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At least 1,351 records · Page 75

Noise Exposure Maps of Urban Air Mobility

A noise exposure map is “a scaled geographic depiction of an airport, its noise exposure contours, noise-sensitive facilities, and land uses in the airport surrounding area” developed in accordance with the FAA’s 14 Code of Federal Regulation Part 150. This paper is the first to explore the applicability of airport noise exposure maps to Urban Air Mobility (UAM). The FAA’s airport noise compatibility planning program is first described. Then the applicability of the noise exposure map to Urban Air Mobility (UAM) is explored. Finally, new airspace infrastructure, including vertiport locations and UAM routes from NASA’s UAM engineering simulations, and local noise-sensitive facility locations and land use information were collected and processed to develop the noise exposure maps of UAM near the Dallas-Fort Worth area. The DNL noise contours resulting from a six-passenger electric quadrotor prototype vehicle are predicted using NASA’s AIRNOISEUAM software. The noise exposure maps of UAM are generated automatically using Python’s data analysis and visualization libraries. The results have applications for UAM’s noise compatibility planning, noise-reducing route planning, and vertiport location selection

Urban Air Mobility↗

A Framework for Sense and Follow Convoys for Collective Autonomous Mobility

Convoys are collections of vehicles that share similar velocity profiles. In the sense-and follow convoy construct, a vehicle can follow a member of an existing convoy resulting in convoy chaining. We prove conditions under which this can occur such that the resulting convoy chain is bounded and the velocities of all members converge to the leader velocity through locally distributed control algorithms. To assess the approach, we utilize a six degree-of-freedom rigid body vehicle dynamics model for each agent. A dynamic inversion based control law is used to track the desired trajectory generated by the convoy algorithms. To simulate the system, we utilize Unity, a cross-platform game engine, where 3-dimensional terrain, building, and vehicle data can be visualized. Numerous simulations are presented to illustrate the concept.

convoys↗

Noise Exposure Map of Urban Air Mobility

A noise exposure map is “a scaled geographic depiction of an airport, its noise exposure contours, noise-sensitive facilities, and land uses in the airport surrounding area” developed in accordance with the FAA’s 14 Code of Federal Regulation Part 150. This paper is the first to explore the applicability of airport noise exposure maps to Urban Air Mobility (UAM). The FAA’s airport noise compatibility planning program is first described. Then the applicability of the noise exposure map to Urban Air Mobility (UAM) is explored. Finally, new airspace infrastructure, including vertiport locations and UAM routes from NASA’s UAM engineering simulations, and local noise-sensitive facility locations and land use information were collected and processed to develop the noise exposure maps of UAM near the Dallas-Fort Worth area. The DNL noise contours resulting from a six-passenger electric quadrotor prototype vehicle are predicted using NASA’s AIRNOISEUAM software. The noise exposure maps of UAM are generated automatically using Python’s data analysis and visualization libraries. The results have applications for UAM’s noise compatibility planning, noise-reducing route planning, and vertiport location selection. (To hear the voice please utilize the video uploaded to the record)

Urban Air Mobility↗

A Framework for Sense and Follow Convoys for Collective Autonomous Mobility

Convoys are collections of vehicles that share similar velocity profiles. In the sense-and follow convoy construct, a vehicle can follow a member of an existing convoy resulting in convoy chaining. We prove conditions under which this can occur such that the resulting convoy chain is bounded and the velocities of all members converge to the leader velocity through locally distributed control algorithms. To assess the approach, we utilize a six degree-of-freedom rigid body vehicle dynamics model for each agent. A dynamic inversion based control law is used to track the desired trajectory generated by the convoy algorithms. To simulate the system, we utilize Unity, a cross-platform game engine, where 3-dimensional terrain, building, and vehicle data can be visualized. Numerous simulations are presented to illustrate the concept. Link to video file below:

