Single Path Generation for Closed Contours via Graph Theory and Topological Hierarchy
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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.
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The increasing frequency of extreme weather events poses significant risks to power distribution systems, leading to widespread outages and severe economic and social consequences. This paper presents a novel simulation framework for assessing and enhancing the resilience of power distribution networks under such conditions. Resilience is estimated through Monte Carlo simulations, which simulate extreme weather scenarios and evaluate the impact on infrastructure fragility. Due to the proprietary nature of power network topology, a distribution network is synthesized using publicly available data. To generate the weather scenarios, an extreme weather generation method is developed. To enhance resilience, renewable resources such as solar panels and energy storage systems (batteries in this study) are incorporated. A customized Genetic Algorithm is proposed to determine the optimal locations and capacities for solar panels and battery installations, maximizing resilience while balancing cost constraints. Experiment results demonstrate that on a large-scale synthetic distribution network with more than 300,000 nodes and 300,000 edges, the proposed framework can efficiently evaluate the resilience, and enhance the resilience through the installations of distributed energy resources (DERs), providing utilities with valuable insights for community-level power system resilience estimation and enhancement.
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An important class of data analysis tasks stem from comparing subsets of connected records within massive sets of complex relational data. A common approach is to represent each set of connected records with a small graph, or set of data entities (graph vertices) and their relationships (graph edges), and efficient methods to gauge similarity for pairs of graphs are of high interest. This project concentrated on dynamic graphs, where each edge record has an associated timestamp denoting the time of observation. Pre-existing techniques for comparing dynamic graphs concentrate on either computing graph edit distance (number of vertex and edge deletion, addition, and timestamp modifications) or vectorizing the graph with counts of a limited set of dynamic graph motifs (tiny fundamental subgraphs) and computing distances between the vectors. These approaches are less able to see similarities in graphs that are fairly different in size but come from identical graph generation processes. The motif counting approach can be improved for graphs from the same process, but suffers from requiring many types of motifs meaning it is expensive. Moreover, many motifs are not present for small graphs, meaning realizing a a much larger graph came from the same process is difficult.
RDF triplestores are great tools for online graph analytic processing (i.e., graph pattern query processing), but they do not provide graph mining capabilities (e.g., PageRank, connected-component analysis, node eccentricity, etc.). The software title “TripleGraph” is a graph analysis toolkit, which uses an RDF triplestore as its backend for creating, manipulating, mining, and programming with large scale property graphs. It allows users to run various graph mining algorithms easily. User can import edgelist-formatted (homogeneous graph) or JSON-formatted graph (property graph) into the RDF triplestore using the provided tool and perform various analysis such as (1) Node/edge retrieval and manipulation, (2) Pathfinding between two given nodes, (3) Running graph mining algorithms (PageRank/Personalized PageRank, Single Source Shortest Path/Multi-Source Shortest Path, Connected Component, Node Eccentricity, Peer Pressure Clustering). It supports standard graph data format and works with a standard SPARQL endpoint like Jena Fuseki. It allows users to perform online graph analytic processing and graph mining on the same platform (a triplestore).
Apparatuses and methods for producing run-time architectures of computer program modules. One embodiment includes creating an abstract graph from the computer program module and from containment information corresponding to the computer program module, wherein the abstract graph has nodes including types and objects, and wherein the abstract graph relates an object to a type, and wherein for a specific object the abstract graph relates the specific object to a type containing the specific object; and creating a runtime graph from the abstract graph, wherein the runtime graph is a representation of the true runtime object graph, wherein the runtime graph represents containment information such that, for a specific object, the runtime graph relates the specific object to another object that contains the specific object.
Optimal constructions of classical LDPC codes can be obtained by choosing the Tanner graph uniformly at random among biregular graphs. We introduce a class of codes that we call ``diffusion codes'', defined by placing each edge connecting bits and checks on some graph, and acting on that graph with a random SWAP network. By tuning the depth of the SWAP network, we can tune a tradeoff between the amount of randomness -- and hence the optimality of code parameters -- and locality with respect to the underlying graph. For diffusion codes defined on the cycle graph, if the SWAP network has depth $\sim Tn$ with $T> n^{2β}$ for arbitrary $β>0$, then we prove that almost surely the Tanner graph is a lossless ``smaller set'' vertex expander for small sets up size $δ\sim \sqrt T \sim n^β$, with bounded bit and check degree. At the same time, the geometric size of the largest stabilizer is bounded by $\sqrt T$ in graph distance. We argue, based on physical intuition, that this result should hold more generally on arbitrary graphs. By taking hypergraph products of these classical codes we obtain quantum LDPC codes defined on the torus with smaller-set boundary and co-boundary expansion and the same expansion/locality tradeoffs as for the classical codes. These codes are self-correcting and admit single-shot decoding, while having the geometric size of the stabilizer growing as an arbitrarily small power law. Our proof technique establishes mixing of a random SWAP network on small subsystems at times scaling with only the subsystem size, which may be of independent interest.
