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At least 1,117 records · Page 62

High performance computing applications in neurobiological research

The human nervous system is a massively parallel processor of information. The vast numbers of neurons, synapses and circuits is daunting to those seeking to understand the neural basis of consciousness and intellect. Pervading obstacles are lack of knowledge of the detailed, three-dimensional (3-D) organization of even a simple neural system and the paucity of large scale, biologically relevant computer simulations. We use high performance graphics workstations and supercomputers to study the 3-D organization of gravity sensors as a prototype architecture foreshadowing more complex systems. Scaled-down simulations run on a Silicon Graphics workstation and scale-up, three-dimensional versions run on the Cray Y-MP and CM5 supercomputers.

Ross, Muriel D.↗

Charlotte - EDC Evaluation and Demonstration (CEED) Human-in-the-Loop Results Briefing to ATD-2 FAA Partners

The Charlotte EDC Evaluation and Demonstration (CEED) was the first Human-In-The-Loop experiment under the Air Traffic Management Technology Demonstration-2 (ATD-2) project. The purpose of the study was fourfold: 1) to establish a simulation environment (Charlotte) for airspace operations for ATD-2 technology, 2) to simulate current-day departures and arrival operations, 3) to assess the impact of current Traffic Management Initiatives (TMI) on Charlotte (CLT) departure flows and en route operations in Washington (ZDC) and Atlanta Centers (ZTL), and 4) to assess the impact of departure takeoff time compliance on airspace operations. The experimental design compared 3 TMIs and 2 compliance levels. Fourteen FAA retired controllers participated in the simulation. In addition, two Traffic Management Coordinators from ZTL and ZDC managed traffic flows. Surface and airborne delays, control efficiency, throughput, realism, workload, and acceptability were assessed and will be compared across the experimental conditions. Participants rated the simulation as very realistic. Results indicate that different TMIs have different impacts on surface and airspace delay. Departure compliance indicates partial benefits to sector complexity and controller workload. This simulation will provide an initial assessment of the tactical scheduling problems that the ATD-2 technology will address in the near term.

airspace technology demonstration 2↗

Auto_PDI

Protein-DNA Interaction Workflow (PDI Workflow), a pipeline that focuses on generating high-quality docking and molecular dynamics simulations for Protein-DNA complexes. This allows us to take DNA sequences with unknown tertiary structures, accurately predict their structure, dock them with the desired target protein, and then simulate their interactions using molecular dynamics simulations

Kumar, Neeraj↗

Numerical propulsion system simulation

The cost of implementing new technology in aerospace propulsion systems is becoming prohibitively expensive. One of the major contributors to the high cost is the need to perform many large scale system tests. Extensive testing is used to capture the complex interactions among the multiple disciplines and the multiple components inherent in complex systems. The objective of the Numerical Propulsion System Simulation (NPSS) is to provide insight into these complex interactions through computational simulations. This will allow for comprehensive evaluation of new concepts early in the design phase before a commitment to hardware is made. It will also allow for rapid assessment of field-related problems, particularly in cases where operational problems were encountered during conditions that would be difficult to simulate experimentally. The tremendous progress taking place in computational engineering and the rapid increase in computing power expected through parallel processing make this concept feasible within the near future. However it is critical that the framework for such simulations be put in place now to serve as a focal point for the continued developments in computational engineering and computing hardware and software. The NPSS concept which is described below will provide that framework.

R.W. Claus↗

Numerical propulsion system simulation

The cost of implementing new technology in aerospace propulsion systems is becoming prohibitively expensive. One of the major contributors to the high cost is the need to perform many large scale system tests. Extensive testing is used to capture the complex interactions among the multiple disciplines and the multiple components inherent in complex systems. The objective of the Numerical Propulsion System Simulation (NPSS) is to provide insight into these complex interactions through computational simulations. This will allow for comprehensive evaluation of new concepts early in the design phase before a commitment to hardware is made. It will also allow for rapid assessment of field-related problems, particularly in cases where operational problems were encountered during conditions that would be difficult to simulate experimentally. The tremendous progress taking place in computational engineering and the rapid increase in computing power expected through parallel processing make this concept feasible within the near future. However it is critical that the framework for such simulations be put in place now to serve as a focal point for the continued developments in computational engineering and computing hardware and software. The NPSS concept which is described will provide that framework.

