Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “emulators”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 109 records · Page 6

Testing of A Photon-Counting Optical Ground Receiver With Emulated Space-to-Ground Link Effects

The National Aeronautics and Space Administration (NASA) Glenn Research Center (GRC) developed and previously characterized a photon-counting optical ground receiver system. The receiver is compliant with the Consultative Committee for Space Data Systems (CCSDS) Optical Communications Coding and Synchronization High Photon Efficiency (HPE) Standard. The standard will be used on the Optical Artemis-2 Orion (O2O) communications demonstration and the Deep Space Optical Communication (DSOC) project aboard the Psyche spacecraft. The receiver system consists of a fiber interconnect, up to sixteen superconducting nanowire single-photon detectors (SNSPDs), and a field programmable gate array (FPGA) based receive modem. Previously, the receiver system architecture was described and test results without emulated link effects were presented. SNSPD device properties, which impact detection jitter and time delay, can limit the receiver dynamic range, especially when operating with varying flux rates (>10 dB) between detectors. Codeword error-rate curves with and without simulated clock drifts attributed to Doppler shift and space transmitter clock differences are presented. Results with ±66 ppm clock differences show minimal performance impact (<0.2 dB). Test results show that the receiver dynamic range (>28 dB) is limited by changing SNSPD detection delays at high photon flux rates.

optical communications↗

Testing of A Photon-Counting Optical Ground Receiver With Emulated Space-to-Ground Link Effects

The National Aeronautics and Space Administration (NASA) Glenn Research Center (GRC) developed and previously characterized a photon-counting optical ground receiver system. The receiver is compliant with the Consultative Committee for Space Data Systems (CCSDS) Optical Communications Coding and Synchronization High Photon Efficiency (HPE) Standard. The standard will be used on the Optical Artemis-2 Orion (O2O) communications demonstration and the Deep Space Optical Communication (DSOC) project aboard the Psyche spacecraft. The receiver system consists of a fiber interconnect, up to sixteen superconducting nanowire single-photon detectors (SNSPDs), and a field programmable gate array (FPGA) based receive modem. Previously, the receiver system architecture was described and test results without emulated link effects were presented. SNSPD device properties, which impact detection jitter and time delay, can limit the receiver dynamic range, especially when operating with varying flux rates (>10 dB) between detectors. Codeword error-rate curves with and without simulated clock drifts attributed to Doppler shift and space transmitter clock differences are presented. Results with ±66 ppm clock differences show minimal performance impact (<0.2 dB). Test results show that the receiver dynamic range (>28 dB) is limited by changing SNSPD detection delays at high photon flux rates.

optical communications↗

Moon Tycoon Version 2: A 3D Lunar Surface Emulator for Desktops and Virtual Reality

Moon Tycoon Version 2 (V2) enables and encourages in-situ resource utilization (ISRU) technology developers, principal investigators (PI), and managers across the agency to design and visualize various Lunar operations and missions with a high degree of photorealism. Users are completely immersed in the emulated Moon environment, enabling them to gain new knowledge as they explore the Lunar surface. Moon Tycoon V2 will soon be released to the NASA Software Catalog for public distribution, which will allow external partners, academia, and other interested parties from the public domain to take part.

Kurt Leucht↗

Comparison of Multivariate Time Series Prediction Techniques for Emulating Noah-LSM Soil Moisture Outputs

