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NASA Resources for Educators and Public

A variety of NASA Classroom Activities, Educator Guides, Lithographs, Posters and more are available to Pre ]service and In ]service Educators through Professional Development Workshops. We are here for you to engage, demonstrate, and facilitate the use of educational technologies, the NASA Website, NASA Education Homepage and more! We are here for you to inspire you by providing in-service and pre- service training utilizing NASA curriculum support products. We are here for you to partner with your local, state, and regional educational organizations to better educate ALL! NASA AESP specialists are experienced professional educators, current on education issues and familiar with the curriculum frameworks, educational standards, and systemic architecture of the states they service. These specialists provide engaging and inspiring student presentations and teacher training right at YOUR school at no cost to you! Experience free out-of-this-world interactive learning with NASA's Digital Learning Network. Students of all ages can participate in LIVE events with NASA Experts and Education Specialists. The Exploration Station provides NASA educational programs that introduce the application of Science, Technology, Engineering, & Mathematics, to students. Students participate in a variety of hands-on activities that compliment related topics taught by the classroom teacher. NASA KSC ERC can create Professional Development Workshops for teachers in groups of fifteen or more. Education/Information Specialists also assist educators in developing lessons to meet Sunshine State and national curriculum standards.

Morales, Lester↗

Metaverse Utilization in the EFL Classroom - A Study. Second Life (Register Trademark) as Part of an Institution's Curriculum

Starting on April 2010, the Kanda Institute of Foreign Languages integrated the Metaverse application known as Second Life into the core curriculum for 840 new enrollments. As of April 2011, we enrolled an additional 760 students. This course, the Hybrid English Learning Program, is commonly referred to by the acronym: HELP. By taking the advantages of learning in immersive 3D environments, we aim to meet two objectives, 1) namely to enable students to remember and properly use learned phrases and expressions, and 2) using Second Life(R) as a tool to enhance the meaning and practicality of what is being learned. ,Although there have been several online English learning programs or services here in Japan, this endeavor represents the first time Metaverse technology has been utilized as part of a core curriculum; a curriculum structured upon classroom learning and interaction within the Metaverse. This paper endeavors to explain the following: the planning and development of HELP, the class structure, and the results of a questionnaire which measured whether using such an approach would reduce student timidity and assist student to gain more confidence in speaking English in different social environments.

Imaoka, Yukimi↗

STS-114: Engine Cut-Off Sensors Are a No-Go: Teaching Notes for NASA Case Study

This case study format is intended to simulate the experience of facing the same difficult challenges and making the same critical decisions as managers, engineers, and scientists in the Space Shuttle Program. It has been designed for use in the classroom setting to help students develop skills related to decision-making. Students will read about the engine cut-off sensor anomaly which created challenges during the STS-114 mission and have the opportunity to make decisions as lead NASA engineers and Mission Management Team members. Included within this document are three case study presentation options - class discussion, group activity, and open-ended research. Please read the full case prior to in-class presentation to allow ample time for students' analysis and reflection, as well as to prepare additional questions. activities or exercises, material selection, etc. Depending upon the setting of your presentation and the number of participants, please choose at least one presentation format beforehand and plan accordingly. You may expect the following learning objectives by using the proposed formats. Learning Objectives: To enable students to experience the responsibilities of NASA management, engineers, and analysis; to discover possible procedures for investigating system anomalies; to become familiar with the liquid hydrogen low level engine cut-off sensor, including its function, connecting components, and location within the Space Shuttle; and to encourage critical analysis and stimulating discussion of Space Shuttle mission challenges.

Ransom, Khadijah S.↗

Kinect Engineering with Learning (KEWL)

