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At least 937 records · Page 52

Towards an Implementation of Differential Dynamic Logic in PVS

This paper describes an ongoing effort to embed and verify differential dynamic logic (dL) in the Prototype Verification System (PVS). dL is a logic for specifying and formally reasoning about hybrid systems, which employ both continuous and discrete dynamics. There are several benefits of this effort. First, the embedding of dL in PVS offers an independent formal verification of the semantics and rules of dL. Second, the embedding is fully operational within PVS, giving PVS practitioners the ability to use dL in the formal specification and verification process. Third, the rich specification language, type system, and powerful interactive prover of PVS can be used on dL objects. In addition to the embedding and verification of dL, a custom extension for Visual Studio Code has been developed, so that a stylized dL syntax can be used to specify hybrid programs and their properties.

Differential Dynamic Logic↗

NASA's Scientific Visualization Studio

Since 1988, the Scientific Visualization Studio(SVS) at NASA Goddard Space Flight Center has produced scientific visualizations of NASA s scientific research and remote sensing data for public outreach. These visualizations take the form of images, animations, and end-to-end systems and have been used in many venues: from the network news to science programs such as NOVA, from museum exhibits at the Smithsonian to White House briefings. This presentation will give an overview of the major activities and accomplishments of the SVS, and some of the most interesting projects and systems developed at the SVS will be described. Particular emphasis will be given to the practices and procedures by which the SVS creates visualizations, from the hardware and software used to the structures and collaborations by which products are designed, developed, and delivered to customers. The web-based archival and delivery system for SVS visualizations at svs.gsfc.nasa.gov will also be described.

Mitchell, Horace G.↗

Integrated Design Systems -Capturing, Reusing and Optimizing Design Methods in New Millenium

An important goal of New Millenium is to research new methods of performing spacecraft and mission design. We have completed the first phase of our effort on how to make design tools such as analysis programs more available. We are now embarking with Stanford University on discovering methods to allow more project history and knowledge to be automatically captured and reused with Ames Research Center on how to use virtual reality to enhance the visualization of new missions before any hardware exists.

New↗

Analysis of Human-Spacesuit Interaction

Astronauts sustain injuries of various natures such as finger delamination, joint pain, and redness due to their interaction with the space suit. The role of the Anthropometry and Biomechanics Facility is to understand the biomechanics, environmental variables, and ergonomics of the suit. This knowledge is then used to make suggestions for improvement in future iterations of the space suit assembly to prevent injuries while allowing astronauts maneuverability, comfort, and tactility. The projects I was involved in were the Extravehicular Mobility Unit (EMU) space suit stiffness study and the glove feasibility study. The EMU project looked at the forces exerted on the shoulder, arm, and wrist when subjects performed kinematic tasks with and without a pressurized suit. The glove study consisted of testing three conditions - the Series 4000 glove, the Phase VI glove, and the no glove condition. With more than forty channels of sensor data total, it was critical to develop programs that could analyze data with basic descriptive statistics and generate relevant graphs to help understand what happens within the space suit and glove. In my project I created a Graphical User Interface (GUI) in MATLAB that would help me visualize what each sensor was doing within a task. The GUI is capable of displaying overlain plots and can be synchronized with video. This was helpful during the stiffness testing to visualize how the forces on the arm acted while the subject performed tasks such as shoulder adduction/abduction and bicep curls. The main project of focus, however, was the glove comparison study. I wrote MATLAB programs which generated movies of the strain vectors during specific tasks. I also generated graphs that summarized the differences between each glove for the strain, shear and FSR sensors. Preliminary results indicate that the Phase VI glove places less strain and shear on the hand. Future work includes continued data analysis of surveys and sensor data. In the end, the ideal glove is one that provides more tactility for the astronauts but lessens injuries. Often times, a more tactile glove transmits forces better to the hand; thus, achieving a balance of both a tactile and safe glove is the main challenge present.

