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At least 145 records · Page 8

Internship Abstract - Aerosciences and Flight Mechanics Intern

Mars is a hard place to land on, but my internship with NASA's Aerosciences & Flight Mechanics branch has shown me the ways in which men and women will one day land safely. I work on Mars Aerocapture, an aeroassist maneuver that reduces the fuel necessary to "capture" into Martian orbit before a descent. The spacecraft flies through the Martian atmosphere to lose energy through heating before it exits back into space, this time at a slower velocity and in orbit around Mars. Spacecraft will need to maneuver through the Martian atmosphere to accurately hit their orbit, and they will need to survive the generated heat. Engineering teams need simulation data to continue their designs, and the guidance algorithm that ensures a proper orbit insertion needs to be refined - two jobs that fell to me at the summer's start. Engineers within my branch have developed two concept aerocapture vehicles, and I run simulations on their behavior during the maneuver. I also test and refine the guidance algorithm. I spent the first few weeks familiarizing myself with the simulation software, troubleshooting various guidance bugs and writing code. Everything runs smoothly now, and I recently sent my first set of trajectory data to a Thermal Protection System group so they can incorporate it into their heat-bearing material designs. I hope to generate plenty of data in the next few weeks for various engineering groups before my internship ends mid-August. My major accomplishment so far is improving the guidance algorithm. It is a relatively new algorithm that promises higher accuracy and fuel efficiency, but it hasn't undergone extensive testing yet. I've had the opportunity to work with the principal developer - a professor at Iowa State University - to find and fix several issues. I was also assigned the task of expanding the branch's aerodynamic heating simulation software. I am excited to do this because engineers in the future will use my work to generate meaningful data and make design decisions. My internship has taught me to how to teach myself. There are no tutors, study sessions or professor office hours. When I am given an assignment I am expected to figure out how to accomplish it, and I have grown in my problem solving abilities. My summer experience has reinforced my drive to work at NASA, and I can definitely see myself working full time on the aerocapture project, or something similar.

Rangel, John↗

Virtual Infrastructure Twins: Software Testing Platforms for Computing-Instrument Ecosystems

Science ecosystems are being built by federating computing systems and instruments located at geographically distributed sites over wide-area networks. These computing-instrument ecosystems are expected to support complex workflows that incorporate remote, automated AI-driven science experiments. Their realization, however, requires various designs to be explored and software components to be developed, in order to support the orchestration of distributed computations and experiments. It is often too expensive, infeasible, or disruptive for the entire ecosystem to be available during the typically long software development and testing periods. We propose a Virtual Infrastructure Twin (VIT) of the ecosystem that emulates its network and computing components, and incorporates its instrument software simulators. It provides a software environment nearly identical to the ecosystem to support early development and testing, and design space exploration. We present a brief overview of previous digital infrastructure twins that culminated in the VIT concept, including (i) the virtual science network environment for developing software-defined networking solutions, and (ii) the virtual federated science instrument environment for testing the federation software stack and remote instrument control software. We briefly describe VITs for Nion microscope steering and access to GPU systems.

Rao, Nageswara↗

ITreeForeCast: An integrated modeling software to simulate tree level growth and forest carbon storage

Healthy trees in forest act as a natural carbon sink, capturing carbon. As they grow, they store carbon in their trunks, leaves and roots. Not all trees store carbon at the same rate, or in the same quantities, as it depends on a variety of biophysical and climatic factors. Furthermore, although carbon estimation in trees can be complex, the precision of estimates is tightly linked to trees growth, both in diameter and height. However, the simulation of carbon uptake by forest and forest growth has each been modeled separately, and independently at differing levels of detail and spatial resolution. In this paper, we introduce ITreeForeCast, a simulation model combining the two types of modeling on a unified platform, enabling the investigation of impacts of management strategies on carbon sequestration and wood products. ITreeForeCast is a user-extendable framework that offers new opportunities to model, simulate, and visualize the dynamics of individual trees in a forest, simulate management strategies over time, and carbon uptake.