Lytle, John K.↗

New Computer Simulations of Macular Neural Functioning

We use high performance graphics workstations and supercomputers to study the functional significance of the three-dimensional (3-D) organization of gravity sensors. These sensors have a prototypic architecture foreshadowing more complex systems. Scaled-down simulations run on a Silicon Graphics workstation and scaled-up, 3-D versions run on a Cray Y-MP supercomputer. A semi-automated method of reconstruction of neural tissue from serial sections studied in a transmission electron microscope has been developed to eliminate tedious conventional photography. The reconstructions use a mesh as a step in generating a neural surface for visualization. Two meshes are required to model calyx surfaces. The meshes are connected and the resulting prisms represent the cytoplasm and the bounding membranes. A finite volume analysis method is employed to simulate voltage changes along the calyx in response to synapse activation on the calyx or on calyceal processes. The finite volume method insures that charge is conserved at the calyx-process junction. These and other models indicate that efferent processes act as voltage followers, and that the morphology of some afferent processes affects their functioning. In a final application, morphological information is symbolically represented in three dimensions in a computer. The possible functioning of the connectivities is tested using mathematical interpretations of physiological parameters taken from the literature. Symbolic, 3-D simulations are in progress to probe the functional significance of the connectivities. This research is expected to advance computer-based studies of macular functioning and of synaptic plasticity.

Ross, Muriel D.↗

GTOSS: Generalized Tethered Object Simulation System

GTOSS represents a tether analysis complex which is described by addressing its family of modules. TOSS is a portable software subsystem specifically designed to be introduced into the environment of any existing vehicle dynamics simulation to add the capability of simulating multiple interacting objects (via multiple tethers). These objects may interact with each other as well as with the vehicle into whose environment TOSS is introduced. GTOSS is a stand alone tethered system analysis program, representing an example of TOSS having been married to a host simulation. RTOSS is the Results Data Base (RDB) subsystem designed to archive TOSS simulation results for future display processing. DTOSS is a display post processors designed to utilize the RDB. DTOSS extracts data from the RDB for multi-page printed time history displays. CTOSS is similar to DTOSS, but is designed to create ASCII plot files. The same time history data formats provided for DTOSS (for printing) are available via CTOSS for plotting. How these and other modules interact with each other is discussed.

Lang, David D.↗

VERA Integration in the NEAMS Workbench

The Virtual Environment for Reactor Applications (VERA) is a cutting edge simulation code suite used to solve complex multiphysics problems for nuclear reactors. VERA makes use of high performance computing (HPC) systems to solve large problems that were not historically tractable. While extensive work has been put into the usability of VERA, it still takes significant effort to build reactor models, ensure their correctness, properly execute the calculations, and conduct the necessary analysis of the results. This difficulty is common for many complex codes such as VERA. As part of the Nuclear Energy Advanced Modeling and Simulation (NEAMS) program, the NEAMS Workbench has been developed and maintained. The goal of the NEAMS Workbench is to provide a single interface with which to execute a wide variety of physics codes, from building the input models to analyzing the results. This document serves as a manual detailing the current integration of VERA with the NEAMS Workbench and a guide for configuring Workbench to allow remote execution of VERA.

22 GENERAL STUDIES OF NUCLEAR REACTORS↗

Testing Fractal Methods on Observed and Simulated Solar Magnetograms

The term "magnetic complexity" has not been sufficiently quantified. To accomplish this, we must understand the relationship between the observed magnetic field of solar active regions and fractal dimension measurements. Using data from the Marshall Space Flight Center's vector magnetograph ranging from December 1991 to July 2001, we compare the results of several methods of calculating a fractal dimension, e.g., Hurst coefficient, the Higuchi method, power spectrum, and 2-D Wavelet Packet Analysis. In addition, we apply these methods to synthetic data, beginning with representations of very simple dipole regions, ending with regions that are magnetically complex.

