Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “Autonomie simulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 127 records · Page 7

Controlling Herds of Cooperative Robots

A document poses, and suggests a program of research for answering, questions of how to achieve autonomous operation of herds of cooperative robots to be used in exploration and/or colonization of remote planets. In a typical scenario, a flock of mobile sensory robots would be deployed in a previously unexplored region, one of the robots would be designated the leader, and the leader would issue commands to move the robots to different locations or aim sensors at different targets to maximize scientific return. It would be necessary to provide for this hierarchical, cooperative behavior even in the face of such unpredictable factors as terrain obstacles. A potential-fields approach is proposed as a theoretical basis for developing methods of autonomous command and guidance of a herd. A survival-of-the-fittest approach is suggested as a theoretical basis for selection, mutation, and adaptation of a description of (1) the body, joints, sensors, actuators, and control computer of each robot, and (2) the connectivity of each robot with the rest of the herd, such that the herd could be regarded as consisting of a set of artificial creatures that evolve to adapt to a previously unknown environment. A distributed simulation environment has been developed to test the proposed approaches in the Titan environment. One blimp guides three surface sondes via a potential field approach. The results of the simulation demonstrate that the method used for control is feasible, even if significant uncertainty exists in the dynamics and environmental models, and that the control architecture provides the autonomy needed to enable surface science data collection.

Quadrelli, Marco B.↗

Celestial Navigation in Cislunar Space with autoNGC

Celestial navigation (CelNav) is a source of navigation observables where images of known solar system bodies are used to locate a spacecraft, beneficial within the solar system for both cislunar and deep space missions. CelNav provides a variety of design benefits to support and enable current and new autonomous space operations- using only a camera and a processor to produce in-situ measurements for navigation. This technology reduces subscription to ground-based tracking during all phases of a mission, freeing up resources for other operational needs. This also supports secure navigation since it eliminates the need for ground contact. CelNav enables missions where the light time delay between Earth and the spacecraft is too long (or the Earth to spacecraft line of sight is obscured) to support critical operations. It also enables smaller mission classes, where Deep Space Network (DSN)time is cost prohibitive, to reduce its cost by focusing primarily on data downlink. Finally, it enables the NASA Artemis program and other cislunar human space flight by providing redundant navigation to traditional radiometric tracking. In this presentation, we discuss the implementation of a CelNav app in autonomous Navigation, Guidance, and Control (autoNGC), a comprehensive flight software suite for onboard autonomy that is built on the core Flight System (cFS). The presentation also summarizes the results of flight software-in-the-loop (SIL) and processor-in-the-loop (PIL) demonstrations. Both are high-fidelity simulations with the use of a camera emulator hosted on a GPU server that simulates images that would be captured by the camera. The CelNav app leverages the use of cGIANT (cFS Goddard Image Analysis and Navigation Tool).Previously developed for the autoNGC software suite, cGIANT is an onboard autonomous image processing and optical navigation (OpNav) tool that performs limb-based OpNav and Terrain Relative Navigation. The added CelNav capability of cGIANT generates bearing measurements to multiple known celestial bodies (planets, moons, asteroids, comets, etc.) in monocular (2D) images. These observables are then fed to the Goddard Enhanced Onboard Navigation System (GEONS)navigation filter app, enabling us to navigate the spacecraft autonomously. In early 2025, the autoNGC CelNav capability is planned to be flight tested as part of the onboard autonomy experiment on the Cislunar Autonomous Positioning System Technology Operations and Navigation Experiment(CAPSTONE) spacecraft that is currently in a Lunar Near Rectilinear Halo Orbit(NRHO).

