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At least 919 records · Page 51

Ordered fast fourier transforms on a massively parallel hypercube multiprocessor

Design alternatives for ordered Fast Fourier Transformation (FFT) algorithms were examined on massively parallel hypercube multiprocessors such as the Connection Machine. Particular emphasis is placed on reducing communication which is known to dominate the overall computing time. To this end, the order and computational phases of the FFT were combined, and the sequence to processor maps that reduce communication were used. The class of ordered transforms is expanded to include any FFT in which the order of the transform is the same as that of the input sequence. Two such orderings are examined, namely, standard-order and A-order which can be implemented with equal ease on the Connection Machine where orderings are determined by geometries and priorities. If the sequence has N = 2 exp r elements and the hypercube has P = 2 exp d processors, then a standard-order FFT can be implemented with d + r/2 + 1 parallel transmissions. An A-order sequence can be transformed with 2d - r/2 parallel transmissions which is r - d + 1 fewer than the standard order. A parallel method for computing the trigonometric coefficients is presented that does not use trigonometric functions or interprocessor communication. A performance of 0.9 GFLOPS was obtained for an A-order transform on the Connection Machine.

Tong, Charles↗

Parallel solver for trajectory optimization search directions

A key algorithmic element of a real-time trajectory optimization hardware/software implementation is presented, the search step solver. This is one piece of an algorithm whose overall goal is to make nonlinear trajectory optimization fast enough to provide real-time commands during guidance of a vehicle such as an aeromaneuvering orbiter or the National Aerospace Plane. Many methods of nonlinear programming require the solution of a quadratic program (QP) at each iteration to determine the search step. In the trajectory optimization case, the QP has a special dynamic programming structure. The algorithm exploits this special structure with a divide- and conquer type of parallel implementation. The algorithm solves a (p.N)-stage problem on N processors in O(p + log2 N) operations. The algorithm yields a factor of 8 speed-up over the fastest known serial algorithm when solving a 1024-stage test problem on 32 processors.

Psiaki, M. L.↗

A VLSI Processor Engine to Support Calculation of the Vector Wave Equation

The development of a VLSI processor engine tailored to support computation of the near-field vector wave equation (VWE) is presented. Calculation of the near field is essential for evaluation of the electromagnetic fields generated by a complex radiating structure. The processor engine presented is optimized such that it takes advantage of the extensive parallelism inherent in the computational algorithm. The utilization of very large scale integration (VLSI) circuit technology and a customized reduced instruction set computer (RISC) architecture support development of a system of these processor engines, each of which is capable of performing the VWE algorithm calculation. By taking maximum advantage of the parallelism present in the calculation and dividing the problem among an array of these processor engines, the calculation can be computed in a realistic time frame.

J W Degroat↗

Nonlinear structural response using adaptive dynamic relaxation on a massively-parallel-processing system

A parallel adaptive dynamic relaxation (ADR) algorithm has been developed for nonlinear structural analysis. This algorithm has minimal memory requirements, is easily parallelizable and scalable to many processors, and is generally very reliable and efficient for highly nonlinear problems. Performance evaluations on single-processor computers have shown that the ADR algorithm is reliable and highly vectorizable, and that it is competitive with direct solution methods for the highly nonlinear problems considered. The present algorithm is implemented on the 512-processor Intel Touchstone DELTA system at Caltech, and it is designed to minimize the extent and frequency of interprocessor communication. The algorithm has been used to solve for the nonlinear static response of two and three dimensional hyperelastic systems involving contact. Impressive relative speedups have been achieved and demonstrate the high scalability of the ADR algorithm. For the class of problems addressed, the ADR algorithm represents a very promising approach for parallel-vector processing.

