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At least 991 records · Page 55

Nodal Numerical Modeling of Submerged Helium Injection in a Cryogenic Propellant Tank

Subcooling of cryogenic propellant by helium injection is one of the most effective methods for suppressing bulk boiling and keeping subcooled propellant conditions for pre-launch, launch, and post-launch pressurization applications. For tank pressurization, submerged helium injection can substantially reduce helium consumption by infusing gaseous propellant into the tank ullage. This paper presents a mathematical model of the helium bubbling process in liquid oxygen to estimate the amount of oxygen vapor absorbed by the rising helium bubbles and the amount of subcooling of liquid oxygen due to evaporative heat and mass transfer. This mathematical model was incorporated in a simulation model of tank pressurization built with Generalized Fluid System Simulation Program (GFSSP), a general-purpose flow network code developed at NASA/Marshall Space Flight Center. The numerical predictions of subcooling have been compared with the experimental data of Cho et al. which investigated the propellant subcooling effect as a function of system pressure, helium injection temperature, and flowrate for a non-drained submerged injection system. The numerical predictions of helium consumption have been compared with the test data from a NASA Centaur test vehicle which included both direct and submerged injection with draining of propellants. The numerical model developed with GFSSP has been validated against two sets of experimental data and has been shown to predict both propellant subcooling and helium consumption to within 30% in most cases. The test data used for the model validation were taken in 1-g, but the mass diffusion model was developed to be applied in both 1-g and micro-g environments.

Cryogenics↗

Nodal Modeling of Submerged Helium Injection Pressurization of a Cryogenic Propellant Tank

Subcooling of cryogenic propellant by helium injection is one of the most effective methods for suppressing bulk boiling and keeping subcooled propellant conditions for pre-launch, launch, and post-launch pressurization applications. For tank pressurization, submerged helium injection can substantially reduce helium consumption by infusing gaseous propellant into the tank ullage. This paper describes a thermodynamic model of the helium bubbling process in liquid oxygen to estimate the amount of oxygen vapor absorbed by the rising helium bubbles and the amount of subcooling of liquid oxygen due to evaporative heat and mass transfer. The physics of helium dissolution during the pressurization process is also modeled, primarily for liquid hydrogen propellant where the dissolution is more significant. The analyses were performed in a simulation model of tank pressurization built with Generalized Fluid System Simulation Program (GFSSP), a general-purpose flow network code developed at NASA/Marshall Space Flight Center. The numerical predictions of subcooling have been compared with the experimental data of Cho et al. which investigated the propellant subcooling effect as a function of system pressure, helium injection temperature, and flowrate for a non-drained submerged injection system. The numerical predictions of helium consumption have been compared with the test data from a NASA Centaur test vehicle which included both direct and submerged injection with draining of propellants. Hydrogen propellant testing of the Cryogenic Propellant Storage and Transfer Engineering Developmental Unit (CPST EDU) conducted at NASA/Glenn Research Facility was also analyzed. The data used for the model validation were taken in 1-g, but the model was developed to be applicable in both multi-g and micro-g environments.

tank pressurization↗

ISSARS Aerosol Database : an Incorporation of Atmospheric Particles into a Universal Tool to Simulate Remote Sensing Instruments

The Instrument Simulator Suite for Atmospheric Remote Sensing (ISSARS) entered its third and final year of development with an overall goal of providing a unified tool to simulate active and passive space borne atmospheric remote sensing instruments. These simulations focus on the atmosphere ranging from UV to microwaves. ISSARS handles all assumptions and uses various models on scattering and microphysics to fill the gaps left unspecified by the atmospheric models to create each instrument's measurements. This will help benefit mission design and reduce mission cost, create efficient implementation of multi-instrument/platform Observing System Simulation Experiments (OSSE), and improve existing models as well as new advanced models in development. In this effort, various aerosol particles are incorporated into the system, and a simulation of input wavelength and spectral refractive indices related to each spherical test particle(s) generate its scattering properties and phase functions. These atmospheric particles being integrated into the system comprise the ones observed by the Multi-angle Imaging SpectroRadiometer(MISR) and by the Multiangle SpectroPolarimetric Imager(MSPI). In addition, a complex scattering database generated by Prof. Ping Yang (Texas A&M) is also incorporated into this aerosol database. Future development with a radiative transfer code will generate a series of results that can be validated with results obtained by the MISR and MSPI instruments; nevertheless, test cases are simulated to determine the validity of various plugin libraries used to determine or gather the scattering properties of particles studied by MISR and MSPI, or within the Single-scattering properties of tri-axial ellipsoidal mineral dust particles database created by Prof. Ping Yang.

