constrain support from Mission Control and crews will increasingly rely on autonomous onboard technologies to successfully perform post-landing operations. With the present project we will target NASA’s particular interest in developing and assessing an adaptive, just-in-time countermeasure that will consolidate and improve skills that are most relevant to space flight operations. To achieve this aim, NASA established a Virtual NASA Specialized Center of Research (VNSCOR)referred to as “Mars Adaptive Training Integrative Knowledge System (MATRIKS)”, comprising the following three projects: (1) “Trinity–Multi-Environment Virtual Training for Long Duration Exploration Missions”, PI: A. Anderson (UC Boulder); (2) “Morpheus–A Haptic Sensory Supplement to Optimize In-Flight Adaptive Training for Human Control of Spacecraft Robotic Arms”, PI: S. Robinson, UC Davis); and the present project “Neo–Adaptive Training integrative knowledge System to Improve Operational Performance and its Neural Basis for Spaceflight” (UPenn, PI: A.C. Stahn). Neo leverages a validated workstation called 6DF that simulates a rendezvous and docking maneuver using real spacecraft flight dynamics. It is designed to (1) train and improve sensorimotor skills relevant for inflight and post-landing operational tasks; (2) feature an autonomous and adaptive training approach that does not rely on feedback from flight operations on the ground; (3) maximize the transfer of mission-relevant motor skills; (4) allow the assessment of the neural circuitry underlying the task; and (5) deliver the training in a motivating and meaningful way to astronauts. Neocomprises two overarching aims: First, we will identify the neural circuitry underlying spaceflight relevant tasks by performing a subset of the 6DFtaskduring functional magnetic resonance imaging (MRI)in a total of up to N=30 subjects with varying levels of 6DF training experience. Second, as part of the above-mentioned VNSCOR MATRIKS the proposed 6DF autonomous intelligent tutor system will be integrated in an additive manner with a haptic feedback intervention (Morpheus), and a multi-environment virtual trainer(Trinity).It is expected that Neo, Morpheus and Trinity mutually complement each other to facilitate an effective countermeasure tool to acquire and retain operational skills that are critical for exploration class missions. To assess the efficacy of this combined effort, the VNSCOR MATRIKS will collect data inN=16 crew members in one HERA campaign of 45 days duration with N=16 crew members(four missions with N=4 crew member seach).The primary goal is to identify changes in operational performance as assessed by NASA’s simulator of Canadarm2 operations, i.e., Robotic On-board Trainer (ROBoT-r) in response to MATRIKS. As part of Neo we will also identify if, and to what extent MATRIKS will promote transfer to general cognitive performance (Cognition battery), distinctive visuo-spatial tasks critical for telerobotic tasks (Spatial Cognition battery), and affect brain structural changes and the neural circuitry of key brain networks expected to be relevant for spaceflight-related performance. At the conclusion of the research, we will have defined and demonstrated the use of a neuroscience-based, adaptive training integrative knowledge system to potentially mitigate visuo-spatial and sensorimotor brain changes associated with prolonged isolation and confinement to reduce the likelihood or impact of potential decrements in human performance capabilities during long-duration space missions. The expected significance of this 4-year project relates to its relevance for facilitating effective countermeasure tools to acquire and retain operational skills that are critical for exploration class missions. This will support the development of necessary countermeasures and technologies in support of human space exploration, focusing on mitigating operational performance risks.