09 - BIOMASS FUELS↗

Joint Experimental and Computational Characterization of Sum-Frequency Generation between a Continuous Wave Laser and an Ultrafast Frequency Comb Laser for Tunable Laser Development

Ultrafast optical frequency combs allow for both high spectral and temporal resolution in molecular spectroscopy and have become a powerful tool in many areas of chemistry and physics. Ultrafast lasers and frequency combs generated from ultrafast mode-locked lasers often need to be converted to other wavelengths. Commonly used wavelength conversions are optical parametric oscillators, which require an external optical cavity, and supercontinuum generation combined with optical parametric amplifiers. Whether commercial or home-built, these systems are complex and costly. Here, we investigate an alternative, simple, and easy-to-implement approach to tunable frequency comb ultrafast lasers enabled by new continuous-wave laser technology. Sum-frequency generation between an Nd:YAG continuous-wave laser and a Yb:fiber femtosecond frequency comb in a beta-barium borate (BBO) crystal is explored. The resulting sum-frequency beam is a pulsed frequency comb with the same repetition rate as the Yb:fiber source. SNLO simulation software is used to simulate the results and provide benchmarks for designing future systems to achieve wavelength conversion and tunability in otherwise difficult-to-reach spectral regions.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

An analysis of the Kalman filter in the Gamma Ray Observatory (GRO) onboard attitude determination subsystem

The Gamma Ray Observatory (GRO) spacecraft needs a highly accurate attitude knowledge to achieve its mission objectives. Utilizing the fixed-head star trackers (FHSTs) for observations and gyroscopes for attitude propagation, the discrete Kalman Filter processes the attitude data to obtain an onboard accuracy of 86 arc seconds (3 sigma). A combination of linear analysis and simulations using the GRO Software Simulator (GROSS) are employed to investigate the Kalman filter for stability and the effects of corrupted observations (misalignment, noise), incomplete dynamic modeling, and nonlinear errors on Kalman filter. In the simulations, on-board attitude is compared with true attitude, the sensitivity of attitude error to model errors is graphed, and a statistical analysis is performed on the residuals of the Kalman Filter. In this paper, the modeling and sensor errors that degrade the Kalman filter solution beyond mission requirements are studied, and methods are offered to identify the source of these errors.

Snow, Frank↗

Software for Simulating Remote Sensing Systems

The Application Research Toolbox (ART) is a collection of computer programs that implement algorithms and mathematical models for simulating remote sensing systems. The ART is intended to be especially useful for performing design-tradeoff studies and statistical analyses to support the rational development of design requirements for multispectral imaging systems. Among other things, the ART affords a capability to synthesize coarser-spatial-resolution image-data sets from finer-spatial-resolution data sets and multispectral-image-data products from hyperspectral-image-data products. The ART also provides for synthesis of image-degradation effects, including point-spread functions, misregistration of spectral images, and noise. The ART can utilize real or synthetic data sets, along with sensor specifications, to create simulated data sets. In one example of a typical application, simulated data pertaining to an existing multispectral sensor system are used to verify the data collected by the system in operation. In the case of a proposed sensor system, the simulated data can be used to conduct trade studies and statistical analyses to ensure that the sensor system will satisfy the requirements of potential scientific, academic, and commercial user communities.

Zanoni, Vicki↗

Software for Simulating Remote Sensing Systems

The Application Research Toolbox (ART) is a collection of computer programs that implement algorithms and mathematical models for simulating remote sensing systems. The ART is intended to be especially useful for performing design-tradeoff studies and statistical analyses to support the rational development of design requirements for multispectral imaging systems. Among other things, the ART affords a capability to synthesize coarser-spatial-resolution image-data sets from finer-spatial-resolution data sets and multispectral-image-data products from hyperspectral-image-data products. The ART also provides for synthesis of image-degradation effects, including point-spread functions, misregistration of spectral images, and noise. The ART can utilize real or synthetic data sets, along with sensor specifications, to create simulated data sets. In one example of a typical application, simulated data pertaining to an existing multispectral sensor system are used to verify the data collected by the system in operation. In the case of a proposed sensor system, the simulated data can be used to conduct trade studies and statistical analyses to ensure that the sensor system will satisfy the requirements of potential scientific, academic, and commercial user communities.

