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At least 109 records · Page 6

Parallel Rendering of Large Time-Varying Volume Data

Interactive visualization of large time-varying 3D volume datasets has been and still is a great challenge to the modem computational world. It stretches the limits of the memory capacity, the disk space, the network bandwidth and the CPU speed of a conventional computer. In this SURF project, we propose to develop a parallel volume rendering program on SGI's Prism, a cluster computer equipped with state-of-the-art graphic hardware. The proposed program combines both parallel computing and hardware rendering in order to achieve an interactive rendering rate. We use 3D texture mapping and a hardware shader to implement 3D volume rendering on each workstation. We use SGI's VisServer to enable remote rendering using Prism's graphic hardware. And last, we will integrate this new program with ParVox, a parallel distributed visualization system developed at JPL. At the end of the project, we Will demonstrate remote interactive visualization using this new hardware volume renderer on JPL's Prism System using a time-varying dataset from selected JPL applications.

Garbutt, Alexander E.↗

An overview of visualization and visual analytics applications in water resources management

Recent advances in information, communication, and environmental monitoring technologies have increased the availability, spatiotemporal resolution, and quality of water-related data, thereby leading to the emergence of many innovative big data applications. Among these applications, visualization and visual analytics, also known as the visual computing techniques, empower the synergy of computational methods (e.g., machine learning and statistical models) with human reasoning to improve the understanding and solution toward complex science and engineering problems. These approaches are frequently integrated with geographic information systems and cyberinfrastructure to provide new opportunities and methods for enhancing water resources management. Here, we present a comprehensive review of recent hydroinformatics applications that employ visual computing techniques to (1) support complex data-driven research problems, and (2) support the communication and decision-makings in the water resources management sector. Then, we conduct a technical review of the state-of-the-art web-based visualization technologies and libraries to share our experiences on developing shareable, adaptive, and interactive visualizations and visual interfaces for water resources management applications. We close with a vision that applies the emerging visual computing technologies and paradigms to develop the next generation of hydroinformatics applications.

54 ENVIRONMENTAL SCIENCES↗

Parallel Visualization Co-Processing of Overnight CFD Propulsion Applications

An interactive visualization system pV3 is being developed for the investigation of advanced computational methodologies employing visualization and parallel processing for the extraction of information contained in large-scale transient engineering simulations. Visual techniques for extracting information from the data in terms of cutting planes, iso-surfaces, particle tracing and vector fields are included in this system. This paper discusses improvements to the pV3 system developed under NASA's Affordable High Performance Computing project.

Edwards, David E.↗

Visualizing large data sets in the earth sciences

The authors describe the capabilities of McIDAS, an interactive visualization system that is vastly increasing the ability of earth scientists to manage and analyze data from remote sensing instruments and numerical simulation models. McIDAS provides animated three-dimensionsal images and highly interactive displays. The software can manage, analyze, and visualize large data sets that span many physical variables (such as temperature, pressure, humidity, and wind speed), as well as time and three spatial dimensions. The McIDAS system manages data from at least 100 different sources. The data management tools consist of data structures for storing different data types in files, libraries of routines for accessing these data structures, system commands for performing housekeeping functions on the data files, and reformatting programs for converting external data to the system's data structures. The McIDAS tools for three-dimensional visualization of meteorological data run on an IBM mainframe and can load up to 128-frame animation sequences into the workstations. A highly interactive version of the system can provide an interactive window into data sets containing tens of millions of points produced by numerical models and remote sensing instruments. The visualizations are being used for teaching as well as by scientists.

Hibbard, William↗

EGS Collab Experiment 1: 3D Seismic Velocity Model and Updated Microseismic Catalog from Double-Difference Seismic Tomography

This package contains a 3D Seismic velocity model and an updated microseismic catalog obtained for a double-difference seismic tomography study. The 3D_seismic_velocity_model text file contains x (m), y(m), z(m), P-wave velocity (km/s), P-wave velocity quality indicator (1 for well-constrained; 0 for poorly constrained), S-wave velocity (km/s), and S-wave velocity quality indicator (1 for well-constrained; 0 for poorly constrained). The Updated_MEQ_catalog text file contains event origin time, x(m), y(m), z(m), error in x (m), error in y (m), error in z (m), and RMS misfit (millisecond). The 3D_seismic_P-wave_velocity_model animation file shows slices of the 3D P-wave velocity model. The 3D_seismic_S-wave_velocity_model animation file shows slices of the 3D S-wave velocity model. The Interactive_MEQ_location_comparison API file is an interactive visualization of the updated microseismic event locations and the original seismic catalog. The visualization allows users to view and compare the event locations by dragging, rotating, and zooming in. An updated version of 3D_seismic_velocity_model and associated animations were included, which were calculated with a more strict assumption for quality indicators.

