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At least 109 records · Page 6

An Operational evaluation of head up displays for civil transport operations. NASA/FAA phase 3 report

The advantages and disadvantages of head-up displays (HUDs) in commercial jet transport approach and landing operations was evaluated. Ten airline captains currently qualified in the B-727 aircraft flew a series of instrument landing system (ILS) and nonprecision approaches in a motion base simulator using both a flight director HUD concept and a flightpath HUD concept as well as conventional head-down instruments under a variety of environmental and operational conditions to assess: (1) the potential benefits of these HUDs in airline operations; (2) problems which might be associated with their use; and (3) flight crew training requirements and flight crew operating procedures suitable for use with the HUDs. Results are presented in terms of objective simulator based performance measures, subject pilot opinion and rating data, and observer data.

Lauber, J. K.↗

Portable Simulator for On-Board International Space Station Emergency Training

The crew on-board the International Space Station (ISS) have to be prepared for any possible emergency. The emergencies of most concern are a fire, depressurization or a toxic atmosphere. The crew members train on the ground before launch but also need to practice their emergency response skills while they are on orbit for 6 months. On-Board Training (OBT) events for emergency response proficiency used to require the crew and ground teams to use paper "scripts" that showed the path through the emergency procedures. This was not very realistic since the participants could read ahead and never deviate from this scripted path. The new OBT emergency simulator allows the crew to view dynamic information on an iPad only when it would become available during an event. The simulator interface allows the crew member to indicate hatch closures, don and doff masks, read pressures, and sample smoke or atmosphere levels. As the crew executes their actions using the on-board simulator, the ground teams are able to monitor those actions via ground display data flowing through the ISS Ku Band communication system which syncs the on-board simulator software with a ground simulator which is accessible in all the control centers. The OBT Working Group (OBT WG), led by the Chief Training Office (CTO) at Johnson Space center is a Multilateral working group with partners in Russia, Japan, Germany and U.S.A. The OBTWG worked together to create a simulator based on these principles: (a) Create a dynamic simulation that gives real-time data feedback; (b) Maintain real-time interface between Mission Control Centers and crew during OBTs; (c) Provide flexibility for decision making during drill execution; (d) Materially reduce Instructor and Flight Control Team man-hour costs involved with developing, updating, and maintaining emergency OBT cases/scenarios; and (e) Introduce an element of surprise to emergency scenarios so the team can't tell the outcome of the case by reading ahead in a paper script. This paper details some of the background as the project evolved with the International Partners. It also provides more details on how the simulator information for the crew is also shared with the ground teams. Finally, the paper will discuss how this remote simulator concept can be useful for future, longer term space missions.

Bolt, Kathy↗

How To Train Your Dragon (and Vice Versa) – Human Spaceflight Research and The First Commercial Crews

The International Space Station has been an orbiting laboratory for human spaceflight research for over 20 years. NASA’s human research implementation teams have worked to develop, refine, and execute pre-, in-, and post-flight sessions to collect critical research data that will enable future spaceflight missions. The teams have worked closely with the spaceflight vehicle teams, including those for Soyuz and the now retired Space Shuttle vehicles, to successfully conduct this research. As NASA has transitioned to commercial vehicles for transport of crews to the ISS, the implementation teams have expanded their scope to include the SpaceX and upcoming Boeing vehicles. This session will focus on the unique implementation needs for the first available commercial platform, SpaceX. We will identify implementation adjustments made to accommodate the SpaceX Dragon system, including crew training and preflight baseline data collection, inflight operations tied to landing, and postflight planning and crew testing, as well as offer lessons learned from the past three SpaceX long-duration crew missions. Representatives from the Flight Operations Directorate, including the Astronaut Office and the vehicle recovery team, will also provide their perspectives on this new system, and how it affects their work with the human research community. A panel discussion with dedicated time for Q&A will follow.

Pasha Morshedi↗

Lessons Learned from Mir - A Payload Perspective

Among the principal objectives of the Phase 1 NASA/Mir program were for the United States to gain experience working with an international partner, to gain working experience in long-duration space flight, and to gain working experience in planning for and executing research on a long-duration space platform. The Phase 1 program was to provide to the US early experience prior to the construction and operation of the International Space Station (Phase 2 and 3). While it can be argued that Mir and ISS are different platforms and that programmatically Phase 1 and ISS are organized differently, it is also clear that many aspects of operating a long-duration research program are platform independent. This can be demonstrated by a review of lessons learned from Skylab, a US space station program of the mid-1970's, many of which were again "learned" on Mir and are being "learned" on ISS. Among these are optimum crew training strategies, on-orbit crew operations, ground support, medical operations and crew psychological support, and safety certification processes

Uri, John J.↗

Crew Medical Officer Training and Role of Ground Support for International Space Station (ISS) Operations

Medical systems supporting exploration-class missions to the Moon and Mars will require greater inflight medical decision-making autonomy. An understanding of current ISS training regimens for Crew Medical Officers (CMOs) as well as the role of ground support personnel in medical operations is needed to identify the starting point from which exploration medical system design must evolve in order to achieve inflight medical autonomy.

