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At least 109 records · Page 6

Efficiency of a model human image code

Hypothetical schemes for neural representation of visual information can be expressed as explicit image codes. Here, a code modeled on the simple cells of the primate striate cortex is explored. The Cortex transform maps a digital image into a set of subimages (layers) that are bandpass in spatial frequency and orientation. The layers are sampled so as to minimize the number of samples and still avoid aliasing. Samples are quantized in a manner that exploits the bandpass contrast-masking properties of human vision. The entropy of the samples is computed to provide a lower bound on the code size. Finally, the image is reconstructed from the code. Psychophysical methods are derived for comparing the original and reconstructed images to evaluate the sufficiency of the code. When each resolution is coded at the threshold for detection artifacts, the image-code size is about 1 bit/pixel.

Watson, Andrew B.

Photon noise and constant-volume operators

In a previous paper, a class of constant volume (CV) operators designed to maximize spatial resolution in the presence of photon noise was introduced. In this paper, the statistical properties are derived of the output images created by CV operators applied to photon-noisy versions of input images consisting of edges, spots, and gratings. The results are used to calculate the input image parameters that would permit any test image to be discriminated from a uniform field with a given level of reliability and consequently to compare the predictions of a CV operator model with psychophysical data. These results also allow the potential usefulness of CV operators in artificial image processing applications to be assessed.

Yellott, John I., Jr.

Human factors studies of control configurations for advanced transport aircraft

This research investigated the threshold levels of display luminance contrast which were required to interpret static, achromatic, integrated displays of primary flight information. A four-factor within-subjects design was used to investigate the influences of type of flight variable information, the level of ambient illumination, the type of control input, and the size of the display symbology on the setting of these interpretability thresholds. A three-alternative forced choice paradigm was used in conjunction with the method of adjustments to obtain a measure of the upper limen of display luminance contrast needed to interpret a complex display of primary flight information. The pattern of results and the absolute magnitudes of the luminance contrast settings were found to be in good agreement with previously reported data from psychophysical investigations of display luminance contrast requirements.

Snyder, Harry L.

Precision in the perception of direction of a moving pattern

The precision of the model of pattern motion analysis put forth by Adelson and Movshon (1982) who proposed that humans determine the direction of a moving plaid (the sum of two sinusoidal gratings of different orientations) in two steps is qualitatively examined. The volocities of the grating components are first estimated, then combined using the intersection of constraints to determine the velocity of the plaid as a whole. Under the additional assumption that the noise sources for the component velocities are independent, an approximate expression can be derived for the precision in plaid direction as a function of the precision in the speed and direction of the components. Monte Carlo simulations verify that the expression is valid to within 5 percent over the natural range of the parameters. The expression is then used to predict human performance based on available estimates of human precision in the judgment of single component speed. Human performance is predicted to deteriorate by a factor of 3 as half the angle between the wavefronts (theta) decreases from 60 to 30 deg, but actual performance does not. The mean direction discrimination for three human observers was 4.3 plus or minus 0.9 deg (SD) for theta = 60 deg and 5.9 plus or minus 1.2 for theta = 30 deg. This discrepancy can be resolved in two ways. If the noises in the internal representations of the component speeds are smaller than the available estimates or if these noises are not independent, then the psychophysical results are consistent with the Adelson-Movshon hypothesis.

Stone, Leland S.

A virtual display system for conveying three-dimensional acoustic information

The development of a three-dimensional auditory display system is discussed. Theories of human sound localization and techniques for synthesizing various features of auditory spatial perceptions are examined. Psychophysical data validating the system are presented. The human factors applications of the system are considered.

Wenzel, Elizabeth M.

High compression image and image sequence coding

The digital representation of an image requires a very large number of bits. This number is even larger for an image sequence. The goal of image coding is to reduce this number, as much as possible, and reconstruct a faithful duplicate of the original picture or image sequence. Early efforts in image coding, solely guided by information theory, led to a plethora of methods. The compression ratio reached a plateau around 10:1 a couple of years ago. Recent progress in the study of the brain mechanism of vision and scene analysis has opened new vistas in picture coding. Directional sensitivity of the neurones in the visual pathway combined with the separate processing of contours and textures has led to a new class of coding methods capable of achieving compression ratios as high as 100:1 for images and around 300:1 for image sequences. Recent progress on some of the main avenues of object-based methods is presented. These second generation techniques make use of contour-texture modeling, new results in neurophysiology and psychophysics and scene analysis.

Kunt, Murat

Ames vision group research overview

A major goal of the reseach group is to develop mathematical and computational models of early human vision. These models are valuable in the prediction of human performance, in the design of visual coding schemes and displays, and in robotic vision. To date researchers have models of retinal sampling, spatial processing in visual cortex, contrast sensitivity, and motion processing. Based on their models of early human vision, researchers developed several schemes for efficient coding and compression of monochrome and color images. These are pyramid schemes that decompose the image into features that vary in location, size, orientation, and phase. To determine the perceptual fidelity of these codes, researchers developed novel human testing methods that have received considerable attention in the research community. Researchers constructed models of human visual motion processing based on physiological and psychophysical data, and have tested these models through simulation and human experiments. They also explored the application of these biological algorithms to applications in automated guidance of rotorcraft and autonomous landing of spacecraft. Researchers developed networks for inhomogeneous image sampling, for pyramid coding of images, for automatic geometrical correction of disordered samples, and for removal of motion artifacts from unstable cameras.

