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122 records · Page 7

Changes in the Extent of Surface Mining and Reclamation in the Central Appalachians Detected Using a 1976-2006 Landsat Time Series

Surface mining and reclamation is the dominant driver of land cover land use change (LCLUC) in the Central Appalachian Mountain region of the Eastern U.S. Accurate quantification of the extent of mining activities is important for assessing how this LCLUC affects ecosystem services such as aesthetics, biodiversity, and mitigation of flooding.We used Landsat imagery from 1976, 1987, 1999 and 2006 to map the extent of surface mines and mine reclamation for eight large watersheds in the Central Appalachian region of West Virginia, Maryland and Pennsylvania. We employed standard image processing techniques in conjunction with a temporal decision tree and GIS maps of mine permits and wetlands to map active and reclaimed mines and track changes through time. For the entire study area, active surface mine extent was highest in 1976, prior to implementation of the Surface Mine Control and Reclamation Act in 1977, with 1.76% of the study area in active mines, declining to 0.44% in 2006. The most extensively mined watershed, Georges Creek in Maryland, was 5.45% active mines in 1976, declining to 1.83% in 2006. For the entire study area, the area of reclaimed mines increased from 1.35% to 4.99% from 1976 to 2006, and from 4.71% to 15.42% in Georges Creek. Land cover conversion to mines and then reclaimed mines after 1976 was almost exclusively from forest. Accuracy levels for mined and reclaimed cover was above 85% for all time periods, and was generally above 80% for mapping active and reclaimed mines separately, especially for the later time periods in which good accuracy assessment data were available. Among other implications, the mapped patterns of LCLUC are likely to significantly affect watershed hydrology, as mined and reclaimed areas have lower infiltration capacity and thus more rapid runoff than unmined forest watersheds, leading to greater potential for extreme flooding during heavy rainfall events.

Townsend, Philip A.↗

Hand-Held Color Meters Based on Interference Filters

Small, inexpensive, hand-held optoelectronic color-measuring devices based on metal-film/dielectric-film interference filters are undergoing development. These color meters could be suitable for use in a variety of applications in which there are requirements to quantify or match colors for aesthetic purposes but there is no need for the high spectral resolution of scientific-grade spectrometers. Such applications typically occur in the paint, printing, and cosmetic industries, for example. The figure schematically depicts a color meter of this type being used to measure the color of a sample in terms of the spectrum of light reflected from the sample. Light from a white source (for example, a white light-emitting diode) passes through a collimating lens to the sample. Another lens collects some of the light reflected from the sample and focuses the light onto the input end of optical fiber. Light emerging from the output end of the optical fiber illuminates an array of photodetectors covered with metal/dielectric-film interference filters like those described in Metal/Dielectric-film Interference Color Filters (NPO-20217), NASA Tech Briefs, Vol. 23, No. 2 (February 1999), page 70. Typically, these are wide-band-pass filters, as shown at the bottom of the figure. The photodetector array need not be of any particular design: it could be something as simple as an assembly containing several photodiodes or something as elaborate as an active-pixel sensor or other imaging device. What is essential is that each of the photodetectors or each of several groups of photodetectors is covered with a metal/dielectric-film filter of a different color. In most applications, it would be desirable to have at least three different filters, each for a spectral band that contains one of the three primary additive red, green, and blue colors. In some applications, it may be necessary to have more than three different color filters in order to characterize subtle differences in color (or in the sensation of color) that cannot be characterized with sufficient precision by use of the primary colors alone.

