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At least 127 records · Page 7

Assuring Intelligent Systems: Contingency Management for UAS

Unmanned aircraft systems (UAS) collaborate with humans to operate in diverse, safety-critical applications. However, assurance technologies need to be integrated into the design process in order to guarantee safe behavior, thereby enabling UAS operations in the National Airspace System (NAS). In this paper, formal methods are integrated with learning-enabled systems representations. The generation and representation of knowledge are captured via monadic second-order logic rules in the cognitive architecture Soar. These rules are translated into timed automata, and a proof of correctness for the translation is provided so that safety and liveness properties can be checked in the formal verification environment Uppaal. This approach is agnostic to the learning mechanism used to generate the learned rules (e.g., chunking, etc.). An example of a fault-tolerant, learning-enabled UAS deciding which of four contingency procedures to execute under a lost link scenario while overflying an urban area is used to illustrate the approach.

Intelligent Systems↗

Simulating Activities: Relating Motives, Deliberation and Attentive Coordination

Activities are located behaviors, taking time, conceived as socially meaningful, and usually involving interaction with tools and the environment. In modeling human cognition as a form of problem solving (goal-directed search and operator sequencing), cognitive science researchers have not adequately studied "off-task" activities (e.g., waiting), non-intellectual motives (e.g., hunger), sustaining a goal state (e.g., playful interaction), and coupled perceptual-motor dynamics (e.g., following someone). These aspects of human behavior have been considered in bits and pieces in past research, identified as scripts, human factors, behavior settings, ensemble, flow experience, and situated action. More broadly, activity theory provides a comprehensive framework relating motives, goals, and operations. This paper ties these ideas together, using examples from work life in a Canadian High Arctic research station. The emphasis is on simulating human behavior as it naturally occurs, such that "working" is understood as an aspect of living. The result is a synthesis of previously unrelated analytic perspectives and a broader appreciation of the nature of human cognition. Simulating activities in this comprehensive way is useful for understanding work practice, promoting learning, and designing better tools, including human-robot systems.

Clancey, William J.↗

The phylogenetic roots of addiction: compulsive drug seeking, natural and drug-sensitive reward, and the acquisition of learned habits

Our rational faculties permit us humans to maximize the utility of our actions. We perform a fundamental type of cost-benefit analysis in which we frame a problem, assign values to the different paths, and then choose from among a set of available options, the course that promises the most favorable outcome. So why then does addiction appear to be so impervious to the associated costs, so unaffected by undesired consequences, and ultimately so resistant to cognitive oversight? The answer may likely be found in the fact that the drivers for compulsive drug seeking and drug taking are located in affective brain circuits, circuits that are structured and patterned by learning with repeated activation. These deep processes exhibit significant resistance to control by our cognitive faculties. The general consensus is that addiction arises from mechanisms that overvalue the magnitude of reward, discount the associated risks, and thereby bias individuals towards compulsive pursuit of addictive drugs. Behavioral disruption and dependence appear to arise at the intersection of a number of connected but separate phenomena: expectations for the occurrence of specific events, behaviors that seek encounters with them, the ability to notice and learn nonrandom, co-occurring conditions, the prediction and valuation of consequences, the forming of enduring memories, and the drivers of focused behavior through compulsion, habits, and acquired routines. It is important to recognize that each one of these individual faculties are present and well developed across the entire phylogenetic tree of bilateral metazoans. The goal of this special volume is dedicated to exploring the degree to which inherent elements can account for addiction and addiction-associated phenomena. In much of the literature on addiction, the underlying processes are often viewed as distinctly mammalian, arising, in part, from the strong cognitive capacities of this taxon. Some phenomena may even be regarded to exist only in primates, or even solely in humans. This supposition arises from the fact that studies are conducted almost exclusively in mammals and primates, while evolutionary antecedents of the behavior are rarely considered. A more comprehensive perspective that examines drug reward and reinforcement in a wider range of organisms demonstrates that many of the component traits are actually well developed across the greater metazoan lineage, and they may well predate the emergence of a mammalian clade by a wide margin. The collection of papers assembled here supports the notion that the capacity to associate cues and quences has not arisen in mammals de novo. Rather, the neural mechanisms for detecting contingencies and for predicting future outcomes are very deeply rooted across broad phylogenetic divisions. Our understanding of an ability to associate paired events has been enriched by work in invertebrate preparations in both classical and operant conditioning scenarios [Cook and Carew, 1986, 1989a, 1989b]. The ability to learn allows us to connect cues and behavioral actions to their associated consequences. Pavlovian conditioning enriches surrounding cues with predictive value. Outcomes with positive valence generate appetitive responses and approach to the associated cues, while those perceived as aversive bring cue avoidance and withdrawal. Humans are not the only life forms capable of such short- and long-term modulations of behavior

