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At least 1,369 records · Page 76

A microprocessor based high speed packet switch for satellite communications, executive summary

The feasibility of using microprocessors to control satellite-borne packet switching was investigated by designing a packet switch architecture suitable for microprocessor control, using 2900 series components to design the processor(s), and evaluating the packet switch in terms of system throughput, delay, and queue sizes without the packet switch. System architecture for one, three, and multiple processors was designed and evaluated. The production cost of the single processor packet switch is estimated at $500,000, excluding cost of development. The three processor version which can support a maximum throughput of 500,000 packets/sec is estimated to have a production cost of under $100,000. For the multiple processor system, cost is believed to be proportional to throughput, with $1,000,000 for 500,000 packets/sec being the proportionality factor.

Arozullah, M.↗

Onboard image correction

A processor architecture for performing onboard geometric and radiometric correction of LANDSAT imagery is described. The design uses a general purpose processor to calculate the distortion values at selected points in the image and a special purpose processor to resample (calculate distortion at each image point and interpolate the intensity) the sensor output data. A distinct special purpose processor is used for each spectral band. Because of the sensor's high output data rate, 80 M bit per second, the special purpose processors use a pipeline architecture. Sizing has been done on both the general and special purpose hardware.

Martin, D. R.↗

The implementation and use of Ada on distributed systems with reliability requirements

The issues involved in the use of the programming language Ada on distributed systems are discussed. The effects of Ada programs on hardware failures such as loss of a processor are emphasized. It is shown that many Ada language elements are not well suited to this environment. Processor failure can easily lead to difficulties on those processors which remain. As an example, the calling task in a rendezvous may be suspended forever if the processor executing the serving task fails. A mechanism for detecting failure is proposed and changes to the Ada run time support system are suggested which avoid most of the difficulties. Ada program structures are defined which allow programs to reconfigure and continue to provide service following processor failure.

Reynolds, P. F.↗

Data processing techniques used with MST radars: A review

The data processing methods used in high power radar probing of the middle atmosphere are examined. The radar acts as a spatial filter on the small scale refractivity fluctuations in the medium. The characteristics of the received signals are related to the statistical properties of these fluctuations. A functional outline of the components of a radar system is given. Most computation intensive tasks are carried out by the processor. The processor computes a statistical function of the received signals, simultaneously for a large number of ranges. The slow fading of atmospheric signals is used to reduce the data input rate to the processor by coherent integration. The inherent range resolution of the radar experiments can be improved significant with the use of pseudonoise phase codes to modulate the transmitted pulses and a corresponding decoding operation on the received signals. Commutability of the decoding and coherent integration operations is used to obtain a significant reduction in computations. The limitations of the processors are outlined. At the next level of data reduction, the measured function is parameterized by a few spectral moments that can be related to physical processes in the medium. The problems encountered in estimating the spectral moments in the presence of strong ground clutter, external interference, and noise are discussed. The graphical and statistical analysis of the inferred parameters are outlined. The requirements for special purpose processors for MST radars are discussed.

Rastogi, P. K.↗

Experimental Parallel-Processing Computer

Master processor supervises slave processors, each with its own memory. Computer with parallel processing serves as inexpensive tool for experimentation with parallel mathematical algorithms. Speed enhancement obtained depends on both nature of problem and structure of algorithm used. In parallel-processing architecture, "bank select" and control signals determine which one, if any, of N slave processor memories accessible to master processor at any given moment. When so selected, slave memory operates as part of master computer memory. When not selected, slave memory operates independently of main memory. Slave processors communicate with each other via input/output bus.

Mcgregor, J. W.↗

Research in the design of high-performance reconfigurable systems

The initial control and programming philosophies of the RELAPSE are discussed. A block diagram showing the relationship of the Arithmetic Units (composed of Stages and Bit Processors), to the Functional Units, and other components of the RELAPSE is used to guide this discussion. The latest version of the Bit Processor design is presented. Included is a detailed discussion of the Bit Processor's new scratch pad memory component. The section also clarifies the usage of the Bit Processor's processing registers, and Input/Output functions. The final design phase of the Arithmetic Unit is underway by a study of the Proposed IEEE Floating Point Standard. The decisions on conformation to this standard will be used as inputs into the finalization of the designs of the Bit Processor, Stage, and Arithmetic Units of the RELAPSE.