convoys↗

Using XR for Improving Scientific Discovery With Numerical Weather Models

Our work explores the use of extended reality (XR) to im- prove scientific discovery with numerical weather/climate models that inform Earth science digital twins, specifically the NASA Goddard Earth Observing System (GEOS) global atmospheric model. The overall project is named the Vi- sualization And Lagrangian dynamics Immersive eXtended Reality Toolkit (VALIXR), which has two main areas of focus: (1) enhancing the understanding of and interaction with model output data through advanced visualizations in the XR environment, and (2) the integration of Lagrangian dynamics into the GEOS model, which allows a natural, feature-specific analysis of Earth science phenomena as op- posed to traditional, fixed-point Eulerian dynamics. Here, we report initial work on these focus areas.

Thomas Grubb↗

Real-Time Science Decisioning During High Tempo-High Intensity Mission Operations and the Role of Analogs

Introduction: NASA’s VIPER mission presents a unique operational paradigm within the history of robotic spaceflight. The proximity of the Moon to the Earth and the terrain elements (surface characteristics, light/shadow dynamics, communication links) of the lunar South Polar landing site create unprecedented operational conditions between these two planetary bodies. Apollo era lunar science and exploration included humans in situ to operate instruments and assimilate observational inputs in real-time. Previous lunar orbital missions have worked to operational timescales, e.g., decisional timelines and communication exchanges, that were weeks in length. Mars rover missions have worked to operational timescales, e.g., decisional timelines and communication exchanges between Mars and Earth, that were hours, days, and weeks in length. In the case of the VIPER mission, our operational decisioning for rover driving and instrument commanding will be compressed to minute-scale timeframes. These operational conditions directly impact the manner and speed with which the VIPER Science Team (VST) is required to synthesize and analyze data and produce timely science-driven decisions throughout surface mission operations. The VST shall provide mission enhancing scientific input to guide rover traverse planning and drill site confirmation and selection throughout surface operations. Further, the VST input will be of vital importance to the mission’s ability to maximize science return and to meet broader NASA objectives for future lunar in-situ resource utilization (ISRU)and exploration activities. The VST co-located in the Mission Science Center (MSC) will be responsive to the tactical operational cadence of the Mission Operations Center (MOC) and will provide further strategic and Long-Term Planning (LTP) guidance to the mission. The VIPER Science Operations & Integration(SO&I)team has developed an architecture that is focused on the infusion of science-decisioning into the operational framework and execution cadence of VIPER. NASA analog research has played a significant role in the construction of the VIPER science operations systems. As an example, the SO&I team has led analog missions that have focused on bringing together expertise in the sciences (natural, applied and social) and in operations in service of learning how to build and hold together interdisciplinary work environments and what tools are needed to support high tempo, high intensity integrated decisioning. These experiences have provided an essential foundation of knowledge to the VIPER team. Those analogs that specifically influenced the VIPER science operations construct were identified through a process of comparative analysis to prioritize those that offered relevance in whole or in part, and those that did not. The analog research output that provided extensibility to the VIPER science operations architecture included remote teams of humans and robots in cooperation (synchronous and asynchronous) with simulated earthbound systems, engineering and science teams, and the integrated assembly of tools that supported scientific analysis and data synthesis and provided infrastructure for the remote testing framework. Analogs which included real-time data monitoring, synthesis, visualization and access in a democratized and operationalized manner were of particular interest to the development of the VIPER MSC toolset both in terms of the technology and the processes used to develop the supporting infrastructure. We anticipate that each subsequent mission to the lunar south pole, whether with robots or humans, will be able to optimize science and exploration return by evolving strategies to infuse real-time collaborative science-decisioning. Furthermore, these efforts will result in a foundation for science operations development in support of human-robotic exploration of deep space and Mars. NASA analogs can continue to provide the opportunity to prepare, test and iterate on the operational concepts and tools that will support these ever-expanding space exploration efforts. Our presentation will include an overview of the VIPER Science Operations & Integration development process and specifics on what aspects of analog research have had a significant impact on our work systems.