According to a Nielsen survey at the time of this reporting, 41% of all households have a game console. This is one market in which NASA has been absent from education and outreach efforts. Kinect Engineering with Learning (KEWL) is made to enter into that market and bring NASA education and outreach to a very familiar venue. KEWL creates an education and outreach experience that is more participatory, both in a school and museum environment. KEWL is a set of applications that runs on an Xbox 360 using the Kinect controller used for education and outreach. These applications currently include: Train R2, a visual simulation of Robonaut 2 that allows students to control a virtual R2 in a game environment; Drive R2, an interface using the Xbox 360 and Kinect controller that allows students to control the real R2 using the methods they learned playing Train R2; ISS experience, a visual tour of the interior of the International Space Station where students use their body to fly through the virtual ISS; Gravity Ball, a simulation of throwing balls in the gravity of different planets; Solar Array repair, a simulation of the simplified STS-121 solar array repair mission; and PlaySpace, a Mars/Moon application that allows students to experience different aspects of Mars/Moon. Users can "fly through" the ISS using their body, allowing an experience similar to what an astronaut would have on orbit. In PlaySpace, users can fly over the surface of Mars and view surface data obtained by Mars rovers. Users of Train R2 and Drive R2 can experience what it is like to control a robot over a distance with a time delay, simulating the time delay that would occur between ground control and an on-orbit robot. The initial ISS experiences were built using parts of code from the NASA Enigma software. The models used in these experiences were also from the Integrated Graphics Operations and Analysis Lab model database. The PlaySpace experience incorporates surface data obtained from NASA rovers and satellites and was built by NASA JPL.

Goza, Sharon↗

ExMC Technology Watch

The Technology Watch (Tech Watch) project is directed by the NASA Human Research Programs (HRP) Exploration Medical Capability (ExMC) element, and primarily focuses on ExMC technology gaps. The project coordinates the efforts of multiple NASA centers, including the Johnson Space Center (JSC), Glenn Research Center (GRC), Ames Research Center (ARC), and the Langley Research Center (LaRC). The objective of Tech Watch is to identify emerging, high-impact technologies that augment current NASA HRP technology development efforts. Identifying such technologies accelerates the development of medical care and research capabilities for the mitigation of potential health issues encountered during human space exploration missions. The aim of this process is to leverage technologies developed by academia, industry and other government agencies and to identify the effective utilization of NASA resources to maximize the HRP return on investment. The establishment of collaborations with these entities is beneficial to technology development, assessment and/or insertion, and advance NASAs goal to provide a safe and healthy environment for human exploration. In fiscal year 2013, the Tech Watch project maintained student project activity aimed at specific ExMC gaps, completed the gap report review cycle for all gaps through a maturated gap report review process, and revised the ExMC Tech Watch Sharepoint site for enhanced data content and organization. Through site visits, internships and promotions via aerospace journals, several student projects were initiated and completed this past year. Upon project completion, the students presented their results via telecom or WebEx to the ExMC Element as a whole. The upcoming year will continue to forge strategic alliances and student projects in the interest of technology and knowledge gap closure. Through the population of Sharepoint with technologies assessed by the gap owners, the database expansion will develop a more comprehensive technology set for each gap. By placing such data in Sharepoint, the gap report updates in fiscal year 2014 are anticipated to be streamlined since the evaluated technologies will be readily available to the gap owners in a sortable archive, and may be simply exported into the final gap report presentation.

Technology gaps↗

ExMC Technology Watch

The Technology Watch (Tech Watch) project is directed by the NASA Human Research Program's (HRP) Exploration Medical Capability (ExMC) element, and primarily focuses on ExMC technology gaps. The project coordinates the efforts of multiple NASA centers, including the Johnson Space Center (JSC), Glenn Research Center (GRC), Ames Research Center (ARC), and the Langley Research Center (LaRC). The objective of Tech Watch is to identify emerging, high-impact technologies that augment current NASA HRP technology development efforts. Identifying such technologies accelerates the development of medical care and research capabilities for the mitigation of potential health issues encountered during human space exploration missions. The aim of this process is to leverage technologies developed by academia, industry and other government agencies and to identify the effective utilization of NASA resources to maximize the HRP return on investment. The establishment of collaborations with these entities is beneficial to technology development, assessment and/or insertion, and advance NASA's goal to provide a safe and healthy environment for human exploration. In fiscal year 2013, the Tech Watch project maintained student project activity aimed at specific ExMC gaps, completed the gap report review cycle for all gaps through a maturated gap report review process, and revised the ExMC Tech Watch Sharepoint site for enhanced data content and organization. Through site visits, internships and promotions via aerospace journals, several student projects were initiated and completed this past year. Upon project completion, the students presented their results via telecom or WebEx to the ExMC Element as a whole. The upcoming year will continue to forge strategic alliances and student projects in the interest of technology and knowledge gap closure. Through the population of Sharepoint with technologies assessed by the gap owners, the database expansion will develop a more comprehensive technology set for each gap. By placing such data in Sharepoint, the gap report updates in fiscal year 2014 are anticipated to be streamlined since the evaluated technologies will be readily available to the gap owners in a sortable archive, and may be simply exported into the final gap report presentation