Vicki Zanoni↗

Dual Purpose Simulation: New Data Link Test and Comparison With VDL-2

While the results of this paper are similar to those of previous research, in this paper technical difficulties present there are eliminated, producing better results, enabling one to more readily see the benefits of Prioritized CSMA (PCSMA). A new analysis section also helps to generalize this research so that it is not limited to exploration of the new concept of PCSMA. Commercially available network simulation software, OPNET version 7.0, simulations are presented involving an important application of the Aeronautical Telecommunications Network (ATN), Controller Pilot Data Link Communications (CPDLC) over the Very High Frequency Data Link Mode 2 (VDL-2). Communication is modeled for essentially all incoming and outgoing nonstop air traffic for just three United States cities: Cleveland, Cincinnati, and Detroit. The simulation involves 111 Air Traffic Control (ATC) ground stations, 32 airports distributed throughout the U.S., which are either sources or destinations for the air traffic landing or departing from the three cities, and also 1,235 equally equipped aircraft taking off, flying realistic free-flight trajectories, and landing in a 24-hr period. Collision-less PCSMA is successfully tested and compared with the traditional CSMA typically associated with VDL- 2. The performance measures include latency, throughput, and packet loss. As expected, PCSMA is much quicker and more efficient than traditional CSMA. These simulation results show the potency of PCSMA for implementing low latency, high throughput and efficient connectivity. Moreover, since PCSMA outperforms traditional CSMA, by simulating with it, we can determine the limits of performance beyond which traditional CSMA may not pass. We are testing a new and better data link that could replace CSMA with relative ease. Work is underway to drastically expand the number of flights to make the simulation more representative of the National Aerospace System.

Robinson, Daryl C.↗

Network Flow Simulation of Fluid Transients in Rocket Propulsion Systems

Fluid transients, also known as water hammer, can have a significant impact on the design and operation of both spacecraft and launch vehicle propulsion systems. These transients often occur at system activation and shutdown. The pressure rise due to sudden opening and closing of valves of propulsion feed lines can cause serious damage during activation and shutdown of propulsion systems. During activation (valve opening) and shutdown (valve closing), pressure surges must be predicted accurately to ensure structural integrity of the propulsion system fluid network. In the current work, a network flow simulation software (Generalized Fluid System Simulation Program) based on Finite Volume Method has been used to predict the pressure surges in the feed line due to both valve closing and valve opening using two separate geometrical configurations. The valve opening pressure surge results are compared with experimental data available in the literature and the numerical results compared very well within reasonable accuracy (< 5%) for a wide range of inlet-to-initial pressure ratios. A Fast Fourier Transform is preformed on the pressure oscillations to predict the various modal frequencies of the pressure wave. The shutdown problem, i.e. valve closing problem, the simulation results are compared with the results of Method of Characteristics. Most rocket engines experience a longitudinal acceleration, known as "pogo" during the later stage of engine burn. In the shutdown example problem, an accumulator has been used in the feed system to demonstrate the "pogo" mitigation effects in the feed system of propellant. The simulation results using GFSSP compared very well with the results of Method of Characteristics.

Bandyopadhyay, Alak↗

G-DYN Multibody Dynamics Engine

G-DYN is a multi-body dynamic simulation software engine that automatically assembles and integrates equations of motion for arbitrarily connected multibody dynamic systems. The algorithm behind G-DYN is based on a primal-dual formulation of the dynamics that captures the position and velocity vectors (primal variables) of each body and the interaction forces (dual variables) between bodies, which are particularly useful for control and estimation analysis and synthesis. It also takes full advantage of the spare matrix structure resulting from the system dynamics to numerically integrate the equations of motion efficiently. Furthermore, the dynamic model for each body can easily be replaced without re-deriving the overall equations of motion, and the assembly of the equations of motion is done automatically. G-DYN proved an essential software tool in the simulation of spacecraft systems used for small celestial body surface sampling, specifically in simulating touch-and-go (TAG) maneuvers of a robotic sampling system from a comet and asteroid. It is used extensively in validating mission concepts for small body sample return, such as Comet Odyssey and Galahad New Frontiers proposals.

Acikmese, Behcet↗

Portable Simulator for On-Board International Space Station Emergency Training

The crew on-board the International Space Station (ISS) have to be prepared for any possible emergency. The emergencies of most concern are a fire, depressurization or a toxic atmosphere. The crew members train on the ground before launch but also need to practice their emergency response skills while they are on orbit for 6 months. On-Board Training (OBT) events for emergency response proficiency used to require the crew and ground teams to use paper "scripts" that showed the path through the emergency procedures. This was not very realistic since the participants could read ahead and never deviate from this scripted path. The new OBT emergency simulator allows the crew to view dynamic information on an iPad only when it would become available during an event. The simulator interface allows the crew member to indicate hatch closures, don and doff masks, read pressures, and sample smoke or atmosphere levels. As the crew executes their actions using the on-board simulator, the ground teams are able to monitor those actions via ground display data flowing through the ISS Ku Band communication system which syncs the on-board simulator software with a ground simulator which is accessible in all the control centers. The OBT Working Group (OBT WG), led by the Chief Training Office (CTO) at Johnson Space center is a Multilateral working group with partners in Russia, Japan, Germany and U.S.A. The OBTWG worked together to create a simulator based on these principles: (a) Create a dynamic simulation that gives real-time data feedback; (b) Maintain real-time interface between Mission Control Centers and crew during OBTs; (c) Provide flexibility for decision making during drill execution; (d) Materially reduce Instructor and Flight Control Team man-hour costs involved with developing, updating, and maintaining emergency OBT cases/scenarios; and (e) Introduce an element of surprise to emergency scenarios so the team can't tell the outcome of the case by reading ahead in a paper script. This paper details some of the background as the project evolved with the International Partners. It also provides more details on how the simulator information for the crew is also shared with the ground teams. Finally, the paper will discuss how this remote simulator concept can be useful for future, longer term space missions.

