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At least 91 records · Page 5

An improved computational approach for multilevel optimum design

A penalty-function algorithm employing Newton's method with approximate second derivatives (Haftka and Starnes, 1980) is developed for two-level hierarchical design optimization problems. The difficulties posed by discontinuous behavior in typical multilevel problems are explained and illustrated for the case of a three-bar truss; the algorithm is formulated; and its advantages are demonstrated in the problem of a portal framework having three beams (described by six cross-section parameters), subjected to two loading conditions, and to be constructed in six different materials for comparison. The final design parameters are listed in a table.

Haftka, R. T.↗

Hierarchical model of matching

The issue of matching two fuzzy sets becomes an essential design aspect of many algorithms including fuzzy controllers, pattern classifiers, knowledge-based systems, etc. This paper introduces a new model of matching. Its principal features involve the following: (1) matching carried out with respect to the grades of membership of fuzzy sets as well as some functionals defined on them (like energy, entropy,transom); (2) concepts of hierarchies in the matching model leading to a straightforward distinction between 'local' and 'global' levels of matching; and (3) a distributed character of the model realized as a logic-based neural network.

Pedrycz, Witold↗

Survivable algorithms and redundancy management in NASA's distributed computing systems

The design of survivable algorithms requires a solid foundation for executing them. While hardware techniques for fault-tolerant computing are relatively well understood, fault-tolerant operating systems, as well as fault-tolerant applications (survivable algorithms), are, by contrast, little understood, and much more work in this field is required. We outline some of our work that contributes to the foundation of ultrareliable operating systems and fault-tolerant algorithm design. We introduce our consensus-based framework for fault-tolerant system design. This is followed by a description of a hierarchical partitioning method for efficient consensus. A scheduler for redundancy management is introduced, and application-specific fault tolerance is described. We give an overview of our hybrid algorithm technique, which is an alternative to the formal approach given.

Malek, Miroslaw↗

Computation of the fuel optimal degree of controllability

A new algorithm based on discretization is propposed which gives arbitrarily accurate results for fuel-optimal degree of controllability (DOC) as the discretization interval approaches zero. This research on DOC was motivated by the problem of optimizing the actuator locations in the control of large flexible spacecraft, but the concepts can also be applied to model reduction and as a measure of coupling between subsystems in hierarchical or decentralized control. The approach utilized is related closely to the time-optimal DOC algorithm; however, additional constraints must be applied, and a useful approach is found that avoids substantial increase in complexity. Algorithms are developed to calculate both the volume and the minimum distance to the boundary of the recovery region as the two choices of the controllability measure. Accurate methods for computation of both the time-optimal and fuel-optimal DOC for maneuver problems, are also described.

Chen, Xin↗

Computer Simulation For Multilevel Optimization Of Design

New simulator for multilevel optimization of complex hierarchical systems reduces cost of analysis in experimentation with multilevel design-optimization algorithms. Computer program mimics qualitative behavior and data couplings that occur among subsystems of complex engineering system, such as car, aircraft, or building. Eliminates engineering analyses in subsystems by replacing them with judiciously-chosen analytical functions. Serves as tool for development of strategy for multilevel optimization of design.

Padula, Sharon L.↗

HOTEX: An Approach for Global Mapping of Human Built-Up and Settlement Extent

Understanding the impacts of urbanization requires accurate and updatable urban extent maps. Here we present an algorithm for mapping urban extent at global scale using Landsat data. An innovative hierarchical object-based texture (HOTex) classification approach was designed to overcome spectral confusion between urban and nonurban land cover types. VIIRS nightlights data and MODIS vegetation index datasets are integrated as high-level features under an object-based framework. We applied the HOTex method to the GLS-2010 Landsat images to produce a global map of human built-up and settlement extent. As shown by visual assessments, our method could effectively map urban extent and generate consistent results using images with inconsistent acquisition time and vegetation phenology. Using scene-level cross validation for results in Europe, we assessed the performance of HOTex and achieved a kappa coefficient of 0.91, compared to 0.74 from a baseline method using per-pixel classification using spectral information.

Wang, Panshi↗

Evaluation of Classifier Complexity for Delay Tolerant Network Routing

The growing popularity of small cost effective satellites (SmallSats, CubeSats, etc.) creates the potential for a variety of new science applications involving multiple nodes functioning together or independently to achieve a task, such as swarms and constellations. As this technology develops and is deployed for missions in Low Earth Orbit and beyond, the use of delay tolerant networking (DTN) techniques may improve communication capabilities within the network. In this paper, a network hierarchy is developed from heterogeneous networks of SmallSats, surface vehicles, relay satellites and ground stations which form an integrated network. There is a tradeoff between complexity, flexibility, and scalability of user defined schedules versus autonomous routing as the number of nodes in the network increases. To address these issues, this work proposes a machine learning classifier based on DTN routing metrics. A framework is developed which will allow for the use of several categories of machine learning algorithms (decision tree, random forest and deep learning) to be applied to a dataset of historical network statistics, which allows for the evaluation of algorithm complexity versus performance to be explored. We develop the emulation of a hierarchical network, consisting of tens of nodes which form a cognitive network architecture. CORE (Common Open Research Emulator) is used to emulate the network using bundle protocol and DTN IP neighbor discovery.

