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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 91 records · Page 5

Minimizing Input-to-Output Latency in Virtual Environment

A method and apparatus were developed to minimize latency (time delay ) in virtual environment (VE) and other discrete- time computer-base d systems that require real-time display in response to sensor input s. Latency in such systems is due to the sum of the finite time requi red for information processing and communication within and between sensors, software, and displays.

Adelstein, Bernard D.↗

Low-Latency Telerobotics from Mars Orbit: The Case for Synergy Between Science and Human Exploration

Initial, science-directed human exploration of Mars will benefit from capabilities in which human explorers remain in orbit to control telerobotic systems on the surface (Figure 1). Low-latency, high-bandwidth telerobotics (LLT) from Mars orbit offers opportunities for what the terrestrial robotics community considers to be high-quality telepresence. Such telepresence would provide high quality sensory perception and situation awareness, and even capabilities for dexterous manipulation as required for adaptive, informed selection of scientific samples [1]. Astronauts on orbit in close communication proximity to a surface exploration site (in order to minimize communication latency) represent a capability that would extend human cognition to Mars (and potentially for other bodies such as asteroids, Venus, the Moon, etc.) without the challenges, expense, and risk of putting those humans on hazardous surfaces or within deep gravity wells. Such a strategy may be consistent with goals for a human space flight program that, are currently being developed within NASA.

Valinia, A.↗

Orion Hardware In The Loop OIMU Stimulation Latency Effect on Navigation State Estimation

Because Hardware In The Loop (HITL) testing involves the integration of flight software and flight hardware on the ground, non-flight-like effects may arise. One of these non-flight-like effects includes Inertial Measurement Unit (IMU) stimulation latency that affects the time in which the measurement is received by the Extended Kalman Filter (EKF). This paper seeks to present the extent to which this stimulation latency affects the navigational state estimate from the Orion navigation system for all phases of flight for Artemis II.

Christopher A Ertl↗

Orion Hardware In The Loop OIMU Stimulation Latency Effect on Navigation State Estimation

Because Hardware In The Loop (HITL) testing involves the integration of flight software and flight hardware on the ground, non-flight-like effects may arise. One of these non-flight-like effects includes Inertial Measurement Unit (IMU) stimulation latency that affects the time in which the measurement is received by the Extended Kalman Filter (EKF). This paper seeks to present the extent to which this stimulation latency affects the navigational state estimate from the Orion navigation system for all phases of flight for Artemis II.

Christopher A Ertl↗

Efficient multi-scale representation of visual objects using a biologically plausible spike-latency code and winner-take-all inhibition

Deep neural networks have surpassed human performance in key visual challenges such as object recognition, but require a large amount of energy, computation, and memory. In contrast, spiking neural networks (SNNs) have the potential to improve both the efficiency and biological plausibility of object recognition systems. Here we present a SNN model that uses spike-latency coding and winner-take-all inhibition (WTA-I) to efficiently represent visual stimuli using multi-scale parallel processing. Mimicking neuronal response properties in early visual cortex, images were preprocessed with three different spatial frequency (SF) channels, before they were fed to a layer of spiking neurons whose synaptic weights were updated using spike-timing-dependent-plasticity. We investigate how the quality of the represented objects changes under different SF bands and WTA-I schemes. We demonstrate that a network of 200 spiking neurons tuned to three SFs can efficiently represent objects with as little as 15 spikes per neuron. Furthermore, studying how core object recognition may be implemented using biologically plausible learning rules in SNNs may not only further our understanding of the brain, but also lead to novel and efficient artificial vision systems.

59 BASIC BIOLOGICAL SCIENCES↗

A low-latency graph computer to identify metastable particles at the Large Hadron Collider for real-time analysis of potential dark matter signatures

Abstract Image recognition is a pervasive task in many information-processing environments. We present a solution to a difficult pattern recognition problem that lies at the heart of experimental particle physics. Future experiments with very high-intensity beams will produce a spray of thousands of particles in each beam-target or beam-beam collision. Recognizing the trajectories of these particles as they traverse layers of electronic sensors is a massive image recognition task that has never been accomplished in real time. We present a real-time processing solution that is implemented in a commercial field-programmable gate array using high-level synthesis. It is an unsupervised learning algorithm that uses techniques of graph computing. A prime application is the low-latency analysis of dark-matter signatures involving metastable charged particles that manifest as disappearing tracks.

