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At least 1,045 records · Page 58

Life Support and Environmental Monitoring International System Maturation Team Considerations.

Human exploration of the solar system is an ambitious goal. Future human missions to Mars or other planets will require the cooperation of many nations to be feasible. Exploration goals and concepts have been gathered by the International Space Exploration Coordination Group (ISECG) at a very high level, representing the overall goals and strategies of each participating space agency. The Global Exploration Roadmap published by ISECG states that international partnerships are part of what drives the the mission scenarios. It states "Collaborations will be established at all levels (missions, capabilities, technologies), with various levels of interdependency among the partners." To make missions with interdependency successful, technologists and system experts need to share information early, before agencies have made concrete plans and binding agreements. This paper provides an overview of possible ways of integrating NASA, ESA, and JAXA work into a conceptual roadmap of life support and environmental monitoring capabilities for future exploration missions. Agencies may have immediate plans as well as long term goals or new ideas that are not part of official policy. But relationships between plans and capabilities may influence the strategies for the best ways to achieve partner goals. Without commitments and an organized program like the International Space Station, requirements for future missions are unclear. Experience from ISS has shown that standards and an early understanding of requirements are an important part of international partnerships. Attempting to integrate systems that were not designed together can create many problems. Several areas have been identified that could be important to discuss and understand early: units of measure, cabin CO2 levels, and the definition and description of fluids like high purity oxygen, potable water and residual biocide, and crew urine and urine pretreat. Each of the partners is exploring different kinds of technologies. Different specific parameters may important to define or explore possible ranges depending on the system concepts. Early coordination between technology developers can create new possibilities for collaboration, and provide input to determine what combined options may provide the best overall system architecture.

Anderson, Molly↗

A prototype case-based reasoning human assistant for space crew assessment and mission management

We present a prototype human assistant system for space crew assessment and mission management. Our system is based on case episodes from American and Russian space missions and analog environments such as polar stations and undersea habitats. The general domain of small groups in isolated and confined environments represents a near ideal application area for case-based reasoning (CBR) - there are few reliable rules to follow, and most domain knowledge is in the form of cases. We define the problem domain and outline a unique knowledge representation system driven by conflict and communication triggers. The prototype system is able to represent, index, and retrieve case studies of human performance. We index by social, behavioral, and environmental factors. We present the problem domain, our current implementation, our research approach for an operational system, and prototype performance and results.

Owen, Robert B.↗

Human Factor Investigation of Waste Processing System During the HI-SEAS 4-month Mars Analog Mission in Support of NASA's Logistic Reduction and Repurposing Project: Trash to Gas

NASA's Logistics Reduction and Repurposing (LRR) project is a collaborative effort in which NASA is tasked with reducing total logistical mass through reduction, reuse and recycling of various wastes and components of long duration space missions and habitats. Trash to Gas (TtG) is a sub task to LRR with efforts focused on development of a technology that converts wastes generated during long duration space missions into high-value products such as methane, water for life support, raw material production feedstocks, and other energy sources. The reuse of discarded materials is a critical component to reducing overall mission mass. The 120 day Hawaii Space Exploration and Analog Simulation provides a unique opportunity to answer questions regarding crew interface and system analysis for designing and developing future flight-like versions of a TtG system. This paper will discuss the human factors that would affect the design of a TtG or other waste processing systems. An overview of the habitat, utility usage, and waste storage and generation is given. Crew time spent preparing trash for TtG processing was recorded. Gas concentrations were measured near the waste storage locations and at other locations in the habitat. In parallel with the analog mission, experimental processing of waste materials in a TtG reactor was performed in order to evaluate performance with realistic waste materials.

waste management↗

Human Factor Investigation of Waste Processing System During the HI-SEAS 4 Month Mars Analog Mission in Support of NASA's Logistic Reduction and Repurposing Project: Trash to Gas

