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At least 1,045 records · Page 58

Turbulent structures in wall-bounded shear flows observed via three-dimensional numerical simulators

Three recent simulations of tubulent shear flow bounded by a wall using the Illiac computer are reported. These are: (1) vibrating-ribbon experiments; (2) study of the evolution of a spot-like disturbance in a laminar boundary layer; and (3) investigation of turbulent channel flow. A number of persistent flow structures were observed, including streamwise and vertical vorticity distributions near the wall, low-speed and high-speed streaks, and local regions of intense vertical velocity. The role of these structures in, for example, the growth or maintenance of turbulence is discussed. The problem of representing the large range of turbulent scales in a computer simulation is also discussed.

Leonard, A.↗

Autonomous satellite navigation methods using the Global Positioning Satellite System

This investigation considers the problem of autonomous satellite navigation using the NAVSTAR Global Positioning System (GPS). The major topics covered include the design, implementation, and validation of onboard navigation filter algorithms by means of computer simulations. The primary errors that the navigation filter design must minimize are computational effects and modeling inaccuracies due to limited capability of the onboard computer. The minimization of the effect of these errors is attained by applying the sequential extended Kalman filter using a factored covariance implementation with Q-matrix or dynamical model compensations. Peformance evaluation of the navigation filter design is carried out using both the CDC Cyber 170/750 computer and the PDP-11/60 computer. The results are obtained assuming the Phase I GPS constellation, consisting of six satellites, and a Landsat-D type spacecraft as the model for the user satellite orbit.

Murata, M.↗

Numerical Investigation of Flow in an Over-Expanded Nozzle with Porous Surfaces

A new porous condition has been implemented in the PAB3D solver for simulating the flow over porous surfaces. The newly-added boundary condition is utilized to compute the flow field of a non-axisymmetric, convergent-divergent nozzle incorporating porous cavities for shock-boundary layer interaction control. The nozzle has an expansion ratio (exit area/throat area) of 1.797 and a design nozzle pressure ratio of 8.78. The flow fields for a baseline nozzle (no porosity) and for a nozzle with porous surfaces (10% porosity ratio) are computed for NPR varying from 2.01 to 9.54. Computational model results indicate that the over-expanded nozzle flow was dominated by shock-induced boundary-layer separation. Porous configurations were capable of controlling off-design separation in the nozzle by encouraging stable separation of the exhaust flow. Computational simulation results, wall centerline pressure, mach contours, and thrust efficiency ratio are presented and discussed. Computed results are in excellent agreement with experimental data.

Elmiligui, Alaa↗

Numerical Investigation of Flow in an Over-expanded Nozzle with Porous Surfaces

A new porous condition has been implemented in the PAB3D solver for simulating the flow over porous surfaces. The newly-added boundary condition is utilized to compute the flow field of a non-axisymmetric, convergent-divergent nozzle incorporating porous cavities for shock-boundary layer interaction control. The nozzle has an expansion ratio (exit area/throat area) of 1.797 and a design nozzle pressure ratio of 8.78. The flow fields for a baseline nozzle (no porosity) and for a nozzle with porous surfaces (10% porosity ratio) are computed for NPR varying from 2.01 to 9.54. Computational model results indicate that the over-expanded nozzle flow is dominated by shock-induced boundary-layer separation. Porous configurations are capable of controlling off-design separation in the nozzle by encouraging stable separation of the exhaust flow. Computational simulation results, wall centerline pressure, mach contours, and thrust efficiency ratio are presented and discussed. Computed results are in excellent agreement with experimental data.

Abdol-Hamid, Khaled S.↗

Development of a low-cost virtual reality workstation for training and education

Virtual Reality (VR) is a set of breakthrough technologies that allow a human being to enter and fully experience a 3-dimensional, computer simulated environment. A true virtual reality experience meets three criteria: (1) it involves 3-dimensional computer graphics; (2) it includes real-time feedback and response to user actions; and (3) it must provide a sense of immersion. Good examples of a virtual reality simulator are the flight simulators used by all branches of the military to train pilots for combat in high performance jet fighters. The fidelity of such simulators is extremely high -- but so is the price tag, typically millions of dollars. Virtual reality teaching and training methods are manifestly effective, but the high cost of VR technology has limited its practical application to fields with big budgets, such as military combat simulation, commercial pilot training, and certain projects within the space program. However, in the last year there has been a revolution in the cost of VR technology. The speed of inexpensive personal computers has increased dramatically, especially with the introduction of the Pentium processor and the PCI bus for IBM-compatibles, and the cost of high-quality virtual reality peripherals has plummeted. The result is that many public schools, colleges, and universities can afford a PC-based workstation capable of running immersive virtual reality applications. My goal this summer was to assemble and evaluate such a system.

