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At least 1,207 records · Page 67

PVM Enhancement for Beowulf Multiple-Processor Nodes

A recent version of the Parallel Virtual Machine (PVM) computer program has been enhanced to enable use of multiple processors in a single node of a Beowulf system (a cluster of personal computers that runs the Linux operating system). A previous version of PVM had been enhanced by addition of a software port, denoted BEOLIN, that enables the incorporation of a Beowulf system into a larger parallel processing system administered by PVM, as though the Beowulf system were a single computer in the larger system. BEOLIN spawns tasks on (that is, automatically assigns tasks to) individual nodes within the cluster. However, BEOLIN does not enable the use of multiple processors in a single node. The present enhancement adds support for a parameter in the PVM command line that enables the user to specify which Internet Protocol host address the code should use in communicating with other Beowulf nodes. This enhancement also provides for the case in which each node in a Beowulf system contains multiple processors. In this case, by making multiple references to a single node, the user can cause the software to spawn multiple tasks on the multiple processors in that node.

Springer, Paul↗

NASA Glenn Steady-State Heat Pipe Code GLENHP: Compilation for 64- and 32-Bit Windows Platforms

A new version of the NASA Glenn Steady State Heat Pipe Code, designated "GLENHP," is introduced here. This represents an update to the disk operating system (DOS) version LERCHP reported in NASA/TM-2000-209807. The new code operates on 32- and 64-bit Windows-based platforms from within the 32-bit command prompt window. An additional evaporator boundary condition and other features are provided.

Fortran 77↗

Towards Autonomous Lunar Resource Excavation via Deep Reinforcement Learning

To support sustainable infrastructure on the Moon, NASA needs to leverage lunar resources for in-situ processing and construction. NASA’s Regolith Advanced Surface Systems Operations Robot (RASSOR) is principally designed to mine and deliver regolith for these tasks. To reliably perform these operations on the lunar surface, RASSOR's sensors and control systems need to be robust and maximize information extracted from a reduced sensor payload. Herein, we present our findings from the Intelligent Capabilities Enhanced RASSOR project. We created reduced-order simulation environments in which we applied reinforcement learning algorithms to learn autonomous trenching controllers and produced state estimation architectures. We developed two simulations: a 2D excavation simulation used to facilitate parameter selection, and a 3D simulation developed using a game physics engine to simulate simplified soil interactions and incorporate robotic agents parameterized by dynamic models. Within these simulations, we learned autonomous excavation routines that exceed excavation efficiency measures as compared against RASSOR's existing control and teleoperation-based methods.

RASSOR↗

Towards Autonomous Lunar Resource Excavation via Deep Reinforcement Learning

To support sustainable infrastructure on the Moon, NASA needs to leverage lunar resources for in-situ processing and construction. NASA’s Regolith Advanced Surface Systems Operations Robot (RASSOR) is principally designed to mine and deliver regolith for these tasks. To reliably perform these operations on the lunar surface, RASSOR's sensors and control systems need to be robust and maximize information extracted from a reduced sensor payload. Herein, we present our findings from the Intelligent Capabilities Enhanced RASSOR project. We created reduced-order simulation environments in which we applied reinforcement learning algorithms to learn autonomous trenching controllers and produced state estimation architectures. We developed two simulations: a 2D excavation simulation used to facilitate parameter selection, and a 3D simulation developed using a game physics engine to simulate simplified soil interactions and incorporate robotic agents parameterized by dynamic models. Within these simulations, we learned autonomous excavation routines that exceed excavation efficiency measures as compared against RASSOR's existing control and teleoperation-based methods.

RASSOR↗

An overview of the Hubble Space Telescope Pointing Control System design and operation

An overview of the Pointing Control System (PCS) design and operational scenarios, a description of the on-orbit performance, the problems encountered, and the resulting modifications that enhance the Hubble Space Telescope mission, are presented. The PCS provides the capability to maneuver the 24,000 lb telescope 90 deg in less than 18 minutes. It also provides the primary functions of attitude reference, attitude control and stabilization.

Andersen, G. C.↗

Construction of large space power facilities

Construction was an important facet of the Satellite Power System studies in the late 1970s. Satellite servicing and assembly of the Space Station Freedom are addressing many of the critical issues in construction of large space systems. Design for assembly, capability of construction equipment and interaction with the launch system influence configuration development. The extravehicular capabilities of space-suited crew and remote operating systems like the Flight Telerobotic Servicer will provide an operational experience base for development of future large space power facilities. Economics success may well depend on early consideration of construction requirements and capabilities.