Bolt, Kathy↗

NASA's UAS Integration into the NAS: A Report on the Human Systems Integration Phase 1 Simulation Activities

In 2011 the National Aeronautics and Space Administration (NASA) began a five-year Project to address the technical barriers related to routine access of Unmanned Aerial Systems (UAS) in the National Airspace System (NAS). Planned in two phases, the goal of the first phase was to lay the foundations for the Project by identifying those barriers and key issues to be addressed to achieve integration. Phase 1 activities were completed two years into the five-year Project. The purpose of this paper is to review activities within the Human Systems Integration (HSI) subproject in Phase 1 toward its two objectives: 1) develop GCS guidelines for routine UAS access to the NAS, and 2) develop a prototype display suite within an existing Ground Control Station (GCS). The first objective directly addresses a critical barrier for UAS integration into the NAS - a lack of GCS design standards or requirements. First, the paper describes the initial development of a prototype GCS display suite and supporting simulation software capabilities. Then, three simulation experiments utilizing this simulation architecture are summarized. The first experiment sought to determine a baseline performance of UAS pilots operating in civil airspace under current instrument flight rules for manned aircraft. The second experiment examined the effect of currently employed UAS contingency procedures on Air Traffic Control (ATC) participants. The third experiment compared three GCS command and control interfaces on UAS pilot response times in compliance with ATC clearances. The authors discuss how the results of these and future simulation and flight-testing activities contribute to the development of GCS guidelines to support the safe integration of UAS into the NAS. Finally, the planned activities for Phase 2, including an integrated human-in-the-loop simulation and two flight tests are briefly described.

National Airspace System↗

Dual Purpose Simulation: New Data Link Test and Comparison with VDL-2

While the results of this paper are similar to those of previous research, in this paper technical difficulties present there are eliminated, producing better results, enabling one to more readily see the benefits of Prioritized CSMA (PCSMA). A new analysis section also helps to generalize this research so that it is not limited to exploration of the new concept of PCSMA. Commercially available network simulation software, OPNET version 7.0, simulations are presented involving an important application of the Aeronautical Telecommunications Network (A TN), Controller Pilot Data Link Communications (CPDLC) over the Very High Frequency Data Link Mode 2 (VDL-2). Communication is modeled for essentially all incoming and outgoing nonstop air traffic for just three United States cities: Cleveland, Cincinnati, and Detroit. The simulation involves 111 Air Traffic Control (ATC) ground stations, 32 airports distributed throughout the U.S., which are either sources or destinations for the air traffic landing or departing from the three cities, and also 1,235 equally equipped aircraft- taking off, flying realistic free- flight trajectories, and landing in a 24-hr period. Collision-less PCSMA is successfully tested and compared with the traditional CSMA typically associated with VDL-2. The performance measures include latency, throughput, and packet loss. As expected, PCSMA is much quicker and more efficient than traditional CSMA. These simulation results show the potency of PC SMA for implementing low latency, high throughput and efficient connectivity. Moreover, since PCSMA out performs traditional CSMA, by simulating with it, we can determine the limits of performance beyond which traditional CSMA may not pass. We are testing a new and better data link that could replace CSMA with relative ease. Work is underway to drastically expand the number of flights to make the simulation more representative of the National Aerospace System.