A C Stahn↗

Evaluating Network Performance of Containerized Test Framework for Distributed Space Systems

Distributed space systems are a mission architecture consisting of multiple spacecraft as a cohesive system which provide multipoint sampling, increased mission coverage, or improved sample resolution, while reducing mission risk through redundancy. To fully realize the potential of these systems, eventually scaling to hundreds or thousands of spacecraft, distributed space systems need to be operated as a single entity, which will enable a variety of novel scientific space missions. The Distributed Spacecraft Autonomy (DSA) project is a software project which aims to mature the technology needed for those systems, namely autonomous decision-making and swarm networking. The DSA project leverages a containerized swarm test framework to simulate spacecraft software, which can identify emergent behavior early in development. Container virtualization allows distributed spacecraft systems to be simulated entirely in software on a single computer, avoiding the overhead associated with conventional approaches like hardware facsimiles and virtual machines. For this approach to be effective, the simulated system behavior must not be artificially influenced by the swarm test framework itself. To address this, we present a series of benchmarks to quantify virtual network bandwidth available on a single-host computer and contextualize this against the network and application behavior of the DSA swarm test framework.

Distributed Spacecraft Autonomy↗

Compass Concurrent Engineering Lessons Learned in Remote and Hybrid Environments

The Compass Team at NASA’s Glenn Research Center (GRC) is a concurrent engineering team which specializes in conceptual spacecraft mission designs. Detailed descriptions of the team, its history, and its operating model can be found in [1] and [2]. During the COVID-19 pandemic, the team was required to move to remote (virtual) operation from their in-person model for approximately 22 months. As the restrictions began to lift and team members were able to return in-person to the Compass Lab, the team moved into a hybrid mode of operation, with some participants still tying in remotely some or all of the time. This paper discusses many of the lessons learned from these experiences, highlighting improvements, outstanding challenges and the tools and methodologies used to address both. Throughout this discussion the terms “in-person”, “hybrid”, “virtual” and “remote” will be used. For the purposes of this paper, “in-person” will be understood to mean when team members are interacting simultaneously, physically within the Compass Lab. “Remote” or “virtual” will refer to when interactions are happening between people who are not co-located using only technology to interface. “Hybrid” will refer to when two or more participants are physically located in the Compass Lab and one or more participant(s) is participating remotely. Media richness is described as “a medium’s ability to communicate effectively based of four factors. They are the capacity for immediate feedback, the number of cues and channels it utilizes, the degree of personalization it affords, and its ability to communicate using natural language” [3]. This theory will be referenced and discussed in multiple of the following sections due to its relevance when choosing how to operate in remote and hybrid modes, as well as in making tool selections. The key to selecting the best mode of communication lays in how complicated the discussion is and the level of ambiguity involved. Not all conversations or interactions require media rich mediums. For example, providing information about which there is little to no ambiguity can easily be done in less rich methods - such as email. A conversation including high levels of ambiguity and/or complex information is better suited to a richer medium, such as in-person or a video call with shared screens.

Concurrent Engineering↗

Compliant Behaviors for Supervised and Autonomous Robotic Operations

The demands of traditional industrial robotics differ significantly from those of remote, supervised operations in hostile environments, such as operations in space. While industry requires robots that can perform repetitive tasks with precision and speed, the space environment needs robots to cope with uncertainties, dynamics, and communication delays or interruptions, similar to human astronauts. These demands make a well-suited application for compliant robotics and behavior-based programming. Pose Target Wrench Limiting (PTWL) is a compliant behavior paradigm developed specifically to meet these demands. PTWL controls a robot by moving a virtual attractor to a target pose. The attractor applies virtual forces, based on stiffness and damping presets, to an underlying admittance controller. Guided by virtual forces, the robot will follow the attractor until safety conditions are violated or success criteria are met. PTWL was tested on a variety of quasi-static and dynamic tasks that may be useful for future space operations. Results demonstrate that PTWL is a powerful tool. It makes teleoperation easy and safe for a wide range of quasi-static tasks. It also facilitates the creation of semi-autonomous state machines that can reliably complete complex tasks with minimal human intervention.

Joseph D. Cressman↗

Celestial Mapping System

Celestial Mapping System (CMS) is a software platform developed by Dr. Agrawal’s team to generate virtual 3D globes for celestial bodies. Various layers are built on top of the virtual globe to provide visualization for high-resolution imagery, enable precise measurements, build analytical capabilities and broad range of functionalities to assist planetary scientists and mission planners. In her June 14th presentation, Dr. Agrawal will showcase the user interactive software platform to virtually travel the lunar terrain, place rovers and instruments on the surface of the moon and perform measurements of various geological features including permanently shadowed regions. Her team’s future goals include building interactive 3D globes for other planetary bodies such as Venus, Mars, and Titan in the solar system.