15 GEOTHERMAL ENERGY↗

EGS Collab Experiment 1: 3D Seismic Velocity Model and Updated Microseismic Catalog Using Transfer-Learning Aided Double-Difference Tomography

This package contains a 3D Seismic velocity model and an updated microseismic catalog associated with a proceedings paper (Chai et al., 2020) published in the 45th Workshop on Geothermal Reservoir Engineering. The 3D_seismic_velocity_model text file contains x (m), y(m), z(m), P-wave velocity (km/s), P-wave velocity quality indicator (1 for well-constrained; 0 for poorly constrained), S-wave velocity (km/s), and S-wave velocity quality indicator (1 for well-constrained; 0 for poorly constrained). The Updated_MEQ_catalog text file contains event origin time, x(m), y(m), z(m), error in x (m), error in y (m), error in z (m), and RMS misfit (millisecond). The 3D_seismic_P-wave_velocity_model animation file shows slices of the 3D P-wave velocity model. The 3D_seismic_S-wave_velocity_model animation file shows slices of the 3D S-wave velocity model. The Interactive_MEQ_locations API file is an interactive visualization of the updated microseismic event locations. The visualization allows users to view the event locations by dragging, rotating, and zooming in. References: Chai, C., Maceira, M., Santos-Villalobos, H. J., Venkatakrishnan, S. V., Schoenball, M., and EGS Collab Team, 2020, Automatic Seismic Phase Picking Using Deep Learning for the EGS Collab Project, in PROCEEDINGS, 45th Workshop on Geothermal Reservoir Engineering, edited, Stanford University, Stanford, California, 45, 1266-1276.

15 GEOTHERMAL ENERGY↗

Bridging cognitive gaps between user and model in interactive dimension reduction

Interactive machine learning (ML) systems are difficult to design because of the "Two Black Boxes" problem that exists at the interface between human and machine. Many algorithms that are used in interactive ML systems are black boxes that are presented to users, while the human cognition represents a second black box that can be difficult for the algorithm to interpret. These two black boxes create cognitive gaps between the user and the interactive ML model when a user interacts with the system. In this paper, we identify several cognitive gaps that exist in a previously-developed interactive visual analytics (VA) system, Andromeda. These cognitive gaps that we are addressing in Andromeda are representative of common problems in other VA systems. Our goal with this work is to open both black boxes and bridge these cognitive gaps by making improvements to the original Andromeda system, including designing new visual features to help people better understand how Andromeda processes and interacts with data and improving the underlying algorithm so that the Andromeda system can better understand the intent of the user during the data exploration process. We evaluate our designs through both qualitative and quantitative analysis (i.e., user study and simulation analysis), and the results confirm that the improved Andromeda system outperforms the original version significantly in a series of high-dimensional data understanding tasks.

97 MATHEMATICS AND COMPUTING↗

MBSE-Driven Visualization of Requirements Allocation and Traceability

In a Model Based Systems Engineering (MBSE) infusion effort, there is a usually a concerted effort to define the information architecture, ontologies, and patterns that drive the construction and architecture of MBSE models, but less attention is given to the logical follow-on of that effort: how to practically leverage the resulting semantic richness of a well-formed populated model to enable systems engineers to work more effectively, as MBSE promises. While ontologies and patterns are absolutely necessary, an MBSE effort must also design and provide practical demonstration of value (through human-understandable representations of model data that address stakeholder concerns) or it will not succeed. This paper will discuss opportunities that exist for visualization in making the richness of a well-formed model accessible to stakeholders, specifically stakeholders who rely on the model for their day-to-day work. This paper will discuss the value added by MBSE-driven visualizations in the context of a small case study of interactive visualizations created and used on NASA's proposed Europa Mission. The case study visualizations were created for the purpose of understanding and exploring targeted aspects of requirements flow, allocation, and comparing the structure of that flow-down to a conceptual project decomposition. The work presented in this paper is an example of a product that leverages the richness and formalisms of our knowledge representation while also responding to the quality attributes SEs care about.