Instrument Simulator Suite for Atmospheric Remote ↗

Computational Systems for Multidisciplinary Applications

In this paper, we briefly describe our efforts to develop complex simulation systems. We focus first on four key infrastructure items: enterprise computational services, simulation synthesis, geometry modeling and mesh generation, and a fluid flow solver for arbitrary meshes. We conclude by presenting three diverse applications developed using these technologies.

Soni, Bharat↗

Theory of Trotter Error with Commutator Scaling

The Lie-Trotter formula, together with its higher-order generalizations, provides a simple approach to decomposing the exponential of a sum of operators. Despite significant effort, the error scaling of such product formulas remains poorly understood. We develop a theory of Trotter error that overcomes the limitations of truncating the Baker-Campbell-Hausdorff expansion. Our analysis directly exploits the commutativity of operator summands, producing tighter error bounds for both real- and imaginary-time evolutions. Whereas previous work achieves similar goals for systems with geometric locality or Lie-algebraic structure, our approach holds in general. We give a host of improved algorithms for digital quantum simulation and quantum Monte Carlo methods, nearly matching or even outperforming the best previous results. Our applications include: (i) a simulation of second-quantized plane-wave electronic structure, nearly matching the interaction-picture algorithm of Low and Wiebe; (ii) a simulation of $k$-local Hamiltonians almost with induced one-norm scaling, faster than the qubitization algorithm of Low and Chuang; (iii) a simulation of rapidly decaying power-law interactions, outperforming the Lieb-Robinson-based approach of Tran et al.; (iv) a hybrid simulation of clustered Hamiltonians, dramatically improving the result of Peng, Harrow, Ozols, and Wu; and (v) quantum Monte Carlo simulations of the transverse field Ising model and quantum ferromagnets, tightening previous analyses of Bravyi and Gosset. We obtain further speedups using the fact that product formulas can preserve the locality of the simulated system. Specifically, we show that local observables can be simulated with complexity independent of the system size for power-law interacting systems, which implies a Lieb-Robinson bound nearly matching a recent result of Tran et al. Our analysis reproduces known tight bounds for first- and second-order formulas. We further investigate the tightness of our bounds for higher-order formulas. For quantum simulation of a one-dimensional Heisenberg model with an even-odd ordering of terms, our result overestimates the complexity by only a factor of $5$. Our bound is also close to tight for power-law interactions and other orderings of terms. This suggests that our theory can accurately characterize Trotter error in terms of both the asymptotic scaling and the constant prefactor.

quantum computing, numerical analysis↗

Sensor Data Qualification Technique Applied to Gas Turbine Engines

This paper applies a previously developed sensor data qualification technique to a commercial aircraft engine simulation known as the Commercial Modular Aero-Propulsion System Simulation 40,000 (C-MAPSS40k). The sensor data qualification technique is designed to detect, isolate, and accommodate faulty sensor measurements. It features sensor networks, which group various sensors together and relies on an empirically derived analytical model to relate the sensor measurements. Relationships between all member sensors of the network are analyzed to detect and isolate any faulty sensor within the network.

control↗

Water Hammer Simulations of Monomethylhydrazine Propellant

Fluid Transient analysis is important for the design of spacecraft propulsion system to ensure structural stability of the system in the event of sudden closing or opening of the valve. Generalized Fluid System Simulation Program (GFSSP), a general purpose flow network code developed at NASA/MSFC is capable of simulating pressure surge due to sudden opening or closing of valve when thermodynamic properties of real fluid are available for the entire range of simulation. Specifically GFSSP needs an accurate representation of pressure density relationship in order to predict pressure surge during a fluid transient. Unfortunately, the available thermodynamic property programs such as REFPROP, GASP or GASPAK do not provide the thermodynamic properties of Monomethylhydrazine(MMH). This work illustrates the process used for building a customized table of properties of state variables from available properties and speed of sound that is required by GFSSP for simulation. Good agreement was found between the simulations and measured data. This method can be adopted for modeling flow networks and systems with other fluids whose properties are not known in detail in order to obtain general technical insight.

Burkhardt, Zachary↗

ISS Material Science Research Rack HWIL Interface Simulation

In this paper, the first Material Science Research Rack (MSRR-1) hardware-in-the-loop (HWIL) interface simulation is described. Dynamic Concepts developed this HWIL simulation system with funding and management provided by the Flight Software group (ED14) of NASA-MSFC's Avionics Department. The HWIL system has been used both as a flight software development environment and as a software qualification tool. To fulfill these roles, the HWIL simulator accurately models the system dynamics of many MSRR-1 subsystems and emulates most of the internal interface signals. The modeled subsystems include the Experiment Modules, the Thermal Environment Control System, the Vacuum Access System, the Solid State Power Controller Module, and the Active Rack Isolation Systems. The emulated signals reside on three separate MIL-STD-1553B digital communication buses, the ISS Medium Rate Data Link, and several analog controller and sensor signals. To enhance the range of testing, it was necessary to simulate several off-nominal conditions that may occur in the interfacing subsystems.