D S S Lim↗

Improved Models for Simulation of Cryogenic Spray Cooling for Propellant Tank Chilldown

This paper presents advances in spray boiling models for cryogenic fluids that exhibit strong variation in thermodynamic properties; it accounts for the interaction of the spray droplets with walls and the complex heat transfer and boiling processes that play a vital role in chilling solid surfaces. The model has been developed by corroborating and validating it with test data in liquid nitrogen obtained at the University of Connecticut. The test data includes detailed visualization and plate temperature measurements for liquid nitrogen sprays impinging on a warm test plate and subsequent transient chilldown of the plate. Simulations of transient plate chilldown in liquid nitrogen were carried out and temperature histories at various locations on the plate were compared with test measurements to demonstrate the validity of the spray boiling models that have been developed for cryogens.

Boiling↗

Improved Models for Simulation of Cryogenic Spray Cooling for Propellant Tank Chilldown

This paper presents advances in spray boiling models for cryogenic fluids that exhibit strong variation in thermodynamic properties; it accounts for the interaction of the spray droplets with walls and the complex heat transfer and boiling processes that play a vital role in chilling solid surfaces. The model has been developed by corroborating and validating it with test data in liquid nitrogen obtained at the University of Connecticut. The test data includes detailed visualization and plate temperature measurements for liquid nitrogen sprays impinging on a warm test plate and subsequent transient chilldown of the plate. Simulations of transient plate chilldown in liquid nitrogen were carried out and temperature histories at various locations on the plate were compared with test measurements to demonstrate the validity of the spray boiling models that have been developed for cryogens.

Boiling↗

Airflow Hazard Visualization for Helicopter Pilots: Flight Simulation Study Results

Airflow hazards such as vortices or low level wind shear have been identified as a primary contributing factor in many helicopter accidents. US Navy ships generate airwakes over their decks, creating potentially hazardous conditions for shipboard rotorcraft launch and recovery. Recent sensor developments may enable the delivery of airwake data to the cockpit, where visualizing the hazard data may improve safety and possibly extend ship/helicopter operational envelopes. A prototype flight-deck airflow hazard visualization system was implemented on a high-fidelity rotorcraft flight dynamics simulator. Experienced helicopter pilots, including pilots from all five branches of the military, participated in a usability study of the system. Data was collected both objectively from the simulator and subjectively from post-test questionnaires. Results of the data analysis are presented, demonstrating a reduction in crash rate and other trends that illustrate the potential of airflow hazard visualization to improve flight safety.

Aragon, Cecilia R.↗

RAVE: Rapid Visualization Environment

Visualization is used in the process of analyzing large, multidimensional data sets. However, the selection and creation of visualizations that are appropriate for the characteristics of a particular data set and the satisfaction of the analyst's goals is difficult. The process consists of three tasks that are performed iteratively: generate, test, and refine. The performance of these tasks requires the utilization of several types of domain knowledge that data analysts do not often have. Existing visualization systems and frameworks do not adequately support the performance of these tasks. In this paper we present the RApid Visualization Environment (RAVE), a knowledge-based system that interfaces with commercial visualization frameworks and assists a data analyst in quickly and easily generating, testing, and refining visualizations. RAVE was used for the visualization of in situ measurement data captured by spacecraft.

