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At least 109 records · Page 6

Reviews and syntheses: Variable inundation across Earth's terrestrial ecosystems

Abstract. The structure, function, and dynamics of Earth's terrestrial ecosystems are profoundly influenced by how often (frequency) and how long (duration) they are inundated with water. A diverse array of natural and human-engineered systems experience temporally variable inundation whereby they fluctuate between inundated and non-inundated states. Variable inundation spans extreme events to predictable sub-daily cycles. Variably inundated ecosystems (VIEs) include hillslopes, non-perennial streams, wetlands, floodplains, temporary ponds, tidal systems, storm-impacted coastal zones, and human-engineered systems. VIEs are diverse in terms of inundation regimes, water chemistry and flow velocity, soil and sediment properties, vegetation, and many other properties. The spatial and temporal scales of variable inundation are vast, ranging from sub-meter to whole landscapes and from sub-hourly to multi-decadal. The broad range of system types and scales makes it challenging to predict the hydrology, biogeochemistry, ecology, and physical evolution of VIEs. Despite all experiencing the loss and gain of an overlying water column, VIEs are rarely considered together in conceptual, theoretical, modeling, or measurement frameworks and approaches. Studying VIEs together has the potential to generate mechanistic understanding that is transferable across a much broader range of environmental conditions, relative to knowledge generated by studying any one VIE type. We postulate that enhanced transferability will be important for predicting changes in VIE function in response to global change. Here we aim to catalyze cross-VIE science that studies drivers and impacts of variable inundation across Earth's VIEs. To this end, we complement expert mini-reviews of eight major VIE systems with overviews of VIE-relevant methods and challenges associated with scale. We conclude with perspectives on how cross-VIE science can derive transferable understanding via unifying conceptual models in which the impacts of variable inundation are studied across multi-dimensional environmental space.

54 ENVIRONMENTAL SCIENCES

Advanced research to qualify man for long term weightlessness.

NASA is in the process of conducting a broad program of research and development of technology to qualify, support, and permit the successful use of man in long-term space flight. The technological tasks include human engineering, extravehicular engineering, life support, and human research to assess the effect of space stresses on human physiology and psychology. Various testing techniques that are being used may have future relevance to world health. These include a biocybernetic approach to the study of cardiovascular stresses, measurement of blood flow by means of the Doppler effect, and a device for simulating radiation dosages similar to those produced in solar flares. The planned program includes a study of both humans and animals.

Jones, W. L.

Multi-Agent Software Design and Engineering for Human Centered Collaborative Autonomous Space Systems: NASA Intelligent Systems

Detailed results of this three-year project are available in 37 publications, including 7 book chapters, 3 journal articles, and 27 refereed conference proceedings. In addition, various aspects of the project were the subject of 31 invited presentations and 6 tutorials at international conferences and workshops. Good descriptions of prior and ongoing work on foundational technologies in Brahms, KAoS, NOMADS, and the PSA project can be found in numerous publications not listed here.

Bradshaw, Jeffrey M.

The Systems Engineering Process for Human Support Technology Development

Systems engineering is designing and optimizing systems. This paper reviews the systems engineering process and indicates how it can be applied in the development of advanced human support systems. Systems engineering develops the performance requirements, subsystem specifications, and detailed designs needed to construct a desired system. Systems design is difficult, requiring both art and science and balancing human and technical considerations. The essential systems engineering activity is trading off and compromising between competing objectives such as performance and cost, schedule and risk. Systems engineering is not a complete independent process. It usually supports a system development project. This review emphasizes the NASA project management process as described in NASA Procedural Requirement (NPR) 7120.5B. The process is a top down phased approach that includes the most fundamental activities of systems engineering - requirements definition, systems analysis, and design. NPR 7120.5B also requires projects to perform the engineering analyses needed to ensure that the system will operate correctly with regard to reliability, safety, risk, cost, and human factors. We review the system development project process, the standard systems engineering design methodology, and some of the specialized systems analysis techniques. We will discuss how they could apply to advanced human support systems development. The purpose of advanced systems development is not directly to supply human space flight hardware, but rather to provide superior candidate systems that will be selected for implementation by future missions. The most direct application of systems engineering is in guiding the development of prototype and flight experiment hardware. However, anticipatory systems engineering of possible future flight systems would be useful in identifying the most promising development projects.