Snyder, G. Jeffrey↗

Visual PEF Reader - VIPER

This software graphically displays all pertinent information from a Predicted Events File (PEF) using the Java Swing framework, which allows for multi-platform support. The PEF is hard to weed through when looking for specific information and it is a desire for the MRO (Mars Reconn aissance Orbiter) Mission Planning & Sequencing Team (MPST) to have a different way to visualize the data. This tool will provide the team with a visual way of reviewing and error-checking the sequence product. The front end of the tool contains much of the aesthetically appealing material for viewing. The time stamp is displayed in the top left corner, and highlighted details are displayed in the bottom left corner. The time bar stretches along the top of the window, and the rest of the space is allotted for blocks and step functions. A preferences window is used to control the layout of the sections along with the ability to choose color and size of the blocks. Double-clicking on a block will show information contained within the block. Zooming into a certain level will graphically display that information as an overlay on the block itself. Other functions include using hotkeys to navigate, an option to jump to a specific time, enabling a vertical line, and double-clicking to zoom in/out. The back end involves a configuration file that allows a more experienced user to pre-define the structure of a block, a single event, or a step function. The individual will have to determine what information is important within each block and what actually defines the beginning and end of a block. This gives the user much more flexibility in terms of what the tool is searching for. In addition to the configurability, all the settings in the preferences window are saved in the configuration file as well

Luo, Victor↗

High Energy Cutting and Stripping Utilizing Liquid Nitrogen

The Aerospace Industry has endeavored for decades to develop hybrid materials that withstand the rigors of mechanized flight both within our atmosphere and beyond. The development of these high performance materials has led to the need for environmentally friendly technologies for material re-work and removal. The NitroJet(TM) is a fluid jet technology that represents an evolution of the widely used, large-scale water jet fluid jet technology. It involves the amalgamation of fluid jet technology and cryogenics technology to create a new capability that is applicable where water jet or abrasive jet (water jet plus entrained abrasive) are not suitable or acceptable because of technical constraints such as process or materials compatibility, environmental concerns and aesthetic or legal requirements. The NitroJet(TM) uses ultra high-pressure nitrogen to cut materials, strip numerous types of coatings such as paint or powder coating, clean surfaces and profile metals. Liquid nitrogen (LN2) is used as the feed stream and is pressurized in two stages. The first stage pressurizes sub cooled LN2 to an intermediate pressure of between 15,000 and 20,000 psi at which point the temperature of the LN2 is about -250 F. The discharge from this stage is then introduced as feed to a dual intensifier system, which boosts the pressure from 15,000 - 20,000 psi up to the maximum operating pressure of 55,000 psi. A temperature of about -220 F is achieved at which point the nitrogen is supercritical. In this condition the nitrogen cuts, strips and abrades much like ultra high-pressure water would but without any residual liquid to collect, remove or be contaminated. Once the nitrogen has performed its function it harmlessly flashes back into the atmosphere as pure nitrogen gas. The system uses heat exchangers to control and modify the temperature of the various intake and discharge nitrogen streams. Since the system is hydraulically operated, discharge pressures can be easily varied over a very wide range providing considerable flexibility for various operations. The NitroJet(TM) is an advance on the nitrogen fluid jet technology initially developed at the Idaho National Engineering Laboratory in Idaho Falls, Idaho. NitroCision(R) first introduced the NitroJet(TM) into a commercial setting in 2003 and there has been considerable interest from many diverse sectors of government and industry since then. While the current system is an industrial system with the size and mass normally associated with industrial applications, a smaller system that is much more compact is being contemplated for those applications that do not need the full capabilities of the larger system. The NitroJet(TM) can be deployed as a fixed or mobile system with multiple end effectors capable of cutting, stripping, cleaning, and surface profiling either in robotic or manual applications.

Hume, Howard↗

Fast Conceptual Cost Estimating of Aerospace Projects Using Historical Information

Accurate estimates can be created in less than a minute by applying powerful techniques and algorithms to create an Excel-based parametric cost model. In five easy steps you will learn how to normalize your company 's historical cost data to the new project parameters. This paper provides a complete, easy-to-understand, step by step how-to guide. Such a guide does not seem to currently exist. Over 2,000 hours of research, data collection, and trial and error, and thousands of lines of Excel Visual Basic Application (VBA) code were invested in developing these methods. While VBA is not required to use this information, it increases the power and aesthetics of the model. Implementing all of the steps described, while not required, will increase the accuracy of the results.