Land surface models are crucial tools for many earth science applications including numerical weather prediction, water resource and crop monitoring, and climatological analysis. Given a set of atmospheric forcings, seasonal data, and static parameters, models like Noah-LSM solve for land surface quantities including skin temperature, sensible heat flux, and soil moisture. While these calculations are theoretically robust, they are often computationally expensive. Since artificial neural networks (ANNs) are universal function approximators, they can learn to emulate the output of a deterministic numerical model given a time series of input forcings, with the learned ANN having substantially shorter execution time. The ANN could efficiently parameterize other models, generate ensembles, and provide first-guess inputs for retrievals. As such, with the goal of developing a model that efficiently mimics the output of Noah-LSM given NLDAS2 forcings on a region covering much of the central US, we examine and compare several neural network architectures for the multi-horizon multivariate time series forecasting problem. Recent literature includes a diverse set of approaches including autoregressive architectures like LSTM and GRU, parametric and non-parametric statistical predictors (ForecastNet and MQRNN), self-attention (LSTM-attention-LSTM), and temporal convovlution (DeepTCN). We implement several of these models for the Noah-LSM prediction task, highlighting the features and challenges for each and providing practical insight on the training process.

Mitchell Dodson↗

Evaluating a Cognitive Extension for the Licklider Transmission Protocol in a Spacecraft Emulation Testbed

In space communications, particularly when involving regions beyond cislunar space, the development of advanced networking solutions is essential to address the challenges posed by limited connectivity, substantial propagation delays, and radio signal variations. This study explores a data-driven approach to the Licklider Transmission Protocol (LTP), specifically focusing on dynamically adjusting the maximum payload size of segments. Prior research has emphasized the potential benefits of dynamically adjusting this parameter, introducing the concept of Cognitive LTP. This paper presents a software implementation of Cognitive LTP (CLTP) within an open-source Delay Tolerant Networking (DTN) framework, specifically the High-rate Delay Tolerant Networking (HDTN), and experimentally evaluates its performance under realistic space conditions. Leveraging the Cognitive Ground Testbed (CGT), developed by NASA GRC for spacecraft communication emulation, this study effectively bridges the gap between theoretical advancements and practical applications. By thoroughly analyzing CLTP’s functionality within the CGT, this research offers insights into the practical implications of adaptive networking strategies, emphasizing the importance of conducting tests in relevant environments for the maturation of space communication technologies.

Delay Tolerant Networking↗

GPS Multipath Emulation using Software Generated Signals

Depending on the environment, multipath can be one of the largest error sources contributing to degradation in Global Navigation Satellite System (GNSS) (e.g., GPS) performance. Currently, open-source tools for simulating GPS signals are available and can be used in the testing and evaluation of GPS receiver equipment. These tools can generate GPS signals that, when used by a GPS receiver, result in computation of a position solution that was pre-determined at the time of signal generation. This work utilizes a custom version of the open-source GPS-SDR-SIM to produce emulated multipath GPS signals. A proof of concept was prototyped and demonstrated using this modified version of GPS-SDR-SIM to produce GPS as well as multipath signals. The generated data was processed using a software defined GPS receiver (GNSS-SDR) and it was found that the introduction of simulated multipath signals successfully produced the expected characteristics of a composite multipath signal in simulation.

GPS↗

GPS Multipath Emulation using Software Generated Signals

Depending on the environment, multipath can be one of the largest error sources contributing to degradation in Global Navigation Satellite System (GNSS) (e.g., GPS) performance. Currently, open-source tools for simulating GPS signals are available and can be used in the testing and evaluation of GPS receiver equipment. These tools can generate GPS signals that, when used by a GPS receiver, result in computation of a position solution that was pre-determined at the time of signal generation. This work utilizes a custom version of the open-source GPS-SDR-SIM to produce emulated multipath GPS signals. A proof of concept was prototyped and demonstrated using this modified version of GPS-SDR-SIM to produce GPS as well as multipath signals. The generated data was processed using a software defined GPS receiver (GNSS-SDR) and it was found that the introduction of simulated multipath signals successfully produced the expected characteristics of a composite multipath signal in simulation.

GPS↗

Dynamic Emulation of NASA Missions for IVandV: A Case Study of JWST and SLS

Software-Only-Simulations are an emerging but quickly developing field of study throughout NASA. The NASA Independent Verification Validation (IVV) Independent Test Capability (ITC) team has been rapidly building a collection of simulators for a wide range of NASA missions. ITC specializes in full end-to-end simulations that enable developers, VV personnel, and operators to test-as-you-fly. In four years, the team has delivered a wide variety of spacecraft simulations ranging from low complexity science missions such as the Global Precipitation Management (GPM) satellite and the Deep Space Climate Observatory (DSCOVR), to the extremely complex missions such as the James Webb Space Telescope (JWST) and Space Launch System (SLS).