Watson, Andrew B.

Data compression of stereopairs

This paper addresses the problem of stereopair data compression. Two fundamentally different techniques for compressing stereopairs are discussed. The first technique, called disparity-compensated transform-domain predictive coding, attempts to minimize the mean-square error between the original stereopair and the compressed stereopair. The second technique, called mixed-resolution coding, is a psychophysically justified technique that exploits known facts about human stereovision to code stereopairs in a subjectively acceptable manner. A method for assessing the quality of compressed stereopairs is also presented. It involves measuring the ability of an observer to perceive depth in coded stereopairs. It is found that observers generally perceived objects to be further away in compressed stereopairs than they did in originals. Finally, the problem of coding stereopairs is considered from a rate-distortion perspective. It is proved that the rate distortion limit for coding stereopairs cannot in general be achieved by a coder that first codes and decodes the right picture sequence independently of the left picture sequence, and then codes and decodes the left picture sequence given the decoded right picture sequence.

Perkins, Michael G.

Decision paths in complex tasks

Complex real world action and its prediction and control has escaped analysis by the classical methods of psychological research. The reason is that psychologists have no procedures to parse complex tasks into their constituents. Where such a division can be made, based say on expert judgment, there is no natural scale to measure the positive or negative values of the components. Even if we could assign numbers to task parts, we lack rules i.e., a theory, to combine them into a total task representation. We compare here two plausible theories for the amalgamation of the value of task components. Both of these theories require a numerical representation of motivation, for motivation is the primary variable that guides choice and action in well-learned tasks. We address this problem of motivational quantification and performance prediction by developing psychophysical scales of the desireability or aversiveness of task components based on utility scaling methods (Galanter 1990). We modify methods used originally to scale sensory magnitudes (Stevens and Galanter 1957), and that have been applied recently to the measure of task 'workload' by Gopher and Braune (1984). Our modification uses utility comparison scaling techniques which avoid the unnecessary assumptions made by Gopher and Braune. Formula for the utility of complex tasks based on the theoretical models are used to predict decision and choice of alternate paths to the same goal.

Galanter, Eugene

Quantification of human responses

Human perception is a complex phenomenon which is difficult to quantify with instruments. For this reason, large panels of people are often used to elicit and aggregate subjective judgments. Print quality, taste, smell, sound quality of a stereo system, softness, and grading Olympic divers and skaters are some examples of situations where subjective measurements or judgments are paramount. We usually express what is in our mind through language as a medium but languages are limited in available choices of vocabularies, and as a result, our verbalizations are only approximate expressions of what we really have in mind. For lack of better methods to quantify subjective judgments, it is customary to set up a numerical scale such as 1, 2, 3, 4, 5 or 1, 2, 3, ..., 9, 10 for characterizing human responses and subjective judgments with no valid justification except that these scales are easy to understand and convenient to use. But these numerical scales are arbitrary simplifications of the complex human mind; the human mind is not restricted to such simple numerical variations. In fact, human responses and subjective judgments are psychophysical phenomena that are fuzzy entities and therefore difficult to handle by conventional mathematics and probability theory. The fuzzy mathematical approach provides a more realistic insight into understanding and quantifying human responses. This paper presents a method for quantifying human responses and subjective judgments without assuming a pattern of linear or numerical variation for human responses. In particular, quantification and evaluation of linguistic judgments was investigated.

Steinlage, R. C.

Visual information for judging temporal range

Work in our laboratory suggests that pilots can extract temporal range information (i.e., the time to pass a given waypoint) directly from out-the-window motion information. This extraction does not require the use of velocity or distance, but rather operates solely on a 2-D motion cue. In this paper, we present the mathematical derivation of this information, psychophysical evidence of human observers' sensitivity, and possible advantages and limitations of basing vehicle control on this parameter.

Kaiser, Mary K.

Extracting heading and temporal range from optic flow: Human performance issues

Pilots are able to extract information about their vehicle motion and environmental structure from dynamic transformations in the out-the-window scene. In this presentation, we focus on the information in the optic flow which specifies vehicle heading and distance to objects in the environment, scaled to a temporal metric. In particular, we are concerned with modeling how the human operators extract the necessary information, and what factors impact their ability to utilize the critical information. In general, the psychophysical data suggest that the human visual system is fairly robust to degradations in the visual display, e.g., reduced contrast and resolution or restricted field of view. However, extraneous motion flow, i.e., introduced by sensor rotation, greatly compromises human performance. The implications of these models and data for enhanced/synthetic vision systems are discussed.

Kaiser, Mary K.