Exploration Medical Capability↗

A Novel Approach for Engaging Academia in Collaborative Projects with NASA through the X-Hab Academic Innovation Challenge

The X-Hab Academic Innovation Challenge, currently in its sixth year of execution, provides university students with the opportunity to be on the forefront of innovation. The X-Hab Challenge, for short, is designed to engage and retain students in Science, Technology, Engineering and Math (STEM). NASA identifies necessary technologies and studies for deep space missions and invites universities from around the country to develop concepts, prototypes, and lessons learned that will help shape future space missions and awards seed funds to design and produce functional products of interest as proposed by university teams according to their interests and expertise. Universities propose on a variety of projects suggested by NASA and are then judged on technical merit, academic integration, leveraged funding, and outreach. The universities assemble a multi-discipline team of students and advisors that invest months working together, developing concepts, and frequently producing working prototypes. Not only are students able to gain quality experience, working real world problems that have the possibility to be implemented, but they work closely with subject matter experts from NASA who guide them through an official engineering development process.

Habitats↗

A Novel Approach for Engaging Academia in Collaborative Projects with NASA through the X-Hab Academic Innovation Challenge

The X-Hab Academic Innovation Challenge, currently in its sixth year of execution, provides university students with the opportunity to be on the forefront of innovation. The X-Hab Challenge, for short, is designed to engage and retain students in Science, Technology, Engineering and Math (STEM). NASA identifies necessary technologies and studies for deep space missions and invites universities from around the country to develop concepts, prototypes, and lessons learned that will help shape future space missions and awards seed funds to design and produce functional products of interest as proposed by university teams according to their interests and expertise. Universities propose on a variety of projects suggested by NASA and are then judged on technical merit, academic integration, leveraged funding, and outreach. The universities assemble a multi-discipline team of students and advisors that invest months working together, developing concepts, and frequently producing working prototypes. Not only are students able to gain quality experience, working real world problems that have the possibility of be implemented, but they work closely with subject matter experts from NASA who guide them through an official engineering development process.

X-Hab Challenge↗

NASA, Engineering, and Swarming Robots

This presentation is an introduction to NASA, to science and engineering, to biologically inspired robotics, and to the Swarmie ant-inspired robot project at KSC. This presentation is geared towards elementary school students, middle school students, and also high school students. This presentation is suitable for use in STEM (science, technology, engineering, and math) outreach events. The first use of this presentation will be on Oct 28, 2015 at Madison Middle School in Titusville, Florida where the author has been asked by the NASA-KSC Speakers Bureau to speak to the students about the Swarmie robots.

robotic exploration↗

GLOBE Aerosol Field Campaign - U.S. Pilot Study 2016

During the spring of 2016, from April 4 - May 27, sixteen GLOBE schools participated in the GLOBE Aerosol Field Campaign - U.S. Pilot Study. Thirteen teachers from these schools had previously participated in the NASA LEARN program (Long-term Experience in Authentic Research with NASA) where they were GLOBE trained in Atmosphere protocols, and engaged in 1-3 years of research under the mentorship of NASA scientists. Each school was loaned two aerosol instruments for the Campaign duration, either 2 GLOBE sun photometers, 2 Calitoo sun photometers, or 1 of each. This allowed for students to make measurements side-by-side and in the case of the Calitoos, to compare AOT results immediately with each other for better consistency in data collection. Additionally, as part of the Field Campaign evaluation, multiple instruments allow for an assessment of the ease of use of each instrument for grade level of students, whether in middle school or high school. Before the Campaign, all GLOBE and Calitoo instruments were 'checked out' against an AERONET, then checked again upon return after the Campaign. By examining all data, before, during and after the Campaign, this gives an indication of instrument performance and proficiency obtained by the students. Support was provided to each teacher and their students at the level requested, via email, phone or video conferencing.

