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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 901 records · Page 50

Aeroheating Predictions for X-34 Using an Inviscid-Boundary Layer Method

Radiative equilibrium surface temperatures and surface heating rates from a combined inviscid-boundary layer method are presented for the X-34 Reusable Launch Vehicle for several points along the hypersonic descent portion of its trajectory. Inviscid, perfect-gas solutions are generated with the Langley Aerothermodynamic Upwind Relaxation Algorithm (LAURA) and the Data-Parallel Lower-Upper Relaxation (DPLUR) code. Surface temperatures and heating rates are then computed using the Langley Approximate Three-Dimensional Convective Heating (LATCH) engineering code employing both laminar and turbulent flow models. The combined inviscid-boundary layer method provides accurate predictions of surface temperatures over most of the vehicle and requires much less computational effort than a Navier-Stokes code. This enables the generation of a more thorough aerothermal database which is necessary to design the thermal protection system and specify the vehicle's flight limits.

Riley, Christopher J.↗

Heart Fibrillation and Parallel Supercomputers

The Luo and Rudy 3 cardiac cell mathematical model is implemented on the parallel supercomputer CRAY - T3D. The splitting algorithm combined with variable time step and an explicit method of integration provide reasonable solution times and almost perfect scaling for rectilinear wave propagation. The computer simulation makes it possible to observe new phenomena: the break-up of spiral waves caused by intracellular calcium and dynamics and the non-uniformity of the calcium distribution in space during the onset of the spiral wave.

Kogan, B. Y.↗

A new track finding algorithm based on a multi-dimensional extension of the Hough Transform

We introduce a new pattern recognition algorithm for track finding in High Energy Physics Experiments based on an extension of the Hough Transform to multiple dimensions. A remarkable property of this algorithm is that the execution time is simply proportional to the total number of the hits to be processed, making it particularly attractive for high occupancy situations. The algorithm needs to be trained using a sufficiently large set of simulated tracks. The same track finding algorithm can be used for very different detector geometries and only the set of simulated tracks used for training needs to be changed. The particular structure of the algorithm also lends itself naturally to parallel hardware implementations which, combined with its intrinsic flexibility, should provide a most powerful tool for triggering at future colliders.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Performance Analysis and Portability of the PLUM Load Balancing System

The ability to dynamically adapt an unstructured mesh is a powerful tool for solving computational problems with evolving physical features; however, an efficient parallel implementation is rather difficult. To address this problem, we have developed PLUM, an automatic portable framework for performing adaptive numerical computations in a message-passing environment. PLUM requires that all data be globally redistributed after each mesh adaption to achieve load balance. We present an algorithm for minimizing this remapping overhead by guaranteeing an optimal processor reassignment. We also show that the data redistribution cost can be significantly reduced by applying our heuristic processor reassignment algorithm to the default mapping of the parallel partitioner. Portability is examined by comparing performance on a SP2, an Origin2000, and a T3E. Results show that PLUM can be successfully ported to different platforms without any code modifications.

Oliker, Leonid↗

Parallel Time Integration for Constrained Optimization

The number of transistors in an average processor continues to increase, but individual clock speeds have plateaued. Those transistors are instead going into additional cores, increasing the number of different things that a processor can do at once and placing an emphasis on parallel computation. Many problems in scientific computing follow a time-evolution model, and it can be difficult to solve such problems in parallel across the temporal domain. The Multi-Grid Reduction In Time (MGRIT) algorithm, developed at Lawrence Livermore National Laboratory (LLNL), solves differential equations with a method designed specifically to take advantage of extreme numbers of processors by parallelizing across time. The Tri-diagonal MGRIT (TriMGRIT) algorithm, also developed at LLNL, is a generalization of MGRIT which enables parallel-in-time solving of a greater number of problems. Constrained optimization problems, in particular, may be solved in parallel using TriMGRIT. These consist of choosing a control function such that an objective functional is minimized, constrained by a differential-equation. We consider two such problems: applying torque to a pendulum to bring it to a gentle stop and moving a crowd of people from one distribution into another. We also perform some miscellaneous theoretical and practical research, including investigating the use of a line-search subroutine to refine intermediate TriMGRIT results and preliminary work on strategies for choosing operators for TriMGRIT to use.