Emulation↗

Light Microscopy Module (LMM)-Emulator

The Light Microscopy Module (LMM) is a microscope facility developed at Glenn Research Center (GRC) that provides researchers with powerful imaging capability onboard the International Space Station (ISS). LMM has the ability to have its hardware recongured on-orbit to accommodate a wide variety of investigations, with the capability of remotely acquiring and downloading digital images across multiple levels of magnication.

LMM Emulator↗

Communication Program Emulates Switchboard

Software allows microprocessor systems to communicate with external devices. Flexible program completely menu-driven, and all local operator commands require only single keystroke.

Ron, D.↗

An emulator for minimizing computer resources for finite element analysis

A computer code, SCOPE, has been developed for predicting the computer resources required for a given analysis code, computer hardware, and structural problem. The cost of running the code is a small fraction (about 3 percent) of the cost of performing the actual analysis. However, its accuracy in predicting the CPU and I/O resources depends intrinsically on the accuracy of calibration data that must be developed once for the computer hardware and the finite element analysis code of interest. Testing of the SCOPE code on the AMDAHL 470 V/8 computer and the ELAS finite element analysis program indicated small I/O errors (3.2 percent), larger CPU errors (17.8 percent), and negligible total errors (1.5 percent).

Melosh, R.↗

Research on an expert system for database operation of simulation-emulation math models. Volume 1, Phase 1: Results

The results of the first phase of Research on an Expert System for Database Operation of Simulation/Emulation Math Models, is described. Techniques from artificial intelligence (AI) were to bear on task domains of interest to NASA Marshall Space Flight Center. One such domain is simulation of spacecraft attitude control systems. Two related software systems were developed to and delivered to NASA. One was a generic simulation model for spacecraft attitude control, written in FORTRAN. The second was an expert system which understands the usage of a class of spacecraft attitude control simulation software and can assist the user in running the software. This NASA Expert Simulation System (NESS), written in LISP, contains general knowledge about digital simulation, specific knowledge about the simulation software, and self knowledge.

Kawamura, K.↗

Research on an expert system for database operation of simulation-emulation math models. Volume 2, Phase 1: Results

A reference manual is provided for NESS, a simulation expert system. This manual gives user information regarding starting and operating NASA expert simulation system (NESS). This expert system provides an intelligent interface to a generic simulation program for spacecraft attitude control problems. A menu of the functions the system can perform is provided. Control repeated returns to this menu after executing each user request.

Kawamura, K.↗

Development of an Emulation-simulation Thermal Control Model for Space Station Application

Analysis techniques to evaluate the effects of changing thermal loads and the methods utilized to control temperature distributions in the orbital space station are essential. Analysis techniques including a user-friendly computer program, were developed which should prove useful in thermal design and system analysis of the the space station. The program uses a data base and user input to compute costs, sizes, and power requirements for individual components and complete systems. User input consists of selecting mission parameters, selecting thermal acquisition configurations, transport systems and distances, and thermal rejection configurations.

Colwell, G. T.↗

Utility of an emulation and simulation computer model for air revitalization system hardware design, development, and test

Efforts to make increasingly use of suitable computer programs in the design of hardware have the potential to reduce expenditures. In this context, NASA has evaluated the benefits provided by software tools through an application to the Environmental Control and Life Support (ECLS) system. The present paper is concerned with the benefits obtained by an employment of simulation tools in the case of the Air Revitalization System (ARS) of a Space Station life support system. Attention is given to the ARS functions and components, a computer program overview, a SAND (solid amine water desorbed) bed model description, a model validation, and details regarding the simulation benefits.

Yanosy, J. L.↗