Model Based Systems Engineering↗

MBSE-Driven Visualization of Requirements Allocation and Traceability

In a Model Based Systems Engineering (MBSE) infusion effort, there is a usually a concerted effort to define the information architecture, ontologies, and patterns that drive the construction and architecture of MBSE models, but less attention is given to the logical follow-on of that effort: how to practically leverage the resulting semantic richness of a well formed populated model to enable systems engineers to work more effectively, as MBSE promises. While ontologies and patterns are absolutely necessary, an MBSE effort must also design and provide practical demonstration of value (through human-understandable representations of model data that address stakeholder concerns) or it will not succeed. This paper will discuss opportunities that exist for visualization in making the richness of a well-formed model accessible to stakeholders, specifically stakeholders who rely on the model for their day-to-day work. This paper will discuss the value added by MBSE-driven visualizations in the context of a small case study of interactive visualizations created and used on NASA’s proposed Europa Mission. The case study visualizations were created for the purpose of understanding and exploring targeted aspects of requirements flow, allocation, and comparing the structure of that flow-down to a conceptual project decomposition. The work presented in this paper is an example of a product that leverages the richness and formalisms of our knowledge representation while also responding to the quality attributes SEs care about.

Model Based Systems Engineering↗

Scientific data visualization software - Trends and directions

Scientific data visualization has finally come of age as an important and accepted discipline. While scientists have been using computer graphics to visualize experimental data and computational results for at least 30 years, recent improvements in cost/performance of graphics workstations, more readily available software, and a new-found identity based on the report "Visualization in Scientific Computing" (McCormick, DeFanti, and Brown, 1987) have solidified the discipline. The thesis here is that scientists are forced to work too hard to create these visualizations, but that the evolving set of visualization tools can greatly reduce the requisite effort. The architecture of a new class of software can lead to a more widespread availability of interactive visualization tools, which can make the process of creating a visualization as simple as doing interactive chart and graph layout.

Foley, James D.↗

Visual Understanding of COVID-19 Knowledge Graph for Predictive Analysis

This study aims to effectively analyze and visualize the concept to concept network derived from the COVID-19 Open Research Dataset (CORD-19) dataset, where we have more than 48,000 concepts with more than 300,000 relationships between concepts. In analyzing networks, we focus on finding relationship patterns between the coronavirus disease 2019 (COVID-19) concepts and other concepts. Given the node and edge datasets, we construct directional graphs and calculate all pair shortest paths based on multiple edge weight schemes. However, statistical metrics are not sufficient to identify specific relationships represented in the network. Therefore, we also propose a visual analytics approach to effectively understand the knowledge graph. Our highly interactive visual analytics allows users to effectively analyze the evolving graphs and (COVID-19) concept nodes and other nodes related to the COVID-19 nodes. We envision that this study will pave the path to develop strategies to provide more accurate and scalable predictive analysis on knowledge graphs related to CORD19 and other biomedical knowledge graphs.

Lim, Seung-Hwan↗

PipeSight: A High-Performance Computing Platform for Pipeline Integrity Management