Butts, Glenn↗

Protective Skins for Composite Airliners

Traditional composite aircraft structures are designed for load bearing and then overdesigned for impact damage and hot humid environments. Seeking revolutionary improvement in the performance and weight of composite structures, Cessna Aircraft Company, with sponsorship from the NASA Fundamental Aeronautics Program/Subsonic Fixed Wing Project, has developed and tested a protective skin concept which would allow the primary composite structure to carry only load and would meet the impact, hot and humid, and other requirements through protective skins. A key requirement for the protective skins is to make any impact damage requiring repair visible. Testing from the first generation of skins helped identify the most promising materials which were used in a second generation of test articles. This report summarizes lessons learned from the first generation of protective skins, the design and construction of the second-generation test articles, test results from the second generation for impact, electromagnetic effects, aesthetics and smoothing, thermal, and acoustic (for the first time), and an assessment of the feasibility of the protective skin concept.

Johnson, Vicki S.↗

Erasing the Variable: Empirical Foreground Discovery for Global 21 cm Spectrum Experiments

Spectral measurements of the 21 cm monopole background have the promise of revealing the bulk energetic properties and ionization state of our universe from z approx. 6 − 30. Synchrotron foregrounds are orders of magnitude larger than the cosmological signal, and are the principal challenge faced by these experiments. While synchrotron radiation is thought to be spectrally smooth and described by relatively few degrees of freedom, the instrumental response to bright foregrounds may be much more complex. To deal with such complexities, we develop an approach that discovers contaminated spectral modes using spatial fluctuations of the measured data. This approach exploits the fact that foregrounds vary across the sky while the signal does not. The discovered modes are projected out of each line-of-sight of a data cube. An angular weighting then optimizes the cosmological signal amplitude estimate by giving preference to lower-noise regions. Using this method, we show that it is essential for the passband to be stable to at least approx. 10(exp −4). In contrast, the constraints on the spectral smoothness of the absolute calibration are mainly aesthetic if one is able to take advantage of spatial information. To the extent it is understood, controlling polarization to intensity leakage at the approx. 10(exp −2) level will also be essential to rejecting Faraday rotation of the polarized synchrotron emission. Subject headings: dark ages, reionization, first stars - methods: data analysis - methods: statistical

Variable↗

Addressing Challenges to the Design & Test of Operational Lighting Environments for the International Space Station

In our day to day lives, the availability of light, with which to see our environment, is often taken for granted. The designers of land based lighting systems use sunlight and artificial light as their toolset. The availability of power, quantity of light sources, and variety of design options are often unlimited. The accessibility of most land based lighting systems makes it easy for the architect and engineer to verify and validate their design ideas. Failures with an implementation, while sometimes costly, can easily be addressed by renovation. Consider now, an architectural facility orbiting in space, 260 miles above the surface of the earth. This human rated architectural facility, the International Space Station (ISS) must maintain operations every day, including life support and appropriate human comforts without fail. The facility must also handle logistics of regular shipments of cargo, including new passengers. The ISS requires accommodations necessary for human control of machine systems. Additionally, the ISS is a research facility and supports investigations performed inside and outside its livable volume. Finally, the facility must support remote operations and observations by ground controllers. All of these architectural needs require a functional, safe, and even an aesthetic lighting environment. At Johnson Space Center, our Habitability and Human Factors team assists our diverse customers with their lighting environment challenges, via physical test and computer based analysis. Because of the complexity of ISS operational environment, our team has learned and developed processes that help ISS operate safely. Because of the dynamic exterior lighting environment, uses computational modeling to predict the lighting environment. The ISS' orbit exposes it to a sunrise every 90 minutes, causing work surfaces to quickly change from direct sunlight to earthshine to total darkness. Proper planning of vehicle approaches, robotics operations, and crewed Extra Vehicular Activities are mandatory to ensure safety to the crew and all others involved. Innovation in testing techniques is important as well. The advent of Solid State Lighting technology and the lack of stable national and international standards for its implementation pose new challenges on how to design, test and verify individual light fixtures and the environment that uses them. The ISS will soon be replacing its internal fluorescent lighting system to a solid state LED system. The Solid State Lighting Assembly will be used not only for general lighting, but also as a medical countermeasure to control the circadian rhythm of the crew. The new light source has performance criteria very specific to its spectral fingerprint, creating new challenges that were originally not as significant during the original design of the ISS. This presentation will showcase findings and toolsets our team is using to assist in the planning of tasks, and design of operational lighting environments on the International Space Station.