Slotnick, D. L.↗

Simulating a small turboshaft engine in real-time multiprocessor simulator (RTMPS) environment

A Real-Time Multiprocessor Simulator (RTMPS) has been developed at NASA Lewis Research Center. The RTMPS uses parallel microprocessors to achieve computing speeds needed for real-time engine simulation. This report describes the use of the RTMPS system to simulate a small turboshaft engine. The process of programming the engine equations and distributing them over one, two, and four processors is discussed. Steady-state and transient results from the RTMPS simulation are compared with results from a main-frame-based simulation. Processor execution times and the associated execution time savings for the two and four processor cases are presented using actual data obtained from the RTMPS system. Included is a discussion of why the minimum achievable calculation time for the turboshaft engine model was attained using four processors. Finally, future enhancements to the RTMPS system are discussed including the development of a generalized partitioning algorithm to automatically distribute the system equations among the processors in optimum fashion.

Milner, E. J.↗

The hypercluster: A parallel processing test-bed architecture for computational mechanics applications

The development of numerical methods and software tools for parallel processors can be aided through the use of a hardware test-bed. The test-bed architecture must be flexible enough to support investigations into architecture-algorithm interactions. One way to implement a test-bed is to use a commercial parallel processor. Unfortunately, most commercial parallel processors are fixed in their interconnection and/or processor architecture. In this paper, we describe a modified n cube architecture, called the hypercluster, which is a superset of many other processor and interconnection architectures. The hypercluster is intended to support research into parallel processing of computational fluid and structural mechanics problems which may require a number of different architectural configurations. An example of how a typical partial differential equation solution algorithm maps on to the hypercluster is given.

Blech, Richard A.↗

Solving very large, sparse linear systems on mesh-connected parallel computers

The implementation of Pan and Reif's Parallel Nested Dissection (PND) algorithm on mesh connected parallel computers is described. This is the first known algorithm that allows very large, sparse linear systems of equations to be solved efficiently in polylog time using a small number of processors. How the processor bound of PND can be matched to the number of processors available on a given parallel computer by slowing down the algorithm by constant factors is described. Also, for the important class of problems where G(A) is a grid graph, a unique memory mapping that reduces the inter-processor communication requirements of PND to those that can be executed on mesh connected parallel machines is detailed. A description of an implementation on the Goodyear Massively Parallel Processor (MPP), located at Goddard is given. Also, a detailed discussion of data mappings and performance issues is given.

Opsahl, Torstein↗

High-Speed Multiprocessing For Engine Simulation

Parallel microprocessors have computational power and speed for realistic simulations. Interactive information bus links front-end processor and computational processors. Real-time information bus links real-time extension processor and pre-processors. Computational processor and preprocessor communicate through shared memory. System used to simulate small turboshaft engine to demonstrate potential of multiprocessing in such applications. Real-time simulations aid development of new digital engine controls enabling testing of hardware and software under realistic conditions.

Milner, Edward J.↗

Mapping a battlefield simulation onto message-passing parallel architectures

Perhaps the most critical problem in distributed simulation is that of mapping: without an effective mapping of workload to processors the speedup potential of parallel processing cannot be realized. Mapping a simulation onto a message-passing architecture is especially difficult when the computational workload dynamically changes as a function of time and space; this is exactly the situation faced by battlefield simulations. This paper studies an approach where the simulated battlefield domain is first partitioned into many regions of equal size; typically there are more regions than processors. The regions are then assigned to processors; a processor is responsible for performing all simulation activity associated with the regions. The assignment algorithm is quite simple and attempts to balance load by exploiting locality of workload intensity. The performance of this technique is studied on a simple battlefield simulation implemented on the Flex/32 multiprocessor. Measurements show that the proposed method achieves reasonable processor efficiencies. Furthermore, the method shows promise for use in dynamic remapping of the simulation.

Nicol, David M.↗

An expert system for a distributed real-time trainer

The problem addressed by this expert system concerns the expansion of capability of a Real Time Trainer for the Spacelab flight crew. As requirements for more models or fidelity are placed upon the system, expansion is necessary. The simulator can be expanded using a larger processor or by going to a distributed system and expand by adding additional processors. The distributed system is preferable because it is more economical and can be expanded in a more incremental manner. An expert system was developed to evaluate modeling and timing capability within a real time training simulator. The expert system is based upon a distributed configuration. Components of the modeled system are control tasks, network tasks, emulator tasks, processors, displays, and a network. The distributed module expert system (DMES) allows the configuring of processors, tasks, display use, keyboard use, and selection of alternate methods to update the data buffer. Modules can be defined with execution occurring in a specific processor on a network. The system consists of a knowledge front end editor to interactively generate or update the knowledge base, an inference engine, a display module, and a recording module.