The Phase I feasibility study completed as part of this project has led to a number of innovative technologies being developed and has laid the foundation for a successful Phase II effort to commercialize a platform for managing the integrity of pipelines for the damage mechanisms of the new, hybrid-energy based economy. To ground the development efforts and direction of the project, an extensive market research and customer discovery effort was undertaken early in Phase I. Through this effort, a number of pipeline owners and operators were interviewed, and the following key findings were discovered about the pipeline industry: • Small pipeline operators do not have the central engineering groups necessary to perform their own independent analysis of inspection data, but instead rely on summarized tally sheets provided to them by inspection service providers. • The time it takes to go from an inspection to a completed engineering assessment, even for small segments of pipeline, can take anywhere from 30-120 days. During this delay, critical threats can (and have been known to) cause failures. • Uncertainty is often not accounted for in the assessment of pipeline integrity. The tally sheets provided by third-party service providers are almost always deterministic in nature, identifying threats that present a concern only to the current (not the future) integrity of the pipeline. • It is uncommon to apply the latest technologies to perform advanced assessments of damaged pipelines. There is a desire to use more advanced analysis capabilities to assess threats. Many pipeline operators indicated that they would often excavate a pipeline to perform an inspection and find that the damage was not as bad as they anticipated, thus using limited resources unnecessarily. Companies are not consistent in their use of inspection data to determine corrosion rates, and those that do only calculate deterministic corrosion rates. • The industry has prominently relied on time-based inspections but has recently started to transition to risk-based inspections. However, there appears to be no uniform guidance on how to do so while properly accounting for all sources of uncertainty. • Companies are not storing inspection data in a manner that allows for the ready determination of temporal trends. • Predictive maintenance principles and practices are beginning to be used by early adopters • Some pipelines are being re-purposed to transport different process fluids than they were designed for, e.g., H 2 and CO 2 rich process streams to serve the new hybrid-energy based economy, which are presenting new integrity concerns for the existing pipeline network that crisscrosses the United States. As a result of these discoveries, we were able to target the development efforts in Phase I to best serve the needs of the industry. In Phase I, we developed a way to correlate multiple large-scale scans of the pipeline to determine a probabilistic corrosion rate that accounts for all sources of error and uncertainty in the inspection process. This probabilistic corrosion rate can be used to predict the future thickness distribution of the pipe wall. We demonstrate how this analysis may be performed in an analytical fashion and has been implemented in such a manner that it can be readily distributed using GPU computing through integration of the Kokkos programming model. We also make a very novel extension of the analytical corrosion rate model to Bayesian Networks (an explainable AI technique) that can account for non-parametric distributions of corrosion rates. With the predictions made above for the probabilistic corrosion rate and corresponding future distribution of the pipe wall thickness, we can assess the integrity of the pipeline through the use of a probabilistic engineering assessment. We developed a novel screening data analysis approach that can rapidly identify ‘hotspots’ (local thin areas) where the integrity of the pipeline is a concern. Once more, we implemented this screening approach in C++ to leverage GPU computing via the Kokkos programming model. After the critical hotspots are identified, we developed a program that can automatically generate an advanced finite element model of the damaged regions. Since the number of damaged regions that require advanced analysis can number in the thousands, we integrated an open-source container-native workflow engine for orchestrating parallel jobs on the cloud. Initially, these advanced numerical models were only designed to account for loading due to internal pressure. However, in a slight pivot from the initial Phase I proposal, we developed a complete pipe stress analysis program (called Simflex) which can simulate the complete pipeline and its response to thermal expansion, pressure, thermal bowing, weight, wind, earthquake, support displacement, support friction and external forces. This pipe stress analysis program was written generically, to handle any piping system, but contains the features needed to model long pipelines (i.e., it incorporates a model for soil mechanics and can account for the nonlinear boundary conditions necessary to simulate long underground pipelines). This pipe stress analysis program can simulate any segment of the pipeline (simple or complex) under any set of conditions and loads, to determine the supplemental loads (axial forces and bending moments) at the location of damage. This enables the most accurate state of stress to be accounted for in the pipeline, which can prove critical when evaluating the integrity of a damaged region. In the process of developing the technologies to perform the integrity assessment of the pipeline, we also extended one of the industry standard approaches for performing the assessment of local thin areas that extend more in the circumferential direction than the longitudinal direction of the pipeline. This approach was presented to the API 579-1/AS ME FFS-1 steering committee in November 2021 for consideration in the next edition of the industry standard for Fitness-For-Service (expected to be released in 2023). To help pipeline operators make decisions with the results on any integrity assessment, we developed a new approach to the life-cycle management of pipelines which uses a Bayesian Decision Network. The network is designed to help pipeline operators plan and prioritize inspection activities and ultimately make smarter, more cost-effective decisions. The Bayesian approach accounts for all sources of uncertainty and carries them through to the final optimal decisions, providing a probabilistic framework for optimizing inspection intervals. The proof-of-concept networks developed in the feasibility study are complete, verified, and are focused on a subset of the pipeline. To expand this novel approach to the scale necessary for an entire network of pipelines in Phase II, we will leverage the DOE-funded Bengi solver for industrial-scale decision making with Bayesian Networks [22]. Once implemented, we will be able to provide the pipeline industry with a much-needed tool for optimal inspection planning using truly explainable artificial intelligence (XAI). To handle all of these advanced capabilities into a cloud-based platform, the architecture of the Equity Engineering Cloud (EEC) was extended to include Argo Workflows, a framework capable of distributing and managing a massive number of jobs that consume their own resources, such that thousands of serial finite element simulations can be run in parallel. As part of this substantial undertaking, we also integrated Argo Continuous Delivery (CD) into the EEC, to aid with the rapid prototyping and iterations that will be imperative to the success of the PipeSight platform’s Agile development process in Phase II. As part of the pipe stress analysis program, we also developed a custom visualizer that leverages the DOE-funded VTK visualization library. We added custom contouring capabilities and a means for interacting visually with both the inputs and outputs of the pipe stress analysis program. We also developed routines for automating the post-processing of the finite element simulations to determine if any failure criteria are met and to visualize the deformations, stresses and strains in ParaView using the exodus II file format (a subset of netCDF).