celestial navigation↗

Remote systems development

Potential space missions of the nineties and the next century require that we look at the broad category of remote systems as an important means to achieve cost-effective operations, exploration and colonization objectives. This paper addresses such missions, which can use remote systems technology as the basis for identifying required capabilities which must be provided. The relationship of the space-based tasks to similar tasks required for terrestrial applications is discussed. The development status of the required technology is assessed and major issues which must be addressed to meet future requirements are identified. This includes the proper mix of humans and machines, from pure teleoperation to full autonomy; the degree of worksite compatibility for a robotic system; and the required design parameters, such as degrees-of-freedom. Methods for resolution are discussed including analysis, graphical simulation and the use of laboratory test beds. Grumman experience in the application of these techniques to a variety of design issues are presented utilizing the Telerobotics Development Laboratory which includes a 17-DOF robot system, a variety of sensing elements, Deneb/IRIS graphics workstations and control stations. The use of task/worksite mockups, remote system development test beds and graphical analysis are discussed with examples of typical results such as estimates of task times, task feasibility and resulting recommendations for design changes. The relationship of this experience and lessons-learned to future development of remote systems is also discussed.

Olsen, R.↗

LiveInventor: An Interactive Development Environment for Robot Autonomy

LiveInventor is an interactive development environment for robot autonomy developed at NASA Ames Research Center. It extends the industry-standard OpenInventor graphics library and scenegraph file format to include kinetic and kinematic information, a physics-simulation library, an embedded Scheme interpreter, and a distributed communication system.

Neveu, Charles↗

Design of a simulation environment for laboratory management by robot organizations

This paper describes the basic concepts needed for a simulation environment capable of supporting the design of robot organizations for managing chemical, or similar, laboratories on the planned U.S. Space Station. The environment should facilitate a thorough study of the problems to be encountered in assigning the responsibility of managing a non-life-critical, but mission valuable, process to an organized group of robots. In the first phase of the work, we seek to employ the simulation environment to develop robot cognitive systems and strategies for effective multi-robot management of chemical experiments. Later phases will explore human-robot interaction and development of robot autonomy.

Zeigler, Bernard P.↗

State of the Profession Considerations: NASA Langley Research Center Capabilities / Technologies for Autonomous In-Space Assembly and Modular Persistent Assets

Successfully implementing OSAM into next generation revolutionary observatories requires integrating expertise and technologies in modular space structures, assembly operations, autonomy, and modeling/simulation. LaRC OSAM technologies/capabilities have been presented to inform the Planetary Science and Astrobiology Decadal Survey community of the robust and mature existing capability to support an OSAM based architecture for their next observatory. LaRC Structures and Assembly capabilities enable; a modular telescope architecture, high-performance structural modules, and robotic assembly techniques. LaRC Autonomy capabilities ensure that the robotic assembly will be accomplished in a safe and robust manner and only require humans in a supervisory role. The LaRC toolbox of Modeling and Simulation capabilities that is calibrated using module-level ground testing, will ensure that the performance of the fully assembled observatory, a very large zero-g system that will never be assembled/tested in a gravity environment, meets all performance requirements when it enters into service. Integrating all three LaRC capabilities and including embedded metrology, will enable servicing, repair, instrument upgrades (and/or replacement) while ensuring a very long lifetime for the observatory and providing a return-on-investment that is substantially greater than the initial cost. Further confidence will be achieved as OSAM technologies are validated in a new LaRC OSAM laboratory that allows large-scale collaborative testing of modular hardware, simulation software and algorithms, and autonomous agents.

Large space structures↗

HAT m:N Cognitive Task Analysis (CTA)