47 OTHER INSTRUMENTATION↗

Towards Fully Secure 5G Ultra-Low Latency Communications: A Cost-Security Functions Analysis

Future components to enhance the basic, native security of 5G networks are either complex mechanisms whose impact in the requiring 5G communications are not considered, or lightweight solutions adapted to ultra-reliable low-latency communications (URLLC) but whose security properties remain under discussion. Although different 5G network slices may have different requirements, in general, both visions seem to fall short at provisioning secure URLLC in the future. In this work we address this challenge, by introducing cost-security functions as a method to evaluate the performance and adequacy of most developed and employed non-native enhanced security mechanisms in 5G networks. We categorize those new security components into different groups according to their purpose and deployment scope. We propose to analyze them in the context of existing 5G architectures using two different approaches. First, using model checking techniques, we will evaluate the probability of an attacker to be successful against each security solution. Second, using analytical models, we will analyze the impact of these security mechanisms in terms of delay, throughput consumption, and reliability. Finally, we will combine both approaches using stochastic cost-security functions and the PRISM model checker to create a global picture. Our results are first evidence of how a 5G network that covers and strengthened all security areas through enhanced, dedicated non-native mechanisms could only guarantee secure URLLC with a probability of ~55%.

5G networks↗

Flash Memory Reliability: Read, Program, and Erase Latency Versus Endurance Cycling

This report documents the efforts and results of the fiscal year (FY) 2010 NASA Electronic Parts and Packaging Program (NEPP) task for nonvolatile memory (NVM) reliability. This year's focus was to measure latency (read, program, and erase) of NAND Flash memories and determine how these parameters drift with erase/program/read endurance cycling.

latency↗

Use of Open Networks and Delay-Tolerant Protocol to Decrease WAN Latency of EOS near Real-Time Data

Since 1999, NASA's Earth Observing System Data Operations System (EDOS) project at Goddard Space Flight Center (GSFC) has provided high-rate data capture, level zero processing, and product distribution services for a majority of NASA's EOS (Earth Observing System) high-rate missions, including Terra, Aqua, Aura, ICESat, EO-1, SMAP, and OCO-2. EDOS high-rate science and engineering (150-300 Mbps) data-driven capture systems are deployed at 7 worldwide ground stations which are connected via both private (closed) and public (open) wide area networks (WANs) to the centralized EDOS Level Zero Processing Facility (LZPF) located at GSFC, where the data is processed and Level 0 products are distributed to users worldwide. All data transferred over the open networks to GSFC traverse an IPSec tunnel, providing the same level of security as a VPN connection. EDOS produces both time-based and near real-time products (session-based). Near real-time data products are produced from a single ground station contact; time-based products are produced from multiple ground station contacts. EDOS is the primary supplier of EOS Level 0 data to the NASA near real-time user community known as the Land, Atmosphere Near real-time Capability for EOS (LANCE). For the past few years, EDOS has streamlined its systems to reduce WAN latency for near real-time data delivery, including implementing Quality of Service (QoS), expanding closed network bandwidth, adding open network connections with more bandwidth, and implementing a delay-tolerant protocol to mitigate long round-trip times to remote ground stations.

Delay-Tolerant Protocol↗

Low-Latency Teleoperations: Operational Implications for Human Space Exploration

Low-latency teleoperations (LLT) is envisioned to be an element of human exploration missions in a number of different applications. LLT can be broadly considered to encompass any remote operation of an asset with a communication delay that is less than the human response time to allow for what is effectively "real-time" or "near real-time" operations. This paper will explore motivations and operational implications for why and how LLT might be used for human exploration space missions. LLT analyses have been performed under the auspices of the NASA Human Spaceflight Architecture Team (HAT) and Evolvable Mars Campaign (EMC). The EMC created a flexible, evolvable, capability-driven architectural strategy to enable a sustainable long-term human presence at Mars. LLT is envisioned to be part of that strategy for both in-space and on-surface applications, and this paper will expand on operational considerations within that broader strategic context, as well additional contexts. Some operational implications explored in this paper, derived largely from previous work, are: (1) crew mission support, for which we will address roles for Mission Control on earth, balanced with the capability for crew and robotic assets to operate independently, (2) science operations, with a focus on "backroom" support, highly dynamic science, and enhanced science return and efficiency, and (3) operational efficiency at a deep-space destination such as Mars, including implications for communications infrastructures and how to leverage and balance system autonomy with crew operations, both of which can inform the overall operational "choreography" between crew members, multiple shifts, and exploration assets.

human spaceflight↗

Low latency optical-based mode tracking with machine learning deployed on FPGAs on a tokamak