Pippin, Margaret↗

The NASA Space Life Sciences Training Program: Accomplishments Since 2013

The NASA Space Life Sciences Training Program (SLSTP) provides undergraduate students entering their junior or senior years with professional experience in space life science disciplines. This challenging ten-week summer program is held at NASA Ames Research Center. The primary goal of the program is to train the next generation of scientists and engineers, enabling NASA to meet future research and development challenges in the space life sciences. Students work closely with NASA scientists and engineers on cutting-edge research and technology development. In addition to conducting hands-on research and presenting their findings, SLSTP students attend technical lectures given by experts on a wide range of topics, tour NASA research facilities, participate in leadership and team building exercises, and complete a group project. For this presentation, we will highlight program processes, accomplishments, goals, and feedback from alumni and mentors since 2013. To date, 49 students from 41 different academic institutions, 9 staffers, and 21 mentors have participated in the program. The SLSTP is funded by Space Biology, which is part of the Space Life and Physical Sciences Research and Application division of NASA's Human Exploration and Operations Mission Directorate. The SLSTP is managed by the Space Biology Project within the Science Directorate at Ames Research Center.

education↗

One Step Closer to Mars with Aquaponics: Cultivating Citizen Science in K12 Schools

The Microbial Ecology and Biogeochemistry Research Laboratory at NASA Ames Research Center focuses primarily on the nutrient cycling and diversity of complex microbial communities. NASA is interested in the composition and functioning of microbial mat communities as these processes fundamentally shape the form and function of these analogs for the earliest forms of life on Earth (3.6 billion years ago), and likely will on other planets as well. Aquaponics systems are supported by microbial communities who perform many complex ecosystem services, including cycling nitrogen. Microbes are integral to the stability and productivity of aquaponics systems, which are analogous to microbial communities in food production systems that are essential for building efficient life support systems for long-distance space travel. Students at Meadow Park Middle School created 10 parallel aquaponics systems and took temporal microbial samples to characterize whether any macro-ecology variables impacted or changed the microbial diversity of these systems. Students additionally created a website so that other classrooms can pursue similar projects in their own schools (https://go.nasa.gov/2uJhxmF). Our lab at NASA Ames has sequenced water samples from each of the 10 tanks at 3 timepoints using a MinION sequencer. MPMS students will be involved in the analysis of the bioinformatics data generated through this collaboration. Our ongoing collaboration aims to collect and analyze data in the classroom setting that has utility for research scientists, while involving students as collaborators in the research process.

Kolattukudy, Maria↗

NASA HUNCH Hardware

High School students United with NASA to Create Hardware (HUNCH) partners NASA centers with high schools and middle schools in states across the nation. The HUNCH program is a school-based innovative program that promotes student interest in science, technology, engineering, and mathematics. While students are building hardware, softgoods, prototypes, or experiments for NASA, they are also building their interest as researchers, as well as their self-confidence. The 2015-2016 school year marks the 13th year of the HUNCH program while this is the second year of the HUNCH program at NASA Glenn Research Center (GRC). This year GRC partnered with 6 schools where students built various components needed to assemble International Space Station Single Stowage Locker flight hardware. In addition, Glenn worked with a new school on the Softgoods program and hosted all 7 schools along with 4 Design and Prototype schools with a recognition ceremony and tours at NASA Glenns Plum Brook Station in Sandusky, OH. Highlights from the work that the GRC schools did throughout the school year will be presented.

ISS↗

NASA Armstrong Flight Research Center Summer 2018 Abstracts

Student internships provide the opportunity for students to work side by side with a mentor to contribute to the NASA mission. During Fiscal Year 2018, NASA Armstrong welcomed students from universities in states ranging from Washington to Massachusetts. Student interns were represented in different organizations across NASA Armstrong and supported exciting projects such as SOFIA, X-57 Maxwell, UASNAS, FOSS, X-59 QueSST, TGALS, PRANDTL - M, and PRANDTL-D3c.

internship experience↗

Bringing Climate Scientist's Tools into Classrooms to Improve Conceptual Understandings

Efforts to address anthropogenic global climate change (AGCC) require public understanding of Earth and climate science. To meet this need, educational reforms and prominent scientists have called for instructional approaches that teach students how climate scientists examine AGCC. Yet, only a few educational studies have reported clear empirical results on what instructional approaches and climate education technologies best accomplish this goal. This manuscript presents detailed analysis and statistically significant results on the educational impact pre to post of students learning to use a National Aeronautics and Space Administration (NASA) global climate model (GCM). This series of case studies demonstrates that differing instructional approaches and climate education technologies result in differing levels of understanding of AGCC and ability to engage with policies addressing it. Students who learned the scientific process of climate modeling scored significantly higher pre to post on exams (quantitatively) and gained more complete conceptual understandings of the issue (qualitatively). Yet, teaching students to conduct research with complex technology can be difficult. This study also found lecture-based learning better improved recall of facts about GCMs tested by multiple-choice questions. Our findings indicate what educational systems and related technologies might provide the public with the conceptual understandings necessary to engage in the political debate over AGCC.

