Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “computer graphics”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 1,171 records · Page 65

Graphic displays for large aerodynamic test facilities

A combination of software and hardware for a time-sharing computer is described which allows the user to obtain an on-line data display in the control room of a large research facility. Display and hard copy of alphanumeric data as well as graphical data can be obtained as desired by the user. In addition, a number of utility programs provide for on-line graphic editing, program control, data manipulation, and off-line microfilm processing.

Whipple, D. L.↗

Field-Programmable Gate Array Computer in Structural Analysis: An Initial Exploration

This paper reports on an initial assessment of using a Field-Programmable Gate Array (FPGA) computational device as a new tool for solving structural mechanics problems. A FPGA is an assemblage of binary gates arranged in logical blocks that are interconnected via software in a manner dependent on the algorithm being implemented and can be reprogrammed thousands of times per second. In effect, this creates a computer specialized for the problem that automatically exploits all the potential for parallel computing intrinsic in an algorithm. This inherent parallelism is the most important feature of the FPGA computational environment. It is therefore important that if a problem offers a choice of different solution algorithms, an algorithm of a higher degree of inherent parallelism should be selected. It is found that in structural analysis, an 'analog computer' style of programming, which solves problems by direct simulation of the terms in the governing differential equations, yields a more favorable solution algorithm than current solution methods. This style of programming is facilitated by a 'drag-and-drop' graphic programming language that is supplied with the particular type of FPGA computer reported in this paper. Simple examples in structural dynamics and statics illustrate the solution approach used. The FPGA system also allows linear scalability in computing capability. As the problem grows, the number of FPGA chips can be increased with no loss of computing efficiency due to data flow or algorithmic latency that occurs when a single problem is distributed among many conventional processors that operate in parallel. This initial assessment finds the FPGA hardware and software to be in their infancy in regard to the user conveniences; however, they have enormous potential for shrinking the elapsed time of structural analysis solutions if programmed with algorithms that exhibit inherent parallelism and linear scalability. This potential warrants further development of FPGA-tailored algorithms for structural analysis.

Singleterry, Robert C., Jr.↗

Multi-tasking computer control of video related equipment

The flexibility, cost-effectiveness and widespread availability of personal computers now makes it possible to completely integrate the previously separate elements of video post-production into a single device. Specifically, a personal computer, such as the Commodore-Amiga, can perform multiple and simultaneous tasks from an individual unit. Relatively low cost, minimal space requirements and user-friendliness, provides the most favorable environment for the many phases of video post-production. Computers are well known for their basic abilities to process numbers, text and graphics and to reliably perform repetitive and tedious functions efficiently. These capabilities can now apply as either additions or alternatives to existing video post-production methods. A present example of computer-based video post-production technology is the RGB CVC (Computer and Video Creations) WorkSystem. A wide variety of integrated functions are made possible with an Amiga computer existing at the heart of the system.

Molina, Rod↗

Multi-man flight simulator

A prototype Air Traffic Control facility and multiman flight simulator facility was designed and one of the component simulators fabricated as a proof of concept. The facility was designed to provide a number of independent simple simulator cabs that would have the capability of some local, stand alone processing that would in turn interface with a larger host computer. The system can accommodate up to eight flight simulators (commercially available instrument trainers) which could be operated stand alone if no graphics were required or could operate in a common simulated airspace if connected to the host computer. A proposed addition to the original design is the capability of inputing pilot inputs and quantities displayed on the flight and navigation instruments to the microcomputer when the simulator operates in the stand alone mode to allow independent use of these commercially available instrument trainers for research. The conceptual design of the system and progress made to date on its implementation are described.