24 POWER TRANSMISSION AND DISTRIBUTION↗

Accelerated Probabilistic Marching Cubes by Deep Learning for Time-Varying Scalar Ensembles

Visualizing the uncertainty of ensemble simulations is challenging due to the large size and multivariate and temporal features of en-semble data sets. One popular approach to studying the uncertainty of ensembles is analyzing the positional uncertainty of the level sets. Probabilistic marching cubes is a technique that performs Monte Carlo sampling of multivariate Gaussian noise distributions for positional uncertainty visualization of level sets. However, the technique suffers from high computational time, making interactive visualization and analysis impossible to achieve. This paper introduces a deep-learning-based approach to learning the level-set uncertainty for two-dimensional ensemble data with a multivariate Gaussian noise assumption. We train the model using the first few time steps from time-varying ensemble data in our workflow. We demonstrate that our trained model accurately infers uncertainty in level sets for new time steps and is up to 170X faster than that of the original probabilistic model with serial computation and 10X faster than that of the original parallel computation.

Han, Mengjiao↗

The Science Behind the NASA/NOAA Electronic Theater 2002

Details of the science stories and scientific results behind the Etheater Earth Science Visualizations from the major remote sensing institutions around the country will be explained. The NASA Electronic Theater presents Earth science observations and visualizations in a historical perspective. Fly in from outer space to Temple Square and the University of Utah Campus. Go back to the early weather satellite images from the 1960s see them contrasted with the latest US/Europe/Japan global weather data. See the latest images and image sequences from NASA & NOAA missions like Terra, GOES, NOAA, TRMM, SeaWiFS, Landsat 7 visualized with state-of-the art tools. A similar retrospective of numerical weather models from the 1960s will be compared with the latest "year 2002" high-resolution models. See the inner workings of a powerful hurricane as it is sliced and dissected using the University of Wisconsin Vis-5D interactive visualization system. The largest super computers are now capable of realistic modeling of the global oceans. See ocean vortexes and currents that bring up the nutrients to feed phitoplankton and zooplankton as well as draw the crill fish, whales and fisherman. See the how the ocean blooms in response to these currents and El Nino/La Nina climate regimes. The Internet and networks have appeared while computers and visualizations have vastly improved over the last 40 years. These advances make it possible to present the broad scope and detailed structure of the huge new observed and simulated datasets in a compelling and instructive manner. New visualization tools allow us to interactively roam & zoom through massive global images larger than 40,000 x 20,000 pixels. Powerful movie players allow us to interactively roam, zoom & loop through 4000 x 4000 pixel bigger than HDTV movies of up to 5000 frames. New 3D tools allow highly interactive manipulation of detailed perspective views of many changing model quantities. See the 1m resolution before and after shots of lower Manhattan and the Pentagon after the September 11 disaster as well as shots of Afghanistan from the Space Imaging IKONOS as well as debris plume images from Terra MODIS and SPOT Image. Shown by the SGI-Octane Graphics-Supercomputer are visualizations of hurricanes Michelle 2001, Floyd, Mitch, Fran and Linda. Our visualizations of these storms have been featured on the covers of the National Geographic, Time, Newsweek and Popular Science. Highlights will be shown from the NASA's large collection of High Definition TV (HDTV) visualizations clips New visualizations of a Los Alamos global ocean model, and high-resolution results of a NASA/JPL Atlantic ocean basin model showing currents, and salinity features will be shown. El Nino/La Nina effects on sea surface temperature and sea surface height of the Pacific Ocean will also be shown. The SST simulations will be compared with GOES Gulf Stream animations and ocean productivity observations. Tours will be given of the entire Earth's land surface at 500 m resolution from recently composited Terra MODIS data, Visualizations will be shown from the Earth Science Etheater 2001 recently presented over the last years in New Zealand, Johannesburg, Tokyo, Paris, Munich, Sydney, Melbourne, Honolulu, Washington, New York City, Pasadena, UCAR/Boulder, and Penn State University. The presentation will use a 2-CPU SGI/CRAY Octane Super Graphics workstation with 4 GB RAM and terabyte disk array at 2048 x 768 resolution plus multimedia laptop with three high resolution projectors. Visualizations will also be featured from museum exhibits and presentations including: the Smithsonian Air & Space Museum in Washington, IMAX theater at the Maryland Science Center in Baltimore, the James Lovell Discovery World Science museum in Milwaukee, the American Museum of Natural History (NYC) Hayden Planetarium IMAX theater, etc. The Etheater is sponsored by NASA, NOAA and the American Meteorological Society. This presentation is brought to you by the University of Utah College of Mines and Earth Sciences and, the Utah Museum of Natural History.