Public understanding↗

Working at NASA: A Brief Summary

Invited presentation for Rhode Island School of Design students in a course titled 'Digital + Media.' I was asked to speak about my job and what I do, and that a technical topic would be acceptable as well. From the university:The students are a mixture of tech and more conceptual investigation. Questioning how the world is manifesting human and machine, the consequences good and bad, what technology is allowing us to experience, where technology is taking us. Even if your lecture was highly technical it would be interesting and inspiring, the students are grad students focusing on art in varying forms in relation to technology. Inspiration can come from being confronted with things you don't understand and translating it through art. Art, technology, society + culture is our overarching theme.

Forgione, Joshua B.↗

NASA LUNABOTICS ROBOTIC MINING COMPETITION 10TH ANNIVERSARY (2010 – 2019): TAXONOMY AND TECHNOLOGY REVIEW

Space Mining for resources such as water ice, and regolith, which contain many elements in the form of metals, minerals, volatiles and other compounds, is a necessary step for In-Situ Space Resource Utilization (ISRU). One of the primary goals is to extract propellants from the regolith and water ice, such as oxygen and hydrogen which could then be used for in-space transportation. In addition, the space mining system can be used for various construction tasks that can benefit human and robotic exploration as well as scientific investigations based on excavated exposed topography, such as the side walls of trenches. The National Aeronautics & Space Ad-ministration (NASA) Lunabotics Robotic Mining Competition (RMC) is a university-level competition designed to engage and retain students in science, technology, engineering and mathematics (STEM). NASA has directly benefited from the competition by encouraging the development of innovative lunar excavation concepts from universities which has resulted in clever ideas and solutions which could be applied to an actual lunar excavation device or payload. The challenge is for students to design and build a remote controlled or autonomous excavator, called a lunabot, that can collect and deposit a minimum of 10 kilograms of lunar simulant within 15 minutes. In recent years the goal has been changed to excavate a minimum of 1 kg of simulated icy regolith which is found under an over-burden of regolith simulant. The complexities of the challenge include the abrasive characteristics of the lunar simulant, the weight and size limitations of the lunabot, and the ability to control the lunabot from a remote control center. This paper will present the results of the 10 Lunabotics Robotic Mining Competitions held between May 2010 and May 2019. Each year over 50 university teams have attended, resulting in over 500 lunabot designs and subsequent prototypes. Over 5,000 university students have been part of the competition on-site at KSC. More students and the public were en-gaged via internet broadcasting and social net-working media. The various designs will be cataloged and categorized to provide information to future Lunabotics mining robot designers and competitors. It is also expected to be of value for actual future space missions, as knowledge is gained from testing many innovative prototypes in simulated lunar regoith. A taxonomy of robotic excavator designs will be presented.

Competition↗

Kibo Robot Programming Challenge Final Activity Report

On October 8th, 2020 the Kibo Robot Programming Challenge (RPC) Finals Event took place. Student teams from Australia, Indonesia, Japan, Singapore, Taiwan, Thailand, and UAE were the finalists of the competition and became the first students to ever upload APKs to an Astrobee robot (Bumble) on the ISS. This was the culmination of a joint effort between JAXA’s Int-Ball developing team in Tsukuba, Japan and NASA’s Astrobee Facility team at NASA Ames Research Center\ in California, USA. The collaboration between JAXA and NASA started in late 2017. Throughout this time mutual visits by the engineering and management teams were organized. In July 2019 the Kibo RPC concept was formally defined and the competition started. Hundreds of students across the Asia Pacific region participated and during the final event they did so in real time with the participation of NASA’s astronaut, Chris Cassidy. Chris interacted with the students, JAXA personnel and with the robot during the activity. This report aims to summarize the lessons learned from the several crew and non-crew tended activities, the evaluations performed on ground, the coordination of resources both in the ground and at the International Space Station (ISS) as well as operations. It identifies the issues the teams faced and the solutions put in place to mitigate them.

Astrobee↗