59 BASIC BIOLOGICAL SCIENCES↗

Neural Development Under Conditions of Spaceflight

One of the key tasks the developing brain must learn is how to navigate within the environment. This skill depends on the brain's ability to establish memories of places and things in the environment so that it can form cognitive maps. Earth's gravity defines the plane of orientation of the spatial environment in which animals navigate, and cognitive maps are based on this plane of orientation. Given that experience during early development plays a key role in the development of other aspects of brain function, experience in a gravitational environment is likely to be essential for the proper organization of brain regions mediating learning and memory of spatial information. Since the hippocampus is the brain region responsible for cognitive mapping abilities, this study evaluated the development of hippocampal structure and function in rats that spent part of their early development in microgravity. Litters of male and female Sprague-Dawley rats were launched into space aboard the Space Shuttle Columbia on either postnatal day eight (P8) or 14 (P14) and remained in space for 16 days. Upon return to Earth, the rats were tested for their ability to remember spatial information and navigate using a variety of tests (the Morris water maze, a modified radial arm maze, and an open field apparatus). These rats were then tested physiologically to determine whether they exhibited normal synaptic plasticity in the hippocampus. In a separate group of rats (flight and controls), the hippocampus was analyzed using anatomical, molecular biological, and biochemical techniques immediately postlanding. There were remarkably few differences between the flight groups and their Earth-bound controls in either the navigation and spatial memory tasks or activity-induced synaptic plasticity. Microscopic and immunocytochemical analyses of the brain also did not reveal differences between flight animals and ground-based controls. These data suggest that, within the developmental window studied, microgravity has minimal long-term impact on cognitive mapping function and cellular substrates important for this function. Any differences due to development in microgravity were transient and returned to normal soon after return to Earth.

Kosik, Kenneth S.↗

Preserved number of entorhinal cortex layer II neurons in aged macaque monkeys

The perforant path, which consists of the projection from the layer II neurons of the entorhinal cortex to the outer molecular layer of the dentate gyrus, is a critical circuit involved in learning and memory formation. Accordingly, disturbances in this circuit may contribute to age-related cognitive deficits. In a previous study, we demonstrated a decrease in N-methyl-D-aspartate receptor subunit 1 immunofluorescence intensity in the outer molecular layer of aged macaque monkeys. In this study, we used the optical fractionator, a stereological method, to determine if a loss of layer II neurons occurred in the same animals in which the N-methyl-D-aspartate receptor subunit 1 alteration was observed. Our results revealed no significant differences in the number of layer II neurons between juvenile, young adult, and aged macaque monkeys. These results suggest that the circuit-specific decrease in N-methyl-D-aspartate receptor subunit 1 reported previously occurs in the absence of structural compromise of the perforant path, and thus may be linked to an age-related change in the physiological properties of this circuit.

Non-NASA Center↗

Learning the Task Management Space of an Aircraft Approach Model

Validating models of airspace operations is a particular challenge. These models are often aimed at finding and exploring safety violations, and aim to be accurate representations of real-world behavior. However, the rules governing the behavior are quite complex: nonlinear physics, operational modes, human behavior, and stochastic environmental concerns all determine the responses of the system. In this paper, we present a study on aircraft runway approaches as modeled in Georgia Tech's Work Models that Compute (WMC) simulation. We use a new learner, Genetic-Active Learning for Search-Based Software Engineering (GALE) to discover the Pareto frontiers defined by cognitive structures. These cognitive structures organize the prioritization and assignment of tasks of each pilot during approaches. We discuss the benefits of our approach, and also discuss future work necessary to enable uncertainty quantification.