Adams, M.↗

Interface capturing simulations of bubble population effects in PWR subchannels

As the computational power of high-performance computing (HPC) facilities grows, so too does the feasibility of using first principle based simulation to study turbulent two-phase flows within complex pressurized water reactor (PWR) geometries. Direct numerical simulation (DNS), integrated with an interface capturing method, allows for the collection of high-fidelity numerical data using advanced analysis techniques. The research presented here employs the massively parallel, finite-element based, unstructured mesh code, PHASTA, to simulate a set of two-phase bubbly flows through PWR subchannel geometries including auxiliary structures (spacer grids and mixing vanes). The main objective of the presented work is to analyze bubble dynamics and turbulence interactions at varying bubble concentrations to support the development of advanced two-phase flow closure models. Turbulent two-phase flows in PWR subchannels were simulated at hydraulic Reynolds numbers of 81,000 with bubble concentrations of 3%–15% by gas volume fraction (768–3928 resolved bubbles, respectively) and compared against a 1% void fraction case (262 bubbles) that had been previously simulated. The finite element mesh utilized for the study at higher bubble concentrations was composed of 1.55 billion elements, compared to the previous study which employed 1.11 billion elements, ensuring all turbulence scales and individual bubbles within the flow are fully resolved. For each case, the resolved initial bubble size was 0.65 mm in diameter (resolved with 25 grid points across the diameter). The simulations were analyzed to find flow features such as the mean velocity profile, bubble relative velocity and the effect of the bubbles on the turbulent conditions.

22 GENERAL STUDIES OF NUCLEAR REACTORS↗

Simultaneous stoquasticity

Stoquastic Hamiltonians play a role in the computational complexity of the local Hamiltonian problem as well as the study of classical simulability. In particular, stoquastic Hamiltonians can be straightforwardly simulated using Monte Carlo techniques. We address the question of whether two or more Hamiltonians may be made simultaneously stoquastic via a unitary transformation. This question has important implications for the complexity of simulating quantum annealing where quantum advantage is related to the stoquasticity of the Hamiltonians involved in the anneal. We find that for almost all problems no such unitary exists and show that the problem of determining the existence of such a unitary is equivalent to identifying if there is a solution to a system of polynomial (in)equalities in the matrix elements of the initial and transformed Hamiltonians. Furthermore, solving such a system of equations is NP-hard. We highlight a geometric understanding of this problem in terms of a collection of generalized Bloch vectors.

97 MATHEMATICS AND COMPUTING↗

Meso-beta scale numerical simulation studies of terrain-induced jet streak mass/momentum perturbations

Mesoscale model simulations provide insight into the complex jet streak adjustments on 11-12 July 1981 that preceded the first of two significant gravity wave events to have been generated over the Rocky Mountains in Montana. Simulations employing a variety of terrain treatments indicate that prior to wave formation, geostrophic adjustment processes modified the structure of the mid-upper tropospheric jet streak by creating secondary jetlets to the southeast of the polar jet streak in proximity to the gravity wave generation region. This simulated restructuring of the mid-upper tropospheric jet streak is the result of a four stage process. During stage 1, the wind adjusts to the mass field as the jet streak exit region propagates into the inflection point between the upstream trough and downstream ridge in the height field. Stage 2 is initiated as the mass field is forced to adjust to the new ageostrophic wind field created during stage 1. Stage 3 is defined by a second geostrophic adjustment process occurring in a similar manner but to the south and east of the adjustment which occurs during stage 1. A low-level mesoscale jetlet is formed during stage 4 in response to the low-level pressure falls that are established during stage 3. The perturbation of this jetlet, caused by orographically-induced adiabatic and diabatic physical processes, is the likely mechanism responsible for the generation of the first and second episode of observed gravity waves. The dynamics responsible for this wave episode are discussed as differential surface sensible heating inducing an orographically-forced mountain-plains solenoid, resulting in the formation of additional mesoscale jetlets and internal gravity waves. Also discussed is how convective latent heating modifies the numerically simulated terrain-induced internal gravity waves, especially their amplitude and phase velocities, which provide better agreement with those wave characteristics observed in nature. Finally, the three-dimensional linear response of a zonally uniform barotropic flow in a vertically unbounded, continuously stratified, Boussinesq atmosphere which is perturbed from geostrophic equilibrium is investigated.