A graphical language for processing data allows processing elements to be connected with virtual wires that represent data flows between processing modules. The processing of complex data, such as lidar data, requires many different algorithms to be applied. The purpose of this innovation is to automate the processing of complex data, such as LIDAR, without the need for complex scripting and programming languages. The system consists of a set of user-interface components that allow the user to drag and drop various algorithmic and processing components onto a process graph. By working graphically, the user can completely visualize the process flow and create complex diagrams. This innovation supports the nesting of graphs, such that a graph can be included in another graph as a single step for processing. In addition to the user interface components, the system includes a set of .NET classes that represent the graph internally. These classes provide the internal system representation of the graphical user interface. The system includes a graph execution component that reads the internal representation of the graph (as described above) and executes that graph. The execution of the graph follows the interpreted model of execution in that each node is traversed and executed from the original internal representation. In addition, there are components that allow external code elements, such as algorithms, to be easily integrated into the system, thus making the system infinitely expandable.
A method of authenticating or declining to authenticate an asserted identity of a candidate-person. In an enrollment phase, a reference PQRST heart action graph is provided or constructed from information obtained from a plurality of graphs that resemble each other for a known reference person, using a first graph comparison metric. In a verification phase, a candidate-person asserts his/her identity and presents a plurality of his/her heart cycle graphs. If a sufficient number of the candidate-person's measured graphs resemble each other, a representative composite graph is constructed from the candidate-person's graphs and is compared with a composite reference graph, for the person whose identity is asserted, using a second graph comparison metric. When the second metric value lies in a selected range, the candidate-person's assertion of identity is accepted.
Graph algorithms with polynomial space and time requirements often become infeasible for massive graphs with billions of edges or more. State-of-the-art approaches therefore employ approximate serial, parallel, and distributed algorithms to tackle these challenges. However, such approaches require storing the entire graph in memory and thus need access to costly computing resources such as clusters and supercomputers. In this paper, we present practical streaming approaches for solving massive graph problems using limited memory for two prototypical graph problems: maximum weighted matching and minimum weighted edge cover. For matching, we conduct a thorough computational study on two of the semi-streaming algorithms including a recent breakthrough result that achieves a $1/(2+\varepsilon)$-approximation of the weight while using $O( n \log W /\epsilon)$ memory (here $n$ is the number of vertices and $W$ is the maximum edge weight), designed by Paz and Schwartzman [SODA, 2017]. Empirically, we show that the semi-streaming algorithms produce matchings whose weight is close to the best $1/2$-approximate offline algorithm while requiring less time and an order-of-magnitude less memory. For minimum weighted edge cover, we develop three novel semi-streaming algorithms. Two of these algorithms require a single pass through the input graph, require $O(n \log n)$ memory, and provide a 2-approximation guarantee on the objective. We also leverage a relationship between approximate maximum weighted matching and approximate minimum weighted edge cover to develop a two-pass $3/2+\epsilon$-approximate algorithm with the memory requirement of Paz and Schwartzman's semi-streaming matching algorithm. These streaming approaches are compared against the state-of-the-art 3/2-approximate offline algorithm. The semi-streaming matching and the novel edge cover algorithms proposed in this paper can process graphs with several billions of edges in under 30 minutes using 6 GB of memory, which is at least an order of magnitude improvement from the offline (non-streaming) algorithms. For the largest graph, the best alternative offline parallel approximation algorithm (GPA+ROMA) could not finish in three hours even while employing hundreds of processors and 1 TB of memory. We also demonstrate an application of the semi-streaming algorithm by computing a matching using linearly bounded memory on item intersection graphs derived from three machine learning datasets, whereas the existing offline algorithms could not complete on one of these datasets since their memory requirements exceeded 1TB.