Validation↗

The Hopper: A Wearable Robotic Device Testbed for Micro-Gravity Bone-Loading Proof-of-Concept

Wearable robotic systems are showing increased potential for addressing crew countermeasures needs. Wearable robots offer a compactness, programmability, and eccentric loading capability not present in more conventional exercise equipment. Correspondingly, advancements in the man to machine interface has progressed, allowing for higher loads to be applied directly to the person in new and novel ways. Recently, the X1 exoskeleton, a lower extremity wearable robot originally designed for mobility assistance and rehabilitation, underwent human subject testing to assess its potential as a knee dynamometer. This was of interest to NASA physiologists because currently strength is not assessed in flight due to hardware limitations, and thus there is a poor understanding of the time course of in-flight changes to muscle strength. The study concluded that the X1 compared well with the Biodex, the "gold standard" in terrestrial dynamometry, with coefficients of variation less than 6.0%. In a following study, the X1 powered ankle was evaluated for its efficacy in exercising calf muscles. Current on-orbit countermeasures equipment does not adequately protect the calf from atrophy. The results of this study were also positive (targeted muscle activity demonstrated via comparing pre- and post-exercise magnetic resonance imaging T2 measurements), again showing the efficacy of wearable robotic devices for addressing the countermeasure needs of our astronauts. Based on these successes and lessons learned, the Grasshopper was co-developed between IHMC (Florida Institute for Human and Machine Cognition) and NASA. The Grasshopper, or the Hopper for short, is a wearable robotic device designed to address muscle and bone density loss for astronauts spending extended periods of time in micro-gravity. The Grasshopper connects to the user's torso like a hiking backpack, over the shoulders and around the waist. At the feet are footplates that strap to the user. There are two actuators, one at each "knee" joint, which are capable of high fidelity torque control. Because the Hopper uses motors instead of gravity to create the load on the user, the device is suited for use on space missions. Exercise in zero-gravity conditions is critical to maintain muscle strength and bone mass. In operation, the actuators try to fold up, or collapse, the device, putting a compressive load between the user's feet and torso. This force is similar to carrying a heavy backpack. The user then bends and extends his or her knees, replicating a weightlifting squat exercise. The applied load is precisely controlled by a computer, and can be programmed to simulate gravitation loads or any desired load prescription, such as free-weight squat exercise. It is even possible to perform eccentric exercises, or negatives, without the need for a spotter. Because the hip joints, as well as the spine and long leg bones, are in the applied load path, there is the potential to stimulate bone growth, countering the typical bone loss when astronauts return from extended duration space travel.

Beck, C. E.↗

A Distributed Approach to High-Rate Delay Tolerant Networking Within a Virtualized Environment

The High-Rate Delay Tolerant Networking (HDTN) project has taken a distributed service-based approach to the development of a highly efficient delay tolerant networking (DTN) implementation. Through the analysis of many DTN implementations, system and mission requirements as well as the DTN protocol specifications, HDTN has worked to infuse modern computing technologies into the NASA approach to interplanetary networking. The initial use case of the HDTN software runs on a hypervisor representative of the International Space Station (ISS) DTN Gateway. In this scenario, multiple emulated payloads will send science data through HDTN to a mission operations center. HDTN will provide store and forward capability as well as network flow management. This paper discusses the infusion path of cognitive networking technologies in the NASA SCaN networks using the DTN architecture and protocols as the basis for cognitive routing and network management capabilities. HDTN has been developing the Bundle Protocol encoding and decoding mechanisms and messaging framework that can be used as the basis for integrating DTN with various learning and decision-making processes. The concepts of distributed computing, network virtualization, software defined networking and delay tolerant networking are basic building blocks which will further the development of cognitive networking. In addition to discussion of the HDTN software development and testing, this paper examines the role that each of these technologies play in the evolution of the current state of space networking into an intelligent network of networks.