Rachel Richardson↗

High Performance EVA Glove Collaboration: Glove Injury Data Mining Effort

Human hands play a significant role during extravehicular activity (EVA) missions and Neutral Buoyancy Lab (NBL) training events, as they are needed for translating and performing tasks in the weightless environment. It is because of this high frequency usage that hand- and arm-related injuries and discomfort are known to occur during training in the NBL and while conducting EVAs. Hand-related injuries and discomforts have been occurring to crewmembers since the days of Apollo. While there have been numerous engineering changes to the glove design, hand-related issues still persist. The primary objectives of this study are therefore to: 1) document all known EVA glove-related injuries and the circumstances of these incidents, 2) determine likely risk factors, and 3) recommend ergonomic mitigations or design strategies that can be implemented in the current and future glove designs. METHODS: The investigator team conducted an initial set of literature reviews, data mining of Lifetime Surveillance of Astronaut Health (LSAH) databases, and data distribution analyses to understand the ergonomic issues related to glove-related injuries and discomforts. The investigation focused on the injuries and discomforts of U.S. crewmembers who had worn pressurized suits and experienced glove-related incidents during the 1980 to 2010 time frame, either during training or on-orbit EVA. In addition to data mining of the LSAH database, the other objective of the study was to find complimentary sources of information such as training experience, EVA experience, suit-related sizing data, and hand-arm anthropometric data to be tied to the injury data from LSAH. RESULTS: Past studies indicated that the hand was the most frequently injured part of the body during both EVA and NBL training. This study effort thus focused primarily on crew training data in the NBL between 2002 and 2010. Of the 87 recorded training incidents, 19 occurred to women and 68 to men. While crew ages ranged from thirties to fifties, the age category most affected was in the forties range. Incident rate calculations (incidents per 100 training runs) revealed that the 2002, 2003, and 2004 time periods registered the highest reported incident rate levels (3.4, 6.1, and 4.1 respectively) when compared to the following years (all ≤ 1.0). In addition to general hand-arm discomfort being the highest reported result from training, specific types of hand injuries or symptoms included erythema, fingernail delamination, abrasions, muscle soreness/fatigue, paresthesia, bruising, blanching, and edema. Specific body locations most affected by hand injuries included the metacarpophalangeal joints, fingernails, finger crotches, fingers in general, interphalangeal joints, and fingertips. Causes of injuries reported in the LSAH data were primarily attributed to the forces that the gloved hands were exposed to due to hand intensive tasks and/or poor glove sizing. DISCUSSION: Although the age data indicate that most injuries are reported by male crewmembers in their forties, that is also the dominant gender and age range of most EVA crew therefore it is not an unexpected finding. Age and gender analysis will continue as more details on the uninjured population is accrued. While there is a reasonable mechanism to link training quantity to injury, the results were inconsistent and point to the need for a consistent method of suit-related injury screening and documentation. For instance, the high-incident rate levels for the years 2002 to 2004 could be attributed to a comprehensive medical review of crewmembers post-NBL EVA training that occurred from July 19, 2002 to January 16, 2004. Furthermore, there could have been increased awareness from an investigation at the NBL. These investigations may have temporarily increased the fidelity of reported injuries and discomforts during these dates as compared to surrounding years, when injury signs and symptom were no longer actively being investigated but rather voluntarily reported. Data mining for possible mechanistic factors continues and includes more detailed training timelines, hand anthropometry, and suit sizing information. The limited published data looking at hand-arm anthropometry correlated hand-anthropometry metrics with injuries stemming from glove design and operation. Future work will include further evaluation of body sizing and fit in relation to hand injury incidents.

Reid, C. R.↗

The role of simulation in Space Shuttle training

The content and the scope of the flight crew training program for the Space Shuttle are discussed with emphasis on the role of simulation in such training. The training flow chart is presented and requirements in hours are given for each of the subject areas.

Bilodeau, J. W.↗

Next Gen One Portal Usability Evaluation

Each exercise device on the International Space Station (ISS) has a unique, customized software system interface with unique layouts / hierarchy, and operational principles that require significant crew training. Furthermore, the software programs are not adaptable and provide no real-time feedback or motivation to enhance the exercise experience and/or prevent injuries. Additionally, the graphical user interfaces (GUI) of these systems present information through multiple layers resulting in difficulty navigating to the desired screens and functions. These limitations of current exercise device GUI's lead to increased crew time spent on initiating, loading, performing exercises, logging data and exiting the system. To address these limitations a Next Generation One Portal (NextGen One Portal) Crew Countermeasure System (CMS) was developed, which utilizes the latest industry guidelines in GUI designs to provide an intuitive ease of use approach (i.e., 80% of the functionality gained within 5-10 minutes of initial use without/limited formal training required). This is accomplished by providing a consistent interface using common software to reduce crew training, increase efficiency & user satisfaction while also reducing development & maintenance costs. Results from the usability evaluations showed the NextGen One Portal UI having greater efficiency, learnability, memorability, usability and overall user experience than the current Advanced Resistive Exercise Device (ARED) UI used by astronauts on ISS. Specifically, the design of the One-Portal UI as an app interface similar to those found on the Apple and Google's App Store, assisted many of the participants in grasping the concepts of the interface with minimum training. Although the NextGen One-Portal UI was shown to be an overall better interface, observations by the test facilitators noted specific exercise tasks appeared to have a significant impact on the NextGen One-Portal UI efficiency. Future updates to the NextGen One Portal UI will address these inefficiencies.