Lin, Yuh-Lang↗

Wall-modeled LES of the NASA Juncture Flow Experiment

We perform wall-modeled large eddy simulation (WMLES) of the NASA Juncture Flow experiment (Kegerise & Neuhart, NASA/TM–2019–20286) using an equilibrium wall model and unstructured finite volume solver, to assess its predictive ability for complex geometries. The flow condition simulated corresponds to 5 degrees angle of attack with a freestream Mach number of 0.189, and a Reynolds number based on the mean crank chord of 2.4 million. All simulations neglect the effects of wind tunnel walls, sting and mast present in the experiment. To assess the performance of WMLES on simpler flows with very coarse grids, we simulate flow in a turbulent channel at a friction Reynolds number, Reτ≈2000, and flow through a square duct at anReτ≈1000. The duct flow results using the equilibrium wall model indicate that the skin friction is inaccurate near the corner for grid topologies and resolutions typically used in WMLES, having implications for more complicated flows such as the juncture flow. For the juncture flow simulation, two different approaches are investigated. The first approach consists of a truncated-domain simulation wherein the inflow plane of the computational domain is placed at≈0.2chord length of the wing, and we prescribe the mean flow from a separate Reynolds-averaged Navier-Stokes (RANS) solution along with synthetic turbulence to initiate realistic unsteadiness in the domain. The second approach involves simulating the entire geometry with trips to trigger transition to turbulence. The truncated- and full-domain simulations contain about 62 and 90 million cells, respectively; with 8-10 points per boundary layer thickness in the wall-parallel directions, 14-20 points in the wall-normal direction and a near-wall viscous spacing (∆n+1) of≈100. Preliminary results are encouraging overall in terms of the prediction of wall pressure, wall skin friction, velocity and stresses; but indicate that further work is required to improve the predictions in the separation bubble and wing-fuselage corner regions. The grid resolution used in this study is still fairly coarse, and the results should be interpreted as work in progress.

Prahladh S Iyer↗

NASA Langley Distributed Propulsion VTOL Tilt-Wing Aircraft Testing, Modeling, Simulation, Control, and Flight Test Development

Control of complex Vertical Take-Off and Landing (VTOL) aircraft traversing from hovering to wing born flight mode and back poses notoriously difficult modeling, simulation, control, and flight-testing challenges. This paper provides an overview of the techniques and advances required to develop the GL-10 tilt-wing, tilt-tail, long endurance, VTOL aircraft control system. The GL-10 prototype's unusual and complex configuration requires application of state-of-the-art techniques and some significant advances in wind tunnel infrastructure automation, efficient Design Of Experiments (DOE) tunnel test techniques, modeling, multi-body equations of motion, multi-body actuator models, simulation, control algorithm design, and flight test avionics, testing, and analysis. The following compendium surveys key disciplines required to develop an effective control system for this challenging vehicle in this on-going effort.