Oakley, David R.↗

Computations on the massively parallel processor at the Goddard Space Flight Center

Described are four significant algorithms implemented on the massively parallel processor (MPP) at the Goddard Space Flight Center. Two are in the area of image analysis. Of the other two, one is a mathematical simulation experiment and the other deals with the efficient transfer of data between distantly separated processors in the MPP array. The first algorithm presented is the automatic determination of elevations from stereo pairs. The second algorithm solves mathematical logistic equations capable of producing both ordered and chaotic (or random) solutions. This work can potentially lead to the simulation of artificial life processes. The third algorithm is the automatic segmentation of images into reasonable regions based on some similarity criterion, while the fourth is an implementation of a bitonic sort of data which significantly overcomes the nearest neighbor interconnection constraints on the MPP for transferring data between distant processors.

Strong, James P.↗

A fully non-linear multi-species Fokker–Planck–Landau collision operator for simulation of fusion plasma

Fusion edge plasmas can be far from thermal equilibrium and require the use of a non-linear collision operator for accurate numerical simulations. In this article, the non-linear single-species Fokker–Planck–Landau collision operator developed by Yoon and Chang (2014) [9] is generalized to include multiple particle species. The finite volume discretization used in this work naturally yields exact conservation of mass, momentum, and energy. The implementation of this new non-linear Fokker–Planck–Landau operator in the gyrokinetic particle-in-cell codes XGC1 and XGCa is described and results of a verification study are discussed. Finally, the numerical techniques that make our non-linear collision operator viable on high-performance computing systems are described, including specialized load balancing algorithms and nested OpenMP parallelization. The collision operator's good weak and strong scaling behavior are shown.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

An implementation of a tree code on a SIMD, parallel computer

We describe a fast tree algorithm for gravitational N-body simulation on SIMD parallel computers. The tree construction uses fast, parallel sorts. The sorted lists are recursively divided along their x, y and z coordinates. This data structure is a completely balanced tree (i.e., each particle is paired with exactly one other particle) and maintains good spatial locality. An implementation of this tree-building algorithm on a 16k processor Maspar MP-1 performs well and constitutes only a small fraction (approximately 15%) of the entire cycle of finding the accelerations. Each node in the tree is treated as a monopole. The tree search and the summation of accelerations also perform well. During the tree search, node data that is needed from another processor is simply fetched. Roughly 55% of the tree search time is spent in communications between processors. We apply the code to two problems of astrophysical interest. The first is a simulation of the close passage of two gravitationally, interacting, disk galaxies using 65,636 particles. We also simulate the formation of structure in an expanding, model universe using 1,048,576 particles. Our code attains speeds comparable to one head of a Cray Y-MP, so single instruction, multiple data (SIMD) type computers can be used for these simulations. The cost/performance ratio for SIMD machines like the Maspar MP-1 make them an extremely attractive alternative to either vector processors or large multiple instruction, multiple data (MIMD) type parallel computers. With further optimizations (e.g., more careful load balancing), speeds in excess of today's vector processing computers should be possible.

Olson, Kevin M.↗

Impact of new computing systems on finite element computations

Recent advances in computer technology that are likely to impact finite element computations are reviewed. The characteristics of supersystems, highly parallel systems, and small systems (mini and microcomputers) are summarized. The interrelations of numerical algorithms and software with parallel architectures are discussed. A scenario is presented for future hardware/software environment and finite element systems. A number of research areas which have high potential for improving the effectiveness of finite element analysis in the new environment are identified.

Noor, A. K.↗

The 2nd Symposium on the Frontiers of Massively Parallel Computations

Programming languages, computer graphics, neural networks, massively parallel computers, SIMD architecture, algorithms, digital terrain models, sort computation, simulation of charged particle transport on the massively parallel processor and image processing are among the topics discussed.