Jenkins, Lyle M.↗

A real-time, portable, microcomputer-based jet engine simulator

Modern piloted flight simulators require detailed models of many aircraft components, such as the airframe, propulsion system, flight deck controls and instrumentation, as well as motion drive and visual display systems. The amount of computing power necessary to implement these systems can exceed that offered by dedicated mainframe computers. One approach to this problem is through the use of distributed computing, where parts of the simulation are assigned to computing subsystems, such as microcomputers. One such subsystem, such as microcomputers. One such subsystem, a real-time, portable, microcomputer-based jet engine simulator, is described in this paper. The simulator will be used at the NASA Ames Vertical Motion Simulator facility to perform calculations previously done on the facility's mainframe computer. The mainframe will continue to do all other system calculations and will interface to the engine simulator through analog I/0. The engine simulator hardware includes a 16-bit microcomputer and floating-point coprocessor. There is an 8 channel analog input board and an 8 channel analog output board. A model of a small turboshaft engine/control is coded in floating-point FORTRAN. The FORTRAN code and a data monitoring program run under the control of an assembly language real-time executive. The monitoring program allows the user to isplay and/or modify simulator variables on-line through a data terminal. A dual disk drive system is used for mass storage of programs and data. The CP/M-86 operating system provides file management and overall system control. The frame time for the simulator is 30 milliseconds, which includes all analog I/0 operations.

Blech, R. A.↗

EOSDIS: Archive and Distribution Systems in the Year 2000

Earth Science Enterprise (ESE) is a long-term NASA research mission to study the processes leading to global climate change. The Earth Observing System (EOS) is a NASA campaign of satellite observatories that are a major component of ESE. The EOS Data and Information System (EOSDIS) is another component of ESE that will provide the Earth science community with easy, affordable, and reliable access to Earth science data. EOSDIS is a distributed system, with major facilities at seven Distributed Active Archive Centers (DAACs) located throughout the United States. The EOSDIS software architecture is being designed to receive, process, and archive several terabytes of science data on a daily basis. Thousands of science users and perhaps several hundred thousands of non-science users are expected to access the system. The first major set of data to be archived in the EOSDIS is from Landsat-7. Another EOS satellite, Terra, was launched on December 18, 1999. With the Terra launch, the EOSDIS will be required to support approximately one terabyte of data into and out of the archives per day. Since EOS is a multi-mission program, including the launch of more satellites and many other missions, the role of the archive systems becomes larger and more critical. In 1995, at the fourth convening of NASA Mass Storage Systems and Technologies Conference, the development plans for the EOSDIS information system and archive were described. Five years later, many changes have occurred in the effort to field an operational system. It is interesting to reflect on some of the changes driving the archive technology and system development for EOSDIS. This paper principally describes the Data Server subsystem including how the other subsystems access the archive, the nature of the data repository, and the mass-storage I/O management. The paper reviews the system architecture (both hardware and software) of the basic components of the archive. It discusses the operations concept, code development, and testing phase of the system. Finally, it describes the future plans for the archive.