Clark, Toni A.↗

Space Wear Vision -Development of a Wardrobe for Life in Space Vehicles and Habitats

A new vision is needed for the development of a wardrobe for NASA's journey to Mars in the 2030s. All human space missions require significant logistical mass and volume that add an unprecedented burden on long-duration missions beyond low-Earth orbit. The logistical burden is at least twice as great for prolonged exploration and settlements on planetary surfaces compared to missions in low-Earth orbit. The space wear vision is to design apparel that uniquely meets criteria and constraints for sustaining human presence in space. For long duration missions without landing on planetary surface, humans can use only what they carry in their spacecraft, while for settlements, additional resources may be available. The immediate space wear goal is to develop those elements needed for prolonged manned exploration beyond low Earth orbit. Three major objectives have been identified for achieving this goal: satisfying crew preferences, logistics reduction and repurposing, and systems integration. Garments must be comfortable, durable, safe to wear, and aesthetically pleasing. In addition, with limited cleaning resources, garments must be developed to reduce the logistical burden by reducing clothing mass and extending clothing wear. Furthermore, garments must have minimal impact on the life support systems of spacecraft. The approach to achieving the immediate space wear goal is to conduct multiple studies on Earth and on the International Space Station (ISS), thus laying out the path for finding materials and designing garments that meet the three objectives of prolonged manned exploration. Several studies have been undertaken recently for the first time, namely, to ascertain garment length of wear and to assess the acceptance of such extended wear. Most garments in these studies have been exercise T-shirts and shorts, and routine-wear T-shirts. Eleven studies have been completed: five studies of exercise T-shirts, three of exercise shorts, two of routine wear T-shirts, and one of shirts used as sleep-wear. The IVA (Intra Vehicular Activity) Clothing Study has been the first study with Roscosmos under the "Utilization Sharing Plan On-Board ISS," while the other studies have been conducted at the Johnson Space Center in a controlled environment similar to the ISS. For exercise clothing, study participants wore garments during aerobic exercise. For routine wear clothing, study participants wore the T-shirts daily in an office or laboratory. Daily questionnaires collected data on ordinal preferences of nine sensory elements and on reasons for retiring a used garment. More studies have been initiated on Earth, and some should be planned to engage more astronauts and cosmonauts in the design of the new space wear. Future studies will extend to other types of garments in the wardrobe; another will address microbial growth on textiles. Others will address cleaning and sanitation of clothing in space vehicles. Efforts will be made for additional ISS studies with NASA's international partners.