GIS system↗

Compliant Robotic Behaviors for Satellite Servicing

The demands of traditional industrial robotics differ significantly from those of space robotics. While industry requires robots that can perform repetitive tasks with precision and speed, the space environment needs robots to cope with uncertainties, dynamics, and communication delays or interruptions, similar to human astronauts. These demands make a well-suited application for compliant robotics and behavior-based programming. Pose Target Wrench Limiting (PTWL) is a compliant behavior paradigm developed specifically to meet these demands. PTWL controls a robot by moving a virtual attractor to a target pose. The attractor applies virtual forces, based on stiffness and damping presets, to an underlying admittance controller. Guided by virtual forces, the robot will follow the attractor until safety conditions are violated or success criteria are met. We tested PTWL on a variety of quasi-static tasks that may be useful for future space operations. Our results demonstrate that PTWL is an extremely powerful tool. It makes teleoperation easy and safe for a wide range of quasi-static tasks. It also facilitates the creation of semi-autonomous state machines that can reliably complete complex tasks with minimal human intervention.

Compliance↗

Developing a Motion-Based System for Lunar Vehicle Handling Qualities Testing

— Motion and visual cue influences are critical in any simulator system, as they impact multiple aspects of the human’s neurovestibular and visual systems. Cues of real motion proceeds to the brain before cues of visual change. It is important therefore for simulator motion cues to exist and to match those realistically with those of the real vehicle to provide transferable training of the activity for operations. The United Kingdom’s Royal Air Force Institute of Aviation Medicine (1989)[1] stated that motion platforms are the only simulation devices capable of fully stimulating the body motion sensors. They confirmed that motion platforms can impart accelerations to the whole body and therefore exercise the automatic motion feedback-loop that operators are used to. With both visual and motion cues handling the vehicle becomes more realistic. Strachan (2019)[1] confirms motion cueing from a well set-up motion platform has been found to be important especially in conditions such as night or reduced visibility where motion cues may be more relied upon. As of this writing, the only lunar rover motion simulator is housed at the General Motors (GM) Milford Proving Ground, which only simulates the motions of a traditional car. A NASA Test Team proposed to complete a motion-based simulation system for NASA’s Lunar Terrain Vehicle (LTV) which resides at Johnson Space Center’s Systems Engineering Simulator facility. This activity integrated existing fixed base simulation capabilities with a newly procured six-degree of freedom motion base platform for the design, development, evaluation, and training associated with the LTV project. This would incorporate a South Pole Lunar virtual reality simulation using Lunar Reconnaissance Orbiter 5m/pixel high-resolution imagery and Unreal 5.2 Virtual Shadow Maps, combined with a virtual reality (VR) headset, integrated within a rover cockpit on a Mikrolar Motion Platform for evaluating human performance and vehicle handling qualities for concept roving vehicle designs. The motion-based system received its Human Rating Certification on March 2023. To begin testing the new facility, a preliminary handling qualities study was conducted. The objectives were to determine if there is a correlation amongst three handling quality methods of performance for a lunar vehicle and to understand the effects of a simulated 1/6-g loads and visuals with a motion platform on the operator while in a 1-g physical environment. The capability this system provides directly benefits the NASA’s Extravehicular Activity and Human Surface Mobility Program and NASA’s Flight Operations Directorate in evaluating the driving qualities of vehicle concepts, human performance related to the operating of a lunar surface vehicle, and assessment of suit related driving impacts. It would also provide direct operational benefit by providing a first-in class and unique simulation platform for the lunar astronaut training curriculum. The empirical knowledge of rover and human performance on this scale is paramount as there is currently no other lunar surface simulator with these capabilities. The result of this study ensures a broadly applicable method of testing for shirtsleeve, unpressurized and pressurized suited rover handling qualities.