NASAs Logistics Reduction and Repurposing (LRR) project is a collaborative effort in which NASA is tasked with reducing total logistical mass through reduction, reuse and recycling of various wastes and components of long duration space missions and habitats. Trash to Gas (TtG) is a sub task to LRR with efforts focused on development of a technology that converts wastes generated during long duration space missions into high-value products such as methane, water for life support, raw material production feedstocks, and other energy sources. The reuse of discarded materials is a critical component to reducing overall mission mass. The 120 day Hawaii Space Exploration and Analog Simulation provides a unique opportunity to answer questions regarding crew interface and system analysis for designing and developing future flight-like versions of a TtG system. This paper will discuss the human factors that would affect the design of a TtG or other waste processing systems. An overview of the habitat, utility usage, and waste storage and generation is given. Crew time spent preparing trash for TtG processing was recorded. Gas concentrations were measured near the waste storage locations and at other locations in the habitat. In parallel with the analog mission, experimental processing of waste materials in a TtG reactor was performed in order to evaluate performance with realistic waste materials.

Steam reformer↗

The Human Powered Submarine Team of Virginia Tech Propulsion System Design Final Report

The Human Powered Submarine Team has been in existence at Virginia Tech since its conception in 1993. Since then, it has served as a way for engineering students from many different disciplines to implement design conception and realization. The first submarine built was Phantom 1, a two-man submarine made of fiberglass. After construction was complete, Phantom 1 was ready for racing, but, unfortunately, suffered fatal problems come race time. The submarine team slowed down a bit after experiencing racing problems, but was revived in 1995 when design efforts for a new two-man submarine, the Phantom 2 commence. The propulsion system consisted of a chain and gear drive system using an ultra-light helicopter tail rotor for a propeller. Although the team learned valuable lessons as a result of Phantom 1's problems, Phantom 2 still experiences problems at races. After various parts of Phantom 2 are redesigned, it is once again ready for racing and proves that the redesign was well worth the time and effort. In 1997, Phantom 2 not only finishes its first race, held in San Diego, California, but comes in third. This success sparks yet another revival of the submarine team and design for the team's current project, the Phantom 3, a one-man submarine, is started. In 1998, the plug for Phantom 3 is built and the hull is constructed. With so many past problems from which to learn, Phantom 3 promises to be the fastest and best-designed submarine the team has developed thus far. The current speed world-record is 7 knots.

An, Eric↗

Facing page test for the astronaut science advisor presentation

The goal of the Astronaut Science Advisor (ASA) project is to improve the scientific return of experiments performed in space by providing astronaut experimenters with an 'intelligent assistant' that encapsulates much of the domain- and experiment-related knowledge commanded by the Principal Investigator (PI) on the ground. By using expert systems technology and the availability of flight-qualified personal computers, it is possible to encode the requisite knowledge and make it available to astronauts as they perform experiments in space. The system performs four major functions: diagnosis and troubleshooting of experiment apparatus, data collection, protocol management, and detection of interesting data. The experiment used for development of the system measures human adaptation to weightlessness in the context of the neurovestibular system. This so-called 'Rotating Dome' experiment was flown on the recent Spacelab Life Sciences One (SLS-1) Mission. This mission was used as an opportunity to test some of the system's functionality. Experiment data was downlinked from the orbiter, and the system then captured the data and analyzed it in real time. The system kept track of the time being used by the experiment, recognized occurrences of interesting data, summarized data statistically and generated potential new protocols that could be used to optimize the course of the experiment.

Compton, Michael M.↗

A System for Managing Replenishment of a Nutrient Solution Using an Electrical Conductivity Controller