Macdonald, G.↗

Piloted Full-Motion Simulation with Simulink®

A recent experiment at NASA Ames Research Center’s Vertical Motion Simulator (VMS) successfully combined a real-time, human in-the-loop architecture with the flexibility of operating in the Simulink® graphical model-based engineering environment. The VMS is a large amplitude flight simulator designed to be adaptable to provide rapid integration and development of a wide variety of vehicles and support diverse aeronautical investigations. Math models are often programmed in Simulink. Typically, to run Simulink models in real time, they are converted to C code. However, the conversion and integration process can be time consuming and cumbersome. Thus, the VMS facility capabilities were expanded to allow a Simulink vehicle math model to run in the MathWorks’ MATLAB environment during a piloted full-motion simulation experiment. The MATLAB Simulink based approach to driving the VMS was found to decrease development time by allowing quick integration of math model changes and providing the ability to run the same version of the model on researcher’s desktop computers. This accomplishment demonstrated that the development ease of the graphical Simulink environment could be retained, while working within the real-time environment of the VMS architecture and maintaining the unique flexibility of the VMS.

hardware in-the-loop↗

Piloted Full-Motion Simulation in Simulink®

A recent experiment at NASA Ames Research Center’s Vertical Motion Simulator (VMS) successfully combined a real-time, human in-the-loop architecture with the flexibility of operating in the Simulink® graphical model-based engineering environment. The VMS is a large amplitude flight simulator designed to be adaptable to provide rapid integration and development of a wide variety of vehicles and support diverse aeronautical investigations. Math models are often programmed in Simulink. Typically, to run Simulink models in real time, they are converted to C code. However, the conversion and integration process can be time consuming and cumbersome. Thus, the VMS facility capabilities were expanded to allow a Simulink vehicle math model to run in the MathWorks’ MATLAB environment during a piloted full-motion simulation experiment. The MATLAB Simulink based approach to driving the VMS was found to decrease development time by allowing quick integration of math model changes and providing the ability to run the same version of the model on researcher’s desktop computers. This accomplishment demonstrated that the development ease of the graphical Simulink environment could be retained, while working within the real-time environment of the VMS architecture and maintaining the unique flexibility of the VMS.

Lewis, Emily K.↗

AIDDE the Ames Interactive Dynamic Display Editor

This paper describes the design and development of the Ames Interactive Dynamic Display Editor language (AIDDE). AIDDE and its associated tools are a software system that facilitates the interactive creation and use of real-time displays. For the present purposes, real-time displays are pictures on a CRT that change over time to reflect the state of a system. A graphics tree describes a display. Display dynamics are specified by attaching expressions to the tree. Offline, AIDDE is used to draw displays, define display dynamics, and generate host computer source code and a representation of the tree convenient for use in a graphics device. At run time, the compiled host code passes the results of the expressions to a graphics device to modify the tree. The graphics processor repeatedly traverses the tree to draw a changing display on the CRT. Several real-time displays have been implemented using AIDDE with good results.

Globus, A.↗

Acquisition, representation and rule generation for procedural knowledge

Current research into the design and continuing development of a system for the acquisition of procedural knowledge, its representation in useful forms, and proposed methods for automated C Language Integrated Production System (CLIPS) rule generation is discussed. The Task Analysis and Rule Generation Tool (TARGET) is intended to permit experts, individually or collectively, to visually describe and refine procedural tasks. The system is designed to represent the acquired knowledge in the form of graphical objects with the capacity for generating production rules in CLIPS. The generated rules can then be integrated into applications such as NASA's Intelligent Computer Aided Training (ICAT) architecture. Also described are proposed methods for use in translating the graphical and intermediate knowledge representations into CLIPS rules.

Ortiz, Chris↗

Scientific computing environment for the 1980s

An emerging scientific computing environment in which computers are used not only to solve large-scale models, but are also integrated into the daily activities of scientists and engineers, is discussed. The requirements of the scientific user in this environment are reviewed, and the hardware environment is described, including supercomputers, work stations, mass storage, and communications. Significant increases in memory capacity to keep pace with performance increases, the introduction of powerful graphics displays into the work station, and networking to integrate many computers are stressed. The emerging system software environment is considered, including the operating systems, communications software, and languages. New scientific user tools and utilities that will become available are described.