Purinton, Steven C.↗

A parallel Householder tridiagonalization stratagem using scattered square decomposition

The parallel stratagem in this paper uses scattered square decomposition, introduced by Fox (1985), for its data assignment and then exploits parallelism in the solution steps of the sequential Householder tridiagonalization algorithm. One may condense a real symmetric full matrix A of order n into a tridiagonal form by the stratagem in concurrent machines where N(=D-squared) processors are used. Expressions for efficiency and speedup are given for the evaluation of the stratagem. An alternative stratagem which requires less data transmission but more computations is also discussed. The results shown that the Householder method of tridiagonalization may be implemented on a concurrent machine efficiently by scattered square decomposition provided that the number of matrix elements contained in each processor is much larger than the number of processors of the concurrent machine, and the ratio of the time to transmit one data item from one processor to any other processor to the time to perform a floating-point arithmetic operation is small enough.

Chang, H. Y.↗

Spacecraft on-board SAR processing technology

This paper provides an assessment of the on-board SAR processing technology for Eos-type missions. The proposed Eos SAR sensor and flight data system are introduced, and the SAR processing requirements are described. The SAR on-board SAR processor architecture selection is discussed, and a baseline processor architecture using a frequency-domain processor for range correlation and a modular fault-tolerant VLSI time-domain parallel array for azimuth correlation are described. The mass storage and VLSI technologies needed for implementing the proposed SAR processing are assessed. It is shown that acceptable processor power and mass characteristics should be feasible for Eos-type applications. A proposed development strategy for the on-board SAR processor is presented.

Liu, K. Y.↗

Hypercluster - Parallel processing for computational mechanics

An account is given of the development status, performance capabilities and implications for further development of NASA-Lewis' testbed 'hypercluster' parallel computer network, in which multiple processors communicate through a shared memory. Processors have local as well as shared memory; the hypercluster is expanded in the same manner as the hypercube, with processor clusters replacing the normal single processor node. The NASA-Lewis machine has three nodes with a vector personality and one node with a scalar personality. Each of the vector nodes uses four board-level vector processors, while the scalar node uses four general-purpose microcomputer boards.

Blech, Richard A.↗

The computational structural mechanics testbed architecture. Volume 2: The interface

This is the third set of five volumes which describe the software architecture for the Computational Structural Mechanics Testbed. Derived from NICE, an integrated software system developed at Lockheed Palo Alto Research Laboratory, the architecture is composed of the command language CLAMP, the command language interpreter CLIP, and the data manager GAL. Volumes 1, 2, and 3 (NASA CR's 178384, 178385, and 178386, respectively) describe CLAMP and CLIP and the CLIP-processor interface. Volumes 4 and 5 (NASA CR's 178387 and 178388, respectively) describe GAL and its low-level I/O. CLAMP, an acronym for Command Language for Applied Mechanics Processors, is designed to control the flow of execution of processors written for NICE. Volume 3 describes the CLIP-Processor interface and related topics. It is intended only for processor developers.

Felippa, Carlos A.↗

A multi-satellite orbit determination problem in a parallel processing environment

The Engineering Orbit Analysis Unit at GE Valley Forge used an Intel Hypercube Parallel Processor to investigate the performance and gain experience of parallel processors with a multi-satellite orbit determination problem. A general study was selected in which major blocks of computation for the multi-satellite orbit computations were used as units to be assigned to the various processors on the Hypercube. Problems encountered or successes achieved in addressing the orbit determination problem would be more likely to be transferable to other parallel processors. The prime objective was to study the algorithm to allow processing of observations later in time than those employed in the state update. Expertise in ephemeris determination was exploited in addressing these problems and the facility used to bring a realism to the study which would highlight the problems which may not otherwise be anticipated. Secondary objectives were to gain experience of a non-trivial problem in a parallel processor environment, to explore the necessary interplay of serial and parallel sections of the algorithm in terms of timing studies, to explore the granularity (coarse vs. fine grain) to discover the granularity limit above which there would be a risk of starvation where the majority of nodes would be idle or under the limit where the overhead associated with splitting the problem may require more work and communication time than is useful.

Deakyne, M. S.↗

Accelerated convergence for synchronous approximate agreement

The protocol for synchronous approximate agreement presented by Dolev et. al. exhibits the undesirable property that a faulty processor, by the dissemination of a value arbitrarily far removed from the values held by good processors, may delay the termination of the protocol by an arbitrary amount of time. Such behavior is clearly undesirable in a fault tolerant dynamic system subject to hard real-time constraints. A mechanism is presented by which editing data suspected of being from Byzantine-failed processors can lead to quicker, predictable, convergence to an agreement value. Under specific assumptions about the nature of values transmitted by failed processors relative to those transmitted by good processors, a Monte Carlo simulation is presented whose qualitative results illustrate the trade-off between accelerated convergence and the accuracy of the value agreed upon.

Kearns, J. P.↗