Control of nutrient solution parameters is very important for the growth and development of plants grown hydroponically. Protocols involving different nutrient solution replenishment times (e.g. one-week, two-week, or two-day replenishment) provide manual periodic control of the nutrient solution's electrical conductivity (EC). Since plants take-up nutrients as they grow, manual control has a drawback in that EC is not held constant between replenishments. In an effort to correct this problem the Center for Food and Environmental Systems for Human Exploration of Space at Tuskegee University has developed a system for managing and controlling levels of EC over a plant's entire growing cycle. A prototype system is being tested on sweetpotato production using the nutrient film technique (NFT), and it is being compared to a system in which sweetpotatoes are grown using NFT with manual control. NASA has played an important role in the development of environmental control systems. They have become a forerunner in growing plants hydroponically with some control systems through the use of networked data acquisition and control using environmental growth chambers. Data acquisition systems which involve the use of real-time, calibration, set points, user panel, and graphical representation programming provide a good method of controlling nutrient solution parameters such as EC and pH [Bledsoe, 19931]. In NASA's Biomass Production Chamber (BPC) at Kennedy Space Center, control is provided by a programmable logic controller (PLC). This is an industrial controller which combines ladder computer logic which has the ability to handle various levels of electrical power. The controller controls temperature, light and other parameters that affect the plant's environment, in the BPC, the Nutrient Delivery System (NIX), a sub-system of the PLC, controls nutrient solution parameters such as EC, pH, and solution levels. When the nutrient EC measurement goes outside a preset range (120-130 mS/m) a set amount of a stock solution of nutrients is automatically added by a metering pump to bring the EC back into operating range [Fortson, 1992]. This paper describes a system developed at Tuskegee University for controlling the EC of a nutrient solution used for growing sweetpotatoes with an EC controller and a computer with LabView data acquisition and instrumentation software. It also describes the preliminary data obtained from the growth of sweetpotatoes using this prototype control system.

Davis, D.↗

VEVI: A Virtual Reality Tool For Robotic Planetary Explorations

The Virtual Environment Vehicle Interface (VEVI), developed by the NASA Ames Research Center's Intelligent Mechanisms Group, is a modular operator interface for direct teleoperation and supervisory control of robotic vehicles. Virtual environments enable the efficient display and visualization of complex data. This characteristic allows operators to perceive and control complex systems in a natural fashion, utilizing the highly-evolved human sensory system. VEVI utilizes real-time, interactive, 3D graphics and position / orientation sensors to produce a range of interface modalities from the flat panel (windowed or stereoscopic) screen displays to head mounted/head-tracking stereo displays. The interface provides generic video control capability and has been used to control wheeled, legged, air bearing, and underwater vehicles in a variety of different environments. VEVI was designed and implemented to be modular, distributed and easily operated through long-distance communication links, using a communication paradigm called SYNERGY.

Piguet, Laurent↗

Flight Software Design Choices Based on Criticality

This slide presentation reviews the rationale behind flight software design as a function of criticality. The requirements of human rated systems implies a high criticality for the flight support software. Human life is dependent on correct operation of the software. Flexibility should be permitted when the consequences of software failure are not life threatening. This is also relevant for selecting Commercial Off the Shelf (COTS) software.

Lee, Earl↗

Resiliency in Future Cislunar Space Architectures

Resiliency is an aspirational metric, and it is a common goal for complex systems – be they engineered space architectures, geopolitical networks, or the human immune system. However, despite the ubiquitous desire for resiliency, the concept is surprisingly difficult to define and apply to future planning efforts. We assert that resiliency can emerge from a layered approach of deliberately chosen capabilities with overlap and flexibility that, in aggregate, result in a resilient system. The challenge is to identify capabilities that contribute to resiliency and to accurately characterize their value. Resiliency is discussed through the lens of future architecture planning, outlining how the National Aeronautics and Space Administration (NASA) can benefit from a shift in approach when transitioning focus to the cislunar environment.

Jason Hay↗

A crew-centered flight deck design philosophy for High-Speed Civil Transport (HSCT) aircraft

Past flight deck design practices used within the U.S. commercial transport aircraft industry have been highly successful in producing safe and efficient aircraft. However, recent advances in automation have changed the way pilots operate aircraft, and these changes make it necessary to reconsider overall flight deck design. The High Speed Civil Transport (HSCT) mission will likely add new information requirements, such as those for sonic boom management and supersonic/subsonic speed management. Consequently, whether one is concerned with the design of the HSCT, or a next generation subsonic aircraft that will include technological leaps in automated systems, basic issues in human usability of complex systems will be magnified. These concerns must be addressed, in part, with an explicit, written design philosophy focusing on human performance and systems operability in the context of the overall flight crew/flight deck system (i.e., a crew-centered philosophy). This document provides such a philosophy, expressed as a set of guiding design principles, and accompanied by information that will help focus attention on flight crew issues earlier and iteratively within the design process. This document is part 1 of a two-part set.