Behnke, Jeanne↗

Enabling a Voice Management System for Space Applications

The sustainable missions beyond Low Earth Orbit (LEO) envisioned for NASA’s Artemis program will require autonomous capabilities. Moreover, Artemis mission crews will need a means to efficiently interact with a spacecraft’s autonomous systems. This interaction can be facilitated by voice and speech communications because voice-based controls enable users to interact hands- and eyes-free, allowing the user to better focus on critical tasks. The goal of our project was to explore the knowledge and technology needed to successfully design effective Voice User Interfaces (VUIs) for autonomous systems utilizing Human Centered Design (HCD) principles. The focus of the human factors’ aspect of engineering, pays close attention to psychological and physiological principles in the development of autonomous crew operation systems. A main objective was to understand how a crew member, through voice interaction, could efficiently and intuitively communicate with a notional autonomous vehicle system manager. This project was a part of the NASA Moon to Mars eXploration Systems and Habitation (M2M X-Hab) 2020 Academic Innovation Challenge. The work from the BLiSS Team, at the University of Michigan, resulted in the design of a system persona, Diego, to which an astronaut may quickly build trust with autonomous systems, to alleviate known stressors on mental health expected during long duration space missions. Optimal software to facilitate integration of the system persona into a reference Lunar orbiting Gateway station was defined. Additionally, a Speech to Text (STT) system and a Graphical User Interface (GUI) that could be implemented in future missions was developed on an Internet of Things (IOT) platform. The Voice User Interface (VUI) design for the M2M X-Hab 2020 project leveraged previous technology developed by the BLiSS team to incorporate a voice-based interface into NASA’s Platform for Autonomous Systems (NPAS) software. This required technologies to convert voice to text, conduct semantic interpretations, and convert responses from the autonomous system to text and to speech; additionally, the spacecraft background noise environment was assessed, a noise mitigation technique was developed, and a relatable personality for the autonomous system was developed in order to facilitate human-like conversations. The success of our effort was largely due to the diversity of the team that included expertise in Space Systems Engineering, Human Computer Interaction, Aerospace Engineering, Computer Science, Biomedical Engineering, and Applied Physics. The diverse perspectives fostered elaborate discussions, resulting in the conception of three main subsystems: (1) User-System, (2) NPAS-System, and (3) Environment-System. The VUI was unique and had to be efficient and intuitive. For this project, 5 subteams were formed, each with a separate objective, Voice Design team, Background Noise Mitigation team, Software Integration team and Graphical User Interface team. The BLiSS team crafted a personality for the VUI to enable human-like conversation and drive user adoption and trust. User surveys were completed and used to help determine the required VUI system personality traits by capturing perspectives and expectations of prospective “Artemis Generation Astronauts”. To further simulate human-like conversations, the system had to be able to quickly interpret user speech and be able to integrate with NASA’s NPAS platform for quick and reliable information transfer. The outcomes of our research were: (1) a working prototype user interface, that is compatible with NASA’s NPAS platform; (2) software that demonstrates the ability of the VUI system to interpret user requests and respond appropriately; (3) the capability to implement fully expanded conversations between user and system using intuitive communication in four request categories; and (4) software and hardware recommendations that optimize the system’s ability to operate in a noisy environment. Our research has laid the foundation for the development of VUI’s for autonomy, and provides a baseline for future VUI developments.

Voice user interface↗

[Interview Questions]

The Goddard Mission Services Evolution Center, or GMSEC, was started in 2001 to create a new standard approach for managing GSFC missions. Standardized approaches in the past involved selecting and then integrating the most appropriate set of functional tools. Assumptions were made that "one size fits all" and that tool changes would not be necessary for many years. GMSEC took a very different approach and has proven to be very successful. The core of the GMSEC architecture consists of a publish/subscribe message bus, standardized message formats, and an Applications Programming Interface (API). The API supports multiple operating systems, programming languages and messaging middleware products. We use a GMSEC-developed free middleware for low-cost development. A high capacity, robust middleware is used for operations and a messaging system with a very small memory footprint is used for on-board flight software. Software components can use the standard message formats or develop adapters to convert from their native formats to the GMSEC formats. We do not want vendors to modify their core products. Over 50 software components are now available for use with the GMSEC architecture. Most available commercial telemetry and command systems, including the GMV hifly Satellite Control System, have been adapted to run in the GMSEC labs.

Smith, Dan↗

The NASA Aircraft VOrtex Spacing System (AVOSS): Concept Demonstration Results and Future Direction

Since the late 1990s the national airspace system has been recognized as approaching a capacity crisis. In the light of this condition, industry, government, user organizations, and educational institutions have been working on procedural and technological solutions to the problem. One aspect of system operations that holds potential for improvement is the separation criteria applied to aircraft for wake vortex avoidance. These criteria, applied when operations are conducted under instrument flight rules (IFR), were designed to represent safe spacing under weather conditions conducive to the longest wake hazards. It is well understood that wake behavior is dependent on meteorological conditions as well as the physical parameters of the generating aircraft. Under many ambient conditions, such as moderate crosswinds or turbulence, wake hazard durations are substantially reduced. To realize this reduction NASA has developed a proof-of-concept Aircraft VOrtex Spacing System (AVOSS). Successfully demonstrated in a realtime field demonstration during July 2000 at the Dallas Ft. Worth International Airport (DFW), AVOSS is a novel integration of weather sensors, wake sensors, and analytical wake prediction algorithms. AVOSS provides dynamic wake separation criteria that are a function of the ambient weather conditions for a particular airport, and the predicted wake behavior under those conditions. Wake sensing subsystems provide safety checks and validation for the predictions. The AVOSS was demonstrated in shadow mode; no actual spacing changes were applied to aircraft. This paper briefly reviews the system architecture and operation, reports the latest performance results from the DFW deployment, and describes the future direction of the project.