Williams, Philip J.↗

EDIN0613P weight estimating program

The weight estimating relationships and program developed for space power system simulation are described. The program was developed to size a two-stage launch vehicle for the space power system. The program is actually part of an overall simulation technique called EDIN (Engineering Design and Integration) system. The program sizes the overall vehicle, generates major component weights and derives a large amount of overall vehicle geometry. The program is written in FORTRAN V and is designed for use on the Univac Exec 8 (1110). By utilizing the flexibility of this program while remaining cognizant of the limits imposed upon output depth and accuracy by utilization of generalized input, this program concept can be a useful tool for estimating purposes at the conceptual design stage of a launch vehicle.

Hirsch, G. N.↗

Helicopter Flight Simulation Motion Platform Requirements

To determine motion fidelity requirements, a series of piloted simulations was performed. Several key results were found. First, lateral and vertical translational platform cues had significant effects on fidelity. Their presence improved performance and reduced pilot workload. Second, yaw and roll rotational platform cues were not as important as the translational platform cues. In particular, the yaw rotational motion platform cue did not appear at all useful in improving performance or reducing workload. Third, when the lateral translational platform cue was combined with visual yaw rotational cues, pilots believed the platform was rotating when it was not. Thus, simulator systems can be made more efficient by proper combination of platform and visual cues. Fourth, motion fidelity specifications were revised that now provide simulator users with a better prediction of motion fidelity based upon the frequency responses of their motion control laws. Fifth, vertical platform motion affected pilot estimates of steady-state altitude during altitude repositioning. Finally, the combined results led to a general method for configuring helicopter motion systems and for developing simulator tasks that more likely represent actual flight. The overall results can serve as a guide to future simulator designers and to today's operators.

Schroeder, Jeffery Allyn↗

Methodology for the systems engineering process. Volume 3: Operational availability

A detailed description and explanation of the operational availability parameter is presented. The fundamental mathematical basis for operational availability is developed, and its relationship to a system's overall performance effectiveness is illustrated within the context of identifying specific availability requirements. Thus, in attempting to provide a general methodology for treating both hypothetical and existing availability requirements, the concept of an availability state, in conjunction with the more conventional probability-time capability, is investigated. In this respect, emphasis is focused upon a balanced analytical and pragmatic treatment of operational availability within the system design process. For example, several applications of operational availability to typical aerospace systems are presented, encompassing the techniques of Monte Carlo simulation, system performance availability trade-off studies, analytical modeling of specific scenarios, as well as the determination of launch-on-time probabilities. Finally, an extensive bibliography is provided to indicate further levels of depth and detail of the operational availability parameter.

Nelson, J. H.↗

Visual simulation requirements and hardware

Requirements for any out-of-the-cockpit visual simulation system can easily lead to a set of system specifications which are clearly beyond the visual scene that can be produced by current technology. Therefore, the requirements of any proposed system must be assessed in light of the expected simulated aircraft and missions, experiments on pilot response, and available image generation and display hardware. A review is made of some of the recent experiments, and the results are related to aircraft and missions with particular emphasis on research and development simulators. Recent visual simulation hardware is considered in light of extending the range of applications of piloted aircraft simulators, and a method of design approach is proposed.

Dusterberry, J. C.↗

Modelling and control of a rotor supported by magnetic bearings

In this paper we develop a dynamical model of a rotor and the active magnetic bearings used to support the rotor. We use this model to develop a stable state feedback control of the magnetic bearing system. We present the development of a rigid body model of the rotor, utilizing both Rotation Matrices (Euler Angles) and Euler Parameters (Quaternions). In the latter half of the paper we develop a stable state feedback control of the actively controlled magnetic bearing to control the rotor position under inbalances. The control law developed takes into account the variation of the model with rotational speed. We show stability over the whole operating range of speeds for the magnetic bearing system. Simulation results are presented to demonstrate the closed loop system performance. We develop the model of the magnetic bearing, and present two schemes for the excitation of the poles of the actively controlled magnetic bearing. We also present a scheme for averaging multiple sensor measurements and splitting the actuation forces amongst redundant actuators.

