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At least 91 records · Page 5

Parallel-vector unsymmetric Eigen-Solver on high performance computers

The popular QR algorithm for solving all eigenvalues of an unsymmetric matrix is reviewed. Among the basic components in the QR algorithm, it was concluded from this study, that the reduction of an unsymmetric matrix to a Hessenberg form (before applying the QR algorithm itself) can be done effectively by exploiting the vector speed and multiple processors offered by modern high-performance computers. Numerical examples of several test cases have indicated that the proposed parallel-vector algorithm for converting a given unsymmetric matrix to a Hessenberg form offers computational advantages over the existing algorithm. The time saving obtained by the proposed methods is increased as the problem size increased.

Nguyen, Duc T.

Concurrent processing adaptation of aeroelastic analysis of propfans

Discussed here is a study involving the adaptation of an advanced aeroelastic analysis program to run concurrently on a shared memory multiple processor computer. The program uses a three-dimensional compressible unsteady aerodynamic model and blade normal modes to calculate aeroelastic stability and response of propfan blades. The identification of the computational parallelism within the sequential code and the scheduling of the concurrent subtasks to minimize processor idle time are discussed. Processor idle time in the calculation of the unsteady aerodynamic coefficients was reduced by the simple strategy of appropriately ordering the computations. Speedup and efficiency results are presented for the calculation of the matched flutter point of an experimental propfan model. The results show that efficiencies above 70 percent can be obtained using the present implementation with 7 processors. The parallel computational strategy described here is also applicable to other aeroelastic analysis procedures based on panel methods.

Murthy, D. V.

Distributed parallel processing applied to an implicit multigrid Euler/Navier-Stokes algorithm

An implicit multigrid algorithm for the solution of the Euler and Navier-Stokes equations has been implemented within the framework of multiple block-structured grids in which the physical domain is spatially decomposed into several blocks and the solution is advanced in parallel on each block. Utilities have been developed to implement such a scheme in a distributed computing environment. The multi-block algorithm is designed so that the explicit residual calculation is identical to that of single-block scheme, and therefore converged solutions for both schemes must be the same. To accelerate convergence, synchronous and asynchronous multigrid strategies are implemented. Significant speedups have been achieved in a multiple processor environment, while convergence rates similar to those of the single-block scheme are observed.

Tysinger, T. L.

Spacecraft contamination investigation by direct simulation Monte Carlo - Contamination on UARS/HALOE

A three-dimensional version of the direct simulation Monte Carlo method is adapted to study the contamination environment surrounding a highly detailed model of the Upper Atmosphere Research Satellite, with the ultimate goal of estimating the cumulative level of molecular deposits on critical optical surfaces of the Halogen Occultation Experiment. Emphasis is placed on describing the development of preprocessing codes that simplify the incorporation of geometry and outgassing data into the main run code. A novel use of parallel processing software allows use of multiple processors to solve different regions of the overall flowfield. Initial results relating to contaminant cloud structure, cloud composition, and statistics of simulated molecules impinging on the Halogen Occultation telescope's aperture plane are presented, along with data related to code performance.

Rault, Didier F. G.

A multitasking behavioral control system for the Robotic All-Terrain Lunar Exploration Rover (RATLER)

An approach for a robotic control system which implements so called 'behavioral' control within a realtime multitasking architecture is proposed. The proposed system would attempt to ameliorate some of the problems noted by some researchers when implementing subsumptive or behavioral control systems, particularly with regard to multiple processor systems and realtime operations. The architecture is designed to allow synchronous operations between various behavior modules by taking advantage of a realtime multitasking system's intertask communications channels, and by implementing each behavior module and each interconnection node as a stand-alone task. The potential advantages of this approach over those previously described in the field are discussed. An implementation of the architecture is planned for a prototype Robotic All Terrain Lunar Exploration Rover (RATLER) currently under development and is briefly described.