Bailey, F. R.↗

User's manual for master: Modeling of aerodynamic surfaces by 3-dimensional explicit representation

A system of computer programs was developed to model general three dimensional surfaces. Surfaces are modeled as sets of parametric bicubic patches. There are also capabilities to transform coordinates, to compute mesh/surface intersection normals, and to format input data for a transonic potential flow analysis. A graphical display of surface models and intersection normals is available. There are additional capabilities to regulate point spacing on input curves and to compute surface/surface intersection curves. Input and output data formats are described; detailed suggestions are given for user input. Instructions for execution are given, and examples are shown.

Gibson, S. G.↗

System maintenance manual for master modeling of aerodynamic surfaces by three-dimensional explicit representation

A system of computer programs has been developed to model general three-dimensional surfaces. Surfaces are modeled as sets of parametric bicubic patches. There are also capabilities to transform coordinate to compute mesh/surface intersection normals, and to format input data for a transonic potential flow analysis. A graphical display of surface models and intersection normals is available. There are additional capabilities to regulate point spacing on input curves and to compute surface intersection curves. Internal details of the implementation of this system are explained, and maintenance procedures are specified.

Gibson, A. F.↗

Training Software in Artificial-Intelligence Computing Techniques

The Artificial Intelligence (AI) Toolkit is a computer program for training scientists, engineers, and university students in three soft-computing techniques (fuzzy logic, neural networks, and genetic algorithms) used in artificial-intelligence applications. The program promotes an easily understandable tutorial interface, including an interactive graphical component through which the user can gain hands-on experience in soft-computing techniques applied to realistic example problems. The tutorial provides step-by-step instructions on the workings of soft-computing technology, whereas the hands-on examples allow interaction and reinforcement of the techniques explained throughout the tutorial. In the fuzzy-logic example, a user can interact with a robot and an obstacle course to verify how fuzzy logic is used to command a rover traverse from an arbitrary start to the goal location. For the genetic algorithm example, the problem is to determine the minimum-length path for visiting a user-chosen set of planets in the solar system. For the neural-network example, the problem is to decide, on the basis of input data on physical characteristics, whether a person is a man, woman, or child. The AI Toolkit is compatible with the Windows 95,98, ME, NT 4.0, 2000, and XP operating systems. A computer having a processor speed of at least 300 MHz, and random-access memory of at least 56MB is recommended for optimal performance. The program can be run on a slower computer having less memory, but some functions may not be executed properly.

Howard, Ayanna↗

Computer-aided roll pass design in rolling of airfoil shapes

This paper describes two computer-aided design (CAD) programs developed for modeling the shape rolling process for airfoil sections. The first program, SHPROL, uses a modular upper-bound method of analysis and predicts the lateral spread, elongation, and roll torque. The second program, ROLPAS, predicts the stresses, roll separating force, the roll torque and the details of metal flow by simulating the rolling process, using the slab method of analysis. ROLPAS is an interactive program; it offers graphic display capabilities and allows the user to interact with the computer via a keyboard, CRT, and a light pen. The accuracy of the computerized models was evaluated by (a) rolling a selected airfoil shape at room temperature from 1018 steel and isothermally at high temperature from Ti-6Al-4V, and (b) comparing the experimental results with computer predictions. The comparisons indicated that the CAD systems, described here, are useful for practical engineering purposes and can be utilized in roll pass design and analysis for airfoil and similar shapes.

Akgerman, N.↗

FORTRAN plotting subroutines for the space plasma laboratory

The computer program known as PLOTRW was custom made to satisfy some of the graphics requirements for the data collected in the Space Plasma Laboratory at the Johnson Space Center (JSC). The general requirements for the program were as follows: (1) all subroutines shall be callable through a FORTRAN source program; (2) all graphs shall fill one page and be properly labeled; (3) there shall be options for linear axes and logarithmic axes; (4) each axis shall have tick marks equally spaced with numeric values printed at the beginning tick mark and at the last tick mark; and (5) there shall be three options for plotting. These are: (1) point plot, (2) line plot and (3) point-line plot. The subroutines were written in FORTRAN IV for the LSI-11 Digital equipment Corporation (DEC) Computer. The program is now operational and can be run on any TEKTRONICX graphics terminal that uses a DEC Real-Time-11 (RT-11) operating system.