Gurumoorthy, R.↗

Program for Analyzing Flows in a Complex Network

Generalized Fluid System Simulation Program (GFSSP) version 4 is a general-purpose computer program for analyzing steady-state and transient flows in a complex fluid network. The program is capable of modeling compressibility, fluid transients (e.g., water hammers), phase changes, mixtures of chemical species, and such externally applied body forces as gravitational and centrifugal ones. A graphical user interface enables the user to interactively develop a simulation of a fluid network consisting of nodes and branches. The user can also run the simulation and view the results in the interface. The system of equations for conservation of mass, energy, chemical species, and momentum is solved numerically by a combination of the Newton-Raphson and successive-substitution methods.

Majumdar, Alok Kumar↗

Session 6: Dynamic Modeling and Systems Analysis

These presentations cover some of the ongoing work in dynamic modeling and dynamic systems analysis. The first presentation discusses dynamic systems analysis and how to integrate dynamic performance information into the systems analysis. The ability to evaluate the dynamic performance of an engine design may allow tradeoffs between the dynamic performance and operability of a design resulting in a more efficient engine design. The second presentation discusses the Toolbox for Modeling and Analysis of Thermodynamic Systems (T-MATS). T-MATS is a Simulation system with a library containing the basic building blocks that can be used to create dynamic Thermodynamic Systems. Some of the key features include Turbo machinery components, such as turbines, compressors, etc., and basic control system blocks. T-MAT is written in the Matlab-Simulink environment and is open source software. The third presentation focuses on getting additional performance from the engine by allowing the limit regulators only to be active when a limit is danger of being violated. Typical aircraft engine control architecture is based on MINMAX scheme, which is designed to keep engine operating within prescribed mechanical/operational safety limits. Using a conditionally active min-max limit regulator scheme, additional performance can be gained by disabling non-relevant limit regulators

control↗

Immersive Technologies for Human-in-the-Loop Lunar Surface Simulations

NASA, the National Aeronautics and Space Administration, continually seeks innovative solutions to enhance its operations, particularly in the realms of testing, evaluation, and training for future missions. Immersive technologies, such as virtual, augmented, and mixed reality have proven to be powerful tools for immersing users in realistic, interactive, and engaging environments. This paper explores how the Simulation and Graphics Branch at NASA’s Johnson Space Center (JSC) leverages immersive technology, modern commercial rendering engines, and physics-based systems simulations to develop human-in-the-loop systems for humanity’s return to the Moon through the Artemis program. When NASA returns to the Moon, astronauts will travel to the Moon’s South Pole where lighting conditions will cause a more complex operational environment. Human-in-the-loop simulations play a crucial role in NASA’s mission planning, spacecraft and space systems development, and evaluation of operational scenarios. The development of immersive environments such as a lunar rover mockup at a video wall enables engineers and astronauts to simulate and experience mission scenarios, integrated spacecraft systems, and operational procedures in a relevant environment before deployment. By integrating realistic virtual environments, immersive technology allows for the visualization and interaction with virtual spacecraft models, mission landscapes, and complex operational tasks. This approach helps identify potential design flaws, operational challenges, and safety considerations. It also provides valuable insights for risk reduction and helps improve mission efficiency and effectiveness. With advanced motion tracking systems and custom virtual environments, data can be gathered and evaluated to help NASA refine training protocols, develop specialized training procedures, and optimize human-robotic interactions for future space missions. Furthermore, immersive technology offers opportunities for future training initiatives at NASA. The Virtual Reality Laboratory at JSC has pioneered training with Virtual Reality (VR) since the Hubble Space Telescope repair missions in the early 1990’s. Extended Reality (XR) simulations enable astronauts to rehearse complex spacewalks, spacecraft maneuvers, and extravehicular activities in a safe and controlled environment. By replicating the physical and cognitive challenges of space missions, immersive training experiences enhance astronauts’ situational awareness, decision-making abilities, and adaptability to unexpected scenarios. Additionally, immersive technology facilitates collaborative training, allowing geographically dispersed crew and mission control personnel to engage in synchronized simulations, fostering teamwork and effective communication. The adoption of immersive technology in NASA’s testing, evaluation, and future training programs has yielded significant benefits. By incorporating human-in-the-loop simulations for studies involving Extra Vehicular Activities (EVA), surface mobility and landing systems, NASA can identify and mitigate risks, optimize operational procedures, and enhance mission success. Ultimately, immersive simulation experiences can empower astronauts to better navigate the complexities of space missions, ensuring their safety, productivity, and success in the dynamic and challenging environments they will experience at the Lunar South Pole.

HITL↗