Test Track↗

Multiscale Modeling of Reconstructed Tricalcium Silicate using NASA Multiscale Analysis Tool

To study microstructure characteristics of cementitious materials hydrated in space; previously, cement binder formations were processed under microgravity conditions and was further compared against ground-based experiments. For accurate estimation of process-structure-property linkage, particularly on samples hydrated in the microgravity environment, it is desired to have a high-fidelity volumetric representation of the microstructure. However, owing to small sample size and high porosity of the space-returned samples, conventional experimental characterization techniques are not viable. Hence, a deep learning-based reconstruction algorithm was employed to obtain high fidelity 3D volumes from sparse high resolution 2D Scanning Electron Microscopy (SEM) images, as inputs to micromechanics-based modeling. This machine learning-based reconstruction methodology validated against low-order statistical descriptors, captured the microstructural topology of both sample types (ground, 1g and microgravity, μg). Due to the lack of gravity, hydration products of the samples processed in space differed from those processed-on ground. Such AI-generated virtual samples were analyzed in a multiscale recursive micromechanics approach using the NASA Multiscale Analysis Tool (NASMAT). Here, we present a methodology to rapidly integrate and evaluate these AI-generated volumes in NASMAT. The synthesized microstructural volumes are directly employed as Representative Volume Elements (RVEs) to preserve the fidelity (1 pixel = 0.54 m). Invariably, analysis of such largescale problems (5123 voxels) requires huge amount of computational resources. By taking advantage of the NASMAT architecture, we also focused on systematic multiscale integration of these AI-reconstructed virtual volumes to reduce the computational demands. In this work, this methodology is demonstrated on the ground-based, 1g samples. The estimated stiffness value of 15.90 GPa is comparable to experimentally obtained modulus of hydrated tricalcium silicate sample. The workflow presented here paves the way for utilizing the NASMAT tool to perform multiscale analyses of other multi-phase material systems using either 3D virtual datasets synthesized using AI or obtained via micro-CT.

Machine Learning↗

Deep Exclusive p 0 Electroproduction Measured in Hall A at Jefferson Lab with the Upgraded CEBAF

Our understanding of the proton's structure in terms of its fundamental degrees of freedom, quarks and gluons, is incomplete. Generalized Parton Distributions (GPDs) can enhance our understanding of the partonic structure of the proton as it includes the correlation between the momentum and transverse position of partons. Exclusive electroproduction of the pion (ep→e'p'π 0 ) is one of the potential channels to access the GPDs. GPDs are defined at the Bjorken limit where the total amplitude can be factorized in a hard scattering of the photon off the quark and a soft part described by the GPDs. At sufficiently high Q 2 , a factorization scheme for exclusive meson production processes exists but only for longitudinally polarized virtual photons. As long as the longitudinally polarized virtual photons dominate the cross-section, we can have factorization and extract the GPDs. But the existing data for π 0 production at low Q 2 and low x B show the dominance of transverse part of the cross-section over the longitudinal one. Some transversity GPD models have found that an effective way to factorize the contribution from transversely polarized virtual photons to explain the dominance of σ T over σ L , shown by existing data. The experiment E12-06-114 ran in experimental Hall A during 2014-2016. The primary goal of this experiment was to measure the DVCS cross-section but the experimental configuration also allows the measurement of deep exclusive π 0 production. Taking advantage of the upgraded CEBAF at Jefferson Lab, we explored the high Bjorken-x (0.60) and high Q 2 regime for the first time. The extracted cross-section terms for π 0 production helps us to test the validity of QCD factorization in our kinematic regime. Our π 0 production results can be used to test and improve the existing models of proton structure. Cross-section results will be presented at two different Q 2 values for fixed x B of 0.60.

Karki, Bishnu↗