Klarer, Paul

Integrating end-to-end threads of control into object-oriented analysis and design

Current object-oriented analysis and design methodologies fall short in their use of mechanisms for identifying threads of control for the system being developed. The scenarios which typically describe a system are more global than looking at the individual objects and representing their behavior. Unlike conventional methodologies that use data flow and process-dependency diagrams, object-oriented methodologies do not provide a model for representing these global threads end-to-end. Tracing through threads of control is key to ensuring that a system is complete and timing constraints are addressed. The existence of multiple threads of control in a system necessitates a partitioning of the system into processes. This paper describes the application and representation of end-to-end threads of control to the object-oriented analysis and design process using object-oriented constructs. The issue of representation is viewed as a grouping problem, that is, how to group classes/objects at a higher level of abstraction so that the system may be viewed as a whole with both classes/objects and their associated dynamic behavior. Existing object-oriented development methodology techniques are extended by adding design-level constructs termed logical composite classes and process composite classes. Logical composite classes are design-level classes which group classes/objects both logically and by thread of control information. Process composite classes further refine the logical composite class groupings by using process partitioning criteria to produce optimum concurrent execution results. The goal of these design-level constructs is to ultimately provide the basis for a mechanism that can support the creation of process composite classes in an automated way. Using an automated mechanism makes it easier to partition a system into concurrently executing elements that can be run in parallel on multiple processors.

Mccandlish, Janet E.

Parallel Architectures for Planetary Exploration Requirements (PAPER)

The project's main contributions have been in the area of student support. Throughout the project, at least one, in some cases two, undergraduate students have been supported. By working with the project, these students gained valuable knowledge involving the scientific research project, including the not-so-pleasant reporting requirements to the funding agencies. The other important contribution was towards the establishment of a graduate program in computer science at Hampton University. Primarily, the PAPER project has served as the main research basis in seeking funds from other agencies, such as the National Science Foundation, for establishing a research infrastructure in the department. In technical areas, especially in the first phase, we believe the trip to Jet Propulsion Laboratory, and gathering together all the pertinent information involving experimental computer architectures aimed for planetary explorations was very helpful. Indeed, if this effort is to be revived in the future due to congressional funding for planetary explorations, say an unmanned mission to Mars, our interim report will be an important starting point. In other technical areas, our simulator has pinpointed and highlighted several important performance issues related to the design of operating system kernels for MIMD machines. In particular, the critical issue of how the kernel itself will run in parallel on a multiple-processor system has been addressed through the various ready list organization and access policies. In the area of neural computing, our main contribution was an introductory tutorial package to familiarize the researchers at NASA with this new and promising field zone axes (20). Finally, we have introduced the notion of reversibility in programming systems which may find applications in various areas of space research.

Cezzar, Ruknet

Advanced computer architecture specification for automated weld systems

This report describes the requirements for an advanced automated weld system and the associated computer architecture, and defines the overall system specification from a broad perspective. According to the requirements of welding procedures as they relate to an integrated multiaxis motion control and sensor architecture, the computer system requirements are developed based on a proven multiple-processor architecture with an expandable, distributed-memory, single global bus architecture, containing individual processors which are assigned to specific tasks that support sensor or control processes. The specified architecture is sufficiently flexible to integrate previously developed equipment, be upgradable and allow on-site modifications.

Katsinis, Constantine

A software tool for dataflow graph scheduling

A graph-theoretic design process and software tool is presented for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described using a dataflow graph and are intended to be executed repetitively on multiple processors. The dataflow paradigm is very useful in exposing the parallelism inherent in algorithms. It provides a graphical and mathematical model which describes a partial ordering of algorithm tasks based on data precedence.

Jones, Robert L., III

Rapid solution of large-scale systems of equations

The analysis and design of complex aerospace structures requires the rapid solution of large systems of linear and nonlinear equations, eigenvalue extraction for buckling, vibration and flutter modes, structural optimization and design sensitivity calculation. Computers with multiple processors and vector capabilities can offer substantial computational advantages over traditional scalar computer for these analyses. These computers fall into two categories: shared memory computers and distributed memory computers. This presentation covers general-purpose, highly efficient algorithms for generation/assembly or element matrices, solution of systems of linear and nonlinear equations, eigenvalue and design sensitivity analysis and optimization. All algorithms are coded in FORTRAN for shared memory computers and many are adapted to distributed memory computers. The capability and numerical performance of these algorithms will be addressed.