Delay Tolerant Networking↗

A Distributed Approach to High-Rate Delay Tolerant Networking Within a Virtualized Environment

The High-Rate Delay Tolerant Networking (HDTN) project has taken a distributed service-based approach to the development of a highly efficient delay tolerant networking (DTN) implementation. Through the analysis of many DTN implementations, system and mission requirements as well as the DTN protocol specifications, HDTN has worked to infuse modern computing technologies into the NASA approach to interplanetary networking. The initial use case of the HDTN software runs on a hypervisor representative of the International Space Station (ISS) DTN Gateway. In this scenario, multiple emulated payloads will send science data through HDTN to a mission operations center. HDTN will provide store and forward capability as well as network flow management. This paper discusses the infusion path of cognitive networking technologies in the NASA Space Communications and Navigation (SCaN) networks using the DTN architecture and protocols as the basis for cognitive routing and network management capabilities. HDTN has been developing the Bundle Protocol encoding and decoding mechanisms and messaging framework that can be used as the basis for integrating DTN with various learning and decision-making processes. The concepts of distributed computing, network virtualization, software defined networking and delay tolerant networking are basic building blocks which will further the development of cognitive networking. In addition to discussion of the HDTN software development and testing, this paper examines the role that each of these technologies play in the evolution of the current state of space networking into an intelligent network of networks.

Rachel Mary Dudukovich↗

Toward an embedded training tool for Deep Space Network operations

There are three issues to consider when building an embedded training system for a task domain involving the operation of complex equipment: (1) how skill is acquired in the task domain; (2) how the training system should be designed to assist in the acquisition of the skill, and more specifically, how an intelligent tutor could aid in learning; and (3) whether it is feasible to incorporate the resulting training system into the operational environment. This paper describes how these issues have been addressed in a prototype training system that was developed for operations in NASA's Deep Space Network (DSN). The first two issues were addressed by building an executable cognitive model of problem solving and skill acquisition of the task domain and then using the model to design an intelligent tutor. The cognitive model was developed in Soar for the DSN's Link Monitor and Control (LMC) system; it led to several insights about learning in the task domain that were used to design an intelligent tutor called REACT that implements a method called 'impasse-driven tutoring'. REACT is one component of the LMC training system, which also includes a communications link simulator and a graphical user interface. A pilot study of the LMC training system indicates that REACT shows promise as an effective way for helping operators to quickly acquire expert skills.

Hill, Randall W., Jr.↗

Position Papers for the ASCR Workshop on the Science of Scientific-Software Development and Use

Software is an increasingly important component in the pursuit of scientific discovery. Both its development and use are essential activities for many scientific teams. At the same time, very little scientific study has been conducted to understand, characterize, and improve the development and use of software for science. Computational science teams have diversified over time to include contributions from domain scientists who provide expertise in scientific and engineering disciplines, applied mathematicians and computer scientists who provide optimal algorithms and data structures, and software and data engineers who provide methodologies and tools adapted and adopted from other software domains. These diverse contributions have enabled tremendous advances in the pursuit of scientific discovery, even as models, computer architectures, and software environments have become more complicated. With this increasing diversity, we believe the next opportunity for qualitative improvement comes from applying the scientific method to understanding, characterizing, and improving how scientific software is developed and used. We believe that this pursuit requires expertise from computational scientists themselves, and from the cognitive and social sciences as well as the software engineering research community. As we look to increase the productivity and sustainability of the scientific-software-development-and-use cycle, a more systematic application of the scientific method to understand processes for software development and use will be a valuable tool to guide future work and result in more usable and sustainable software. This workshop will bring together computer scientists, software engineering researchers, computational scientists, applied mathematicians, social scientists, cognitive scientists, and others, to explore how we can conduct such systematic investigations, what can be learned, and how doing so will benefit the scientific enterprise. The workshop will be structured around a set of breakout sessions, with every attendee expected to participate actively in the discussions. Afterward, workshop attendees — from DOE, industry, and academia — will produce a report for ASCR that summarizes the findings of the workshop.

42 ENGINEERING↗

Intelligent flight control systems

The capabilities of flight control systems can be enhanced by designing them to emulate functions of natural intelligence. Intelligent control functions fall in three categories. Declarative actions involve decision-making, providing models for system monitoring, goal planning, and system/scenario identification. Procedural actions concern skilled behavior and have parallels in guidance, navigation, and adaptation. Reflexive actions are spontaneous, inner-loop responses for control and estimation. Intelligent flight control systems learn knowledge of the aircraft and its mission and adapt to changes in the flight environment. Cognitive models form an efficient basis for integrating 'outer-loop/inner-loop' control functions and for developing robust parallel-processing algorithms.