Rothhaar, Paul M.↗

Simultaneous Stoquasticity

Stoquastic Hamiltonians play a role in the computational complexity of the local Hamiltonian problem as well as the study of classical simulability. In particular, stoquastic Hamiltonians can be straightforwardly simulated using Monte Carlo techniques. We address the question of whether two or more Hamiltonians may be made simultaneously stoquastic via a unitary transformation. This question has important implications for the complexity of simulating quantum annealing where quantum advantage is related to the stoquasticity of the Hamiltonians involved in the anneal. We find that for almost all problems no such unitary exists and show that the problem of determining the existence of such a unitary is equivalent to identifying if there is a solution to a system of polynomial (in)equalities in the matrix elements of the initial and transformed Hamiltonians. Solving such a system of equations is NP-hard. We highlight a geometric understanding of this problem in terms of a collection of generalized Bloch vectors.

Jacob Bringewatt↗

Simultaneous Stoquasticity

Stoquastic Hamiltonians play a role in the computational complexity of the local Hamiltonian problem as well as the study of classical simulability. In particular, stoquastic Hamiltonians can be straightforwardly simulated using Monte Carlo techniques. We address the question of whether two or more Hamiltonians may be made simultaneously stoquastic via a unitary transformation. This question has important implications for the complexity of simulating quantum annealing where quantum advantage is related to the stoquasticity of the Hamiltonians involved in the anneal. We find that for almost all problems no such unitary exists and show that the problem of determining the existence of such a unitary is equivalent to identifying if there is a solution to a system of polynomial (in)equalities in the matrix elements of the initial and transformed Hamiltonians. Solving such a system of equations is NP-hard. We highlight a geometric understanding of this problem in terms of a collection of generalized Bloch vectors.

Monte Carlo↗

Fast Simulators for Satellite Cloud Optical Centroid Pressure Retrievals, 1. Evaluation of OMI Cloud Retrievals

We have developed a relatively simple scheme for simulating retrieved cloud optical centroid pressures (OCP) from satellite solar backscatter observations. We have compared simulator results with those from more detailed retrieval simulators that more fully account for the complex radiative transfer in a cloudy atmosphere. We used this fast simulator to conduct a comprehensive evaluation of cloud OCPs from the two OMI algorithms using collocated data from CloudSat and Aqua MODIS, a unique situation afforded by the A-train formation of satellites. We find that both OMI algorithms perform reasonably well and that the two algorithms agree better with each other than either does with the collocated CloudSat data. This indicates that patchy snow/ice, cloud 3D, and aerosol effects not simulated with the CloudSat data are affecting both algorithms similarly. We note that the collocation with CloudSat occurs mainly on the East side of OMI's swath. Therefore, we are not able to address cross-track biases in OMI cloud OCP retrievals. Our fast simulator may also be used to simulate cloud OCP from output generated by general circulation models (GCM) with appropriate account of cloud overlap. We have implemented such a scheme and plan to compare OMI data with GCM output in the near future.

Joiner, J.↗

Visible-Infrared Hyperspectral Image Projector

The VisIR HIP generates spatially-spectrally complex scenes. The generated scenes simulate real-world targets viewed by various remote sensing instruments. The VisIR HIP consists of two subsystems: a spectral engine and a spatial engine. The spectral engine generates spectrally complex uniform illumination that spans the wavelength range between 380 nm and 1,600 nm. The spatial engine generates two-dimensional gray-scale scenes. When combined, the two engines are capable of producing two-dimensional scenes with a unique spectrum at each pixel. The VisIR HIP can be used to calibrate any spectrally sensitive remote-sensing instrument. Tests were conducted on the Wide-field Imaging Interferometer Testbed at NASA s Goddard Space Flight Center. The device is a variation of the calibrated hyperspectral image projector developed by the National Institute of Standards and Technology in Gaithersburg, MD. It uses Gooch & Housego Visible and Infrared OL490 Agile Light Sources to generate arbitrary spectra. The two light sources are coupled to a digital light processing (DLP(TradeMark)) digital mirror device (DMD) that serves as the spatial engine. Scenes are displayed on the DMD synchronously with desired spectrum. Scene/spectrum combinations are displayed in rapid succession, over time intervals that are short compared to the integration time of the system under test.

Bolcar, Matthew↗