Virtual acoustic displays

A 3D auditory display can potentially enhance information transfer by combining directional and iconic information in a quite naturalistic representation of dynamic objects in the interface. Another aspect of auditory spatial clues is that, in conjunction with other modalities, it can act as a potentiator of information in the display. For example, visual and auditory cues together can reinforce the information content of the display and provide a greater sense of presence or realism in a manner not readily achievable by either modality alone. This phenomenon will be particularly useful in telepresence applications, such as advanced teleconferencing environments, shared electronic workspaces, and monitoring telerobotic activities in remote or hazardous situations. Thus, the combination of direct spatial cues with good principles of iconic design could provide an extremely powerful and information-rich display which is also quite easy to use. An alternative approach, recently developed at ARC, generates externalized, 3D sound cues over headphones in realtime using digital signal processing. Here, the synthesis technique involves the digital generation of stimuli using Head-Related Transfer Functions (HRTF's) measured in the two ear-canals of individual subjects. Other similar approaches include an analog system developed by Loomis, et. al., (1990) and digital systems which make use of transforms derived from normative mannikins and simulations of room acoustics. Such an interface also requires the careful psychophysical evaluation of listener's ability to accurately localize the virtual or synthetic sound sources. From an applied standpoint, measurement of each potential listener's HRTF's may not be possible in practice. For experienced listeners, localization performance was only slightly degraded compared to a subject's inherent ability. Alternatively, even inexperienced listeners may be able to adapt to a particular set of HRTF's as long as they provide adequate cues for localization. In general, these data suggest that most listeners can obtain useful directional information from an auditory display without requiring the use of individually-tailored HRTF's.

Wenzel, Elizabeth M.

Tactile discrimination and representations of texture, shape, and softness

We present here some of the salient results on the tactual discriminabilities of human subjects obtained through psychophysical experiments, and the associated peripheral neural codes obtained through electrophysiological recordings from monkey single nerve fibers. Humans can detect the presence of a 2 micron high single dot on a smooth glass plate stroked on the skin, based on the responses of Meissner type rapidly adapting fibers (RAs). They can also detect a 0.06 micron high grating on the plate, owing to the response of Pacinian corpuscle fibers. Among all the possible representations of the shapes of objects, the surface curvature distribution seems to be the most relevant for tactile sensing. Slowly adapting fibers respond to both the change and rate of change of curvature of the skin surface at the most sensitive spot in their receptive fields, whereas RAs respond only to the rate of change of curvature. Human discriminability of compliance of objects depends on whether the object has a deformable or rigid surface. When the surface is deformable, the spatial pressure distribution within the contact region is dependent on object compliance, and hence information from cutaneous mechanoreceptors is sufficient for discrimination of subtle differences in compliance. When the surface is rigid, kinesthetic information is necessary for discrimination, and the discriminability is much poorer than that for objects with deformable surfaces.

Srinivasan, M. A.

A Comparison of Three Determinants of an Engagement Index for Use in a Simulated Flight Environment

The following report details a project design that is to be completed by the end of the year. Determining how engaged a person is at a task is rather difficult. There are many different ways to assess engagement. One such method is to use psychophysical measures. The current study focuses on three determinants of an engagement index proposed by researchers at NASA-Langley (Pope, A. T., Bogart, E. H., and Bartolome, D. S., 1995). The index (20 Beta/(Alpha+Theta)) uses EEG power bands to determine a person's level of engagement while performs a compensatory tracking task. The tracking task switches between manual and automatic modes. Participants each experience both positive and negative feedback within each trial of the three trials. The tracking task is altered in terms of difficulty depending on the participants current engagement index. The rationale of this study is to determine the optimal level of engagement to gain peak performance. The three determinants are based on an absolute index which differs from the past research which uses a slope index.

Hitt, James M., II

Human Factors Research Under Ground-Based and Space Conditions

In this session, Session WP2, the discussion focuses on the following topics: Training Astronauts Using Three-Dimensional Visualizations of the International Space Station; Measurement and Validation of Bidirectional Reflectance of Shuttle and Space Station Materials for Computerized Lighting Models; Effects of Environmental Color on Mood and Performance of Astronauts in ISS; Psychophysical Measures of Motion and Orientation, Implications for Human Interface Design; and the Sopite Syndrome Revisited, Drowsiness and Mood Changes in Student Aviators.

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Sarnoff JND Vision Model for Flat-Panel Design

This document describes adaptation of the basic Sarnoff JND Vision Model created in response to the NASA/ARPA need for a general-purpose model to predict the perceived image quality attained by flat-panel displays. The JND model predicts the perceptual ratings that humans will assign to a degraded color-image sequence relative to its nondegraded counterpart. Substantial flexibility is incorporated into this version of the model so it may be used to model displays at the sub-pixel and sub-frame level. To model a display (e.g., an LCD), the input-image data can be sampled at many times the pixel resolution and at many times the digital frame rate. The first stage of the model downsamples each sequence in time and in space to physiologically reasonable rates, but with minimum interpolative artifacts and aliasing. Luma and chroma parts of the model generate (through multi-resolution pyramid representation) a map of differences-between test and reference called the JND map, from which a summary rating predictor is derived. The latest model extensions have done well in calibration against psychophysical data and against image-rating data given a CRT-based front-end. THe software was delivered to NASA Ames and is being integrated with LCD display models at that facility,

Brill, Michael H.