This Cognitive Task Analysis (CTA) study was designed to understand the capability of the m:N Tactical Operator (TO) interfaces developed by the Human-Autonomy Teaming Laboratory at NASA Ames to support operators responsible for simplified pilot operations of 100 independently operated small UAS (sUAS) in a constrained geographic area. The m:N sUAS TO interface includes a central Tactical Situation Display (TSD) digital map with moving icons reflecting the sUAS location and planned flight route. The interface also has two side panels. The left panel includes a tabular list of UAS assets and mission tasking, a list of recently viewed assets, and a list of events and alerts. The right panel includes a tabular list of UAS assets and their associated telemetry, text-based chat communication window, and a tabbed checklist window. This CTA was adapted from the incident-based applied cognitive task analysis (Militello & Hutton, 1998) and included demographics questions, scenario-based simulations, a task diagram and knowledge audit methods. In addition to examining the support provided by this m:N sUAS TO interface, this CTA study, conducted with aviation subject matter experts in analogous roles to the future tactical operator, was designed to illuminate and project likely cognitive requirements of the tactical operator. Interviewees participated in two scenario-based simulations using the m:N sUAS TO interfaces. In the first simulation, the interviewees supervised 12 sUAS operating in downtown San Diego, California transiting to and from a central sUAS Hive, restaurant locations, and customer drop off locations. Interviewees were asked to react to a UAS Volume Reservation (UVR) event with a two-phase impact on food delivery operations. In the second scenario, the interviewees supervised 100 sUAS operating in the same airspace and with the same mission. Interviewees used the interfaces to recognize and react to two sUAS air vehicle problems. After each scenario, we asked the interviewees a semi-structured list of questions to elicit their reflections about using the interfaces. Interviewees were confident in their ability to respond to two off-nominal situations in each simulation. Interviewees felt that, given high levels of automation on the sUAS, they would be able to manage the events without requiring additional support or handing off the sUAS to a colleague or supervisor in both the n=12 or n=100 sUAS settings. In the n=12 sUAS condition, interviewees used the center map to understand the asset location and progress along with mission tasking. An additional display window, Asset Telemetry, helped interviewees understand battery state and sUAS altitude. When the number of sUAS increased, interviewees altered their behavior. Rather than maintaining awareness of individual assets, interviewees appeared to become more reactive, managing exceptions. Interviewees reported that they spent less time looking at the nominal aircraft, and focused their attention primarily on the off-nominal aircraft. In addition, in the second simulation with n=100 sUAS, interviewees reported that they relied more on the side panels (Mission Timeline and Asset Telemetry) to gather information.

human-autonomy teaming↗

Integrated Docking Simulation and Testing with the Johnson Space Center Six-Degree of Freedom Dynamic Test System

The Exploration Systems Architecture defines missions that require rendezvous, proximity operations, and docking (RPOD) of two spacecraft both in Low Earth Orbit (LEO) and in Low Lunar Orbit (LLO). Uncrewed spacecraft must perform automated and/or autonomous rendezvous, proximity operations and docking operations (commonly known as Automated Rendezvous and Docking, AR&D). The crewed versions may also perform AR&D, possibly with a different level of automation and/or autonomy, and must also provide the crew with relative navigation information for manual piloting. The capabilities of the RPOD sensors are critical to the success of the Constellation Program; this is carried as one of the CEV Project top risks. The Exploration Technology Development Program (ETDP) AR&D Sensor Technology Project seeks to reduce this risk by increasing technology maturation of selected relative navigation sensor technologies through testing and simulation. One of the project activities is a series of "pathfinder" testing and simulation activities to integrate relative navigation sensors with the Johnson Space Center Six-Degree-of-Freedom Test System (SDTS). The SDTS will be the primary testing location for the Orion spacecraft s Low Impact Docking System (LIDS). Project team members have integrated the Orion simulation with the SDTS computer system so that real-time closed loop testing can be performed with relative navigation sensors and the docking system in the loop during docking and undocking scenarios. Two relative navigation sensors are being used as part of a "pathfinder" activity in order to pave the way for future testing with the actual Orion sensors. This paper describes the test configuration and test results.

Mitchell, Jennifer D.↗

Bootstrapping Multi-Agent Unmanned Aerial Vehicle (UAV) System Integration Using Ground-Based Assets: Lessons Learned

In support of the Autonomy Teaming and TRAjectories for Complex Trusted Operational Reliability (ATTRACTOR) project, a fleet of unmanned ground vehicles (UGVs) was developed as a test and evaluation (T\&E) platform to reduce system integration gaps between simulation and live flight hardware. While simulation and hardware-in-the-loop bench testing provide adequate environments for preliminary validation, differences in system deployment architecture, software interfaces, and hardware infrastructure increase the risks to safety, property, and the project. Given ATTRACTOR’s goal of establishing a basis of certification of trust and trustworthiness in multi-agent autonomous systems, bridging these gaps was critical to successful project execution and feasibility assessment. In this paper we present the UGV fleet and its role in speeding up system integration, smoothing the transition from simulation to flight, and providing researchers an easy-to-use hardware test bed. An overview of the hardware and software on-board the vehicles is provided along with supporting infrastructure. The system integration process is documented including results in supporting both the overarching design reference mission (DRM) of ATTRACTOR and individual research efforts conducted since the creation of the fleet. Finally, we discuss the practical lessons learned regarding the testing, deployment, and operation of multi-agent autonomous systems.