Storaasli, Olaf O.

Mapper: A distributed object-oriented database application

This paper discusses the results of a Small Business Innovation Research (SBIR) project. The initial application involved decomposition of a large database across multiple processors to improve the speed of processing compound queries. The commercial outcome was a tourist information system with a point-to-point driving direction program called MAPPER. A distributed, object-oriented approach was used for the general design, while a spatial decomposition was used to divide the database into computationally manageable pieces. The resulting system is highly flexible with respect to both modifications and reuse.

Younger, Herbert

Design of object-oriented distributed simulation classes

Distributed simulation of aircraft engines as part of a computer aided design package is being developed by NASA Lewis Research Center for the aircraft industry. The project is called NPSS, an acronym for 'Numerical Propulsion Simulation System'. NPSS is a flexible object-oriented simulation of aircraft engines requiring high computing speed. It is desirable to run the simulation on a distributed computer system with multiple processors executing portions of the simulation in parallel. The purpose of this research was to investigate object-oriented structures such that individual objects could be distributed. The set of classes used in the simulation must be designed to facilitate parallel computation. Since the portions of the simulation carried out in parallel are not independent of one another, there is the need for communication among the parallel executing processors which in turn implies need for their synchronization. Communication and synchronization can lead to decreased throughput as parallel processors wait for data or synchronization signals from other processors. As a result of this research, the following have been accomplished. The design and implementation of a set of simulation classes which result in a distributed simulation control program have been completed. The design is based upon MIT 'Actor' model of a concurrent object and uses 'connectors' to structure dynamic connections between simulation components. Connectors may be dynamically created according to the distribution of objects among machines at execution time without any programming changes. Measurements of the basic performance have been carried out with the result that communication overhead of the distributed design is swamped by the computation time of modules unless modules have very short execution times per iteration or time step. An analytical performance model based upon queuing network theory has been designed and implemented. Its application to realistic configurations has not been carried out.

Schoeffler, James D.

Design of Object-Oriented Distributed Simulation Classes

Distributed simulation of aircraft engines as part of a computer aided design package being developed by NASA Lewis Research Center for the aircraft industry. The project is called NPSS, an acronym for "Numerical Propulsion Simulation System". NPSS is a flexible object-oriented simulation of aircraft engines requiring high computing speed. It is desirable to run the simulation on a distributed computer system with multiple processors executing portions of the simulation in parallel. The purpose of this research was to investigate object-oriented structures such that individual objects could be distributed. The set of classes used in the simulation must be designed to facilitate parallel computation. Since the portions of the simulation carried out in parallel are not independent of one another, there is the need for communication among the parallel executing processors which in turn implies need for their synchronization. Communication and synchronization can lead to decreased throughput as parallel processors wait for data or synchronization signals from other processors. As a result of this research, the following have been accomplished. The design and implementation of a set of simulation classes which result in a distributed simulation control program have been completed. The design is based upon MIT "Actor" model of a concurrent object and uses "connectors" to structure dynamic connections between simulation components. Connectors may be dynamically created according to the distribution of objects among machines at execution time without any programming changes. Measurements of the basic performance have been carried out with the result that communication overhead of the distributed design is swamped by the computation time of modules unless modules have very short execution times per iteration or time step. An analytical performance model based upon queuing network theory has been designed and implemented. Its application to realistic configurations has not been carried out.

Schoeffler, James D.

Parallelization of the Flow Field Dependent Variation Scheme for Solving the Triple Shock/Boundary Layer Interaction Problem

A parallelized version of the Flowfield Dependent Variation (FDV) Method is developed to analyze a problem of current research interest, the flowfield resulting from a triple shock/boundary layer interaction. Such flowfields are often encountered in the inlets of high speed air-breathing vehicles including NASA's Hyper-X. In order to resolve the complex shock structure and to provide adequate resolution for boundary layer computations of the convective heat transfer from surfaces inside the inlet, models containing over 500,000 nodes are needed. Efficient parallelization of the computation is essential to obtaining the results in a timely manner. Results from different parallelization schemes, based upon multi-threading and message passing, as implemented on multiple processor supercomputers and on distributed workstations are compared.