Cross, E. V., III↗

Criteria for assessing problem solving and decision making in complex environments

Training crews to cope with unanticipated problems in high-risk, high-stress environments requires models of effective problem solving and decision making. Existing decision theories use the criteria of logical consistency and mathematical optimality to evaluate decision quality. While these approaches are useful under some circumstances, the assumptions underlying these models frequently are not met in dynamic time-pressured operational environments. Also, applying formal decision models is both labor and time intensive, a luxury often lacking in operational environments. Alternate approaches and criteria are needed. Given that operational problem solving and decision making are embedded in ongoing tasks, evaluation criteria must address the relation between those activities and satisfaction of broader task goals. Effectiveness and efficiency become relevant for judging reasoning performance in operational environments. New questions must be addressed: What is the relation between the quality of decisions and overall performance by crews engaged in critical high risk tasks? Are different strategies most effective for different types of decisions? How can various decision types be characterized? A preliminary model of decision types found in air transport environments will be described along with a preliminary performance model based on an analysis of 30 flight crews. The performance analysis examined behaviors that distinguish more and less effective crews (based on performance errors). Implications for training and system design will be discussed.

Orasanu, Judith↗

Training for 21st century space missions

Although specific recommendations are difficult to make about spacecraft and missions not yet designed, several general guidelines are presently formulated concerning the training of future, long-duration space mission crews. Training systems should be embedded in the normal controls and displays of the spacecraft used, so that critical maneuvers can be practiced as often as possible. Some system for computer-based training should be available onboard, in order to maintain the spacecraft system-knowledge of the crew at a high level and deepen understanding of malfunction responses.

Hughes, Frank E.↗

Results of post-test psychological examinations of the crewmen from the 90-day manned test of an advanced regenerative life support system

The following material presents the results of two temporally remote administrations of an identical projective personality assessment device (Rorschach Inkblot) using crew members aboard the 90-day test. The first administration took place during preselection crew psychodiagnostic testing in the period extending from mid-December 1969 through mid-January 1970. Second administration took place in late May and early June, 1971, approximately one year after termination of the test. During the 90-day program duration, the subjects participated in the crew training program, were selected and served as onboard crew during the 90-day test. The testing was undertaken in order to determine the character and extent of change (if any) in basic personality dynamics accompanying or caused by participation in the 90-day test program. Results indicate that significant personality changes occurred in three of the four onboard crew members. A detailed discussion of the results is provided. Objective scores which served as the basis for the discussion are presented in the Appendix.

Seeman, J. S.↗

Evaluation of COSTAR mass handling characteristics in an environment. A simulation of the Hubble Space Telescope service mission

The STS-61 Shuttle mission, which took place in December 1993, was solely aimed at servicing the Hubble Space Telescope (HST). Successful completion of this mission was critical to NASA since it was necessary to rectify a flaw in the HST mirror. In addition, NASA had never scheduled a mission with such a high quantity of complex extravehicular activity. To meet the challenge of this mission, the STS-61 crew trained extensively in the Weightless Environment Test Facility at the Johnson Space Center and in the Neutral Buoyancy Simulator at the Marshall Space Flight Center. However, it was suspected that neutral buoyancy training might induce negative training by virtue of the viscous damping effect present in water. The mockups built for this training also did not have the mass properties of the actual orbital replacement units (ORUs). It was felt that the crew should be further trained on mockups with similar mass characteristics. A comprehensive study was designed to address these issues. The study was quantitative, and instrumentation was set up to measure and quantify the forces and moments experienced during ORU mass handling and remote manipulator system run conditions.

Rajulu, Sudhakar L.↗

Artemis Geology Training Introduction to A3GT

Artemis Internal Science Training Team partners closely with the xEVA Trainers and Crew Training Office in FOD; together, all parties acknowledge the importance of integrated science and operations skill-building within training for surface operations.

Geology↗

Training for Mars

Spaceflight training for Apollo era and Space Shuttle missions was designed to train crew on specific tasks for their short duration missions. The training mottos included "practice, practice, practice" and "hammering it in." However, training for longer duration ISS (International Space Station) missions has been more challenging. There is clear documentation that tasks and skills trained pre-flight are not all retained throughout the mission, and this lack of training retention is augmented with real-time ground support. NASA does not currently have a training design that supports semi-autonomous to autonomous mission operations. The current design of a manned Mars mission calls for a 32-month long mission and asynchronous communication involving long delays.

Barshi, Immanuel↗