Orndorff, Evelyne↗

HTML 5 Displays for On-Board Flight Systems

During my Internship at NASA in the summer of 2016, I was assigned to a project which dealt with developing a web-server that would display telemetry and other system data using HTML 5, JavaScript, and CSS. By doing this, it would be possible to view the data across a variety of screen sizes, and establish a standard that could be used to simplify communication and software development between NASA and other countries. Utilizing a web- approach allowed us to add in more functionality, as well as make the displays more aesthetically pleasing for the users. When I was assigned to this project my main task was to first establish communication with the current display server. This display server would output data from the on-board systems in XML format. Once communication was established I was then asked to create a dynamic telemetry table web page that would update its header and change as new information came in. After this was completed, certain minor functionalities were added to the table such as a hide column and filter by system option. This was more for the purpose of making the table more useful for the users, as they can now filter and view relevant data. Finally my last task was to create a graphical system display for all the systems on the space craft. This was by far the most challenging part of my internship as finding a JavaScript library that was both free and contained useful functions to assist me in my task was difficult. In the end I was able to use the JointJs library and accomplish the task. With the help of my mentor and the HIVE lab team, we were able to establish stable communication with the display server. We also succeeded in creating a fully dynamic telemetry table and in developing a graphical system display for the advanced modular power system. Working in JSC for this internship has taught me a lot about coding in JavaScript and HTML 5. I was also introduced to the concept of developing software as a team, and exposed to the different types of programs that are used to simplify team coding such as GitLab. While in JSC, I took full advantage of and attended the lectures that were held here on site. I learned a lot about what it is NASA does and about the interesting projects that are conducted here. One of the lectures I attended was about the selection process and the criteria that is used to select future astronauts for flight missions. This truly had an impact on my future plans as it showed me that this path was a viable option for me. After this internship I plan on completing my undergraduate course work and plan to move on for a masters degree. However, during the time in which I will be completing my masters course work, I would like to apply for the NASA pathways graduate program and, if I am accepted, eventually move on to being a full time civil servant. Working in NASA has not only been enjoyable, but full of information and great experiences that have motivated me to seek a full time employment here in the near future.

Silva, Chandika↗

Antimicrobials for Water Systems in Manned Spaceflight - Past, Present, and Future Applications and Challenges

The use of antimicrobials to control microbiological growth in manned spaceflight water-based systems has and will continue to have a unique set of challenges and needs. The challenges are varied, and include antimicrobial effectiveness, crew health and safety, materials compatibility, optimal system functionality, antimicrobial shelf life, means to monitor antimicrobial concentration, and means to re-introduce biocides periodically in the case of depletion. Needs vary from application to application, and include control of pathogens for crew health, control of biofilm formation for optimal system functionality, inhibition and prevention of microbiologically influenced corrosion, optimization of wetted metallic material life, and general living quarter and consumable aesthetics with respect to odor and taste. This paper outlines and discusses the various antimicrobials used in prior and current manned spaceflight water-based applications with focus on pros, cons and lessons learned. Design factors such as minimum inhibitory concentration, minimum lethal concentration, required circulated concentrations, materials selection, means to introduce, means to monitor real-time, and concentration maintenance are discussed. The challenges associated with longer term missions, as well as long-term system dormancy as envisioned for exploration missions, lunar habitats, and a manned Mars mission are outlined with respect to anticipated needs and potential design solutions.

potable water↗

Public Engagement of Earth Science and Art Using Astronaut Photography

For over fifty years of crewed spaceflight missions, NASA astronauts have taken remarkable photographs of the Earth that offer various perspectives for viewing dynamic Earth processes. The International Space Station (ISS) today provides a unique platform to view and capture imagery of Earth at a variety of viewing angles, seasons, and times of day. Astronaut photos comprise a variable true-color (RGB - Red Green Blue) dataset taken with multiple handheld digital (and historically, film) cameras and lens types that differ from nadir-looking satellite-based remote sensing instruments with fixed temporal and spatial resolutions. The Crew Earth Observations (CEO) Facility within the Earth Science and Remote Sensing Unit at NASA’s Johnson Space Center supports the acquisition, analysis, and curation of astronaut photography of Earth’s surface and atmosphere. CEO’s website, the Gateway to Astronaut Photography of Earth (eol.jsc.nasa.gov), provides free public access to view, search, and download over three million images taken by astronauts from Mercury, Gemini, and Apollo missions to current ISS missions. Handheld images taken by astronauts from the ISS are used for scientific research and public engagement in STEM (Science, Technology, Engineering, Mathematics) fields, particularly earth science. While segments of the public are actively interested in STEM fields, there may be groups who are underexposed to and disinterested in earth science or are unaware of astronaut photography from the ISS. A broader public audience can be introduced to earth science, STEM fields, and ISS research through artistic or abstract photos of the Earth. Wide angle pictures taken of Earth have identifiable landforms and bodies of water, however zoomed in, very high resolution photos without obvious geographic reference can attract new viewing audiences on a purely aesthetic basis. The CEO Facility actively curates a collection of exceptional astronaut photos of Earth as art used to reach a wider population through increased digital products and outreach events. This continuously-updated collection feeds development of freely accessible and high-quality downloadable materials including scientific articles, videos, computer wallpapers, and social media content. These materials are presented with science-based information that augments the artistic qualities of the imagery, and facilitate connection between art-engaged or non-STEM audiences to the ISS research platform and the need for future innovative STEM research.