Schunk, Greg

Spaceborne Global Positioning System for Spacecraft

The spaceborne Global Positioning System receiver provides navigational solutions and is designed for use in low Earth orbit. The spaceborne GPS receiver can determine the orbital position of a spacecraft using any of the satellites wi thin the GPS constellation. It is a multiple processor system incorporating redundancy by using a microcontroller to handle the closure of tracking loops for acquired GPS satellites, while a separate microprocessor computes the spacecraft navigational solution and handles other tasks within the receiver. 'Me spaceborne GPS receiver can use either microcontroller or the microprocessor to close the satellite tracking loops. The use of microcontroller provides better tracking performance of acquired GPS satellites. The spaceborne GPS receiver utilizes up to seven separate GPS boards, with each board including its own set of correlators, down-converters and front-end components. The spaceborne GPS receiver also includes telemetry and time-marking circuitry. The spaceborne GPS receiver communicates with other spacecraft systems through a variety of interfaces and can be software-configured to support several different mission profiles.

Lamar F Dougherty

Parallelization of the Flow Field Dependent Variation Scheme for Solving the Triple Shock/Boundary Layer Interaction Problem

A parallelized version of the Flowfield Dependent Variation (FDV) Method is developed to analyze a problem of current research interest, the flowfield resulting from a triple shock/boundary layer interaction. Such flowfields are often encountered in the inlets of high speed air-breathing vehicles including the NASA Hyper-X research vehicle. In order to resolve the complex shock structure and to provide adequate resolution for boundary layer computations of the convective heat transfer from surfaces inside the inlet, models containing over 500,000 nodes are needed. Efficient parallelization of the computation is essential to achieving results in a timely manner. Results from a parallelization scheme, based upon multi-threading, as implemented on multiple processor supercomputers and workstations is presented.

Schunk, Richard Gregory

Lessons Learned From Developing Three Generations of Remote Sensing Science Data Processing Systems

The Biospheric Information Systems Branch at NASA s Goddard Space Flight Center has developed three generations of Science Investigator-led Processing Systems for use with various remote sensing instruments. The first system is used for data from the MODIS instruments flown on NASA s Earth Observing Systems @OS) Terra and Aqua Spacecraft launched in 1999 and 2002 respectively. The second generation is for the Ozone Measuring Instrument flying on the EOS Aura spacecraft launched in 2004. We are now developing a third generation of the system for evaluation science data processing for the Ozone Mapping and Profiler Suite (OMPS) to be flown by the NPOESS Preparatory Project (NPP) in 2006. The initial system was based on large scale proprietary hardware, operating and database systems. The current OMI system and the OMPS system being developed are based on commodity hardware, the LINUX Operating System and on PostgreSQL, an Open Source RDBMS. The new system distributes its data archive across multiple server hosts and processes jobs on multiple processor boxes. We have created several instances of this system, including one for operational processing, one for testing and reprocessing and one for applications development and scientific analysis. Prior to receiving the first data from OMI we applied the system to reprocessing information from the Solar Backscatter Ultraviolet (SBUV) and Total Ozone Mapping Spectrometer (TOMS) instruments flown from 1978 until now. The system was able to process 25 years (108,000 orbits) of data and produce 800,000 files (400 GiB) of level 2 and level 3 products in less than a week. We will describe the lessons we have learned and tradeoffs between system design, hardware, operating systems, operational staffing, user support and operational procedures. During each generational phase, the system has become more generic and reusable. While the system is not currently shrink wrapped we believe it is to the point where it could be readily adopted, with substantial cost savings, for other similar tasks.

Tilmes, Curt

Distributed computing for autonomous on board planning and sequence validations

We propose a new conceptual approach to system-level autonomy that exploits in a synergistic way recent breakthroughs in three specific areas: automatic generation of embeddable planning and validation software, integration of telecommunications forecaster and planning tools, and fault-tolerant assignment of computing tasks to multiple processors.

autonomy synergy software telecommunications compu