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At least 127 records · Page 7

Measuring the effects of heterogeneity on distributed systems

Distributed computer systems in daily use are becoming more and more heterogeneous. Currently, much of the design and analysis studies of such systems assume homogeneity. This assumption of homogeneity has been mainly driven by the resulting simplicity in modeling and analysis. A simulation study is presented which investigated the effects of heterogeneity on scheduling algorithms for hard real time distributed systems. In contrast to previous results which indicate that random scheduling may be as good as a more complex scheduler, this algorithm is shown to be consistently better than a random scheduler. This conclusion is more prevalent at high workloads as well as at high levels of heterogeneity.

El-Toweissy, Mohamed↗

Characterization Study of TestBed Infrastructure Performance in a Distributed Simulation Environment: Baseline Analysis

Characterization of the performance of Air Traffic Management Exploration (ATM-X) TestBed integration environment has been investigated and documented for one system configuration for progressively increasing traffic. Several statistical parameters were used to assess the performance of the TestBed distributed system such as mean, standard deviation, skewness, and kurtosis of latency, and update rate for aircraft state messages that are transmitted through the simulated system under investigation. It is necessary to assess the performance characteristics of distributed systems in terms of the indicated statistical parameters mentioned above. It is critical to verify the system performance with respect to a researcher’s required system performance. Computer host specifications are documented in terms of Central Processing Unit (CPU) clock speed and core count. Transmission Control Protocol/ Internet Protocol (TCP/IP) message protocol was used for data transmission. The system network topology also contributes to the latency and update rate variations from the one imposed by the data source. The motivation for selecting the TestBed infrastructure as the focus of this study can be attributed to the number of services and capabilities it provides that help simplify the process of preparing and conducting a simulation. These capabilities include an easy to use GUI for simulation configuration, access to TestBed library by the end-user of other simulation software components, a modular adapter paradigm that allows simple connectivity of external software to TestBed, connectivity with other simulation laboratories, and a Software Development Kit (SDK) for quicker development. Two types of traffic generators, Air Traffic Generator (ATG) and Multi Aircraft Control System (MACS) were used to generate messages that were injected into the TestBed distributed environment. Eight different air traffic scenarios with progressively increasing loads were generated for each air traffic simulator. The corresponding air traffic loads between the two simulators had an identical number of aircraft per scenario, but different flight plans. It was observed that the performance of MACS degraded for air traffic scenarios containing more than 200 aircraft (37.5 KB/s nominal throughput). However, ATG performed adequately under all tested air traffic loads up to 1200 aircraft (225. KB/s nominal throughput). The tests show that MACS exhibits better latency performance with smaller aircraft loads when compared to ATG. The tests also show that the TestBed infrastructure successfully transmits 1200 aircraft without significant degradation of its performance. From the latency trends for both MACS and ATG, it is clear that as aircraft load increases, the latency in the system increases as well as its standard deviation. Likewise, the trends for the update data rate for both MACS and ATG show that as the aircraft load increases, so does the standard deviation and mean of the update rates which can be attributed to the performance of MACS and ATG applications. The analysis of the results of this study have proven that the overall system performance is dependent on the individual performance of each system component that is connected to TestBed, which subsequently propagates into the system. All TestBed characterization tests were conducted in SimLabs at NASA Ames Research Center in November 2019. This study addresses the need for a baseline TestBed characterization, and the results will serve as a reference for more complex simulation systems.

Air Traffic Management simulations↗

High-Fidelity Aerodynamic Analysis and Optimization of the SUSAN Electrofan Concept

The Subsonic Single Aft Engine (SUSAN) Electrofan is a new single-aisle regional jet class transport aircraft being studied by NASA, which benefits from reduced fuel consumption through a reduction in the number of hydrocarbon fuel-burning engines from two to one. This is achieved through a hybrid-electric system architecture, where a series of generators are used to extract power from a fuel-consuming tail cone thruster to drive electric propulsors mounted on the wings. To support the development of these propulsion systems, which involve high levels of propulsion-airframe integration, this paper presents high-fidelity analyses through computational fluid dynamics (CFD) simulations provided by the Launch Ascent and Vehicle Aerodynamics (LAVA) framework, which also includes capabilities for modeling the effect of active propulsors. A trade space exploration is performed to investigate the advantages of several wing mounted distributed electric propulsion system configurations, including over-wing, under-wing, and trailing-edge arrangements. For the aft fuselage propulsor, focus is on the sizing of the inlet, core, and bypass ducts. High-fidelity aerodynamic shape optimization is also used to help minimize the inlet distortion intensity experienced by the aft propulsor fan through a reshaping of the fuselage.