Mills, Ronnie↗

The improved robustness of multigrid elliptic solvers based on multiple semicoarsened grids

Multigrid convergence rates degenerate on problems with stretched grids or anisotropic operators, unless one uses line or plane relaxation. For 3-D problems, only plane relaxation suffices, in general. While line and plane relaxation algorithms are efficient on sequential machines, they are quite awkward and inefficient on parallel machines. A new multigrid algorithm is presented based on the use of multiple coarse grids, that eliminates the need for line or plane relaxation in anisotropic problems. This algorithm was developed and the standard multigrid theory was extended to establish rapid convergence for this class of algorithms. The new algorithm uses only point relaxation, allowing easy and efficient parallel implementation, yet achieves robustness and convergence rates comparable to line and plane relaxation multigrid algorithms. The algorithm described is a variant of Mulder's multigrid algorithm for hyperbolic problems. The latter uses multiple coarse grids to achieve robustness, but is unsuitable for elliptic problems, since its V-cycle convergence rate goes to one as the number of levels increases. The new algorithm combines the contributions from the multiple coarse grid via a local switch, based on the strength of the discrete operator in each coordinate direction.

Naik, Naomi H.↗

A Lifeline-Based Approach for Work Requesting and Parallel Particle Advection

Particle advection, a fundamental building block for many flow visualization algorithms, is very difficult to parallelize efficiently. That said, work requesting is a promising technique to improve parallel performance for particle advection. With this work, we introduce a new work requesting-based method which uses the Lifeline scheduling method. To evaluate the impact of this new algorithm, we ran 92 experiments, running at concurrencies as high as 8192 cores, data sets as large as 17 billion cells, and as many as 16 million particles, comparing against other work requesting scheduling methods. Overall, our results show that Lifeline has significantly less idle time than other approaches, since it reduces the number of failed attempts to request work.

Pugmire, Dave↗

A high-speed, high-efficiency phase controller for coherent beam combining based on SPGD algorithm

A phase controller for coherent beam combining (CBC) of fibre lasers has been designed and manufactured based on a stochastic parallel gradient descent (SPGD) algorithm and a field programmable gate array (FPGA). The theoretical analysis shows that the iteration rate is higher than 1.9 MHz, and the average compensation bandwidth of CBC for 5 or 20 channels is 50 kHz or 12.5 kHz, respectively. The tests show that the phase controller ensures reliable phase locking of lasers: When the phases of five lasers are locked by the improved control strategy with a variable gain, the energy encircled in the target is increased by 23 times than that in the single output, the phase control accuracy is better than λ/20, and the combining efficiency is 92%. (control of laser radiation parameters)

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

A non-intrusive parallel-in-time adjoint solver with the XBraid library

In this paper, an adjoint solver for the multigrid-in-time software library XBraid is presented. XBraid provides a non-intrusive approach for simulating unsteady dynamics on multiple processors while parallelizing not only in space but also in the time domain (XBraid: Parallel multigrid in time, http://llnl.gov/casc/xbraid). It applies an iterative multigrid reduction in time algorithm to existing spatially parallel classical time propagators and computes the unsteady solution parallel in time. Techniques from Automatic Differentiation are used to develop a consistent discrete adjoint solver which provides sensitivity information of output quantities with respect to design parameter changes. The adjoint code runs backwards through the primal XBraid actions and accumulates gradient information parallel in time. It is highly non-intrusive as existing adjoint time propagators can easily be integrated through the adjoint interface. The adjoint code is validated on advection-dominated flow with periodic upstream boundary condition. We report it provides similar strong scaling results as the primal XBraid solver and offers great potential for speeding up the overall computational costs for sensitivity analysis using multiple processors.

97 MATHEMATICS AND COMPUTING↗

A Scalable Interior‐Point Gauss–Newton Method for PDE‐Constrained Optimization With Bound Constraints