97 MATHEMATICS AND COMPUTING↗

Scaled ILU Smoothers for Navier-Stokes Pressure Projection

Incomplete LU (ILU) smoothers are effective in the algebraic multigrid (AMG) V-cycle for reducing high-frequency components of the error. However, the requisite direct triangular solves are comparatively slow on GPUs. Previous work has demonstrated the advantages of Jacobi iteration as an alternative to direct solution of these systems. Depending on the threshold and fill-level parameters chosen, the factors can be highly nonnormal and Jacobi is unlikely to converge in a low number of iterations. We demonstrate that row scaling can reduce the departure from normality, allowing us to replace the inherently sequential solve with a rapidly converging Richardson iteration. There are several advantages beyond the lower compute time. Scaling is performed locally for a diagonal block of the global matrix because it is applied directly to the factor. Further, an ILUT Schur complement smoother maintains a constant GMRES iteration count as the number of MPI ranks increases, and thus parallel strong-scaling is improved. Our algorithms have been incorporated into hypre, and we demonstrate improved time to solution for linear systems arising in the Nalu-Wind and PeleLM pressure solvers. For large problem sizes, GMRES+AMG executes at least five times faster when using iterative triangular solves compared with direct solves on massively parallel GPUs.

algebraic multigrid↗

SAGIPS: a physics-inspired scalable asynchronous generative inverse-problem solver

Abstract Solving large-scale inverse problems using deep-learning algorithms have become an essential part of modern research and industrial applications. The complexity of the underlying inverse problem may require the utilization of high performance computing systems which poses a challenge on the algorithmic design of the inverse problem solver. Most deep learning algorithms require, due to their design, custom parallelization techniques in order to be resource efficient while showing a reasonable convergence. In this paper we introduce a S calable A synchronous G enerative I nverse P roblem S olver (SAGIPS) on high-performance computing systems. We present a workflow that utilizes an asynchronous ring-allreduce algorithm to transfer the gradients of the generator network across multiple GPUs. Experiments with a scientific proxy application demonstrate that SAGIPS shows near linear weak scaling, together with a convergence quality that is comparable to traditional methods. The approach presented here allows leveraging Generative Adverserial Network across multiple GPUs, promising advancements in solving complex inverse problems at scale.

97 MATHEMATICS AND COMPUTING↗

Computer architecture for efficient algorithmic executions in real-time systems: New technology for avionics systems and advanced space vehicles

Improvements and advances in the development of computer architecture now provide innovative technology for the recasting of traditional sequential solutions into high-performance, low-cost, parallel system to increase system performance. Research conducted in development of specialized computer architecture for the algorithmic execution of an avionics system, guidance and control problem in real time is described. A comprehensive treatment of both the hardware and software structures of a customized computer which performs real-time computation of guidance commands with updated estimates of target motion and time-to-go is presented. An optimal, real-time allocation algorithm was developed which maps the algorithmic tasks onto the processing elements. This allocation is based on the critical path analysis. The final stage is the design and development of the hardware structures suitable for the efficient execution of the allocated task graph. The processing element is designed for rapid execution of the allocated tasks. Fault tolerance is a key feature of the overall architecture. Parallel numerical integration techniques, tasks definitions, and allocation algorithms are discussed. The parallel implementation is analytically verified and the experimental results are presented. The design of the data-driven computer architecture, customized for the execution of the particular algorithm, is discussed.

Carroll, Chester C.↗

Portability and Cross-Platform Performance of an MPI-Based Parallel Polygon Renderer

Visualizing the results of computations performed on large-scale parallel computers is a challenging problem, due to the size of the datasets involved. One approach is to perform the visualization and graphics operations in place, exploiting the available parallelism to obtain the necessary rendering performance. Over the past several years, we have been developing algorithms and software to support visualization applications on NASA's parallel supercomputers. Our results have been incorporated into a parallel polygon rendering system called PGL. PGL was initially developed on tightly-coupled distributed-memory message-passing systems, including Intel's iPSC/860 and Paragon, and IBM's SP2. Over the past year, we have ported it to a variety of additional platforms, including the HP Exemplar, SGI Origin2OOO, Cray T3E, and clusters of Sun workstations. In implementing PGL, we have had two primary goals: cross-platform portability and high performance. Portability is important because (1) our manpower resources are limited, making it difficult to develop and maintain multiple versions of the code, and (2) NASA's complement of parallel computing platforms is diverse and subject to frequent change. Performance is important in delivering adequate rendering rates for complex scenes and ensuring that parallel computing resources are used effectively. Unfortunately, these two goals are often at odds. In this paper we report on our experiences with portability and performance of the PGL polygon renderer across a range of parallel computing platforms.