Active feedback control in magnetic confinement fusion devices is desirable to mitigate plasma instabilities and enable robust operation. Optical high-speed cameras provide a powerful, non-invasive diagnostic and can be suitable for these applications. Here, in this study, we process high-speed camera data, at rates exceeding 100 kfps, on in situ field-programmable gate array (FPGA) hardware to track magnetohydrodynamic (MHD) mode evolution and generate control signals in real time. Our system utilizes a convolutional neural network (CNN) model, which predicts the n = 1 MHD mode amplitude and phase using camera images with better accuracy than other tested non-deep-learning-based methods. By implementing this model directly within the standard FPGA readout hardware of the high-speed camera diagnostic, our mode tracking system achieves a total trigger-to-output latency of 17.6 μs and a throughput of up to 120 kfps. This study at the High Beta Tokamak-Extended Pulse (HBT-EP) experiment demonstrates an FPGA-based high-speed camera data acquisition and processing system, enabling application in real-time machine-learning-based tokamak diagnostic and control as well as potential applications in other scientific domains.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Microsecond-latency feedback at a particle accelerator by online reinforcement learning on hardware

The commissioning and operation of future large-scale scientific experiments will challenge current tuning and control methods. Reinforcement learning (RL) algorithms are a promising solution due to their ability to dynamically adapt to changing environments and consider delayed consequences. In many real-world applications, RL policies must produce actions in real time, often within microseconds to milliseconds, imposing significant constraints on system latency and computational overhead that conventional machine learning libraries are not designed to handle. To control phenomena in real time at these timescales, RL needs to be deployed on-the-edge, namely on dedicated hardware located near the system it controls, without relying on a host CPU or cloud-based inference. In this work we present the design and deployment of an experience accumulator system in a particle accelerator. In this system, deep-RL algorithms run using hardware acceleration and act within a few microseconds, enabling the use of RL for control of phenomena like beam instabilities. The training uses the collected data offline to reduce the number of operations carried out on the acceleration hardware. The proposed architecture was tested in real experimental conditions at the Karlsruhe research accelerator, a synchrotron light source, where the system was used to control artificially induced horizontal betatron oscillations in real-time, with a control loop period of just 2.7 μs. The results showed a performance comparable to the commercial feedback system available at the accelerator, demonstrating the viability and potential of this approach. Due to the self-learning and reconfiguration capability of this implementation, a seamless application to other control problems is possible. Applications range from particle accelerators to large-scale research and industrial facilities.

FPGA↗

App2Net: Moving App Functions to Network & a Case Study on Low-latency Feedback

Recent advances in programmable networks enable custom processing of data at hundreds of gigabits per second. These advances can boost the performance of many distributed applications. Yet the high-level languages used by application developers are different from the data plane programming languages (such as P4 and NPL) used by network equipment. This language barrier slows innovation. Our hourglass-shaped architectural solution aims to lower this language barrier. This enables the application developer community to leverage programmable networks for achieving better performance. In this paper we propose a JSON-based intermediate representation to bridge the gap between applications and in-network computing. We demonstrate an instance of the solution in the context of a low-latency feedback application that enables SQL-based data filtering in a P4-based programmable environment. We also present a prototype compiler to convert an intermediate representation in JSON to P4 source.

Sankaran, Ganesh↗

Quantum/AI Topology-Aware Latency-Adaptive HPC Workflow Scheduling Optimization

The growing demand for more powerful high-performance computing (HPC) systems has led to a steady rise in energy consumption by supercomputing worldwide. This study is focused on comparing our Application-Topology Mapper (ATMapper) to the popular Simple Linux Utility for Resource Management (SLURM) for the purpose of exploring methods that can further optimize job-scheduling within HPC systems. ATMapper is an Artificial-Intelligence based approach to job-scheduling that is currently being enhanced with quantum annealing (QA) to generate optimal schedules faster. We are applying QA to speedup our ATMapper process to achieve higher computing efficiency, thereby reducing HPC energy consumption. Here, we examine how four job-scheduling approaches perform in processor node assignment when using an example network architecture of 4 interconnected nodes. Using a specialized script, we are assessing the schedule of a computation flow with 11 interdependent tasks. The data movements among nodes were tracked to count for the number of interactions (network hops) between nodes needed to complete the tasks. The total number of hops and the job completion time were then used to quantify the efficiency of the different mapping approaches. In addition to SLURM, we also compare our ATMapper to the QA-enabled LBNL TIGER and the D-Wave Distributed Computing processor assignment approaches. The preliminary results showed that our topology-aware, latency-adaptive ATMapper is significantly more efficient when compared to the other scheduling approaches due to its load-imbalance network allocation. The scheduler displayed a computing efficiency of 53% by performing significantly fewer network hops than its alternatives. By reducing the number of hops, ATMapper was able to perform all 11 tasks by using only 3 nodes out of given 4. This research indicates the potential to use QA/AI for HPC job-scheduling. Later, we will test a SLURM simulator program to draw further comparisons on the effectiveness of ATMapper's scheduling approach. The results of this comparison will serve as a baseline for later improving SLURM's performance using a QA-enhanced ATMapper approach.