Klumpar, D. M.↗

Investigation of Error Patterns in Geographical Databases

The objective of the research conducted in this project is to develop a methodology to investigate the accuracy of Airport Safety Modeling Data (ASMD) using statistical, visualization, and Artificial Neural Network (ANN) techniques. Such a methodology can contribute to answering the following research questions: Over a representative sampling of ASMD databases, can statistical error analysis techniques be accurately learned and replicated by ANN modeling techniques? This representative ASMD sample should include numerous airports and a variety of terrain characterizations. Is it possible to identify and automate the recognition of patterns of error related to geographical features? Do such patterns of error relate to specific geographical features, such as elevation or terrain slope? Is it possible to combine the errors in small regions into an error prediction for a larger region? What are the data density reduction implications of this work? ASMD may be used as the source of terrain data for a synthetic visual system to be used in the cockpit of aircraft when visual reference to ground features is not possible during conditions of marginal weather or reduced visibility. In this research, United States Geologic Survey (USGS) digital elevation model (DEM) data has been selected as the benchmark. Artificial Neural Networks (ANNS) have been used and tested as alternate methods in place of the statistical methods in similar problems. They often perform better in pattern recognition, prediction and classification and categorization problems. Many studies show that when the data is complex and noisy, the accuracy of ANN models is generally higher than those of comparable traditional methods.

Dryer, David↗

Information Management for a Large Multidisciplinary Project

In 1989, NASA's Langley Research Center (LaRC) initiated the High-Speed Airframe Integration Research (HiSAIR) Program to develop and demonstrate an integrated environment for high-speed aircraft design using advanced multidisciplinary analysis and optimization procedures. The major goals of this program were to evolve the interactions among disciplines and promote sharing of information, to provide a timely exchange of information among aeronautical disciplines, and to increase the awareness of the effects each discipline has upon other disciplines. LaRC historically has emphasized the advancement of analysis techniques. HiSAIR was founded to synthesize these advanced methods into a multidisciplinary design process emphasizing information feedback among disciplines and optimization. Crucial to the development of such an environment are the definition of the required data exchanges and the methodology for both recording the information and providing the exchanges in a timely manner. These requirements demand extensive use of data management techniques, graphic visualization, and interactive computing. HiSAIR represents the first attempt at LaRC to promote interdisciplinary information exchange on a large scale using advanced data management methodologies combined with state-of-the-art, scientific visualization techniques on graphics workstations in a distributed computing environment. The subject of this paper is the development of the data management system for HiSAIR.

Kennie H Jones↗

Statistical Considerations of Data Processing in Giovanni Online Tool

The GES DISC Interactive Online Visualization and Analysis Infrastructure (Giovanni) is a web-based interface for the rapid visualization and analysis of gridded data from a number of remote sensing instruments. The GES DISC currently employs several Giovanni instances to analyze various products, such as Ocean-Giovanni for ocean products from SeaWiFS and MODIS-Aqua; TOMS & OM1 Giovanni for atmospheric chemical trace gases from TOMS and OMI, and MOVAS for aerosols from MODIS, etc. (http://giovanni.gsfc.nasa.gov) Foremost among the Giovanni statistical functions is data averaging. Two aspects of this function are addressed here. The first deals with the accuracy of averaging gridded mapped products vs. averaging from the ungridded Level 2 data. Some mapped products contain mean values only; others contain additional statistics, such as number of pixels (NP) for each grid, standard deviation, etc. Since NP varies spatially and temporally, averaging with or without weighting by NP will be different. In this paper, we address differences of various weighting algorithms for some datasets utilized in Giovanni. The second aspect is related to different averaging methods affecting data quality and interpretation for data with non-normal distribution. The present study demonstrates results of different spatial averaging methods using gridded SeaWiFS Level 3 mapped monthly chlorophyll a data. Spatial averages were calculated using three different methods: arithmetic mean (AVG), geometric mean (GEO), and maximum likelihood estimator (MLE). Biogeochemical data, such as chlorophyll a, are usually considered to have a log-normal distribution. The study determined that differences between methods tend to increase with increasing size of a selected coastal area, with no significant differences in most open oceans. The GEO method consistently produces values lower than AVG and MLE. The AVG method produces values larger than MLE in some cases, but smaller in other cases. Further studies indicated that significant differences between AVG and MLE methods occurred in coastal areas where data have large spatial variations and a log-bimodal distribution instead of log-normal distribution.