Thomas, Neha↗

The Significant Incidents and Close Calls in Human Space Flight Chart: Lessons Learned Gone Viral

This presentation will explore the surprising history and events that transformed a mundane spreadsheet of historical spaceflight incidents into a popular and widely distributed visual compendium of lessons learned. The Significant Incidents and Close Calls in Human Space Flight Chart (a.k.a. The Significant Incidents Chart) is a popular and visually captivating reference product that has arisen from the work of the Johnson Space Center (JSC) Safety and Mission Assurance (S&MA) Flight Safety Office (FSO). It began as an internal tool intended to increase our team s awareness of historical and modern space flight incidents. Today, the chart is widely recognized across the agency as a reference tool. It appears in several training and education programs. It is used in familiarization training in the JSC Building 9 Mockup Facility and is seen by hundreds of center visitors each week. The chart visually summarizes injuries, fatalities, and close calls sustained during the continuing development of human space flight. The poster-sized chart displays over 100 total events that have direct connections to human space flight endeavors. The chart is updated periodically. The update process itself has become a collaborative effort. Many people, spanning multiple NASA organizations, have provided suggestions for additional entries. The FSO maintains a growing list of subscribers who have requested to receive updates. The presenters will discuss the origins and motivations behind the significant incidents chart. A review of the inclusion criteria used to select events will be offered. We will address how the chart is used today by S&MA and offer a vision of how it might be used by other organizations now and in the future. Particular emphasis will be placed on features of the chart that have met with broad acceptance and have helped spread awareness of the most important lessons in human spaceflight.

Wood, Bill↗

Micromechanics Analysis Code Post-Processing (MACPOST) User Guide

As advanced composite materials have gained wider usage. the need for analytical models and computer codes to predict the thermomechanical deformation response of these materials has increased significantly. Recently, a micromechanics technique called the generalized method of cells (GMC) has been developed, which has the capability to fulfill this -oal. Tc provide a framework for GMC, the Micromechanics Analysis Code with Generalized Method of Cells (MAC/GMC) has been developed. As MAC/GMC has been updated, significant improvements have been made to the post-processing capabilities of the code. Through the MACPOST program, which operates directly within the MSC/PATRAN graphical pre- and post-processing package, a direct link between the analysis capabilities of MAC/GMC and the post-processing capabilities of MSC/PATRAN has been established. MACPOST has simplified the production, printing. and exportation of results for unit cells analyzed by MAC/GMC. MACPOST allows different micro-level quantities to be plotted quickly and easily in contour plots. In addition, meaningful data for X-Y plots can be examined. MACPOST thus serves as an important analysis and visualization tool for the macro- and micro-level data generated by MAC/GMC. This report serves as the user's manual for the MACPOST program.

Goldberg, Robert K.↗

Visualization design and verification of Ada tasking using timing diagrams

The use of timing diagrams is recommended in the design and testing of multi-task Ada programs. By displaying the task states vs. time, timing diagrams can portray the simultaneous threads of data flow and control which characterize tasking programs. This description of the system's dynamic behavior from conception to testing is a necessary adjunct to other graphical techniques, such as structure charts, which essentially give a static view of the system. A series of steps is recommended which incorporates timing diagrams into the design process. Finally, a description is provided of a prototype Ada Execution Analyzer (AEA) which automates the production of timing diagrams from VAX/Ada debugger output.

Vidale, R. F.↗

The footprints of visual attention in the Posner cueing paradigm revealed by classification images

In the Posner cueing paradigm, observers' performance in detecting a target is typically better in trials in which the target is present at the cued location than in trials in which the target appears at the uncued location. This effect can be explained in terms of a Bayesian observer where visual attention simply weights the information differently at the cued (attended) and uncued (unattended) locations without a change in the quality of processing at each location. Alternatively, it could also be explained in terms of visual attention changing the shape of the perceptual filter at the cued location. In this study, we use the classification image technique to compare the human perceptual filters at the cued and uncued locations in a contrast discrimination task. We did not find statistically significant differences between the shapes of the inferred perceptual filters across the two locations, nor did the observed differences account for the measured cueing effects in human observers. Instead, we found a difference in the magnitude of the classification images, supporting the idea that visual attention changes the weighting of information at the cued and uncued location, but does not change the quality of processing at each individual location.

