Absolute judgment for one- and two-dimensional stimuli embedded in Gaussian noise
This study examines the effect on human performance of adding Gaussian noise or disturbance to the stimuli in absolute judgment tasks involving both one- and two-dimensional stimuli. For each selected stimulus value (both an X-value and a Y-value were generated in the two-dimensional case), 10 values (or 10 pairs of values in the two-dimensional case) were generated from a zero-mean Gaussian variate, added to the selected stimulus value and then served as the coordinate values for the 10 points that were displayed sequentially on a CRT. The results show that human performance, in terms of the information transmitted and rms error as functions of stimulus uncertainty, was significantly reduced as the noise variance increased.