Suppression of biodynamic interference in head-tracked teleoperation
Results are reported from an experimental simulation study examining improvements achievable in pointing and tracking precision using dynamic display shifting in helmet-mounted displays. The experiment was conducted in a 6-deg-of-freedom motion base simulator with an emulated helmet-mounted sight. It is shown that, for tracking tasks involving continuously moving targets, improvements of up to 70 percent can be achieved in percent on-target dwelling time and of up to 35 percent in rms tracking error, with the adaptive plus low-pass filter configuration. The results with the same filter configuration for the task of capturing randomly positioned, stationary targets show an increase of up to 340 percent in the number of targets captured and an improvement of up to 24 percent in the average capture time. The adaptive plus low-pass filter combination is considered to exhibit the best overall display dynamics by each of the subjects.