Non-NASA Center↗

Flow field measurements for space-shuttle-related cylindrical configurations in hypersonic streams.

Use of surface pressures, heat-transfer rates, and flow-visualization photographs to define the flowfields for simulated infinite cylinders. Four cylindrical cross sections were studied in the experimental program, which was conducted at free-stream Mach numbers of 5 to 15, free-stream unit Reynolds numbers from 2 to 20 million per foot, and angles of attack from 30 to 90 deg. Although swept-cylinder theory provides a reasonable correlation of the measured laminar heat-transfer rates in the plane of symmetry, improved correlation with the measurements is obtained if the three-dimensional nature of the flow is taken into account. In cases where the boundary layer on the windward forebody was turbulent, the large velocity gradients near the chines produced relaminarization of the boundary layer prior to separation. The average heat-transfer-rate in the separated region, which is weakly dependent on the free-stream conditions, was found to be a linear function of the angle of attack. For a given flow condition the effect of the leeward geometry on heat transfer can be correlated by a single geometric parameter which is dependent on the location of separation.

Bertin, J. J.↗

Man-systems evaluation of moving base vehicle simulation motion cues

A motion cue investigation program is reported that deals with human factor aspects of high fidelity vehicle simulation. General data on non-visual motion thresholds and specific threshold values are established for use as washout parameters in vehicle simulation. A general purpose similator is used to test the contradictory cue hypothesis that acceleration sensitivity is reduced during a vehicle control task involving visual feedback. The simulator provides varying acceleration levels. The method of forced choice is based on the theory of signal detect ability.

Kirkpatrick, M.↗

Software For Integration Of EVA And Telerobotics

Telerobotics/EVA Joint Analysis Systems (TEJAS) computer program is hypermedia information software system using object-oriented programming to bridge gap between crew-EVA and telerobotics activities. TEJAS Version 1.0 contains 20 HyperCard stacks using visual, customizable interface of icon buttons, pop-up menus, and relational commands to store, link, and standardize related information about primitives, technologies, tasks, assumptions, and open issues involved in space-telerobot or crew-EVA tasks. Runs on any Apple MacIntosh personal computer.

Drews, Michael L.↗

Refinement of ground reference data with segmented image data

One of the ways to determine ground reference data (GRD) for satellite remote sensing data is to photo-interpret low altitude aerial photographs and then digitize the cover types on a digitized tablet and register them to 7.5 minute U.S.G.S. maps (that were themselves digitized). The resulting GRD can be registered to the satellite image or, vice versa. Unfortunately, there are many opportunities for error when using digitizing tablet and the resolution of the edges for the GRD depends on the spacing of the points selected on the digitizing tablet. One of the consequences of this is that when overlaid on the image, errors and missed detail in the GRD become evident. An approach is discussed for correcting these errors and adding detail to the GRD through the use of a highly interactive, visually oriented process. This process involves the use of overlaid visual displays of the satellite image data, the GRD, and a segmentation of the satellite image data. Several prototype programs were implemented which provide means of taking a segmented image and using the edges from the reference data to mask out these segment edges that are beyond a certain distance from the reference data edges. Then using the reference data edges as a guide, those segment edges that remain and that are judged not to be image versions of the reference edges are manually marked and removed. The prototype programs that were developed and the algorithmic refinements that facilitate execution of this task are described.