Williams, R.↗

Robot-Control Station Would Adapt To Operator

Proposed control station for remote robot adapts control system to personal characteristics and preferences of operator. Automatically adjusts positions and angles of video cameras and monitors, adjusts characteristics of hand controller, process images, and provides graphical displays serving operator best. System of one or more video cameras, controlled by computer, views workspace of robot, as shown in article, "Movable Cameras and Monitors For Viewing Telemanipulator" (NPO-17837). Control station includes several video monitors, hand controller, image-processing system providing graphical displays, voice-input command system, keyboards, and mouse.

Diner, Daniel B.↗

TeraChem: A graphical processing unit-accelerated electronic structure package for large-scale ab initio molecular dynamics

TeraChem was born in 2008 with the goal of providing fast on-the-fly electronic structure calculations to facilitate ab initio molecular dynamics studies of large biochemical systems such as photoswitchable proteins and multichromophoric antenna complexes. Originally developed for videogaming applications, graphics processing units (GPUs) offered a low-cost parallel computer architecture that became more accessible for general-purpose GPU computing with the release of CUDA in 2007. The evaluation of the electron repulsion integrals (ERIs) is a major bottleneck in electronic structure codes and provides an attractive target for acceleration on GPUs. Thus, highly efficient routines for evaluation of and contractions between the ERIs and density matrices were implemented in TeraChem. Here, electronic structure methods were developed and implemented to leverage these integral contraction routines, resulting in the first quantum chemistry package designed from the ground up for GPUs. This GPU acceleration makes TeraChem capable of performing large-scale ground and excited state calculations in the gas and condensed phase. Today, TeraChem's speed forms the basis for a suite of quantum chemistry applications, including optimization and dynamics of proteins, automated and interactive chemical discovery tools, and large-scale nonadiabatic dynamics simulations.

74 ATOMIC AND MOLECULAR PHYSICS↗

Interactive-graphic flowpath plotting for turbine engines

An engine cycle program capable of simulating the design and off-design performance of arbitrary turbine engines, and a computer code which, when used in conjunction with the cycle code, can predict the weight of the engines are described. A graphics subroutine was added to the code to enable the engineer to visualize the designed engine with more clarity by producing an overall view of the designed engine for output on a graphics device using IBM-370 graphics subroutines. In addition, with the engine drawn on a graphics screen, the program allows for the interactive user to make changes to the inputs to the code for the engine to be redrawn and reweighed. These improvements allow better use of the code in conjunction with the engine program.

Corban, R. R.↗

Polariton spectra under the collective coupling regime. II. 2D non-linear spectra

In our previous work [Mondal et al., J. Chem. Phys. 162, 014114 (2025)], we developed several efficient computational approaches to simulate exciton–polariton dynamics described by the Holstein–Tavis–Cummings (HTC) Hamiltonian under the collective coupling regime. Here, we incorporated these strategies into the previously developed Lindblad-partially linearized density matrix (⁠$\mathscr{L}$-PLDM) approach for simulating 2D electronic spectroscopy (2DES) of exciton–polariton under the collective coupling regime. In particular, we apply the efficient quantum dynamics propagation scheme developed in Paper I to both the forward and the backward propagations in the PLDM and develop an efficient importance sampling scheme and graphics processing unit vectorization scheme that allow us to reduce the computational costs from $\mathscr{O}$($\mathscr{K}$ 2 )$\mathscr{O}$(T 3 ) to $\mathscr{O}$($\mathscr{K}$)$\mathscr{O}$(T 0 ) for the 2DES simulation, where $\mathscr{K}$ is the number of states and T is the number of time steps of propagation. As a result, we further simulated the 2DES for an HTC Hamiltonian under the collective coupling regime and analyzed the signal from both rephasing and non-rephasing contributions of the ground state bleaching, excited state emission, and stimulated emission pathways.

2D non-linear spectra↗