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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 1,315 records · Page 73

Selected Area Deposition of High Purity Gold for Functional 3D Architectures

Selected area deposition of high purity gold films onto nanoscale 3D architectures is highly desirable as gold is conductive, inert, plasmonically active, and can be functionalized with thiol chemistries, which are useful in many biological applications. Here, we show that high-purity gold coatings can be selectively grown with the Me 2 Au (acac) precursor onto nanoscale 3D architectures via a pulsed laser pyrolytic chemical vapor deposition process. The selected area of deposition is achieved due to the high thermal resistance of the nanoscale geometries. Focused electron beam induced deposits (FEBID) and carbon nanofibers are functionalized with gold coatings, and we demonstrate the effects that laser irradiance, pulse width, and precursor pressure have on the growth rate. Furthermore, we demonstrate selected area deposition with a feature-targeting resolutions of ~100 and 5 µm, using diode lasers coupled to a multimode (915 nm) and single mode (785 nm) fiber optic, respectively. The experimental results are rationalized via finite element thermal modeling.

3-dimensional nanostructures↗

Energy-Efficient Neuromorphic Architectures for Nuclear Radiation Detection Applications

A comprehensive analysis and simulation of two memristor-based neuromorphic architectures for nuclear radiation detection is presented. Both scalable architectures retrofit a locally competitive algorithm to solve overcomplete sparse approximation problems by harnessing memristor crossbar execution of vector–matrix multiplications. The proposed systems demonstrate excellent accuracy and throughput while consuming minimal energy for radionuclide detection. To ensure that the simulation results of our proposed hardware are realistic, the memristor parameters are chosen from our own fabricated memristor devices. Based on these results, we conclude that memristor-based computing is the preeminent technology for a radiation detection platform.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Revisiting the Architecture of the KOI-89 System

While high stellar obliquities observed in exoplanetary systems may be attributed to processes that tilt the planetary orbits, it is also possible that they reflect misalignments between protoplanetary disks and stellar spins. This latter hypothesis predicts the presence of coplanar multiplanetary systems misaligned with their central stars. Here we reevaluate the evidence of such an architecture that has been claimed for the KOI-89 system. An early-type star, KOI-89 has one validated transiting planet, KOI-89.01/Kepler-462b (period 84.7 days, radius 3.0 R {sub ⊕}), and one transiting planet candidate, KOI-89.02 (period 207.6 days, radius 4.0 R {sub ⊕}), where the latter exhibits transit timing variations (TTVs). A previous modeling of the stellar gravity-darkening effect in the transit light curves inferred a high stellar obliquity of ≈70°. We perform photodynamical modeling of the Kepler transit light curves and use the resulting constraints on the orbital configuration and transit times to update the gravity-darkened transit model. As a result, we find no firm evidence for the gravity-darkening effect in the transit shapes and conclude that stellar obliquity is not constrained by the data. Given the evidence for low orbital eccentricities from the dynamical analysis, the system architecture can thus be consistent with many other multitransiting systems with flat, near-circular orbits aligned with the stellar spin. We find that the TTVs imparted on its neighbor imply that KOI-89.01 has a mass ≳20 M {sub ⊕}. This would render it one of the densest known sub-Neptunes, mostly composed of a solid core. Lower masses are possible if the TTVs are instead due to an unseen third planet.

79 ASTRONOMY AND ASTROPHYSICS↗

On Neural Architectures for Astronomical Time-series Classification with Application to Variable Stars

Despite the utility of neural networks (NNs) for astronomical time-series classification, the proliferation of learning architectures applied to diverse data sets has thus far hampered a direct intercomparison of different approaches. Here we perform the first comprehensive study of variants of NN-based learning and inference for astronomical time series, aiming to provide the community with an overview on relative performance and, hopefully, a set of best-in-class choices for practical implementations. In both supervised and self-supervised contexts, we study the effects of different time-series-compatible layer choices, namely the dilated temporal convolutional neural network (dTCNs), long-short term memory NNs, gated recurrent units and temporal convolutional NNs (tCNNs). Additionally, we also study the efficacy and performance of encoder-decoder (i.e., autoencoder) networks compared to direct classification networks, different pathways to include auxiliary (non-time-series) metadata, and different approaches to incorporate multi-passband data (i.e., multiple time series per source). Performance—applied to a sample of 17,604 variable stars (VSs) from the MAssive Compact Halo Objects (MACHO) survey across 10 imbalanced classes—is measured in training convergence time, classification accuracy, reconstruction error, and generated latent variables. We find that networks with recurrent NNs generally outperform dTCNs and, in many scenarios, yield to similar accuracy as tCNNs. In learning time and memory requirements, convolution-based layers perform better. We conclude by discussing the advantages and limitations of deep architectures for VS classification, with a particular eye toward next-generation surveys such as the Legacy Survey of Space and Time, the Roman Space Telescope, and Zwicky Transient Facility.