Dudukovich, Rachel↗

Level 1 Processing of MODIS Direct Broadcast Data From Terra

In February 2000, an effort was begun to adapt the Moderate Resolution Imaging Spectroradiometer (MODIS) Level 1 production software to process direct broadcast data. Three Level 1 algorithms have been adapted and packaged for release: Level 1A converts raw (level 0) data into Hierarchical Data Format (HDF), unpacking packets into scans; Geolocation computes geographic information for the data points in the Level 1A; and the Level 1B computes geolocated, calibrated radiances from the Level 1A and Geolocation products. One useful aspect of adapting the production software is the ability to incorporate enhancements contributed by the MODIS Science Team. We have therefore tried to limit changes to the software. However, in order to process the data immediately on receipt, we have taken advantage of a branch in the geolocation software that reads orbit and altitude information from the packets themselves, rather than external ancillary files used in standard production. We have also verified that the algorithms can be run with smaller time increments (2.5 minutes) than the five-minute increments used in production. To make the code easier to build and run, we have simplified directories and build scripts. Also, dependencies on a commercial numerics library have been replaced by public domain software. A version of the adapted code has been released for Silicon Graphics machines running lrix. Perhaps owing to its origin in production, the software is rather CPU-intensive. Consequently, a port to Linux is underway, followed by a version to run on PC clusters, with an eventual goal of running in near-real-time (i.e., process a ten-minute pass in ten minutes).

Lynnes, Christopher↗

Control/structure interaction conceptual design tool

The JPL Control/Structure Interaction Program is developing new analytical methods for designing micro-precision spacecraft with controlled structures. One of these, the Conceptual Design Tool, will illustrate innovative new approaches to the integration of multi-disciplinary analysis and design methods. The tool will be used to demonstrate homogeneity of presentation, uniform data representation across analytical methods, and integrated systems modeling. The tool differs from current 'integrated systems' that support design teams most notably in its support for the new CSI multi-disciplinary engineer. The design tool will utilize a three dimensional solid model of the spacecraft under design as the central data organization metaphor. Various analytical methods, such as finite element structural analysis, control system analysis, and mechanical configuration layout, will store and retrieve data from a hierarchical, object oriented data structure that supports assemblies of components with associated data and algorithms. In addition to managing numerical model data, the tool will assist the designer in organizing, stating, and tracking system requirements.

Briggs, Hugh C.↗

Auto-adaptive finite element meshes

Accurate capturing of discontinuities within compressible flow computations is achieved by coupling a suitable solver with an automatic adaptive mesh algorithm for unstructured triangular meshes. The mesh adaptation procedures developed rely on non-hierarchical dynamical local refinement/derefinement techniques, which hence enable structural optimization as well as geometrical optimization. The methods described are applied for a number of the ICASE test cases are particularly interesting for unsteady flow simulations.

Richter, Roland↗

Knowledge-Based Scheduling of Arrival Aircraft in the Terminal Area

A knowledge based method for scheduling arrival aircraft in the terminal area has been implemented and tested in real time simulation. The scheduling system automatically sequences, assigns landing times, and assign runways to arrival aircraft by utilizing continuous updates of aircraft radar data and controller inputs. The scheduling algorithm is driven by a knowledge base which was obtained in over two thousand hours of controller-in-the-loop real time simulation. The knowledge base contains a series of hierarchical 'rules' and decision logic that examines both performance criteria, such as delay reductions, as well as workload reduction criteria, such as conflict avoidance. The objective of the algorithm is to devise an efficient plan to land the aircraft in a manner acceptable to the air traffic controllers. This paper describes the scheduling algorithms, gives examples of their use, and presents data regarding their potential benefits to the air traffic system.

Krzeczowski, K. J.↗

Knowledge-based scheduling of arrival aircraft

A knowledge-based method for scheduling arrival aircraft in the terminal area has been implemented and tested in real-time simulation. The scheduling system automatically sequences, assigns landing times, and assigns runways to arrival aircraft by utilizing continuous updates of aircraft radar data and controller inputs. The scheduling algorithms is driven by a knowledge base which was obtained in over two thousand hours of controller-in-the-loop real-time simulation. The knowledge base contains a series of hierarchical 'rules' and decision logic that examines both performance criteria, such as delay reduction, as well as workload reduction criteria, such as conflict avoidance. The objective of the algorithms is to devise an efficient plan to land the aircraft in a manner acceptable to the air traffic controllers. This paper will describe the scheduling algorithms, give examples of their use, and present data regarding their potential benefits to the air traffic system.