Caraveo, Braulio [University of Huston - Clear Lak↗

Dissecting Tensor Cores via Microbenchmarks: Latency, Throughput and Numeric Behaviors

Tensor Cores have been an important unit to accelerate Fused Matrix Multiplication Accumulation (MMA) in all NVIDIA GPUs since Volta Architecture. To program Tensor Cores, users have to use either legacy wmma APIs or current mma APIs. Legacy wmma APIs are more easy-to-use but can only exploit limited features and power of Tensor Cores. Specifically, wmma APIs support fewer operand shapes and can not leverage the new sparse matrix multiplication feature of the newest Ampere Tensor Cores. However, the performance of current programming interface has not been well explored. Furthermore, the computation numeric behaviors of low-precision floating points (TF32, BF16, and FP16) supported by the newest Ampere Tensor Cores are also mysterious. In this paper, we explore the throughput and latency of current programming APIs. Further, we intuitively study the numeric behaviors of Tensor Cores MMA and profile the intermediate operations including multiplication, addition of inner product, and accumulation. All codes used in this work can be found in https://github.com/sunlex0717/DissectingTensorCores.

97 MATHEMATICS AND COMPUTING↗

Towards On-Chip Learning for Low Latency Reasoning with End-to-End Synthesis

The Software Defined Architectures (SODA) Synthesizer is an open-source compiler-based tool able to automatically generate domain-specialized systems targeting Application-Specific Integrated Circuits (ASICs) or Field Programmable Gate Arrays (FPGAs) starting from high-level programming. SODA is composed of a frontend, SODA-OPT, which leverages the multilevel intermediate representation (MLIR) framework to interface with productive programming tools (e.g., machine learning frame-works), identify kernels suitable for acceleration, and perform high-level optimizations, and of a state-of-the-art high-level synthesis backend, Bambu from the PandA framework, to generate custom accelerators. One specific application of the SODA Synthesizer is the generation of accelerators to enable ultra-low latency inference and control on autonomous systems for scientific discovery (e.g., electron microscopes, sensors in particle accelerators, etc.). This paper provides an overview of the flow in the context of the generation of accelerators for edge processing to be integrated in transmission electron microscopy (TEM) devices, focusing on use cases from precision material synthesis. We show the tool in action with an example of design space exploration for inference on reconfigurable devices with a conventional deep neural network model (LeNet). Finally, we discuss the research directions and opportunities enabled by SODA in the area of autonomous control for scientific experimental workflows.

Castellana, Vito G.↗

Two-Stage Estimation and Variance Modeling for Latency-Constrained Variational Quantum Algorithms

The quantum approximate optimization algorithm (QAOA) has enjoyed increasing attention in noisy, intermediate-scale quantum computing with its application to combinatorial optimization problems. QAOA has the potential to demonstrate a quantum advantage for NP-hard combinatorial optimization problems. As a hybrid quantum-classical algorithm, the classical component of QAOA resembles a simulation optimization problem in which the simulation outcomes are attainable only through a quantum computer. The simulation that derives from QAOA exhibits two unique features that can have a substantial impact on the optimization process: (i) the variance of the stochastic objective values typically decreases in proportion to the optimality gap, and (ii) querying samples from a quantum computer introduces an additional latency overhead. In this paper, we introduce a novel stochastic trust-region method derived from a derivative-free, adaptive sampling trust-region optimization method intended to efficiently solve the classical optimization problem in QAOA by explicitly taking into account the two mentioned characteristics. The key idea behind the proposed algorithm involves constructing two separate local models in each iteration: a model of the objective function and a model of the variance of the objective function. Exploiting the variance model allows us to restrict the number of communications with the quantum computer and also helps navigate the nonconvex objective landscapes typical in QAOA optimization problems. In conclusion, we numerically demonstrate the superiority of our proposed algorithm using the SimOpt library and Qiskit when we consider a metric of computational burden that explicitly accounts for communication costs.

Derivative-free Optimization↗

Low-latency Jet Tagging for HL-LHC Using Transformer Architectures

Transformers are the state-of-the-art model architectures and widely used in application areas of machine learning. However the performance of such architectures is less well explored in the ultra-low latency domains where deployment on FPGAs or ASICs is required. Such domains include the trigger and data acquisition systems of the LHC experiments. We present a transformer-based algorithm for jet tagging built with the HGQ2 framework, which is able to produce a model with heterogeneous bitwidths for fast inference on FPGAs, as required in the trigger systems at the LHC experiments. The bitwidths are acquired during training by minimizing the total bit operations as an additional parameter. By allowing a bitwidth of zero, the model is pruned in-situ during training. Using this quantization-aware approach, our algorithm achieves state-of-the-art performance while also retaining permutation invariance which is a key property for particle physics applications. Due to the strength of transformers in representation learning, our work also serves as a stepping stone for the development of a larger foundation model for trigger applications.

Laatu, Lauri [Imperial Coll., London]↗