CAS↗

Real-Time Simulation of Ares I Launch Vehicle

The Ares Real-Time Environment for Modeling, Integration, and Simulation (ARTEMIS) has been developed for use by the Ares I launch vehicle System Integration Laboratory (SIL) at the Marshall Space Flight Center (MSFC). The primary purpose of the Ares SIL is to test the vehicle avionics hardware and software in a hardware-in-the-loop (HWIL) environment to certify that the integrated system is prepared for flight. ARTEMIS has been designed to be the real-time software backbone to stimulate all required Ares components through high-fidelity simulation. ARTEMIS has been designed to take full advantage of the advances in underlying computational power now available to support HWIL testing. A modular real-time design relying on a fully distributed computing architecture has been achieved. Two fundamental requirements drove ARTEMIS to pursue the use of high-fidelity simulation models in a real-time environment. First, ARTEMIS must be used to test a man-rated integrated avionics hardware and software system, thus requiring a wide variety of nominal and off-nominal simulation capabilities to certify system robustness. The second driving requirement - derived from a nationwide review of current state-of-the-art HWIL facilities - was that preserving digital model fidelity significantly reduced overall vehicle lifecycle cost by reducing testing time for certification runs and increasing flight tempo through an expanded operational envelope. These two driving requirements necessitated the use of high-fidelity models throughout the ARTEMIS simulation. The nature of the Ares mission profile imposed a variety of additional requirements on the ARTEMIS simulation. The Ares I vehicle is composed of multiple elements, including the First Stage Solid Rocket Booster (SRB), the Upper Stage powered by the J- 2X engine, the Orion Crew Exploration Vehicle (CEV) which houses the crew, the Launch Abort System (LAS), and various secondary elements that separate from the vehicle. At launch, the integrated vehicle stack is composed of these stages, and throughout the mission, various elements separate from the integrated stack and tumble back towards the earth. ARTEMIS must be capable of simulating the integrated stack through the flight as well as propagating each individual element after separation. In addition, abort sequences can lead to other unique configurations of the integrated stack as the timing and sequence of the stage separations are altered.

Tobbe, Patrick↗

The USL NASA PC R and D project: Detailed specifications of objects

The specifications for a number of projects which are to be implemented within the University of Southwestern Louisiana NASA PC R and D Project are discussed. The goals and objectives of the PC development project and the interrelationships of the various components are discussed. Six projects are described. They are a NASA/RECON simulator, a user interface to multiple remote information systems, evaluation of various personal computer systems, statistical analysis software development, interactive presentation system development, and the development of a distributed processing environment. The relationships of these projects to one another and to the goals and objectives of the overall project are discussed.

Dominick, Wayne D.↗

Parallel Monte Carlo Simulation for control system design

The research during the 1993/94 academic year addressed the design of parallel algorithms for stochastic robustness synthesis (SRS). SRS uses Monte Carlo simulation to compute probabilities of system instability and other design-metric violations. The probabilities form a cost function which is used by a genetic algorithm (GA). The GA searches for the stochastic optimal controller. The existing sequential algorithm was analyzed and modified to execute in a distributed environment. For this, parallel approaches to Monte Carlo simulation and genetic algorithms were investigated. Initial empirical results are available for the KSR1.

Schubert, Wolfgang M.↗

The use of Ada in distributed simulations

The increasing need for detailed information about systems of continually growing complexity enhances steadily the demands regarding the employed models. The present investigation is concerned with work related to the development of high-performance computer hardware intended for the support of the real-time simulation of jet engines. The hardware is structured in the form of a network of communicating microprocessors running in parallel. The need for a higher-order language capability for programming such a network has led to the research considered in this study. Attention is given to the hardware which is being developed, an abstract model, programming language considerations, research considerations, research objectives, Ada tasks, Ada packages, the Ada model, the mapping of the model to the hardware, a precompiler example, and the advantages of Ada.