79 ASTRONOMY AND ASTROPHYSICS↗

Task-Based Crowd Simulation for Heterogeneous Architectures

Industry trends in the coming years imply the availability of cluster computing with hundreds to thousands of cores per chip, as well as the use of accelerators. Programming presents a challenge due to this heterogeneous architecture; thus, using novel programming models that facilitate this process is necessary. In this chapter, the case of simulation and visualization of crowds is presented. The authors analyze and compare the use of two programming models: OmpSs and CUDA. OmpSs allows to take advantage of all the resources available per node by combining the CPU and GPU while automatically taking care of memory management, scheduling, communications and synchronization. Experimental results obtained from Fermi, Kepler and Maxwell GPU architectures are presented, and the different modes used for visualizing the results are described, as well.

Perez, Hugo↗

The ocean model for E3SM global applications: Omega version 0.1.0 – a new high-performance computing code for exascale architectures

This paper introduces Omega, the Ocean Model for E3SM Global Applications. Omega is a new ocean model designed to run efficiently on high performance computing (HPC) platforms, including exascale heterogeneous architectures with accelerators, such as Graphics Processing Units (GPUs). Omega is written in C and uses the Kokkos performance portability library. These were chosen because they are well-supported and will help future-proof Omega for upcoming HPC architectures. Omega will eventually replace the Model for Prediction Across Scales-Ocean (MPAS-Ocean) in the US Department of Energy's (DOE's) Energy Exascale Earth System Model (E3SM). Omega runs on unstructured horizontal meshes with variable-resolution capability and implements the same horizontal discretization as MPAS-Ocean. This work documents the design and performance of Omega Version 0.1.0 (Omega-V0), which solves the shallow water equations with passive tracers and is the first step towards the full primitive equation ocean model. On Central Processing Units (CPUs), Omega-V0 is 1.4 times faster than MPAS-Ocean with the same configuration. Omega-V0 is more efficient on GPUs than CPUs on a per-watt basis – by a factor of 5.3 on Frontier and 3.6 on Aurora, two of the world's fastest exascale computers.

54 ENVIRONMENTAL SCIENCES↗

Computer graphics in architecture and engineering

The present status of the application of computer graphics to the building profession or architecture and its relationship to other scientific and technical areas were discussed. It was explained that, due to the fragmented nature of architecture and building activities (in contrast to the aerospace industry), a comprehensive, economic utilization of computer graphics in this area is not practical and its true potential cannot now be realized due to the present inability of architects and structural, mechanical, and site engineers to rely on a common data base. Future emphasis will therefore have to be placed on a vertical integration of the construction process and effective use of a three-dimensional data base, rather than on waiting for any technological breakthrough in interactive computing.

Greenberg, D. P.↗

Gigaflop architecture, a hardware perspective

Any super computer built in the early 1980s will use components that are available by fall 1978. The architecture of such a system cannot depart radically from current super computers if the software experience painfully acquired from these computers in the 70's is to apply. Given the above constraints, 10 billion floating point operations per second (BFLOPS) are attainable and a problem memory of 512 million (64 bit) words could be supported by the technology of the time. In contrast to this, industry is likely to respond with commercially available machines with a performance of less than 150 MFLOPS. This is due to self-imposed constraints on the manufacturers to provide upward compatible architectures (same instruction set) and systems which can be sold in significant volumes. Since this computing speed is inadequate to meet the demands of computational fluid dynamics, a special processor is required. Issues which are felt to be significant in the pursuit of maximum compute capability in this special processor are discussed.

Feierbach, G. F.↗

CCD architecture for spacecraft SAR image processing

A real-time synthetic aperture radar (SAR) image processing architecture amenable to future on-board spacecraft applications is currently under development. Using state-of-the-art charge-coupled device (CCD) technology, low cost and power are inherent features. Other characteristics include the ability to reprogram correlation reference functions, correct for range migration, and compensate for antenna beam pointing errors on the spacecraft in real time. The first spaceborne demonstration is scheduled to be flown as an experiment on a 1982 Shuttle imaging radar mission (SIR-B). This paper describes the architecture and implementation characteristics of this initial spaceborne CCD SAR image processor.

Arens, W. E.↗

Architectures for fault-tolerant spacecraft computers

This paper summarizes the results of a long-term research program in fault-tolerant computing for spacecraft on-board processing. In response to changing device technology this program has progressed from the design of a fault-tolerant uniprocessor to the development of fault-tolerant distributed computer systems. The unusual requirements of spacecraft computing are described along with the resulting real-time computer architectures. The following aspects of these designs are discussed: (1) architectural features to minimize complexity in the distributed computer system, (2) fault-detection and recovery, (3) techniques to enhance reliability and testability, and (4) design approaches for LSI implementation.