Phillips, James A.↗

Forecasting of Storm Surge Floods Using ADCIRC and Optimized DEMs

Increasing the accuracy of storm surge flood forecasts is essential for improving preparedness for hurricanes and other severe storms and, in particular, for optimizing evacuation scenarios. An interactive database, developed by WorldWinds, Inc., contains atlases of storm surge flood levels for the Louisiana/Mississippi gulf coast region. These atlases were developed to improve forecasting of flooding along the coastline and estuaries and in adjacent inland areas. Storm surge heights depend on a complex interaction of several factors, including: storm size, central minimum pressure, forward speed of motion, bottom topography near the point of landfall, astronomical tides, and most importantly, maximum wind speed. The information in the atlases was generated in over 100 computational simulations, partly by use of a parallel-processing version of the ADvanced CIRCulation (ADCIRC) model. ADCIRC is a nonlinear computational model of hydrodynamics, developed by the U.S. Army Corps of Engineers and the US Navy, as a family of two- and three-dimensional finite element based codes. It affords a capability for simulating tidal circulation and storm surge propagation over very large computational domains, while simultaneously providing high-resolution output in areas of complex shoreline and bathymetry. The ADCIRC finite-element grid for this project covered the Gulf of Mexico and contiguous basins, extending into the deep Atlantic Ocean with progressively higher resolution approaching the study area. The advantage of using ADCIRC over other storm surge models, such as SLOSH, is that input conditions can include all or part of wind stress, tides, wave stress, and river discharge, which serve to make the model output more accurate.

Valenti, Elizabeth↗

Performance results for a hybrid coding system.

Results of computer simulation studies of the hybrid pull-up bootstrap decoding algorithm, using a constraint length 24, nonsystematic, rate 1/2 convolutional code for the symmetric channel with both binary and eight-level quantized outputs. Computational performance was used to measure the effect of several decoder parameters and determine practical operating constraints. Results reveal that the track length may be reduced to 500 information bits with small degradation in performance. The optimum number of tracks per block was found to be in the range from 7 to 11. An effective technique was devised to efficiently allocate computational effort and identify reliably decoded data sections. Long simulations indicate that a practical bootstrap decoding configuration has a computational performance about 1.0 dB better than sequential decoding and an output bit error rate about .0000025 near the R sub comp point.

Hoffman, L. B.↗

Particle Interaction Physics Model Formulation for Plume-Surface Interaction Erosion and Cratering

The Predictive Simulation Capability development team of the STMD Game Changing Development sponsored PSI project is implementing computational simulation capability for the efficient and accurate prediction of Plume-Surface Interaction induced surface erosion and cratering in Martian and Lunar environments. The status of the Focus Area 3 of the PSI project in the generation and efficient application of accurate soil particle composition modeling in the Gas-Granular Flow Solver (GGFS) computational framework is presented. The process of constitutive closure model database generation using DEM particle interaction modeling for capturing the effects of irregular particle shape and poly-disperse mixture distribution effects is outlined. This capability has now been ported to NASA supercomputer assets and NASA engineers successfully demonstrated technology and skillset transfer in model generation for spherical and irregularly shaped, mono-disperse and bi-disperse mixture compositions. Assessment of the computational efficiency and practicality of the academic serially executed DEM tools on NASA supercomputers identified the need to migrate to a DEM framework capable of performing parallel simulations in a simultaneous process orchestrated in an automated setup, execution, database extraction, and dataset delivery ready for application simulations. The LIGGGHTS DEM toolset has been selected as the most suitable tool to migrate the DEM simulations. Once the soil model generation process is implemented, models capturing the shape and poly-dispersity effects will be generated to perform much refined validation simulations against the experiments performed under the PSI project. The application readiness of the soil models currently operational in GGFS was presented for the example of a full scale, 3-D simulation of the plume induced erosion and crater formation of the Apollo LM at an elevation of 5m above ground in a low pressure, near vacuum background.

Peter A Liever↗

Particle Interaction Physics Model Formulation for Plume-Surface Interaction Erosion and Cratering

The Predictive Simulation Capability development team of the STMD Game Changing Development sponsored PSI project is implementing computational simulation capability for the efficient and accurate prediction of Plume-Surface Interaction induced surface erosion and cratering in Martian and Lunar environments. The status of the Focus Area 3 of the PSI project in the generation and efficient application of accurate soil particle composition modeling in the Gas-Granular Flow Solver (GGFS) computational framework is presented. The process of constitutive closure model database generation using DEM particle interaction modeling for capturing the effects of irregular particle shape and poly-disperse mixture distribution effects is outlined. This capability has now been ported to NASA supercomputer assets and NASA engineers successfully demonstrated technology and skillset transfer in model generation for spherical and irregularly shaped, mono-disperse and bi-disperse mixture compositions. Assessment of the computational efficiency and practicality of the academic serially executed DEM tools on NASA supercomputers identified the need to migrate to a DEM framework capable of performing parallel simulations in a simultaneous process orchestrated in an automated setup, execution, database extraction, and dataset delivery ready for application simulations. The LIGGGHTS DEM toolset has been selected as the most suitable tool to migrate the DEM simulations. Once the soil model generation process is implemented, models capturing the shape and poly-dispersity effects will be generated to perform much refined validation simulations against the experiments performed under the PSI project. The application readiness of the soil models currently operational in GGFS was presented for the example of a full scale, 3-D simulation of the plume induced erosion and crater formation of the Apollo LM at an elevation of 5m above ground in a low pressure, near vacuum background.