Crockett, Thomas W.↗

Massively parallel phase-field simulations targeting exascale

The interface thickness in the phase-field (PF) method limits its simulation scales. Consequently, large-scale PF simulations become prohibitively expensive for resolving the extremely fine microstructures that typically form during rapid solidification processing. This challenge is significant in predicting microstructure evolution in metal additive manufacturing and has been identified by the United States Department of Energy’s Exascale Computing Project. Here, to address this, we develop a multi-GPU and MPI-based massively parallel simulation code, utilizing state-of-the-art algorithms, software, and libraries, for large-scale three-dimensional (3D) PF simulations. We report the first GPU-parallel PF simulations on Frontier (currently the second TOP500 exascale cluster) and Summit machines, taking dendritic growth as an example problem. We evaluate the parallel performance of our implementation using scaling studies with more than 24 000 GPUs (among the largest known computations to date) and the acceleration performance using large-scale simulations of dendritic growth in 3D. Finally, massively parallel GPUs in these supercomputers enabled the first coupled multiscale simulations of laser melting and subsequent dendritic solidification on the scale of a full melt-pool, demonstrating the feasibility of performing PF simulations with a point total over 2 billion grid points within an acceptable time.

Exascale↗

On the Hilbert-Huang Transform Theoretical Foundation

The Hilbert-Huang Transform [HHT] is a novel empirical method for spectrum analysis of non-linear and non-stationary signals. The HHT is a recent development and much remains to be done to establish the theoretical foundation of the HHT algorithms. This paper develops the theoretical foundation for the convergence of the HHT sifting algorithm and it proves that the finest spectrum scale will always be the first generated by the HHT Empirical Mode Decomposition (EMD) algorithm. The theoretical foundation for cutting an extrema data points set into two parts is also developed. This then allows parallel signal processing for the HHT computationally complex sifting algorithm and its optimization in hardware.

Kizhner, Semion↗

Optimal expression evaluation for data parallel architectures

A data parallel machine represents an array or other composite data structure by allocating one processor per data item. A pointwise operation can be performed between two such arrays in unit time, provided their corresponding elements are allocated in the same processors. If the arrays are not aligned in this fashion, the cost of moving one or both of them is part of the cost of operation. The choice of where to perform the operation then affects this cost. If an expression with several operands is to be evaluated, there may be many choices of where to perform the intermediate operations. An efficient algorithm is given to find the minimum cost way to evaluate an expression, for several different data parallel architectures. The algorithm applies to any architecture in which the metric describing the cost of moving an array has a property called robustness. This encompasses most of the common data parallel communication architectures, including meshes of arbitrary dimension and hypercubes.

Gilbert, J. R.↗

Optimal expression evaluation for data parallel architectures

A data parallel machine represents an array or other composits data structure by allocating one processor per data item. A pointwise operation can be performed between two such arrays in unit time, provided their corresponding elements are allocated in the same processors. If the arrays are not aligned in this fashion, the cost of moving one or both of them is part of the cost of operation. The choice of where to perform the operation then affects this cost. If an expression with several operands is to be evaluated, there may be many choices of where to perform the intermediate operations. An efficient algorithm is given to find the minimum cost way to evaluate an expression, for several different data parallel architectures. The algorithm applies to any architecture in which the metric describing the cost of moving an array has a property called robustness. This encompasses most of the common data parallel communication architectures, including meshes of arbitrary dimension and hypercubes.