Rennels, D. A.↗

The suitability of the ILLIAC IV architecture for image processing

The major architectural features of the ILLIAC IV large scale, array processor are summarized along with their applicability to image processing. Several image processing algorithms are considered, including multispectral classification, texture feature extraction, two-dimensional Fourier transform, and synthetic aperture radar processing. The basic parallelism of the ILLIAC IV (64 processing elements acting in lock-step) is usually fully utilized by the image processing applications. The major architectural aspect of the system with respect to image processing is the relatively small local scratch-pad memory and the long latency time to access the main storage device. The major precision used for the image processing applications is the 32-bit floating point, given a choice of 8-bit integers and 64-bit floating point.

Stevenson, D. K.↗

A comparison of computer architectures for the NASA demonstration advanced avionics system

The paper compares computer architectures for the NASA demonstration advanced avionics system. Two computer architectures are described with an unusual approach to fault tolerance: a single spare processor can correct for faults in any of the distributed processors by taking on the role of a failed module. It was shown the system must be used from a functional point of view to properly apply redundancy and achieve fault tolerance and ultra reliability. Data are presented on complexity and mission failure probability which show that the revised version offers equivalent mission reliability at lower cost as measured by hardware and software complexity.

Seacord, C. L.↗

Integrated command, control, communications and computation system functional architecture

The functional architecture for an integrated command, control, communications, and computation system applicable to the command and control portion of the NASA End-to-End Data. System is described including the downlink data processing and analysis functions required to support the uplink processes. The functional architecture is composed of four elements: (1) the functional hierarchy which provides the decomposition and allocation of the command and control functions to the system elements; (2) the key system features which summarize the major system capabilities; (3) the operational activity threads which illustrate the interrelationahip between the system elements; and (4) the interfaces which illustrate those elements that originate or generate data and those elements that use the data. The interfaces also provide a description of the data and the data utilization and access techniques.

Cooley, C. G.↗

Fault-tolerance memory system architecture for radiation induced errors

A fault-tolerant memory (FTM) architecture is presented which can be used to overcome soft memory errors induced by alpha particles, cosmic radiation, or other random sources. The characteristics of the FTM are presented, a mathematical model is developed, and numerical examples are considered to illustrate the effectiveness of the approach. The FTM architecture has been incorporated in the NASA Standard Spacecraft Computer (NSSC-II) which will be employed in a variety of future space payloads and experiments.

White, J. B., Jr.↗

An hierarchical system architecture for automated design, fabrication, and repair

The architecture of an automated system which has the following properties is described: (1) if it is presented with a final product specification (within its capabilities) it will do the detailed design (all the way down to the raw materials if need be) and then produce that product; (2) if a faulty final product is presented to the system, it will repair it. Interesting extensions of this architecture would be the ability to add fabricator nodes when required and the ability to add entire ranks when required. This sort of system would be a useful component of a self-replicating system (used in space exploration).

Cliff, R. A.↗

Planning assistance for the NASA 30/20 GHz program. Network control architecture study.

Network Control Architecture for a 30/20 GHz flight experiment system operating in the Time Division Multiple Access (TDMA) was studied. Architecture development, identification of processing functions, and performance requirements for the Master Control Station (MCS), diversity trunking stations, and Customer Premises Service (CPS) stations are covered. Preliminary hardware and software processing requirements as well as budgetary cost estimates for the network control system are given. For the trunking system control, areas covered include on board SS-TDMA switch organization, frame structure, acquisition and synchronization, channel assignment, fade detection and adaptive power control, on board oscillator control, and terrestrial network timing. For the CPS control, they include on board processing and adaptive forward error correction control.

Inukai, T.↗

Space station needs, attributes, and architectural options study

The top level, time-phased total space program support system architecture is described including progress from the use of ground-based space shuttle, teleoperator system, extended duration orbiter, and multimission spacecraft, to an initial 4-man crew station at 29 deg inclination in 1991, to a growth station with an 8-man crew with capabilities for OTV high energy orbit payload placement and servicing, assembly, and construction of mission payloads in 1994. System Z, proposed for Earth observation missions in high inclination orbit, can be accommodated in 1993 using a space station derivative platform. Mission definition, system architecture, and benefits are discussed.

Source record↗

Integrated airframe/propulsion control system architectures (IAPSA) study

Three integrated airframe/propulsion control system (ACS) architectures have been developed and are discussed. The baseline is a state of the art design which integrates autonomous propusion control and airframe flight control systems. Two alternate ACSs for the 1990s using emerging technologies were developed and are compared with each other and the baseline. One of these, designated D/D, uses parallel distributed processing, while the other, designated C/D, centralizes the processing into two centrally located redundant electronics complex. The C/D system locates all redundant computing elements and interfacing electronics in two boxes with optical sensor and actuation devices optically connected to the two boxes. Evaluation reveals the C/D architecture to be better than the other two in five of ten categories; D/D is superior in only two of the ten.

Stern,, A. d.↗