Meado, Andrea L.↗

The Future of Oaks in the Santa Monica Mountains: A Case Study in Using Remote Sensing Data for Species Distributions Models

The Woolsey Fire began on November 8, 2018, and lasted for almost two weeks, during which it burned almost 100,000 acres of valuable landscape and habitat, including a vast area of woodland. The persistence of key woodland species provides aesthetic, monetary, and ecological value to the landscape through carbon sequestration, air temperature moderation, and erosion mitigation, among other ecosystem services. This study investigated the impact of the Woolsey Fire on native woodland species distributions and identified areas suitable for restoration within the Santa Monica Mountains National Recreation Area. The team partnered with the Resource Conservation District of the Santa Monica Mountains; National Park Service, Santa Monica Mountains National Recreation Area; California Department of Parks and Recreation, Los Angeles County Division; County of Los Angeles Fire Department, Prevention Services Bureau, Forestry Division; County of Los Angeles Department of Regional Planning; and the University of Montana. The Earth observations used include data from Landsat 8 Operational Land Imager, NASA ER-2 Jet Airborne Visible InfraRed Imaging Spectrometer, Shuttle Radar Topography Mission, and RapidEye. The team produced maps of burn severity from the Woolsey Fire, its impact on plant species distributions, and habitat suitability projections for 2050 and 2099 to assist partners in prioritizing areas for restoration. A plant community classification was successfully created using Multiple Endmember Spectral Mixture Analysis (MESMA). Overall accuracy was assessed at 90.54% by comparing the classification to validation pixels derived from ground truth information provided by our partners.

Roger Ly↗

Improving the User Interface of the DeepLynx Data Warehouse

DeepLynx is an open-source ontology-based data warehouse created by INL to support the creation and life cycle of digital engineering projects, with a particular emphasis on digital twins [1]. Digital twins are systems that represent physical assets and process in a real-time digital environment [1]. Most well-known commercial data warehouses use Graphical User Interfaces (GUIs) for users to interact with their systems [3]. Limited publications have addressed the design of these interfaces and understanding of their target users. The current users and development team acknowledge the need to improve the current UI, not just for aesthetics but to improve functionality and workflow of DeepLynx. Traditional data warehouse users are developers, data scientists and business analysts [2]. DeepLynx users have a vast range of experience using data warehouses, and diverse roles, including engineers, scientists and management positions. Because there is a broader audience of target users for DeepLynx than a typical data warehouse, it is essential that DeepLynx has a useable and intuitive user interface. To achieve this the team performed human-computer interaction methods, including a Heuristic Evaluation of current UI using Neilsen’s Usability Heuristic, create personas based on current users by designing a user survey, data analysis and develop of personas. Followed by a redesign of the UI following using Neilsen’s Usability Heuristic and Norman’s Principles of Interactive Design in industry standard software Figma. Lastly a Heuristic Evaluation of new UI design, using Neilsen’s Usability Heuristic and User testing of redesign UI and have a group of users complete a Thinking Aloud Test of the new UI. Preliminary results of the Heuristic Evaluation of current UI arise issue with Consistency and Standards, Visibility of System Status, Match System and Real World and Recognition Rather than Recall. These issues were addressed in the proposed redesign by applying Neilsen’s Usability Heuristic and Norman’s Principles of Interactive Design. Next steps include formalized list of lessons learned and design implications for future publications.

97 MATHEMATICS AND COMPUTING↗