Matthew P. Vaughan↗

Stochastic Verification by Analysis for Autonomous Systems Management Architecture (ASMA)

The Gateway Vehicle Systems Manager (VSM) is the top-level of a distributed, hierarchical software control system. VSM is data-driven and will make decisions related to mission, fault, resource management and vehicle control. These attributes combined with a high degree of autonomy make it susceptible to emergent behavior. In order to achieve the high level of confidence needed in this critical system, the VSM team has developed a multifaceted verification strategy employing traditional verification techniques, simulation, model checking, and runtime verification. Individual algorithms are verified using conventional testing and model checking using assume-guarantee contracts. A discrete event-based simulation approach is being developed to verify timelines. This presentation describes an enhancement to the verification approach using analysis to enhance system robustness by detecting and resolving the potential for emergent behavior. The verification by analysis employs a Software in the Loop (SITL) environment with real flight software executing on emulated processors, simulations of vehicle subsystems, flight dynamics, and human inputs. Since the possible input space and configuration data set are too large for exhaustive testing, a Monte Carlo approach is used to cover feasible scenarios, augmented with corner cases and known higher-risk scenarios. A key problem in using Monte Carlo-based system verification is evaluating test results to ensure that system behavior is correct. The presentation describes the approach the VSM team uses to monitor behavior for compliance with predetermined boundaries and to identify anomalous behavior for further analysis. This presentation describes the multi-level systems approach to verification, and the simulation-based layer that covers the feasible state space: 1. Overview of the Gateway VSM 2. Special challenges due to heterogeneous, hierarchical architecture 3. Modeling and simulation environment using flight software and system simulations 4. Developing input sets to ensure state-space coverage 5. Developing model and data configuration sets to ensure model coverage 6. Interpreting results without predetermined outcomes 7. Lessons learned and future work

Verification and Validation↗

Space Technology Innovation

There is a series of experiments and projects that have been done to support space missions, which we are now utilizing in our daily lives. The advancement of science and technology moves at a fast speed, and many of those technology advancements were thanks to the need that space missions required to make them happen. This presentation will provide information about some of those technologies developed in the international space station, in robotic missions to the moon and mars, and in earth simulations. We will touch on satellite applications, planetary defense from asteroids and meteorites, lunar structures, analog missions, and human systems integration. Similarly, we will touch on some microgravity countermeasures, such as artificial gravity, telemedicine, crew autonomy for scheduling their own activities, within others. During the presentation of each topic, we will provide suggestions on how students and young professionals can get involved to work on similar projects and in this manner be able to contribute to the scientific and technological space research.