Palmer, Michael T.↗

Avionics/crew station integration

The U.S. Navy has been encouraging advanced development concepts aimed at increasing the aircraft instrumentation performance for multi-platform applications of 1990's weapons systems. The three areas covered by the Navy's research and development effort are: System Integration, Technology, and Human Factors. The System Integration objectives are to produce a system architecture easily adaptable to many platforms. Technology objectives are to determine the state of the art for displays, electronics, and controls. The Human Factors objectives are to determine the proper human-machine interfaces so that the ultimate crew station will be capable of providing the pilot with the proper display and controls performance to satisfy the diverse requirements of a fighter, attack, ASW, fixed-wing, rotary-wing, and V/STOL platforms in both a one-man crew or two-man crew matrix. All data/control interface among units of this crew station and other platform subsystems will be via digital data buses and video multiplex buses. No individual discrete signal, data, or control lines will be needed. This paper discusses the six interfaces necessary to ensure the optimum development of this crew station, the predicted platform mission improvements, and the requisite life-cycle cost considerations. This concept will serve as a basis for planning the integration of the necessary hardware and software features in current and future weapons systems.

Mulley, W. G.↗

Human Factors in Automated and Robotic Space Systems: Proceedings of a symposium. Part 1

Human factors research likely to produce results applicable to the development of a NASA space station is discussed. The particular sessions covered in Part 1 include: (1) system productivity -- people and machines; (2) expert systems and their use; (3) language and displays for human-computer communication; and (4) computer aided monitoring and decision making. Papers from each subject area are reproduced and the discussions from each area are summarized.

Sheridan, Thomas B.↗

NASA Engineering and Safety Center Lunar Rover Design Concepts Assessments

Mass is a significant risk to programs and projects as they transition from formulation to implementation, especially in larger human space systems where delivery mass or volume can be a constrained commodity. • Concepts developed without an adequate systems-engineering basis, including design and operations experience, may miss significant functionality and subsequent mass required for integration or operations. • Further uncertainty can be associated with not fully understanding design best practices and standards that drive mass, such as design for minimum risk or fault tolerance.1 • Finally, the appropriate systems engineering mass properties management rigor and technical discipline insight are required to set the mass baseline, including appropriate mass growth allowance (MGA) to ensure program success. Mass is a key quantity that should be constantly monitored by the systems engineer and the program/project management stakeholder to ensure mission compatibility throughout the project life cycle. In addition, mass is a key programmatic performance metric monitored by the NASA Chief Financial Officer for current and future program cost estimating. NASA Exploration Systems sought an assessment of reasonableness with respect to different potential rover concepts that balances mass needs and human-class cargo lander capabilities. Appropriate systems engineering mass properties management rigor and technical discipline insight were used, and are required to set the mass baseline, including appropriate MGA to ensure program success. Two independent Lunar rover concepts were evaluated, with a goal to understand concept credibility and the Lunar rover designs potential extensibility for Mars surface operations. A notional generic rover concept is shown in Figure 1.

Systems Engineering↗

Thinking outside the box: The human role in increasingly automated aviation systems

Rapid advances in artificial intelligence are enabling automated systems to operate in an increasingly autonomous manner in domains that previously required the involvement of human operators. Examples are rail transport systems, self-driving cars, and warehouse delivery systems. From time to time, such automation encounters operational conditions that fall outside a “competency box” within which the system has been designed to operate. Human operators add resilience because they can see and act outside the competency box of scenarios and environments for which the system was designed. The system’s competencies can be expanded over time with modifications to software, sensors, etc.; however, it is unclear at what point the competency box becomes large enough to safely eliminate the role of the human operator. One area where advanced automation may be applied is Urban Air Mobility (UAM). Current UAM concepts envision fleets of highly automated air vehicles providing on-demand transport for people and goods. A phased development of UAM has been proposed, beginning with on-board pilots and transitioning to a future state where automated vehicles operate with minimal human involvement. Proponents of UAM note that this final state reduces cost as well as eliminating pilot error, identified as a contributing factor in many aircraft accidents. However, eliminating human involvement also risks eliminating their positive contributions to system resilience. Here we examine Concepts of Operation proposed for future UAM systems and explore how humans can best be incorporated to maintain resilience while minimizing cost and risk. A human-autonomy teaming approach is suggested.

Advanced Air Mobility↗