Collins, W. R.↗

Towards Flange-to-Flange Turbopump Simulations for Liquid Rocket Engines

The primary objective of this research is to support the design of liquid rocket systems for the Advanced Space Transportation System. Since the space launch systems in the near future are likely to rely on liquid rocket engines, increasing the efficiency and reliability of the engine components is an important task. One of the major problems in the liquid rocket engine is to understand fluid dynamics of fuel and oxidizer flows from the fuel tank to plume. Understanding the flow through the entire turbopump geometry through numerical simulation will be of significant value toward design. This will help to improve safety of future space missions. One of the milestones of this effort is to develop, apply and demonstrate the capability and accuracy of 3D CFD methods as efficient design analysis tools on high performance computer platforms. The development of the MPI and MLP versions of the INS3D code is currently underway. The serial version of INS3D code is a multidimensional incompressible Navier-Stokes solver based on overset grid technology. INS3D-MPI is based on the explicit massage-passing interface across processors and is primarily suited for distributed memory systems. INS3D-MLP is based on multi-level parallel method and is suitable for distributed-shared memory systems. For the entire turbopump simulations, moving boundary capability and an efficient time-accurate integration methods are build in the flow solver. To handle the geometric complexity and moving boundary problems, overset grid scheme is incorporated with the solver that new connectivity data will be obtained at each time step. The Chimera overlapped grid scheme allows subdomains move relative to each other, and provides a great flexibility when the boundary movement creates large displacements. The performance of the two time integration schemes for time-accurate computations is investigated. For an unsteady flow which requires small physical time step, the pressure projection method was found to be computationally efficient since it does not require any subiterations procedure. It was observed that the artificial compressibility method requires a fast convergence scheme at each physical time step in order to satisfy incompressibility condition. This was obtained by using a GMRES-ILU(0) solver in our computations. When a line-relaxation scheme was used, the time accuracy was degraded and time-accurate computations became very expensive. The current geometry for the LOX boost turbopump has various rotating and stationary components, such as inducer, stators, kicker, hydrolic turbine, where the flow is extremely unsteady. Figure 1 shows the geometry and computed surface pressure of the inducer. The inducer and the hydrolic turbine rotate in different rotational speed.

Kiris, Cetin↗

Sensor fusion V; Proceedings of the Meeting, Boston, MA, Nov. 15-17, 1992

Topics addressed include 3D object perception, human-machine interface in multisensor systems, sensor fusion architecture, fusion of multiple and distributed sensors, interface and decision models for sensor fusion, computational networks, simple sensing for complex action, multisensor-based control, and metrology and calibration of multisensor systems. Particular attention is given to controlling 3D objects by sketching 2D views, the graphical simulation and animation environment for flexible structure robots, designing robotic systems from sensorimotor modules, cylindrical object reconstruction from a sequence of images, an accurate estimation of surface properties by integrating information using Bayesian networks, an adaptive fusion model for a distributed detection system, multiple concurrent object descriptions in support of autonomous navigation, robot control with multiple sensors and heuristic knowledge, and optical array detectors for image sensors calibration. (No individual items are abstracted in this volume)

Schenker, Paul S.↗

A digital simulation of message traffic for natural disaster warning communications satellite

Various types of weather communications are required to alert industries and the general public about the impending occurrence of tornados, hurricanes, snowstorms, floods, etc. A natural disaster warning satellite system has been proposed for meeting the communications requirements of the National Oceanic and Atmospheric Administration. Message traffic for a communications satellite was simulated with a digital computer in order to determine the number of communications channels to meet system requirements. Poisson inputs are used for arrivals and an exponential distribution is used for service.

Hein, G. F.↗

A concurrent distributed system for aircraft tactical decision generation

A research program investigating the use of AI techniques to aid in the development of a tactical decision generator (TDG) for within visual range (WVR) air combat engagements is discussed. The application of AI programming and problem-solving methods in the development and implementation of a concurrent version of the computerized logic for air-to-air warfare simulations (CLAWS) program, a second-generation TDG, is presented. Concurrent computing environments and programming approaches are discussed, and the design and performance of prototype concurrent TDG system (Cube CLAWS) are presented. It is concluded that the Cube CLAWS has provided a useful testbed to evaluate the development of a distributed blackboard system. The project has shown that the complexity of developing specialized software on a distributed, message-passing architecture such as the Hypercube is not overwhelming, and that reasonable speedups and processor efficiency can be achieved by a distributed blackboard system. The project has also highlighted some of the costs of using a distributed approach to designing a blackboard system.