Suhung, Shen↗

A study of moving base simulation motion cues utilizing washout technique

The present study was conducted to derive data on non-visual motion thresholds utilizing washout technique, and to develop specific threshold values for use as washout parameters. It describes the results of acceleration detection studies carried out using the NASA MSFC General Purpose Simulator which provides six degree-of-freedom cab motion. A series of experiments was performed to test the hypothesis that constant velocity visual cues might suppress non-visual deceleration sensitivity. The psychophysical method employed was the forced-choice procedure which theoretically yields a pure sensitivity measure. The MSFC General Purpose Simulator was programmed to provide velocity ramps in three axes - pitch, fore-aft translation, and vertical translation. Data were collected with and without a constant velocity visual input. Comparison of the current results with classical data suggested significantly greater sensitivity of the human observer to fore-aft accelerations than has generally been reported, sensitivity tending to depend on motion direction and sign of velocity change.

Kirkpatrick, M., III↗

The Science Behind the NASA/NOAA Electronic Theater 2002

Details of the science stories and scientific results behind the Etheater Earth Science Visualizations from the major remote sensing institutions around the country will be explained. The NASA Electronic Theater presents Earth science observations and visualizations in a historical perspective. Fly in from outer space to Temple Square and the University of Utah Campus. Go back to the early weather satellite images from the 1960s see them contrasted with the latest US/Europe/Japan global weather data. See the latest images and image sequences from NASA & NOAA missions like Terra, GOES, NOAA, TRMM, SeaWiFS, Landsat 7 visualized with state-of-the art tools. A similar retrospective of numerical weather models from the 1960s will be compared with the latest "year 2002" high-resolution models. See the inner workings of a powerful hurricane as it is sliced and dissected using the University of Wisconsin Vis-5D interactive visualization system. The largest super computers are now capable of realistic modeling of the global oceans. See ocean vortexes and currents that bring up the nutrients to feed phitoplankton and zooplankton as well as draw the crill fish, whales and fisherman. See the how the ocean blooms in response to these currents and El Nino/La Nina climate regimes. The Internet and networks have appeared while computers and visualizations have vastly improved over the last 40 years. These advances make it possible to present the broad scope and detailed structure of the huge new observed and simulated datasets in a compelling and instructive manner. New visualization tools allow us to interactively roam & zoom through massive global images larger than 40,000 x 20,000 pixels. Powerful movie players allow us to interactively roam, zoom & loop through 4000 x 4000 pixel bigger than HDTV movies of up to 5000 frames. New 3D tools allow highly interactive manipulation of detailed perspective views of many changing model quantities. See the 1m resolution before and after shots of lower Manhattan and the Pentagon after the September 11 disaster as well as shots of Afghanistan from the Space Imaging IKONOS as well as debris plume images from Terra MODIS and SPOT Image. Shown by the SGI-Octane Graphics-Supercomputer are visualizations of hurricanes Michelle 2001, Floyd, Mitch, Fran and Linda. Our visualizations of these storms have been featured on the covers of the National Geographic, Time, Newsweek and Popular Science. Highlights will be shown from the NASA's large collection of High Definition TV (HDTV) visualizations clips New visualizations of a Los Alamos global ocean model, and high-resolution results of a NASA/JPL Atlantic ocean basin model showing currents, and salinity features will be shown. El Nino/La Nina effects on sea surface temperature and sea surface height of the Pacific Ocean will also be shown. The SST simulations will be compared with GOES Gulf Stream animations and ocean productivity observations. Tours will be given of the entire Earth's land surface at 500 m resolution from recently composited Terra MODIS data, Visualizations will be shown from the Earth Science Etheater 2001 recently presented over the last years in New Zealand, Johannesburg, Tokyo, Paris, Munich, Sydney, Melbourne, Honolulu, Washington, New York City, Pasadena, UCAR/Boulder, and Penn State University. The presentation will use a 2-CPU SGI/CRAY Octane Super Graphics workstation with 4 GB RAM and terabyte disk array at 2048 x 768 resolution plus multimedia laptop with three high resolution projectors. Visualizations will also be featured from museum exhibits and presentations including: the Smithsonian Air & Space Museum in Washington, IMAX theater at the Maryland Science Center in Baltimore, the James Lovell Discovery World Science museum in Milwaukee, the American Museum of Natural History (NYC) Hayden Planetarium IMAX theater, etc. The Etheater is sponsored by NASA, NOAA and the American Meteorological Society. This presentation is brought to you by the University of Utah College of Mines and Earth Sciences and, the Utah Museum of Natural History.