Krzeczowski, K.↗

Multiple directed graph large-class multi-spectral processor

Numerical analysis techniques for the interpretation of high-resolution imaging-spectrometer data are described and demonstrated. The method proposed involves the use of (1) a hierarchical classifier with a tree structure generated automatically by a Fisher linear-discriminant-function algorithm and (2) a novel multiple-directed-graph scheme which reduces the local maxima and the number of perturbations required. Results for a 500-class test problem involving simulated imaging-spectrometer data are presented in tables and graphs; 100-percent-correct classification is achieved with an improvement factor of 5.

Casasent, David↗

Analysis and design of algorithm-based fault-tolerant systems

An important consideration in the design of high performance multiprocessor systems is to ensure the correctness of the results computed in the presence of transient and intermittent failures. Concurrent error detection and correction have been applied to such systems in order to achieve reliability. Algorithm Based Fault Tolerance (ABFT) was suggested as a cost-effective concurrent error detection scheme. The research was motivated by the complexity involved in the analysis and design of ABFT systems. To that end, a matrix-based model was developed and, based on that, algorithms for both the design and analysis of ABFT systems are formulated. These algorithms are less complex than the existing ones. In order to reduce the complexity further, a hierarchical approach is developed for the analysis of large systems.

Nair, V. S. Sukumaran↗

Some practicable applications of quadtree data structures/representation in astronomy

Development of quadtree as hierarchical data structuring technique for representing spatial data (like points, regions, surfaces, lines, curves, volumes, etc.) has been motivated to a large extent by storage requirements of images, maps, and other multidimensional (spatially structured) data. For many spatial algorithms, time-efficiency of quadtrees in terms of execution may be as important as their space-efficiency concerning storage conditions. Briefly, the quadtree is a class of hierarchical data structures which is based on the recursive partition of a square region into quadrants and sub-quadrants until a predefined limit. Beyond the wide applicability of quadtrees in image processing, spatial information analysis, and building digital databases (processes becoming ordinary for the astronomical community), there may be numerous further applications in astronomy. Some of these practicable applications based on quadtree representation of astronomical data are presented and suggested for further considerations. Examples are shown for use of point as well as region quadtrees. Statistics of different leaf and non-leaf nodes (homogeneous and heterogeneous sub-quadrants respectively) at different levels may provide useful information on spatial structure of astronomical data in question. By altering the principle guiding the decomposition process, different types of spatial data may be focused on. Finally, a sampling method based on quadtree representation of an image is proposed which may prove to be efficient in the elaboration of sampling strategy in a region where observations were carried out previously either with different resolution or/and in different bands.

Pasztor, L.↗

A flexible grid embedding technique with application to the Euler equations

An automated grid embedding procedure for solution of flows about complex geometries is described. The physical domain is subdivided into regions that can accommodate easily generated grids. The grids are organized in a hierarchical structure, and communication among grids is accomplished by interpolation of the flow variables at mesh boundaries. Algorithms for locating embedded boundaries, special treatment of the embedded grids, and the data structures required for manipulating the solution data are described. The method is demonstrated by solution of the Euler equations for transonic flow about a supercritical airfoil and a flapped airfoil.

Benek, J. A.↗

Obstacle-avoidance automatic guidance - A concept-development study

This paper studies the notion of obstacle-avoidance guidance, and investigates the issues in automating this function by considering helicopter nap-of-the-earth (NOE) flight as an example. In particular, it considers a hierarchy of guidance components, including mission planning and obstacle avoidance. Based on this hierarchical breakdown, the functional requirements of obstacle-avoidance guidance are identified. An effort in developing automatic guidance algorithms to meet these requirements is presented, along with the necesssary simulation tools for evaluation of these algorithms.

Cheng, Victor H. L.↗

Time-Critical Volume Rendering

For the past twelve months, we have conducted and completed a joint research entitled "Time- Critical Volume Rendering" with NASA Ames. As expected, High performance volume rendering algorithms have been developed by exploring some new faster rendering techniques, including object presence acceleration, parallel processing, and hierarchical level-of-detail representation. Using our new techniques, initial experiments have achieved real-time rendering rates of more than 10 frames per second of various 3D data sets with highest resolution. A couple of joint papers and technique reports as well as an interactive real-time demo have been compiled as the result of this project.

Kaufman, Arie↗