Jones, Harry

Tools to Support Human Factors and Systems Engineering Interactions During Early Analysis

We describe an approach and existing software tool support for effective interactions between human factors engineers and systems engineers in early analysis activities during system acquisition. We examine the tasks performed during this stage, emphasizing those tasks where system engineers and human engineers interact. The Concept of Operations (ConOps) document is an important product during this phase, and particular attention is paid to its influences on subsequent acquisition activities. Understanding this influence helps ConOps authors describe a complete system concept that guides subsequent acquisition activities. We identify commonly used system engineering and human engineering tools and examine how they can support the specific tasks associated with system definition. We identify possible gaps in the support of these tasks, the largest of which appears to be creating the ConOps document itself. Finally, we outline the goals of our future empirical investigations of tools to support system concept definition.

Thronesbery, Carroll

Tools to Support Human Factors and Systems Engineering Interactions During Early Analysis

We describe an approach and existing software tool support for effective interactions between human factors engineers and systems engineers in early analysis activities during system acquisition. We examine the tasks performed during this stage, emphasizing those tasks where system engineers and human engineers interact. The Concept of Operations (ConOps) document is an important product during this phase, and particular attention is paid to its influences on subsequent acquisition activities. Understanding this influence helps ConOps authors describe a complete system concept that guides subsequent acquisition activities. We identify commonly used system engineering and human engineering tools and examine how they can support the specific tasks associated with system definition. We identify possible gaps in the support of these tasks, the largest of which appears to be creating the ConOps document itself. Finally, we outline the goals of our future empirical investigations of tools to support system concept definition.

Thronesbery, Carroll

Physiologic rhythms.

Physiologic rhythm pertinence to human engineering for life in aerospace with respect to astronaut selection and performance

HUMAN ENGINEERING

To whomsoever will read in order to build

Rocket flight equations, spacecraft construction, interplanetary exploration, solar energy, human engineering, and instrumentation for space flight

PLANETARY EXPLORATION

Fusion interfaces for tactical environments: An application of virtual reality technology

The term Fusion Interface is defined as a class of interface which integrally incorporates both virtual and nonvirtual concepts and devices across the visual, auditory, and haptic sensory modalities. A fusion interface is a multisensory virtually-augmented synthetic environment. A new facility has been developed within the Human Engineering Division of the Armstrong Laboratory dedicated to exploratory development of fusion interface concepts. This new facility, the Fusion Interfaces for Tactical Environments (FITE) Facility is a specialized flight simulator enabling efficient concept development through rapid prototyping and direct experience of new fusion concepts. The FITE Facility also supports evaluation of fusion concepts by operation fighter pilots in an air combat environment. The facility is utilized by a multidisciplinary design team composed of human factors engineers, electronics engineers, computer scientists, experimental psychologists, and oeprational pilots. The FITE computational architecture is composed of twenty-five 80486-based microcomputers operating in real-time. The microcomputers generate out-the-window visuals, in-cockpit and head-mounted visuals, localized auditory presentations, haptic displays on the stick and rudder pedals, as well as executing weapons models, aerodynamic models, and threat models.

Haas, Michael W.

Use of Human Computer Models to Influence the Design of International Space Station Propulsion Module

The overall design for the International Space Station (ISS) Propulsion (Prop) Module consists of two bell shapes connected by a long tube having a shirt sleeve environment. The tube is to be used by the flight crew to transfer equipment and supplies from the Shuttle to ISS. Due to a desire to use existing space qualified hardware, the tube internal diameter was initially set at 38 inches, while the human engineering specification, NASA-STD-3000, required 50". Human computer modeling using the MannequinPro application was used to help make the case to enlarge the passageway to meet the specification. 3D CAD models of Prop Module were created with 38 inches, 45 inches and 50 inches passageways and human figures in the neutral body posture as well as a fetal posture were inserted into the model and systematically exercised. Results showed that only the 50 inches tube would accommodate a mid tube turn around by a large crew member, 95th percentile American males, by stature.

Hamilton, George S.