Rutishauser, David K.↗

Tethered system/space platform integration - TSS lessons learned

Tethered spacecraft systems must be integrated with their user platforms in a way that allows both to carry out their design functions efficiently and safely. This paper describes the lessons learned about tethered system integration with a space platform from the NASA/PSN Tethered Satellite System. Items discussed include platform attitude control, induced voltage and current control, satellite tracking and tether length measurement, satellite communications and system operations sensitivities. A number of engineering issues yet to be resolved are noted. Tethered systems are complex and require careful design to ensure successful operation.

Rudolph, L. K.↗

Flood and Landslide Applications of High Time Resolution Satellite Rain Products

Experimental, potentially real-time systems to detect floods and landslides related to heavy rain events are described. A key basis for these applications is high time resolution satellite rainfall analyses. Rainfall is the primary cause for devastating floods across the world. However, in many countries, satellite-based precipitation estimation may be the best source of rainfall data due to insufficient ground networks and absence of data sharing along many trans-boundary river basins. Remotely sensed precipitation from the NASA's TRMM Multi-satellite Precipitation Analysis (TMPA) operational system (near real-time precipitation at a spatial-temporal resolution of 3 hours and 0.25deg x 0.25deg) is used to monitor extreme precipitation events. Then these data are ingested into a macro-scale hydrological model which is parameterized using spatially distributed elevation, soil and land cover datasets available globally from satellite remote sensing. Preliminary flood results appear reasonable in terms of location and frequency of events, with implementation on a quasi-global basis underway. With the availability of satellite rainfall analyses at fine time resolution, it has also become possible to assess landslide risk on a near-global basis. Early results show that landslide occurrence is closely associated with the spatial patterns and temporal distribution of TRMM rainfall characteristics. Particularly, the number of landslides triggered by rainfall is related to rainfall climatology, antecedent rainfall accumulation, and intensity-duration of rainstorms. For the purpose of prediction, an empirical TMPA-based rainfall intensity-duration threshold is developed and shown to have skill in determining potential areas of landslides. These experimental findings, in combination with landslide surface susceptibility information based on satellite-based land surface information, form a starting point towards a potential operational landslide monitoring/warning system around the globe.

Adler, Robert F.↗

Laser Altimetry for Earth and Planetary Science

Laser altimeters are presently operating on spacecraft at Mars (MOLA), at the asteroid 433 Eros (NLR), and an earlier system operated at the Moon (Clementine) several years ago. These systems have all advanced our understanding of the evolution of the primary body and several more laser altimeter systems will be launched in the next several years around Earth and other planets to address a wide range of scientific problems. Laser technology for precision altimetry and atmospheric lidar is still in its infancy but the promise of the technology and its demonstrated results already show that laser altimetry/lidar will play an important role in future space observations. To date, lasers have mapped the Moon, Mars, and an asteroid but in a short while they will help measure the planetary librations of Mercury, the tidal distortions of Europa, and tree heights, upper atmosphere winds and the icecaps of planet Earth. Major areas of interest for the immediate future are the development of long-life lasers that can withstand the rigors of long planetary missions in extreme thermal and radiation environments and continue to operate successfully for many years.

Smith, David E.↗

Intelligent vehicle control: Opportunities for terrestrial-space system integration

For 11 years the Department of Defense has cooperated with a diverse array of other Federal agencies including the National Institute of Standards and Technology, the Jet Propulsion Laboratory, and the Department of Energy, to develop robotics technology for unmanned ground systems. These activities have addressed control system architectures supporting sharing of tasks between the system operator and various automated subsystems, man-machine interfaces to intelligent vehicles systems, video compression supporting vehicle driving in low data rate digital communication environments, multiple simultaneous vehicle control by a single operator, path planning and retrace, and automated obstacle detection and avoidance subsystem. Performance metrics and test facilities for robotic vehicles were developed permitting objective performance assessment of a variety of operator-automated vehicle control regimes. Progress in these areas will be described in the context of robotic vehicle testbeds specifically developed for automated vehicle research. These initiatives, particularly as regards the data compression, task sharing, and automated mobility topics, also have relevance in the space environment. The intersection of technology development interests between these two communities will be discussed in this paper.