Space science↗

Usable Translational Hand Controllers for NASA's Habitability Design Center

This summer I was given the opportunity to work at the Habitability Design Center (HDC). NASA Johnson Space Center's HDC is currently developing Cislunar and Mars spacecraft mockups. I contributed to this effort by designing from scratch low cost, functional translational hand controllers (THCs) that will be used in spacecraft mission simulation in low to medium fidelity exploration spacecraft mockups. This project fell under the category of mechatronics, a combination of mechanical, electrical, and computer engineering. Being an aerospace engineering student, I was out of my comfort zone. And that was a wonderful thing. The autonomy that my mentor, Dr. Robert Howard, allowed me gave me the opportunity to learn by trying, failing, and trying again. This project was not only a professional success for me, but a significant learning experience. I appreciated the freedom that I had to take the time to learn new things for myself rather than blindly follow instructions. I was the sole person working on this project, and was required to work independently to solve the many hardware and software challenges that the project entailed. I researched THCs that have been used on the ISS, the Space Shuttle, and the Orion MPVC and based my design off of these. I worked through many redesigns before finding an optimal configuration of the necessary mechanisms and electrical components for the THC. Once I had a functional hardware design, I dove into the challenge of getting an Arduino Uno, an extremely low cost and easily programmable microcontroller, to behave as a human interface device. The THCs I built needed to be able to integrate to a mission simulation designed by NASA's Graphics and Visualization Lab. This proved to be the most challenging aspect of the project. To accomplish this I learned how to change the firmware of the USB serial converter microcontroller. The process was very complicated as it involved multiple software programs and manual flashing of pins on the Arduino itself. When I successfully achieved the goal I wrote an instructions manual for the process so that the HDC will be able to do this easily in the future for any human interface device they may want to create. I also created a detailed CAD model of my THC design with construction instructions. My THC utilizes three ultrasonic sensors, one for each axis of motion. I wrote a code that stimulates these sensors continuously and feeds back values from each axis ranging from -%100 to %100 of the min/max position in relation to the neutral position of each axis. This was the data that the Graphics and Visualization Lab required to interface with their simulation. I truly enjoyed working in the HDC surrounded by passionate, proactive, and brilliantly creative people. I felt valued and respected as a part of their team. I was given the time and support of my mentor whenever I asked for it. Beyond my positive project experience, I was fortunate enough to be able to take advantage of many of the extra activities that JSC has to offer. I took Russian Phase One during my lunch break every day and can now read Russian and accomplish basic verbal communication. I was heavily involved with the co-tern music video, which led to numerous incredible experiences and friendships. I saw every facility, attended every lecture, and met everyone that I could. I had coffee with Lauri Hansen. I played on an intern volleyball team at the Gilruth. I traveled to Michoud, Stennis, NOLA, and Big Bend National Park. I had the time of my life and I fell in love with JSC. In the next month I will return to Maryland and start my senior year of my undergraduate degree. As I work through it I will remember that all of the studying I do, all of the concentration I give, and all of the sacrifices that I make for school are so that I can work at a place like JSC where I am proud and excited to go into work every day. This internship was an invaluable experience for me, both professionally and personally.

Westbrook, Kimberly↗

Symbolic discrete event system specification

Extending discrete event modeling formalisms to facilitate greater symbol manipulation capabilities is important to further their use in intelligent control and design of high autonomy systems. An extension to the DEVS formalism that facilitates symbolic expression of event times by extending the time base from the real numbers to the field of linear polynomials over the reals is defined. A simulation algorithm is developed to generate the branching trajectories resulting from the underlying nondeterminism. To efficiently manage symbolic constraints, a consistency checking algorithm for linear polynomial constraints based on feasibility checking algorithms borrowed from linear programming has been developed. The extended formalism offers a convenient means to conduct multiple, simultaneous explorations of model behaviors. Examples of application are given with concentration on fault model analysis.

Zeigler, Bernard P.↗

Human-Autonomy Teaming Research in Support of m:N Operations

Since 2019, the NASA and industry partners have been involved in research focused on a novel paradigm for operations of remotely piloted aircraft. This paradigm involves multiple people sharing a fleet of multiple vehicles between them. Referred to as m:N (pronounced “em-to-en”), this configuration describes a ratio where m is the number of operators and N is the number of vehicles. Through force and asset multiplication, the m:N concept seeks to enable a scalable and resilient operation of remotely crewed vehicles. The primary means of obtaining such a robust operation is through allowing a flexible crew of variable size to dynamically attend to the needs of assets in while performing real-time operator workload management. It is in that sense that assets are shared between operators: as needed (such as in events of elevated workload) an operator in an m:N context can “handoff” the responsibility for some amount of assets, nh < N, to be absorbed by the m – 1 crew members on staff. At some time later, these nh assets could be returned to their original owner or they may be further distributed to other crew if called for by the mission. During this panel, I will elaborate on the research activity undertaken by the Human-Autonomy Teaming (HAT) Laboratory at NASA Ames Research Center over the previous three years. The studies conducted by the HAT Lab range from interviews with subject matter experts, a cognitive walkthrough, a task analysis, and two simulation experiments to-date. During experimentation, pilots made use of an advanced Ground Control Station developed by the HAT Lab and industry partners to simulate m:N operations in two large, metropolitan areas of Southern California: Los Angeles and San Diego. Further experimentation planned over the next few years. Results from our research to-date indicates that pilots of a moderately sized fleet of about a dozen remotely crewed aircraft adequately maintained safety performance and situation awareness of their aircraft, even when presented with unexpected situations of heightened workload.