Robinson, Jon W.↗

LOTUS 123 - A tool for modelling and simulation of spaceborne sensor performance

LOTUS 123 is used for modeling and simulation of the performance characteristics of spaceborne sensors. Using a spreadsheet, input and output parameters can be displayed and modified with a flexibility that would be difficult to achieve using standard programming languages such as FORTRAN or 'C'. Spreadsheets also provide both display and hardcopy output capabilities to assist in visualizing the results of computations. Macros can be developed to perform looping and logical comparisons, and many new spreadsheets allow linking to subroutines written in FORTRAN or 'C'. Tradeoff analyses are performed to arrive at sensor designs with optimal SNR and resolution. Examples of macros and types of computations are discussed with general considerations for spreadsheet layout and design.

Montgomery, Harry E.↗

Remembering Apollo 11: The 30th Anniversary Data Archive CD-ROM

On July 20, 1969, the human race accomplished its single greatest technological achievement of all time when a human first set foot on another celestial body. Six hours after landing at 4:17 p.m. Eastern Standard Time (with less than thirty seconds of fuel remaining), Neil A. Armstrong took the "small step" into our greater future when he stepped off the Lunar Module, named Eagle, onto the surface of the Moon, from which he could look up and see Earth in the heavens as no one had done before him. He was shortly joined by Edwin "Buzz" Aldrin, and the two astronauts spent twenty-one hours on the lunar surface and returned forty-six pounds of lunar rocks. After their historic walks on the Moon, they successfully docked with Michael Collins, patiently orbiting the cold but no longer lifeless Moon alone in the Command module Columbia. This CR-ROM is intended as a collection of hard to find technical data and other interesting information about the Apollo 11 mission, as well as the apollo program in general. It includes basic overviews, such as a retrospective analysis, an annotated bibliography, and history of the lunar-orbit rendezvous concept. It also contains technical data, such as mission operations reports, press kits, and news references for all of the Apollo missions, the Apollo spacecraft, and the Saturn V launch vehicle. Rounding out this CD-ROM are extensive histories of the lunar Orbiter program (the robotic predecessor to Apollo, biographies of the Apollo astronauts and other key individuals, and interesting audio-visual materials, such as video and audio clips, photo galleries, and blueprint-like diagrams of the Apollo spacecraft.

Edgar M Cortright↗

Biological Visualization, Imaging and Simulation(Bio-VIS) at NASA Ames Research Center: Developing New Software and Technology for Astronaut Training and Biology Research in Space

The Bio- Visualization, Imaging and Simulation (BioVIS) Technology Center at NASA's Ames Research Center is dedicated to developing and applying advanced visualization, computation and simulation technologies to support NASA Space Life Sciences research and the objectives of the Fundamental Biology Program. Research ranges from high resolution 3D cell imaging and structure analysis, virtual environment simulation of fine sensory-motor tasks, computational neuroscience and biophysics to biomedical/clinical applications. Computer simulation research focuses on the development of advanced computational tools for astronaut training and education. Virtual Reality (VR) and Virtual Environment (VE) simulation systems have become important training tools in many fields from flight simulation to, more recently, surgical simulation. The type and quality of training provided by these computer-based tools ranges widely, but the value of real-time VE computer simulation as a method of preparing individuals for real-world tasks is well established. Astronauts routinely use VE systems for various training tasks, including Space Shuttle landings, robot arm manipulations and extravehicular activities (space walks). Currently, there are no VE systems to train astronauts for basic and applied research experiments which are an important part of many missions. The Virtual Glovebox (VGX) is a prototype VE system for real-time physically-based simulation of the Life Sciences Glovebox where astronauts will perform many complex tasks supporting research experiments aboard the International Space Station. The VGX consists of a physical display system utilizing duel LCD projectors and circular polarization to produce a desktop-sized 3D virtual workspace. Physically-based modeling tools (Arachi Inc.) provide real-time collision detection, rigid body dynamics, physical properties and force-based controls for objects. The human-computer interface consists of two magnetic tracking devices (Ascention Inc.) attached to instrumented gloves (Immersion Inc.) which co-locate the user's hands with hand/forearm representations in the virtual workspace. Force-feedback is possible in a work volume defined by a Phantom Desktop device (SensAble inc.). Graphics are written in OpenGL. The system runs on a 2.2 GHz Pentium 4 PC. The prototype VGX provides astronauts and support personnel with a real-time physically-based VE system to simulate basic research tasks both on Earth and in the microgravity of Space. The immersive virtual environment of the VGX also makes it a useful tool for virtual engineering applications including CAD development, procedure design and simulation of human-system systems in a desktop-sized work volume.