Mcmanus, John W.↗

Distributed cooperating processes in a mobile robot control system

A mobile inspection robot has been proposed for the NASA Space Station. It will be a free flying autonomous vehicle that will leave a berthing unit to accomplish a variety of inspection tasks around the Space Station, and then return to its berth to recharge, refuel, and transfer information. The Flying Eye robot will receive voice communication to change its attitude, move at a constant velocity, and move to a predefined location along a self generated path. This mobile robot control system requires integration of traditional command and control techniques with a number of AI technologies. Speech recognition, natural language understanding, task and path planning, sensory abstraction and pattern recognition are all required for successful implementation. The interface between the traditional numeric control techniques and the symbolic processing to the AI technologies must be developed, and a distributed computing approach will be needed to meet the real time computing requirements. To study the integration of the elements of this project, a novel mobile robot control architecture and simulation based on the blackboard architecture was developed. The control system operation and structure is discussed.

Skillman, Thomas L., Jr.↗

Supersonic propulsion simulation by incorporating component models in the large perturbation inlet (LAPIN) computer code

An approach to simulating the internal flows of supersonic propulsion systems is presented. The approach is based on a fairly simple modification of the Large Perturbation Inlet (LAPIN) computer code. LAPIN uses a quasi-one dimensional, inviscid, unsteady formulation of the continuity, momentum, and energy equations. The equations are solved using a shock capturing, finite difference algorithm. The original code, developed for simulating supersonic inlets, includes engineering models of unstart/restart, bleed, bypass, and variable duct geometry, by means of source terms in the equations. The source terms also provide a mechanism for incorporating, with the inlet, propulsion system components such as compressor stages, combustors, and turbine stages. This requires each component to be distributed axially over a number of grid points. Because of the distributed nature of such components, this representation should be more accurate than a lumped parameter model. Components can be modeled by performance map(s), which in turn are used to compute the source terms. The general approach is described. Then, simulation of a compressor/fan stage is discussed to show the approach in detail.

Cole, Gary L.↗

Discrete model reference adaptive systems with measurement noise

A digital computer simulation study is presented for a class of discrete model reference adaptive systems designed using Liapunov's direct method. Plant output measurements are assumed to contain uniformly distributed additive noise. It is shown that the design works well even when such noise is relatively extreme. A new result is presented pertaining to improving the convergence properties of these systems. This result is obtained by modifying the dynamic characteristics of the augmented error equation.

Monopoli, R. V.↗

A New Definition for Ground Control

LandForm(R) VisualFlight(R) blends the power of a geographic information system with the speed of a flight simulator to transform a user's desktop computer into a "virtual cockpit." The software product, which is fully compatible with all Microsoft(R) Windows(R) operating systems, provides distributed, real-time three-dimensional flight visualization over a host of networks. From a desktop, a user can immediately obtain a cockpit view, a chase-plane view, or an airborne tracker view. A customizable display also allows the user to overlay various flight parameters, including latitude, longitude, altitude, pitch, roll, and heading information. Rapid Imaging Software sought assistance from NASA, and the VisualFlight technology came to fruition under a Phase II SBIR contract with Johnson Space Center in 1998. Three years later, on December 13, 2001, Ken Ham successfully flew NASA's X-38 spacecraft from a remote, ground-based cockpit using LandForm VisualFlight as part of his primary situation awareness display in a flight test at Edwards Air Force Base, California.

Source record↗

An Object Oriented Extensible Architecture for Affordable Aerospace Propulsion Systems

Driven by a need to explore and develop propulsion systems that exceeded current computing capabilities, NASA Glenn embarked on a novel strategy leading to the development of an architecture that enables propulsion simulations never thought possible before. Full engine 3 Dimensional Computational Fluid Dynamic propulsion system simulations were deemed impossible due to the impracticality of the hardware and software computing systems required. However, with a software paradigm shift and an embracing of parallel and distributed processing, an architecture was designed to meet the needs of future propulsion system modeling. The author suggests that the architecture designed at the NASA Glenn Research Center for propulsion system modeling has potential for impacting the direction of development of affordable weapons systems currently under consideration by the Applied Vehicle Technology Panel (AVT).

Follen, Gregory J.↗

Simulation of distributed microprocessor-based flight control systems

The aim of the present paper is to demonstrate, within the framework of a digital flight control system, the method of simulating the information exchange between a microcomputer and a supervisory computer, and between microcomputers working on separate control tasks. A gradient technique is described that considers the trade-off between the objectives of the control system and the information exchange requirements.

Lee, P. S.↗