Peter A Liever↗

Particle Hydrodynamics with Material Strength for Multi-Layer Orbital Debris Shield Design

Three dimensional simulation of oblique hypervelocity impact on orbital debris shielding places extreme demands on computer resources. Research to date has shown that particle models provide the most accurate and efficient means for computer simulation of shield design problems. In order to employ a particle based modeling approach to the wall plate impact portion of the shield design problem, it is essential that particle codes be augmented to represent strength effects. This report describes augmentation of a Lagrangian particle hydrodynamics code developed by the principal investigator, to include strength effects, allowing for the entire shield impact problem to be represented using a single computer code.

Fahrenthold, Eric P.↗

Feasibility study, software design, layout and simulation of a two-dimensional Fast Fourier Transform machine for use in optical array interferometry

The goal of this project was the feasibility study of a particular architecture of a digital signal processing machine operating in real time which could do in a pipeline fashion the computation of the fast Fourier transform (FFT) of a time-domain sampled complex digital data stream. The particular architecture makes use of simple identical processors (called inner product processors) in a linear organization called a systolic array. Through computer simulation the new architecture to compute the FFT with systolic arrays was proved to be viable, and computed the FFT correctly and with the predicted particulars of operation. Integrated circuits to compute the operations expected of the vital node of the systolic architecture were proven feasible, and even with a 2 micron VLSI technology can execute the required operations in the required time. Actual construction of the integrated circuits was successful in one variant (fixed point) and unsuccessful in the other (floating point).

Boriakoff, Valentin↗

Simulation and analysis of differential global positioning system for civil helicopter operations

A Differential Global Positioning System (DGPS) computer simulation was developed, to provide a versatile tool for assessing DGPS referenced civil helicopter navigation. The civil helicopter community will probably be an early user of the GPS capability because of the unique mission requirements which include offshore exploration and low altitude transport into remote areas not currently served by ground based Navaids. The Monte Carlo simulation provided a sufficiently high fidelity dynamic motion and propagation environment to enable accurate comparisons of alternative differential GPS implementations and navigation filter tradeoffs. The analyst has provided the capability to adjust most aspects of the system, the helicopter flight profile, the receiver Kalman filter, and the signal propagation environment to assess differential GPS performance and parameter sensitivities. Preliminary analysis was conducted to evaluate alternative implementations of the differential navigation algorithm in both the position and measurement domain. Results are presented to show that significant performance gains are achieved when compared with conventional GPS but that differences due to DGPS implementation techniques were small. System performance was relatively insensitive to the update rates of the error correction information.

Denaro, R. P.↗

Development and modification of a digital program for final approach to landing

The development and implementation of a dynamic digital computer simulator which may be used to evaluate aircraft performance when operating under the control and guidance of various navigation, landing, and flight control systems are discussed. The digital computer program may be used to simulate and evaluate the relationships and interactions between various factors such as the microwave landing system, avionics receivers and onboard processors, aircraft aerodynamics, aircraft automatic control systems, control surfaces, and wind and other external effects. The models used to represent aircraft aerodynamics, control system and control surfaces; weather and wind effects; and the microwave landing system are described. Example results are presented for a simulation of a Boeing 737 using two sample control systems while subjected to various atmospheric conditions and microwave landing system errors. The limitations and performance capabilities of these control systems are discussed in terms of their ability to utilize the microwave landing system signal.

Duff, W. G.↗

Shock and vibration technology with applications to electrical systems

A survey is presented of shock and vibration technology for electrical systems developed by the aerospace programs. The shock environment is surveyed along with new techniques for modeling, computer simulation, damping, and response analysis. Design techniques based on the use of analog computers, shock spectra, optimization, and nonlinear isolation are discussed. Shock mounting of rotors for performance and survival, and vibration isolation techniques are reviewed.

Eshleman, R. L.↗

Study of fuel cell on-site, integrated energy systems in residential/commercial applications

Three building applications were selected for a detailed study: a low rise apartment building; a retail store, and a hospital. Building design data were then specified for each application, based on the design and construction of typical, actual buildings. Finally, a computerized building loads analysis program was used to estimate hourly end use load profiles for each building. Conventional and fuel cell based energy systems were designed and simulated for each building in each location. Based on the results of a computer simulation of each energy system, levelized annual costs and annual energy consumptions were calculated for all systems.

Wakefield, R. A.↗