Here, we present a scalable approach to solve a class of partial differential equation (PDE)‐constrained optimization problems with bound constraints. This approach utilizes a robust full‐space interior‐point (IP)‐Gauss–Newton optimization method. To cope with the poorly‐conditioned IP‐Gauss–Newton saddle‐point linear systems that need to be solved approximately, once per optimization step, we propose two spectrally related preconditioners. These preconditioners leverage the limited informativeness of data in regularized PDE‐constrained optimization problems. A block Gauss–Seidel preconditioner is proposed for the GMRES‐based solution of the IP‐Gauss–Newton linear systems. It is shown, for a large‐class of PDE‐ and bound‐constrained optimization problems, that the spectrum of the block Gauss–Seidel preconditioned IP‐Gauss–Newton matrix is asymptotically independent of discretization and is not impacted by the ill‐conditioning that notoriously plagues interior‐point methods. We exploit symmetry of the IP‐Gauss–Newton linear systems and propose a regularization and log‐barrier Hessian preconditioner for the preconditioned conjugate gradient (PCG)‐based solution of the equivalent IP‐Gauss–Newton–Schur complement linear systems. The eigenvalues of the block Gauss–Seidel preconditioned IP‐Gauss–Newton matrix, that are not equal to one, are identical to the eigenvalues of the regularization and log‐barrier Hessian preconditioned Schur complement matrix. The scalability of the approach is demonstrated on two example problems. The numerical solution of these optimization problems is shown to require a discretization independent number of IP‐Gauss–Newton linear solves. Furthermore, the linear systems are solved in a discretization and IP ill‐conditioning independent number of preconditioned Krylov subspace iterations. The parallel scalability of the preconditioner, achieved via algebraic multigrid component solvers when applicable, and the aforementioned algorithmic scalability permits a parallel scalable means to compute solutions of a large class of PDE‐ and bound‐constrained problems.

PDE-constrained optimization↗

2HOT: an improved parallel hashed oct-tree n-body algorithm for cosmological simulation

We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT). A mathematical and computational approach to the cosmological N-body problem is described, with performance and scalability measured up to 256k (2 18 ) processors. We present error analysis and scientific application results from a series of more than ten 69 billion (4096 3 ) particle cosmological simulations, accounting for 4 × 10 20 floating point operations. These results include the first simulations using the new constraints on the standard model of cosmology from the Planck satellite. Our simulations set a new standard for accuracy and scientific throughput, while meeting or exceeding the computational efficiency of the latest generation of hybrid TreePM N-body methods.

Computer Science↗

2HOT: An Improved Parallel Hashed Oct-Tree N-Body Algorithm for Cosmological Simulation

We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT). A mathematical and computational approach to the cosmological N-body problem is described, with performance and scalability measured up to 256k (2 18 ) processors. We present error analysis and scientific application results from a series of more than ten 69 billion (4096 3 ) particle cosmological simulations, accounting for 4×10 20 floating point operations. These results include the first simulations using the new constraints on the standard model of cosmology from the Planck satellite. Our simulations set a new standard for accuracy and scientific throughput, while meeting or exceeding the computational efficiency of the latest generation of hybrid TreePM N-body methods.

Warren, Michael S.↗

2HOT: An improved parallel hashed oct-tree N-body algorithm for cosmological simulation

Here we report on improvements made over the past two decades to our adaptive treecode N-body method (HOT). A mathematical and computational approach to the cosmological N-body problem is described, with performance and scalability measured up to 256k (218) processors. We present error analysis and scientific application results from a series of more than ten 69 billion (40963) particle cosmological simulations, accounting for 4×1020 floating point operations. These results include the first simulations using the new constraints on the standard model of cosmology from the Planck satellite. Our simulations set a new standard for accuracy and scientific throughput, while meeting or exceeding the computational efficiency of the latest generation of hybrid TreePM N-body methods.

97 MATHEMATICS AND COMPUTING↗

Computerized tomography using video recorded fluoroscopic images

The use of video-recorded fluoroscopic images as input data for digital reconstruction of objects from their projections is examined. The fluoroscopic and the scanning apparatus used for the experiments are of a commercial type already in existence in most hospitals. It is shown that for beams with divergence up to about 15 deg, one can use a convolution algorithm designed for the parallel radiation case with negligible degradation both quantitatively and from a visual quality standpoint. This convolution algorithm is computationally more efficient than either the algebraic techniques or the convolution algorithms for radially diverging data. Results from studies on Lucite phantoms and a freshly sacrificed rat are included.

Kak, A. C.↗