Shoemaker, Charles↗

Mass Inferencing Model Creation and Deployment to the RASSOR Lunar Excavation Robot

The Regolith Advanced Surface Systems Operations Robot (RASSOR) Excavator is a mobile robotic bucket-drum excavator platform with a unique space regolith excavation capability. The Intelligent Capabilities Enhanced RASSOR research project developed functionality for estimating the quantity of regolith mass ingested during RASSOR operation, enhancing RASSOR’s ability to successfully complete In-Situ Resource Utilization (ISRU) missions. To teleoperate or run autonomously, it is crucial for the amount of regolith mass ingested to be available as a system state for efficient operation. For example, during autonomous operation, RASSOR should navigate and move to a processing plant to offload the collected regolith when the drums are full; without knowledge of the total mass in the drums, this type of high-level planning is not possible. Three distinct modeling approaches were employed in developing a mass inferencing approach that could work on RASSOR, none of which require modification to the hardware. All take in system states, such as arm/drum motor positions, velocities, currents, voltages, and robot pose, and output a mass prediction for each set of the robot’s bucket drums. The developed models run in real-time, outputting predictions for the front drum mass, rear drum mass, timestamp of the last prediction, and total drum mass (sum of front and rear) in RASSOR’s drums. Models deployed to the hardware have low error (<7.5% mean error over the mass range, and <2.6% mean error when drums are more than half full) when making predictions in real-time. Our modeling approach can be adapted to use lunar excavation data to create models that are reflective of RASSOR’s dynamics when operating on the lunar surface. The results of this work are promising and show that models can be developed to accurately estimate excavated regolith mass.

Bucket Drum Excavators↗

Mass Inferencing Model Creation and Deployment to the RASSOR Lunar Excavation Robot

The Regolith Advanced Surface Systems Operations Robot (RASSOR) Excavator is a mobile robotic bucket-drum excavator platform with a unique space regolith excavation capability. The Intelligent Capabilities Enhanced RASSOR research project developed functionality for estimating the quantity of regolith mass ingested during RASSOR operation, enhancing RASSOR’s ability to successfully complete In-Situ Resource Utilization (ISRU) missions. To teleoperate or run autonomously, it is crucial for the amount of regolith mass ingested to be available as a system state for efficient operation. For example, during autonomous operation, RASSOR should navigate and move to a processing plant to offload the collected regolith when the drums are full; without knowledge of the total mass in the drums, this type of high-level planning is not possible. Three distinct modeling approaches were employed in developing a mass inferencing approach that could work on RASSOR, none of which require modification to the hardware. All take in system states, such as arm/drum motor positions, velocities, currents, voltages, and robot pose, and output a mass prediction for each set of the robot’s bucket drums. The developed models run in real-time, outputting predictions for the front drum mass, rear drum mass, timestamp of the last prediction, and total drum mass (sum of front and rear) in RASSOR’s drums. Models deployed to the hardware have low error (<7.5% mean error over the mass range, and <2.6% mean error when drums are more than half full) when making predictions in real-time. Our modeling approach can be adapted to use lunar excavation data to create models that are reflective of RASSOR’s dynamics when operating on the lunar surface. The results of this work are promising and show that models can be developed to accurately estimate excavated regolith mass.

bucket drum excavators↗

Implementing real-time robotic systems using CHIMERA II

A description is given of the CHIMERA II programming environment and operating system, which was developed for implementing real-time robotic systems. Sensor-based robotic systems contain both general- and special-purpose hardware, and thus the development of applications tends to be a time-consuming task. The CHIMERA II environment is designed to reduce the development time by providing a convenient software interface between the hardware and the user. CHIMERA II supports flexible hardware configurations which are based on one or more VME-backplanes. All communication across multiple processors is transparent to the user through an extensive set of interprocessor communication primitives. CHIMERA II also provides a high-performance real-time kernel which supports both deadline and highest-priority-first scheduling. The flexibility of CHIMERA II allows hierarchical models for robot control, such as NASREM, to be implemented with minimal programming time and effort.

Stewart, David B.↗