Hasler, A. Fritz↗

ReVise: A Human-AI Interface for Incremental Algorithmic Recourse

The recent adoption of artificial intelligence in socio-technical systems raises concerns about the black-box nature of the resulting decisions in fields such as hiring, finance, admissions, etc. If data subjects—such as job applicants, loan applicants, and students—receive an unfavorable outcome, they may be interested in algorithmic recourse, which involves updating certain features to yield a more favorable result when re-evaluated by algorithmic decision-making. Unfortunately, when individuals do not fully understand the incremental steps needed to change their circumstances, they risk following misguided paths that can lead to significant, long-term adverse consequences. Existing recourse approaches focus exclusively on the final recourse goal but neglect the possible incremental steps to reach the goal with real-life constraints, user preferences, and model artifacts. To address this gap, we formulate a visual analytic workflow for incremental recourse planning in collaboration with AI/ML experts and contribute an interactive visualization interface that helps data subjects efficiently navigate the recourse alternatives and make an informed decision. We also present one of the many usage scenarios, developed during exploratory feedback sessions with twelve graduate students using a real-world dataset, which demonstrates that our approach can be instrumental for data subjects in choosing a suitable recourse path.

algorithmic recourse↗

Visual Data Comm: A Tool for Visualizing Data Communication in the Multi Sector Planner Study

Data comm is a new technology proposed in future air transport system as a potential tool to provide comprehensive data connectivity. It is a key enabler to manage 4D trajectory digitally, potentially resulting in improved flight times and increased throughput. Future concepts with data comm integration have been tested in a number of human-in-the-loop studies but analyzing the results has proven to be particularly challenging because future traffic environment in which data comm is fully enabled has assumed high traffic density, resulting in data set with large amount of information. This paper describes the motivation, design, current and potential future application of Visual Data Comm (VDC), a tool for visualizing data developed in Java using Processing library which is a tool package designed for interactive visualization programming. This paper includes an example of an application of VDC on data pertaining to the most recent Multi Sector Planner study, conducted at NASA s Airspace Operations Laboratory in 2009, in which VDC was used to visualize and interpret data comm activities

Lee, Hwasoo Eric↗

Information visualization: Beyond traditional engineering

This presentation addresses a different aspect of the human-computer interface; specifically the human-information interface. This interface will be dominated by an emerging technology called Information Visualization (IV). IV goes beyond the traditional views of computer graphics, CADS, and enables new approaches for engineering. IV specifically must visualize text, documents, sound, images, and video in such a way that the human can rapidly interact with and understand the content structure of information entities. IV is the interactive visual interface between humans and their information resources.

Thomas, James J.↗

Advanced in Visualization of 3D Time-Dependent CFD Solutions

Numerical simulations of complex 3D time-dependent (unsteady) flows are becoming increasingly feasible because of the progress in computing systems. Unfortunately, many existing flow visualization systems were developed for time-independent (steady) solutions and do not adequately depict solutions from unsteady flow simulations. Furthermore, most systems only handle one time step of the solutions individually and do not consider the time-dependent nature of the solutions. For example, instantaneous streamlines are computed by tracking the particles using one time step of the solution. However, for streaklines and timelines, particles need to be tracked through all time steps. Streaklines can reveal quite different information about the flow than those revealed by instantaneous streamlines. Comparisons of instantaneous streamlines with dynamic streaklines are shown. For a complex 3D flow simulation, it is common to generate a grid system with several millions of grid points and to have tens of thousands of time steps. The disk requirement for storing the flow data can easily be tens of gigabytes. Visualizing solutions of this magnitude is a challenging problem with today's computer hardware technology. Even interactive visualization of one time step of the flow data can be a problem for some existing flow visualization systems because of the size of the grid. Current approaches for visualizing complex 3D time-dependent CFD solutions are described. The flow visualization system developed at NASA Ames Research Center to compute time-dependent particle traces from unsteady CFD solutions is described. The system computes particle traces (streaklines) by integrating through the time steps. This system has been used by several NASA scientists to visualize their CFD time-dependent solutions. The flow visualization capabilities of this system are described, and visualization results are shown.

Lane, David A.↗