Stengel, Robert F.↗

Simulated Students and Classroom Use of Model-Based Intelligent Tutoring

Two educational uses of models and simulations: 1) Students create models and use simulations ; and 2) Researchers create models of learners to guide development of reliably effective materials. Cognitive tutors simulate and support tutoring - data is crucial to create effective model. Pittsburgh Science of Learning Center: Resources for modeling, authoring, experimentation. Repository of data and theory. Examples of advanced modeling efforts: SimStudent learns rule-based model. Help-seeking model: Tutors metacognition. Scooter uses machine learning detectors of student engagement.

Koedinger, Kenneth R.↗

Microservice Architecture for Cognitive Networks

This develops the concept of a cognitive network and describes a microservice based architecture which could be used to implement such a system. Delay tolerant networking (DTN) influences the design of the architecture as well as the networking scenarios that the system attempts to address. A cognitive storage and fragmentation service is developed based on existing artificial intelligence techniques such as Advantage Actor Critic (A2C) and Deep Q-Networks. The system is simulated using OpenAI Gym in a custom developed DTN environment.

cognitive networks↗

A Systems Architecting Methodology Using Bloom’s Taxonomy to Promote Creative Engineering Synthesis

Architecting complex systems requires high-level cognitive processing and extensive knowledge of the system elements, functions, relationships, and constraints. This paper describes a systems architecting methodology implemented through cognitive psychological creative processes using Bloom’s taxonomy as a framework to generate the expert knowledge required to effectively and systematically synthesize new systems. Systems architecting activities were carried out to identify, develop, and capture factual and conceptual knowledge relevant to the system subject matter and functional elements, as well as to facilitate active processing of the knowledge through remembering, understanding, applying, analyzing, evaluating, and creating. Dual channel and limited capacity principles of learning were incorporated into the format of the systems engineering tools developed to assist with information processing and retention. Meta-cognitive strategies associated with memory and creative idea generation were implemented into the methodology to effectively and efficiently develop system alternatives using the full collection of knowledge. Synthesis of an orbiting sample capture and orientation system architecture to enable spacecraft-based on orbit capture of a Mars sample container for a potential Mars Sample Return campaign was used as a case study.

Adajian, Rama↗

GOLEM: GOld standard for Learning and Evaluation of Motifs

Motifs are distinctive, recurring, widely used idiom-like words or phrases, often originating from folklore, whose meaning is anchored in a narrative and have a significance as communicative devices across a wide range of media, including news, literature, and propaganda. Many motifs concisely imply a large constellation of culturally relevant information, and their broad usage suggests their cognitive importance as touchstones of cultural knowledge. As such, their detection is a step towards culturally aware natural language processing. We present GOLEM (GOld standard for Learning and Evaluation of Motifs) a dataset of English news articles, opinion pieces, and broadcast transcripts annotated for motific information. The dataset identifies 25,737 motif candidates across 34 motif types drawn from three cultural or national groups: Jewish, Irish, and Puerto Rican. The dataset contains 2,024,141 words split into 25,737 text snippets drawn from 8,073 articles. Each motif candidate is labeled according to a scheme which identifies the type of usage (motific, referential, eponymic, or unrelated), resulting in 1,743 actual motific instances in the data. Annotation was performed by individuals identifying as members of each group and achieved a Fleiss’ kappa (?) of > 0.55. In addition to the data, we demonstrate that classification of the candidate type is a challenging task for Large Language Models (LLMs) using a few-shot approach; recent models such as T5, FLAN-T5, GPT-2, and Llama 2 (7B) achieved a performance of 41% accuracy at best, where the majority class accuracy is 41% and the average chance accuracy is 27%. These data will support development of new models and approaches for detecting (and reasoning about) motific information in text.

motif, culture, natural language, artificial intel↗

Comparative psychology and the great apes - Their competence in learning, language, and numbers

An overview of comparative studies conducted for the past three decades is presented. These studies have led to the establishment of the Language Research Center that provides facilities for research into questions of primate behavior and cognition. Several experiments conducted among chimpanzees are discussed and comparative analyses with the lesser apes, monkeys, and humans are offered. Among the primates, brain complexity varies widely and the evidence is strong that encephalization and enhanced brain complexity facilitate the learning of concepts, the transfer of learning to an advantage, and mediational and observational learning.

Rumbaugh, Duane M.↗