multi-vehicle control↗

Mild Normobaric Hypoxia Exposure for Human-Autonomy System Testing

An experiment investigated the impact of normobaric hypoxia induction on aircraft pilot performance to specifically evaluate the use of hypoxia as a method to induce mild cognitive impairment to explore human-autonomous systems integration opportunities. Results of this exploratory study show that the effect of 15,000 feet simulated altitude did not induce cognitive deficits as indicated by performance on written, computer-based, or simulated flight tasks. However, the subjective data demonstrated increased effort by the human test subject pilots to maintain equivalent performance in a flight simulation task. This study represents current research intended to add to the current knowledge of performance decrement and pilot workload assessment to improve automation support and increase aviation safety.

Stephens, Chad L.↗

Model-Based Systems Engineering, Real-Time Operations, and Autonomy

Model-Based Systems Engineering has been enabled by the development of the SysML language and software tools to create systems models. Systems models described in SysML incorporate frames (Diagrams) that represent behaviors (activities, sequences, state machines, use cases), requirements, and structure (definitions, internal structure, parametric formulation, and packaging). The SysML models are, in turn, used by applications to do analysis and studies of the designs and operational capabilities. These uses of the model are based on simulations, and do not include hardware. This paper presents a software environment and processes that enables more comprehensive systems models for MBSE, and use of these rich models for real-time operations. The paper describes a software platform that enables creation of comprehensive models, beyond what is now possible with SysML and related software tools, called the NASA Platform for Autonomous Systems (NPAS). The platform encapsulates a paradigm and infrastructure for creating systems models with complexity levels comparable to the ones handled by SysML software tools, but with additional fidelity that includes detailed design diagrams encompassing sensors, components, and design topologies. Furthermore, NPAS enables incorporation of data, information, and knowledge (DIaK) to implement autonomy and Integrated System Health Management (ISHM) and the inherent integration of content encompassing SysML structure and behavior diagrams throughout the NPAS modelAnd lastly, the NPAS models are used in real-time operations, taking advantage of the fidelity and complexity encompassed in the models in order to implement “thinking” ISHM and/or autonomous operations. . Incorporation of SysML model content into an NPAS model is briefly discussed.

MBSE↗

Interactive and cooperative sensing and control for advanced teleoperation

This paper presents the paradigm of interactive and cooperative sensing and control as a fundamental mechanism of integrating and fusing the strengths of man and machine for advanced teleoperation. The interactive and cooperative sensing and control is considered as an extended and generalized form of traded and shared control. The emphasis of interactive and cooperative sensing and control is given to the distribution of mutually nonexclusive subtasks to man and machine, the interactive invocation of subtasks under the man/machine symbiotic relationship, and the fusion of information and decisionmaking between man and machine according to their confidence measures. The proposed interactive and cooperative sensing and control system is composed of such major functional blocks as the logical sensor system, the sensor-based local autonomy, the virtual environment formation, and the cooperative decision-making between man and machine. The Sensing-Knowledge-Command (SKC) fusion network is proposed as a fundamental architecture for implementing cooperative and interactive sensing and control. Simulation results are shown.

Lee, Sukhan↗

Interacting with virtual worlds

What tools should we provide the user for defining and interacting with objects and agents in virtual environments at varying levels of complexity? Understanding the appropriate simplifications to make is critical for modeling nontrivial environments and agents with varying levels of autonomy. I describe a set of abstraction mechanisms appropriate for constructing and interacting with virtual worlds, and I discuss how programming, and direct manipulation of guiding techniques, can be used to afford users interactive access to graphical simulations at appropriate levels of abstraction.

Zeltzer, David↗