Hasler, A. Fritz↗

A Framework for the Design of Effective Graphics for Scientific Visualization

This proposal presents a visualization framework, based on a data model, that supports the production of effective graphics for scientific visualization. Visual representations are effective only if they augment comprehension of the increasing amounts of data being generated by modern computer simulations. These representations are created by taking into account the goals and capabilities of the scientist, the type of data to be displayed, and software and hardware considerations. This framework is embodied in an assistant-based visualization system to guide the scientist in the visualization process. This will improve the quality of the visualizations and decrease the time the scientist is required to spend in generating the visualizations. I intend to prove that such a framework will create a more productive environment for tile analysis and interpretation of large, complex data sets.

Miceli, Kristina D.↗

Evolution of Web Services in EOSDIS: Search and Order Metadata Registry (ECHO)

During 2005 through 2008, NASA defined and implemented a major evolutionary change in it Earth Observing system Data and Information System (EOSDIS) to modernize its capabilities. This implementation was based on a vision for 2015 developed during 2005. The EOSDIS 2015 Vision emphasizes increased end-to-end data system efficiency and operability; increased data usability; improved support for end users; and decreased operations costs. One key feature of the Evolution plan was achieving higher operational maturity (ingest, reconciliation, search and order, performance, error handling) for the NASA s Earth Observing System Clearinghouse (ECHO). The ECHO system is an operational metadata registry through which the scientific community can easily discover and exchange NASA's Earth science data and services. ECHO contains metadata for 2,726 data collections comprising over 87 million individual data granules and 34 million browse images, consisting of NASA s EOSDIS Data Centers and the United States Geological Survey's Landsat Project holdings. ECHO is a middleware component based on a Service Oriented Architecture (SOA). The system is comprised of a set of infrastructure services that enable the fundamental SOA functions: publish, discover, and access Earth science resources. It also provides additional services such as user management, data access control, and order management. The ECHO system has a data registry and a services registry. The data registry enables organizations to publish EOS and other Earth-science related data holdings to a common metadata model. These holdings are described through metadata in terms of datasets (types of data) and granules (specific data items of those types). ECHO also supports browse images, which provide a visual representation of the data. The published metadata can be mapped to and from existing standards (e.g., FGDC, ISO 19115). With ECHO, users can find the metadata stored in the data registry and then access the data either directly online or through a brokered order to the data archive organization. ECHO stores metadata from a variety of science disciplines and domains, including Climate Variability and Change, Carbon Cycle and Ecosystems, Earth Surface and Interior, Atmospheric Composition, Weather, and Water and Energy Cycle. ECHO also has a services registry for community-developed search services and data services. ECHO provides a platform for the publication, discovery, understanding and access to NASA s Earth Observation resources (data, service and clients). In their native state, these data, service and client resources are not necessarily targeted for use beyond their original mission. However, with the proper interoperability mechanisms, users of these resources can expand their value, by accessing, combining and applying them in unforeseen ways.

Mitchell, Andrew↗

Vesta Mineralogy: VIR maps Vesta's surface

The Dawn mission will have completed Survey orbit around 4 Vesta by the end of August 2011. We present a preliminary analysis of data acquired by the Visual and InfraRed Spectrometer (VIR) to map Vesta mineralogy. Thermal properties and mineralogical data are combined to provide constraints on Vesta's formation and thermal evolution. delivery of exogenic materials, space weathering processes, and origin of the howardite. eucrite, and diogenite (HED) meteorites.

Coradina, A.↗