Gilbert, John R.↗

Accelerated Adaptive MGS Phase Retrieval

The Modified Gerchberg-Saxton (MGS) algorithm is an image-based wavefront-sensing method that can turn any science instrument focal plane into a wavefront sensor. MGS characterizes optical systems by estimating the wavefront errors in the exit pupil using only intensity images of a star or other point source of light. This innovative implementation of MGS significantly accelerates the MGS phase retrieval algorithm by using stream-processing hardware on conventional graphics cards. Stream processing is a relatively new, yet powerful, paradigm to allow parallel processing of certain applications that apply single instructions to multiple data (SIMD). These stream processors are designed specifically to support large-scale parallel computing on a single graphics chip. Computationally intensive algorithms, such as the Fast Fourier Transform (FFT), are particularly well suited for this computing environment. This high-speed version of MGS exploits commercially available hardware to accomplish the same objective in a fraction of the original time. The exploit involves performing matrix calculations in nVidia graphic cards. The graphical processor unit (GPU) is hardware that is specialized for computationally intensive, highly parallel computation. From the software perspective, a parallel programming model is used, called CUDA, to transparently scale multicore parallelism in hardware. This technology gives computationally intensive applications access to the processing power of the nVidia GPUs through a C/C++ programming interface. The AAMGS (Accelerated Adaptive MGS) software takes advantage of these advanced technologies, to accelerate the optical phase error characterization. With a single PC that contains four nVidia GTX-280 graphic cards, the new implementation can process four images simultaneously to produce a JWST (James Webb Space Telescope) wavefront measurement 60 times faster than the previous code.

Lam, Raymond K.↗

EUPDF-II: An Eulerian Joint Scalar Monte Carlo PDF Module : User's Manual

EUPDF-II provides the solution for the species and temperature fields based on an evolution equation for PDF (Probability Density Function) and it is developed mainly for application with sprays, combustion, parallel computing, and unstructured grids. It is designed to be massively parallel and could easily be coupled with any existing gas-phase CFD and spray solvers. The solver accommodates the use of an unstructured mesh with mixed elements of either triangular, quadrilateral, and/or tetrahedral type. The manual provides the user with an understanding of the various models involved in the PDF formulation, its code structure and solution algorithm, and various other issues related to parallelization and its coupling with other solvers. The source code of EUPDF-II will be available with National Combustion Code (NCC) as a complete package.

Raju, M. S.↗

Distance between images

Comparing two binary images and assigning a quantitative measure to this comparison finds its purpose in such tasks as image recognition, image compression, and image browsing. This quantitative measurement may be computed by utilizing the Hausdorff distance of the images represented as two-dimensional point sets. In this paper, we review two algorithms that have been proposed to compute this distance, and we present a parallel implementation of one of them on the MasPar parallel processor. We study their complexity and the results obtained by these algorithms for two different types of images: a set of displaced pairs of images of Gaussian densities, and a comparison of a Canny edge image with several edge images from a hierarchical region growing code.

Gualtieri, J. A.↗

Application of the Loci-Based CFD Code Chem at MSFC: Preliminary Results

Contents include the following: 1. Objectives. Concentrate on determining the qualitative accuracy, performance and robustness of the Chen code. 2. What is the Loci-Chem CFD code? Density-based, finite volume, generalized unstructured grid, Navier-Stokes solver. The algorithm was implemented using the Loci framework, which allows implementation issues such as parallel processing to be handled transparently to the coding of the CFD algorithm. 3. Application to Bifurcating Duct problem. Flow splits from single duct to two ducts. 4. Application to single element injector. 5. Application to PSU RBCC rig. 6. 90 degree elbow benchmark problem. 7. Future work.

West, Jeff S.↗

Automatic Generation of Algorithms for High-Speed Reliable Lossy Data Compression (Final Report)

Fast reliable data compression is urgently needed for many leading-edge scientific instruments and for exascale high-performance computing applications because they produce vast amounts of data at extremely high rates. The goal of this project has been to develop a framework named LC that is able to automatically generate high-speed lossless and reliable lossy compression and decompression algorithms that can be customized for different kinds of data. The resulting LC framework is freely available on GitHub. To achieve high-speed operation, LC outputs optimized and parallelized CPU and GPU implementations of the generated algorithms. To ensure the quality of lossily compressed data, LC guarantees the user-provided error bound. To be able to customize the compression algorithm to various use cases, LC can synthesize millions of different algorithms and automatically search for the one that works best for the given data. We have already employed LC to create state-of-the-art lossless and lossy compressors for scientific data as well as leading lossless compressors for images. We hope that LC and the customized, fast, reliable, and CPU/GPU-compatible compression algorithms that it can generate will greatly benefit the many scientific applications that need not only high trustworthiness but also high performance.

97 MATHEMATICS AND COMPUTING↗