Smith, Jeffrey↗

Development of Training Programs to Optimize Planetary Ambulation

Astronauts experience disturbances in functional mobility following their return to Earth due to adaptive responses that occur during exposure to the microgravity conditions of space flight. Despite significant time spent performing in-flight exercise routines, these training programs have not been able to mitigate postflight alterations in postural and locomotor function. Therefore, the goal of our two inter-related projects (NSBRI-ground based and ISS flight study, "Mobility") is to develop and test gait training programs that will serve to optimize functional mobility during the adaptation period immediately following space flight, thereby improving the safety and efficiency of planetary ambulation. The gait training program entails manipulating the sensory conditions of treadmill exercise to systematically challenge the balance and gait control system. This enhances the overall adaptability of locomotor function enabling rapid reorganization of gait control to respond to ambulation in different gravitational environments. To develop the training program, we are conducting a series of ground-based studies evaluating the training efficacy associated with variation in visual flow, body loading, and support surface stability during treadmill walking. We will also determine the optimal method to present training stimuli within and across training sessions to maximize both the efficacy and efficiency of the training procedure. Results indicate that variations in both visual flow and body unloading during treadmill walking leads to modification in locomotor control and can be used as effective training modalities. Additionally, the composition and timing of sensory challenges experienced during each training session has significant impact on the ability to rapidly reorganize locomotor function when exposed to a novel sensory environment. We have developed the capability of producing support surface variation during gait training by mounting a treadmill on a six-degree-of-freedom motion device. This hardware development will allow us to evaluate the efficacy of this type of training in conjunction with variation in visual flow and body unloading.

Bloomberg, J. J.↗

Virtual Mission Operation Framework (VMOF)

The Virtual Mission Operation Framework (VMOF) is one of the project lifecycle engineering process improvement efforts initiated by the institutional technology infrastructure program at JPL. The VMOF is composed of three frameworks: a model integration framework, a simulation framework, and a visualization framework. The model integration framework interfaces with spacecraft system design, mission design, and structure design. The simulation framework interfaces with the operation scenario design, environmental phenomena science, and science payload system design. The visualization framework interfaces with the flight system testbed, the ground system, and the science analysis. The three frameworks of the VMOF collaborate to create a comprehensive virtual mission operation that enables a "validation-in-the-loop" system design process and lifecycle-continuous science-return validation.This paper discusses the technical approaches for each framework implementation, challenges and approaches involved in streamlining mission information access, and on-going activities toward enabling Model-Based Engineering Design in a collaborative distributed environment.

virtual mission operations↗

Why an Eye Limiting Display Resolution Matters

Many factors affect the suitability of an out-the-window simulator visual system. Contrast, brightness, resolution, field-of-view, update rate, scene content and a number of other criteria are common factors often used to define requirements for simulator visual systems. For the past 7 years, NASA has worked with the USAF on the Operational Based Vision Assessment Program. The purpose of this program has been to provide the USAF School of Aerospace Medicine with a scientific testing laboratory to study human vision and testing standards in an operationally relevant environment. It was determined early in the design that current commercial and military training systems wern't well suited for the available budget as well as the highly research oriented requirements. During various design review meetings, it was determined the OBVA requirements were best met by using commercial-off-the-shelf equipment to minimize technical risk and costs. In this paper we will describe how the simulator specifications were developed in order to meet the research objectives and the resulting architecture and design considerations. In particular we will discuss the image generator architecture and database developments to meet eye limited resolution.

Kato, Kenji Hiroshi↗