Robinson, Daryl C.↗

Dual Purpose Simulation: New Data Link Test and Performance Limit Testing of Currently Deployed Data Link

While the results of this paper are similar to those of [I], in this paper technical difficulties present in [I] are eliminated, producing better results, enabling one to more readily see the benefits of Prioritized CSMA (PCSMA). A new analysis section also helps to generalize this research so that it is not limited to exploration of the new concept of PCSMA. Commercially available network simulation software, OPNET version 7.0, simulations are presented involving an important application of the Aeronautical Telecommunications Network (ATN), Controller Pilot Data Link Communications (CPDLC) over the Very High Frequency Data Link Mode 2 (VDL-2). Communication is modeled for essentially all incoming and outgoing nonstop air-traffic for just three United States cities: Cleveland, Cincinnati, and Detroit. The simulation involves 111 Air Traffic Control (ATC) ground stations, 32 airports distributed throughout the U.S., which are either sources or destinations for the air traffic landing or departing from the three cities, and also 1,235 equally equipped aircraft-taking off, flying realistic free-flight trajectories, and landing in a 24-hr period. Collision-less PCSMA is successfully tested and compared with the traditional CSMA typically associated with VDL-2. The performance measures include latency, throughput, and packet loss. As expected, PCSMA is much quicker and more efficient than traditional CSMA. These simulation results show the potency of PCSMA for implementing low latency, high throughput and efficient connectivity. Moreover, since PCSMA outperforms traditional CSMA, by simulating with it, we can determine the limits of performance beyond which traditional CSMA may not pass. So we have the tools to determine the traffic-loading conditions where traditional CSMA will fail, and we are testing a new and better data link that could replace it with relative ease. Work is currently being done to drastically expand the number of flights to make the simulation more representative of the National Aerospace System.

Robinson, Daryl C.↗

An Innovative Approach to Modeling VIPER Rover Software Life Cycle Cost

NASA’s “Volatiles Investigating Polar Exploration Rover” (VIPER) will be the first robotic mission to prospect for water ice near the south pole of the Moon in late 2023 on a 100-Earth-day mission. The information that the VIPER rover provides will help improve understanding of the composition, distribution, and accessibility of Lunar polar volatiles and will help determine how the Moon’s resources can support future human space exploration. VIPER, however, represents a radical departure from the way that NASA has traditionally developed planetary robotic missions. A key consequence of these differences is that estimating the cost of VIPER’s rover software is challenging and complex.For example, VIPER is being developed using management procedures typically applied to NASA research and technology projects, rather than space flight programs. In addition, key portions of the rover’s software are being designed as ground software to run on mission control computers (rather than on-board the rover as flight software as with prior planetary missions) taking advantage of continuous, interactive data communications between the Moon and Earth and higher performance computing available on the ground. Moreover, the rover’s software is being engineered using Agile software development practices and incorporates a significant amount of open-source, rather than following traditional (spiral, waterfall, etc.) development methods and in-house code. In this paper, we present an innovative process to estimate the life cycle cost of VIPER’s rover software. We first describe how we modeled the architecture and code counts for three software elements: Rover Flight Software (RFSW), Rover Ground Software (RGSW), and Rover Simulation Software (RSIM). We then discuss key challenges and unique aspects of our approach, such as the lack of Lunar rover analogies, the need to integrate and test large open source software, and the strategies developed to account for use of non-space flight management practices and the impact of the COVID-19 pandemic. We conclude with a summary of our results, including cumulative distribution, nearest neighbors and cluster analysis, as well as heuristics used to confirm the reasonableness of the cost estimate.

Utz, Hans↗

Results from the Radio Frequency Mass Gauge Technology Demonstration on the Intuitive Machines Nova-C Lunar Lander

A cryogenic propellant mass gauge known as the Radio Frequency Mass Gauge (RFMG) was integrated into the Intuitive Machines (IM) Nova-C lunar lander and provided an estimate of the liquid oxygen and liquid methane mass in the lander propellant tanks throughout the IM-1 mission, including during microgravity coast phases. An RFMG electronics controller was used to measure and record the spectrum of the RF signal reflected from an antenna sensor in each tank over the frequency range 100 to 1,300 MHz. The RF spectrum of each of the tanks is unique and is sensitive to the index of refraction of the propellants and the spatial distribution of the liquid within the tanks. Electromagnetic simulation software was used to simulate the antenna response spectra for a given tank geometry, fluid properties, and liquid–vapor configurations within the tank. Over 10,000 antenna response simulations were completed for each propellant tank prior to the IM-1 mission and represented various volumetric fill levels and fluid configurations. The simulated spectra served as a database against which measured tank spectra were compared. For analysis, a spectral matching algorithm was used to find the best match between measured and simulated spectra, and the gauged mass was calculated from the most highly correlated fluid mass simulations. RFMG measurements were recorded during tank loading on the launch pad and during translunar coast, lunar orbit insertion, low lunar orbit, powered descent to the lunar surface, and postlanding on the Moon. This paper describes the RF and fluid simulations, the RFMG measurements and analysis of spectral data, the RFMG instrument, and the gauged results throughout all phases of the IM-1 mission.

lunar lander↗